13L G40 PGMatt (axis) vs Dizzney (allies +9) no tech

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 1 destroyer and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 destroyer moved from 92 Sea Zone to 94 Sea Zone
                1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                2 transports moved from 96 Sea Zone to 97 Sea Zone
                3 artilleries and 3 infantry moved from Northern Italy to 97 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 96 Sea Zone
                3 artilleries and 3 infantry moved from 96 Sea Zone to Tobruk
                1 infantry moved from Tunisia to Libya
                1 infantry moved from France to Northern Italy

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                7 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag
        Malta : 1 flag
        Morocco : 1 flag
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Tobruk : 3 armour, 6 artilleries, 7 infantry and 1 mech_infantry
        Northern Italy : 2 aaGuns, 1 factory_major and 8 infantry
        Libya : 1 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 5 infantry
        96 Sea Zone : 1 battleship, 2 cruisers, 3 destroyers and 3 transports
        95 Sea Zone : 1 destroyer
        94 Sea Zone : 1 destroyer
        93 Sea Zone : 1 destroyer
        Greece : 1 flag
        Yugoslavia : 1 flag
        98 Sea Zone : 2 submarines

    Production/PUs Summary :

    Germans : 49 / 94
        Russians : 20 / 0
        Japanese : 28 / 33
        Americans : 51 / 66
        Chinese : 19 / 25
        British : 33 / 30
        UK_Pacific : 24 / 29
        Italians : 19 / 29
        ANZAC : 17 / 37
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '16 '15 '14

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 tactical_bomber; Remaining resources: 6 PUs;

    Combat Move - ANZAC
                4 fighters and 2 tactical_bombers moved from 24 Sea Zone to 6 Sea Zone

  • '20 '16 '15 '14

    Need your scramble orders for SZ6.  At least I came more prepared this time.  :)

  • '16

    @DizzKneeLand33:

    Need your scramble orders for SZ6.  At least I came more prepared this time.  :)

    No scramble.  Sorry for slow play right now, I returned to work after vacation and am busy digging out and preparing for month end.

    I suspect this will continue through the Easter long weekend.

  • '20 '16 '15 '14

    No worries!  I know that life sometimes gets in the way… I’m still in tax season anyway, so I’m not exactly “speed” all the time.  :)  One of the reasons I like PBF play is that it accounts for all of that.

  • '20 '16 '15 '14

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 tactical_bomber; Remaining resources: 6 PUs;

    Combat Move - ANZAC
                4 fighters and 2 tactical_bombers moved from 24 Sea Zone to 6 Sea Zone

    Combat - ANZAC
                Battle in 6 Sea Zone
                    ANZAC attack with 4 fighters and 2 tactical_bombers
                    Japanese defend with 2 transports
                    ANZAC win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports

    Non Combat Move - ANZAC
                4 fighters and 2 tactical_bombers moved from 6 Sea Zone to 24 Sea Zone
                1 fighter and 1 tactical_bomber moved from New South Wales to New Zealand

    Place Units - ANZAC
                2 fighters and 1 tactical_bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 23 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs

    Territory Summary for ANZAC :

    Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 3 infantry
        New Zealand : 1 airfield, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
        New South Wales : 1 aaGun, 1 armour, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag, 1 infantry
        24 Sea Zone : 4 fighters and 2 tactical_bombers
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 49 / 94
        Russians : 20 / 0
        Japanese : 28 / 33
        Americans : 51 / 66
        Chinese : 19 / 25
        British : 33 / 30
        UK_Pacific : 24 / 29
        Italians : 19 / 29
        ANZAC : 17 / 33
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '16 '15 '14

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Iraq : 1 infantry

    Production/PUs Summary :

    Germans : 49 / 94
        Russians : 20 / 0
        Japanese : 28 / 33
        Americans : 51 / 66
        Chinese : 19 / 25
        British : 33 / 30
        UK_Pacific : 24 / 29
        Italians : 19 / 29
        ANZAC : 17 / 33
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 fighters, 21 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 armour and 1 mech_infantry moved from Western Ukraine to Ukraine
                1 armour and 1 mech_infantry moved from Eastern Poland to Bessarabia
                1 armour moved from Russia to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Tambov to Rostov
                1 armour and 1 mech_infantry moved from Novgorod to Vologda
                3 armour moved from Russia to Samara
                      Germans take Samara from Russians
                1 armour moved from Samara to Volgograd
                2 armour moved from Samara to Russia
                1 tactical_bomber moved from Novgorod to Rostov
                1 fighter moved from Novgorod to Vologda
                1 armour and 1 mech_infantry moved from Bessarabia to Ukraine
                1 armour moved from Russia to Volgograd
                1 bomber moved from Western Germany to France

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 2 armour
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 2 armour in Volgograd, round 1 :  1/2 hits
                        Russians roll dice for 1 infantry in Volgograd, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 2 armour and 2 mech_infantrys
                    Russians defend with 1 armour and 1 factory_minor
                        Germans roll dice for 2 armour and 2 mech_infantrys in Ukraine, round 1 :  2/4 hits
                        Russians roll dice for 1 armour in Ukraine, round 1 :  1/1 hits
                        1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                    Germans win, taking Ukraine from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 armour
                Battle in Vologda
                    Germans attack with 1 armour, 1 fighter and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Vologda, round 1 :  2/3 hits
                        Russians roll dice for 1 infantry in Vologda, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                    Germans win, taking Vologda from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 1 armour and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 1 tactical_bomber in Rostov, round 1 :  2/2 hits
                        Russians roll dice for 1 infantry in Rostov, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Rostov to Russia
                1 fighter moved from Vologda to Russia
                1 artillery and 2 infantry moved from Vyborg to Finland
                2 infantry moved from France to Northern Italy
                1 artillery moved from Western Germany to Germany

    Place Units - Germans
                2 fighters, 7 infantry and 1 tactical_bomber placed in Western Germany
                3 infantry placed in Novgorod
                3 infantry placed in Russia
                3 infantry placed in France
                5 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4,2,1
                Germans collect 58 PUs (2 lost to blockades); end with 58 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 73 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 3 artilleries, 1 bomber, 1 factory_minor and 9 infantry
        Western Germany : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 13 infantry and 1 tactical_bomber
        Germany : 1 artillery, 1 factory_major and 5 infantry
        Northern Italy : 2 infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag, 1 armour
        Nenetsia : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 3 aaGuns, 1 airfield, 3 armour, 1 factory_minor, 1 fighter, 3 infantry and 1 tactical_bomber
        Tambov : 1 flag
        Ukraine : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
        Western Ukraine : 1 flag
        Vologda : 1 flag, 1 armour
        Volgograd : 1 flag, 2 armour and 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Smolensk : 1 flag
        Samara : 1 flag
        Bulgaria : 1 flag
        115 Sea Zone : 1 transport
        Finland : 1 flag, 1 artillery and 3 infantry

    Production/PUs Summary :

    Germans : 60 / 73
        Russians : 9 / 0
        Japanese : 28 / 33
        Americans : 51 / 66
        Chinese : 19 / 25
        British : 33 / 30
        UK_Pacific : 24 / 29
        Italians : 19 / 29
        ANZAC : 17 / 33
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '16 '15 '14

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :7

    Combat Move - Russians

    Non Combat Move - Russians
                1 armour and 1 mech_infantry moved from Kiangsi to Hopei
                16 infantry moved from Kiangsi to Anhwe
                1 armour and 1 mech_infantry moved from Timguska to Suiyuyan

    Turn Complete - Russians

    Territory Summary for Russians :

    Shantung : 1 infantry
        Suiyuyan : 1 armour and 1 mech_infantry
        Hopei : 1 armour and 1 mech_infantry
        Anhwe : 2 aaGuns and 20 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Tsagaan Olom : 1 flag
        Norway : 1 flag, 1 aaGun, 2 artilleries and 2 infantry
        Caucasus : 1 aaGun
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 60 / 73
        Russians : 9 / 0
        Japanese : 28 / 33
        Americans : 51 / 66
        Chinese : 19 / 25
        British : 33 / 30
        UK_Pacific : 24 / 29
        Italians : 19 / 29
        ANZAC : 17 / 33
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 11 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                4 fighters and 6 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
                1 armour moved from Yenisey to Novosibirsk
                      Japanese take Timguska from Russians
                      Japanese take Novosibirsk from Russians
                1 armour moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 armour moved from Evenkiyskiy to Timguska
                1 destroyer moved from 45 Sea Zone to 21 Sea Zone

    Combat - Japanese
                Battle in 21 Sea Zone
                    Japanese attack with 1 destroyer, 4 fighters and 6 tactical_bombers
                    Americans defend with 1 submarine and 1 transport
                        Americans roll dice for 1 submarine in 21 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 4 fighters and 6 tactical_bombers in 21 Sea Zone, round 1 :  4/11 hits
                        1 submarine owned by the Americans and 1 transport owned by the Americans lost in 21 Sea Zone
                    Japanese win with 1 destroyer, 4 fighters and 6 tactical_bombers remaining. Battle score for attacker is 13
                    Casualties for Americans: 1 submarine and 1 transport

    Non Combat Move - Japanese
                2 battleships, 5 carriers, 2 cruisers, 3 destroyers and 2 transports moved from 35 Sea Zone to 6 Sea Zone
                4 fighters and 6 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
                3 infantry moved from Japan to 6 Sea Zone
                2 artilleries and 2 infantry moved from Korea to Manchuria
                3 infantry moved from 6 Sea Zone to Korea
                7 infantry moved from Jehol to Manchuria
                3 infantry moved from Buyant-Uhaa to Manchuria
                5 infantry moved from Ulaanbaatar to Buyant-Uhaa
                1 destroyer moved from 22 Sea Zone to 6 Sea Zone
                1 destroyer moved from 17 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                3 infantry placed in Manchuria
                8 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 31 PUs; end with 31 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 36 PUs

    Territory Summary for Japanese :

    Korea : 1 airfield, 2 fighters, 3 infantry and 1 tactical_bomber
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 8 infantry
        Manchuria : 1 aaGun, 4 artilleries, 1 factory_minor and 22 infantry
        Philippines : 1 flag, 1 airfield, 3 fighters and 1 harbour
        Hawaiian Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 4 infantry
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag, 1 armour
        Siberia : 1 flag
        Buryatia : 1 flag
        37 Sea Zone : 1 flag
        21 Sea Zone : 1 destroyer
        6 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 4 fighters, 6 tactical_bombers and 2 transports
        Buyant-Uhaa : 1 flag, 5 infantry
        Ulaanbaatar : 1 flag
        Novosibirsk : 1 flag, 1 armour

    Production/PUs Summary :

    Germans : 60 / 73
        Russians : 6 / 0
        Japanese : 31 / 36
        Americans : 51 / 66
        Chinese : 19 / 25
        British : 33 / 30
        UK_Pacific : 24 / 29
        Italians : 19 / 29
        ANZAC : 17 / 33
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '16 '15 '14

    Looks like that time.  Commence Operation Spanish Turkey!

  • '20 '16 '15 '14

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :7

    Politics - Americans
                Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Purchase Units - Americans
                Americans buy 1 armour, 4 artilleries, 1 destroyer, 6 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 armour and 3 mech_infantrys moved from Southeast Mexico to Venezuela
                1 infantry moved from Brazil to Venezuela
                1 bomber moved from Eastern United States to Venezuela
                1 infantry moved from Central United States to 101 Sea Zone
                1 armour moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                4 artilleries moved from Central United States to 101 Sea Zone
                1 armour moved from Eastern United States to 101 Sea Zone
                5 infantry moved from Central United States to 101 Sea Zone
                1 armour, 4 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 4 artilleries and 5 infantry moved from 91 Sea Zone to Spain
                1 armour, 3 artilleries, 8 infantry and 1 mech_infantry moved from Gibraltar to Spain
                2 fighters moved from Scotland to Spain
                3 fighters and 1 tactical_bomber moved from 91 Sea Zone to Spain

    Combat - Americans
                Battle in Morocco
                Battle in Venezuela
                    Americans attack with 2 armour, 1 bomber, 1 infantry and 3 mech_infantrys
                    Neutral_True defend with 2 infantry
                    Americans win, taking Morocco from Italians, taking Venezuela from Neutral_True with 2 armour, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Neutral_True: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in Spain
                    Americans attack with 2 armour, 7 artilleries, 5 fighters, 13 infantry, 1 mech_infantry and 1 tactical_bomber
                    Neutral_True defend with 6 infantry
                    Americans win, taking Spain from Neutral_True with 2 armour, 7 artilleries, 5 fighters, 10 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Neutral_True: 6 infantry
                    Casualties for Americans: 3 infantry

    Non Combat Move - Americans
                1 aaGun moved from Gibraltar to Spain
                5 fighters and 1 tactical_bomber moved from Spain to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                4 transports moved from 91 Sea Zone to 101 Sea Zone
                1 destroyer moved from 119 Sea Zone to 117 Sea Zone
                2 submarines moved from 119 Sea Zone to 104 Sea Zone
                1 submarine moved from 105 Sea Zone to 91 Sea Zone
                1 bomber moved from Venezuela to Brazil
                1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 24 Sea Zone to 13 Sea Zone
                1 submarine moved from 8 Sea Zone to 10 Sea Zone
                1 submarine moved from 2 Sea Zone to 10 Sea Zone
                1 submarine moved from 1 Sea Zone to 10 Sea Zone

    Place Units - Americans
                1 destroyer and 2 transports placed in 101 Sea Zone
                3 artilleries, 6 infantry and 1 mech_infantry placed in Central United States
                1 armour and 1 artillery placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3
                Americans collect 54 PUs (2 lost to blockades); end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Anhwe : 2 fighters and 1 tactical_bomber
        Guam : 1 airfield, 1 armour and 1 infantry
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        Midway : 1 airfield
        13 Sea Zone : 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 infantry and 1 transport
        10 Sea Zone : 3 submarines
        Central United States : 3 artilleries, 1 factory_major, 6 infantry and 1 mech_infantry
        Eastern United States : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major and 1 harbour
        Morocco : 1 flag, 1 armour and 1 infantry
        119 Sea Zone : 1 flag
        104 Sea Zone : 2 submarines
        117 Sea Zone : 1 destroyer
        101 Sea Zone : 1 destroyer and 6 transports
        Brazil : 1 flag, 1 artillery, 1 bomber and 2 infantry
        Venezuela : 1 flag, 2 armour and 3 mech_infantrys
        Spain : 1 flag, 1 aaGun, 2 armour, 7 artilleries, 10 infantry and 1 mech_infantry
        91 Sea Zone : 3 carriers, 1 destroyer, 5 fighters, 2 submarines, 1 tactical_bomber and 6 transports

    Production/PUs Summary :

    Germans : 60 / 73
        Russians : 6 / 0
        Japanese : 31 / 36
        Americans : 56 / 69
        Chinese : 19 / 25
        British : 33 / 30
        UK_Pacific : 24 / 29
        Italians : 18 / 29
        ANZAC : 17 / 33
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 14 / 0

  • '20 '16 '15 '14

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                4 artilleries and 3 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 19 PUs; end with 19 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs

    Territory Summary for Chinese :

    Shantung : 1 flag
        Kwangsi : 1 flag, 2 artilleries and 4 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Anhwe : 8 artilleries, 1 fighter and 18 infantry

    Production/PUs Summary :

    Germans : 60 / 73
        Russians : 6 / 0
        Japanese : 31 / 36
        Americans : 56 / 69
        Chinese : 19 / 25
        British : 33 / 30
        UK_Pacific : 24 / 29
        Italians : 18 / 29
        ANZAC : 17 / 33
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 14 / 0

  • '20 '16 '15 '14

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :7

    Purchase Units - British
                British buy 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour and 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 artillery and 2 infantry moved from Union of South Africa to Mozambique
                1 armour moved from Belgian Congo to Mozambique
                1 infantry moved from Iraq to Saudi Arabia
                2 armour and 3 mech_infantrys moved from Egypt to Saudi Arabia
                3 artilleries and 2 infantry moved from Iraq to Turkey
                2 armour and 2 mech_infantrys moved from Iraq to Turkey
                5 armour and 3 mech_infantrys moved from Northwest Persia to Turkey
                2 fighters moved from Egypt to Turkey

    Combat - British
                Battle in Mozambique
                    British attack with 1 armour, 1 artillery and 2 infantry
                    Neutral_True defend with 2 infantry
                    British win, taking Mozambique from Neutral_True with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_True: 2 infantry
                Battle in Saudi Arabia
                    British attack with 2 armour, 1 infantry and 3 mech_infantrys
                    Neutral_True defend with 2 infantry
                    British win, taking Saudi Arabia from Neutral_True with 2 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Neutral_True: 2 infantry
                Battle in Turkey
                    British attack with 7 armour, 3 artilleries, 2 fighters, 2 infantry and 5 mech_infantrys
                    Neutral_True defend with 8 infantry
                    British win, taking Turkey from Neutral_True with 7 armour, 3 artilleries, 2 fighters and 4 mech_infantrys remaining. Battle score for attacker is 14
                    Casualties for British: 2 infantry and 1 mech_infantry
                    Casualties for Neutral_True: 8 infantry

    Non Combat Move - British
                1 armour moved from Eastern Persia to Northwest Persia
                3 armour moved from India to Eastern Persia
                4 infantry moved from India to West India
                2 armour moved from Belgian Congo to Egypt
                2 fighters moved from Turkey to Iraq
                1 bomber and 1 fighter moved from United Kingdom to Spain
                1 aaGun and 1 infantry moved from Scotland to United Kingdom
                1 battleship, 1 infantry and 1 transport moved from 24 Sea Zone to 13 Sea Zone
                1 cruiser moved from 24 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to India

    Place Units - British
                1 artillery and 2 infantry placed in Iraq
                1 artillery and 2 infantry placed in Egypt
                1 armour and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1,4,1
                British collect 35 PUs (3 lost to blockades); end with 35 PUs total

    Place Units - UK_Pacific
                2 armour and 4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 25 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
                Some Units in India change ownership: 2 armour and 4 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag
        Yunnan : 1 aaGun, 5 armour, 2 artilleries, 7 infantry and 1 mech_infantry
        Shan State : 1 infantry
        Burma : 1 aaGun, 1 artillery and 2 infantry
        India : 1 aaGun, 1 airfield, 2 armour, 1 factory_major, 1 fighter, 1 harbour, 4 mech_infantrys and 1 tactical_bomber
        Malaya : 1 harbour
        Kwangtung : 1 harbour
        New South Wales : 1 infantry
        French Indo China : 1 flag
        Sumatra : 1 flag
        25 Sea Zone : 1 cruiser
        13 Sea Zone : 1 battleship, 1 infantry and 1 transport
        54 Sea Zone : 1 flag
        West India : 4 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 armour, 5 artilleries, 1 factory_minor, 1 harbour and 12 infantry
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 airfield
        United Kingdom : 6 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Turkey : 1 flag, 7 armour, 3 artilleries and 4 mech_infantrys
        Mozambique : 1 flag, 1 armour, 1 artillery and 2 infantry
        Saudi Arabia : 1 flag, 2 armour, 1 infantry and 3 mech_infantrys
        Iraq : 1 flag, 1 artillery, 1 factory_minor, 2 fighters and 2 infantry
        Eastern Persia : 1 flag, 3 armour
        Northwest Persia : 1 flag, 1 armour
        Persia : 1 flag
        Spain : 1 bomber and 1 fighter

    Production/PUs Summary :

    Germans : 60 / 73
        Russians : 6 / 0
        Japanese : 31 / 36
        Americans : 56 / 69
        Chinese : 19 / 25
        British : 38 / 35
        UK_Pacific : 24 / 30
        Italians : 18 / 29
        ANZAC : 17 / 33
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 9 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :7

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 artillery, 1 carrier and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to Egypt

    Combat - Italians
                Strategic bombing raid in Egypt
                        AA guns fire in Egypt :  0/1 hits
                    Bombing raid in Egypt rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Egypt causes 6 damage total.

    Non Combat Move - Italians
                1 bomber moved from Egypt to Tobruk
                1 infantry moved from Libya to Tobruk
                2 fighters moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Northern Italy to Switzerland
                      Italians take Switzerland from Neutral_True
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                3 transports moved from 96 Sea Zone to 97 Sea Zone
                1 battleship, 2 cruisers and 3 destroyers moved from 96 Sea Zone to 97 Sea Zone
                5 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                6 infantry moved from 97 Sea Zone to Greece
                1 infantry moved from Northern Italy to Southern France

    Place Units - Italians
                1 carrier placed in 97 Sea Zone
                1 artillery and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag
        Malta : 1 flag
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Tunisia : 1 flag
        Tobruk : 3 armour, 6 artilleries, 1 bomber, 8 infantry and 1 mech_infantry
        Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 8 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
        Switzerland : 1 flag, 3 infantry
        94 Sea Zone : 1 destroyer
        93 Sea Zone : 1 destroyer
        Greece : 1 flag, 6 infantry
        97 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 3 transports
        92 Sea Zone : 1 destroyer
        Yugoslavia : 1 flag
        98 Sea Zone : 2 submarines

    Production/PUs Summary :

    Germans : 60 / 73
        Russians : 6 / 0
        Japanese : 31 / 36
        Americans : 56 / 69
        Chinese : 19 / 25
        British : 38 / 35
        UK_Pacific : 24 / 30
        Italians : 18 / 23
        ANZAC : 17 / 33
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 9 / 0

  • '20 '16 '15 '14

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :7

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        Iraq : 1 infantry

    Production/PUs Summary :

    Germans : 60 / 73
        Russians : 6 / 0
        Japanese : 31 / 36
        Americans : 56 / 69
        Chinese : 19 / 25
        British : 38 / 35
        UK_Pacific : 24 / 30
        Italians : 18 / 23
        ANZAC : 17 / 30
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 9 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :8

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Purchase Units - Germans
                Germans buy 1 artillery, 1 fighter, 12 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from Finland to Norway
                2 infantry moved from Novgorod to 115 Sea Zone
                2 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Norway
                2 fighters and 1 tactical_bomber moved from Western Germany to Norway
                1 bomber moved from France to Gibraltar
                1 mech_infantry moved from Ukraine to Caucasus

    Combat - Germans
                Battle in Norway
                    Germans attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
                    Russians defend with 1 aaGun, 2 artilleries and 2 infantry
                        AA guns fire in Norway :  0/3 hits
                        Germans roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Norway, round 1 :  2/8 hits
                        Russians roll dice for 1 aaGun, 2 artilleries and 2 infantry in Norway, round 1 :  0/4 hits
                        1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Norway
                        Germans roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Norway, round 2 :  3/8 hits
                        Russians roll dice for 2 artilleries and 1 infantry in Norway, round 2 :  1/3 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Norway
                    Germans win, taking Norway from Russians with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 aaGun, 2 artilleries and 2 infantry
                Battle in Caucasus
                    Germans attack with 1 mech_infantry
                    Russians defend with 1 aaGun
                        1 aaGun owned by the Russians lost in Caucasus
                    Germans win, taking Caucasus from Russians with 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 aaGun
                Strategic bombing raid in Gibraltar
                        AA guns fire in Gibraltar :  0/1 hits
                    Bombing raid in Gibraltar rolls: 7 and causes: 6 damage to unit: harbour
                    Bombing raid in Gibraltar causes 6 damage total.

    Non Combat Move - Germans
                1 bomber moved from Gibraltar to France
                1 infantry moved from France to Normandy Bordeaux
                2 infantry moved from Northern Italy to France
                2 fighters and 1 tactical_bomber moved from Norway to Western Germany
                1 aaGun, 2 artilleries and 13 infantry moved from Western Germany to France
                1 artillery and 5 infantry moved from Germany to Western Germany
                3 armour moved from Russia to Volgograd
                3 infantry moved from Russia to Samara
                1 fighter and 1 tactical_bomber moved from Russia to Volgograd
                3 aaGuns moved from Russia to Samara
                1 armour moved from Vologda to Volgograd
                2 armour moved from Ukraine to Volgograd
                1 armour moved from Rostov to Volgograd
                1 infantry moved from Finland to Sweden
                      Germans take Sweden from Neutral_True
                1 fighter and 1 tactical_bomber moved from Western Germany to France

    Place Units - Germans
                2 submarines placed in 112 Sea Zone
                3 infantry placed in France
                3 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Volgograd
                3 infantry placed in Russia
                1 fighter, 1 infantry and 1 tactical_bomber placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
                Germans collect 66 PUs (2 lost to blockades); end with 66 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        France : 1 flag, 1 aaGun, 1 airfield, 5 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 26 infantry and 1 tactical_bomber
        Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
        Germany : 1 factory_major
        Norway : 1 artillery and 3 infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag
        Nenetsia : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
        Tambov : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 3 infantry
        Western Ukraine : 1 flag
        Vologda : 1 flag
        Volgograd : 1 flag, 9 armour, 1 artillery, 1 factory_minor, 1 fighter, 2 infantry and 1 tactical_bomber
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Caucasus : 1 flag, 1 mech_infantry
        Smolensk : 1 flag
        Samara : 1 flag, 3 aaGuns and 3 infantry
        112 Sea Zone : 2 submarines
        113 Sea Zone : 1 transport
        Bulgaria : 1 flag
        Sweden : 1 flag, 7 infantry
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 68 / 91
        Russians : 1 / 0
        Japanese : 31 / 36
        Americans : 56 / 69
        Chinese : 19 / 25
        British : 38 / 35
        UK_Pacific : 24 / 30
        Italians : 18 / 23
        ANZAC : 17 / 30
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 6 / 0

  • '20 '16 '15 '14

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :8

    Politics - Russians
                Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War

    Combat Move - Russians
                1 infantry moved from Shantung to Jehol
                      Chinese take Jehol from Japanese

    Combat - Russians

    Non Combat Move - Russians
                2 aaGuns and 20 infantry moved from Anhwe to Hopei
                1 armour and 1 mech_infantry moved from Suiyuyan to Hopei

    Turn Complete - Russians

    Territory Summary for Russians :

    Jehol : 1 infantry
        Hopei : 2 aaGuns, 2 armour, 20 infantry and 2 mech_infantrys
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Tsagaan Olom : 1 flag
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 68 / 91
        Russians : 1 / 0
        Japanese : 30 / 36
        Americans : 56 / 69
        Chinese : 20 / 25
        British : 38 / 35
        UK_Pacific : 24 / 30
        Italians : 18 / 23
        ANZAC : 17 / 30
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 6 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :8

    Politics - Japanese
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Purchase Units - Japanese
                Japanese buy 1 artillery, 6 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                4 artilleries and 22 infantry moved from Manchuria to Jehol
                5 infantry moved from Buyant-Uhaa to Jehol
                1 armour moved from Timguska to Kansu
                      Japanese take Kansu from Chinese
                1 armour moved from Novosibirsk to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 armour moved from Tsinghai to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 armour moved from Kansu to Tsinghai
                4 infantry moved from Japan to 6 Sea Zone
                4 infantry and 2 transports moved from 6 Sea Zone to 21 Sea Zone
                4 infantry moved from 21 Sea Zone to Guam
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Guam

    Combat - Japanese
                Battle in Jehol
                    Japanese attack with 4 artilleries and 27 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 4 artilleries and 27 infantry in Jehol, round 1 :  11/31 hits
                        Chinese roll dice for 1 infantry in Jehol, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Jehol
                    Japanese win, taking Jehol from Chinese with 4 artilleries and 26 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Guam
                    Japanese attack with 2 fighters, 4 infantry and 2 tactical_bombers
                    Americans defend with 1 airfield, 1 armour and 1 infantry
                        Japanese roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Guam, round 1 :  2/8 hits
                        Americans roll dice for 1 armour and 1 infantry in Guam, round 1 :  1/2 hits
                        1 infantry owned by the Japanese , 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Guam
                    Japanese win, taking Guam from Americans with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 armour and 1 infantry

    Non Combat Move - Japanese
                2 carriers moved from 6 Sea Zone to 21 Sea Zone
                2 fighters and 2 tactical_bombers moved from Guam to 21 Sea Zone
                3 infantry moved from Korea to Manchuria

    Place Units - Japanese
                3 infantry placed in Manchuria
                2 transports placed in 6 Sea Zone
                1 artillery and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 34 PUs; end with 34 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 39 PUs

    Territory Summary for Japanese :

    Korea : 1 airfield, 2 fighters and 1 tactical_bomber
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 7 infantry
        Jehol : 4 artilleries and 26 infantry
        Manchuria : 1 aaGun, 1 factory_minor and 6 infantry
        Kansu : 1 flag
        Tsinghai : 1 flag, 1 armour
        Philippines : 1 flag, 1 airfield, 3 fighters and 1 harbour
        Guam : 1 flag, 1 airfield and 3 infantry
        Hawaiian Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 4 infantry
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Kazakhstan : 1 flag, 1 armour
        Buryatia : 1 flag
        37 Sea Zone : 1 flag
        21 Sea Zone : 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports
        6 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 5 destroyers, 2 fighters, 4 tactical_bombers and 2 transports
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Novosibirsk : 1 flag

    Production/PUs Summary :

    Germans : 68 / 91
        Russians : 0 / 0
        Japanese : 34 / 39
        Americans : 56 / 69
        Chinese : 17 / 25
        British : 38 / 35
        UK_Pacific : 24 / 30
        Italians : 18 / 23
        ANZAC : 17 / 30
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 6 / 0

  • '20 '16 '15 '14

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :8

    Purchase Units - Americans
                Americans buy 1 artillery, 1 factory_minor, 13 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 fighters and 1 tactical_bomber moved from Anhwe to Tsinghai
                1 armour moved from Morocco to Algeria
                      Americans take Algeria from Italians
                1 infantry moved from Morocco to Algeria
                1 artillery, 1 bomber and 2 infantry moved from Brazil to Argentina
                2 armour and 3 mech_infantrys moved from Venezuela to Argentina
                1 infantry moved from Spain to Southern France
                1 infantry moved from Spain to Normandy Bordeaux
                2 fighters and 1 tactical_bomber moved from 91 Sea Zone to Southern France
                3 fighters moved from 91 Sea Zone to Normandy Bordeaux

    Combat - Americans
                Battle in Tsinghai
                    Americans attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 armour
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 armour
                    Casualties for Americans: 1 fighter
                Battle in Argentina
                    Americans attack with 2 armour, 1 artillery, 1 bomber, 2 infantry and 3 mech_infantrys
                    Neutral_True defend with 4 infantry
                    Americans win, taking Argentina from Neutral_True with 2 armour, 1 artillery, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Neutral_True: 4 infantry
                    Casualties for Americans: 2 infantry
                Battle in Normandy Bordeaux
                    Americans attack with 3 fighters and 1 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans win, taking Normandy Bordeaux from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Southern France
                    Americans attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans win, taking Southern France from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Americans
                2 fighters and 1 tactical_bomber moved from Southern France to 91 Sea Zone
                3 fighters moved from Normandy Bordeaux to 91 Sea Zone
                1 aaGun moved from Western United States to Central United States
                3 artilleries and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 armour and 1 artillery moved from Eastern United States to 101 Sea Zone
                6 infantry moved from Central United States to 101 Sea Zone
                1 armour, 4 artilleries, 6 infantry, 1 mech_infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 4 artilleries, 6 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
                1 bomber moved from Argentina to Spain
                3 carriers, 4 fighters and 2 tactical_bombers moved from 13 Sea Zone to 30 Sea Zone
                1 artillery, 1 battleship, 1 infantry and 1 transport moved from 13 Sea Zone to 10 Sea Zone
                1 cruiser moved from 13 Sea Zone to 10 Sea Zone
                1 cruiser moved from 13 Sea Zone to 30 Sea Zone
                1 artillery and 1 infantry moved from 10 Sea Zone to Western United States
                6 transports moved from 91 Sea Zone to 102 Sea Zone
                1 fighter and 1 tactical_bomber moved from Tsinghai to Shensi

    Place Units - Americans
                1 factory_minor placed in Spain
                2 transports placed in 101 Sea Zone
                10 infantry placed in Central United States
                1 artillery and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4
                Americans collect 64 PUs; end with 64 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Shensi : 1 fighter and 1 tactical_bomber
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
        Midway : 1 airfield
        30 Sea Zone : 3 carriers and 1 cruiser
        10 Sea Zone : 1 battleship, 1 cruiser, 3 submarines and 1 transport
        Central United States : 1 aaGun, 1 factory_major and 10 infantry
        Eastern United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
        Morocco : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Algeria : 1 flag, 1 armour and 1 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        119 Sea Zone : 1 flag
        104 Sea Zone : 2 submarines
        102 Sea Zone : 6 transports
        Argentina : 1 flag, 2 armour, 1 artillery and 3 mech_infantrys
        117 Sea Zone : 1 destroyer
        101 Sea Zone : 1 destroyer and 2 transports
        Brazil : 1 flag
        Venezuela : 1 flag
        Spain : 1 flag, 1 aaGun, 3 armour, 11 artilleries, 1 bomber, 1 factory_minor, 14 infantry and 2 mech_infantrys
        91 Sea Zone : 3 carriers, 1 destroyer, 5 fighters, 2 submarines, 1 tactical_bomber and 6 transports

    Production/PUs Summary :

    Germans : 66 / 91
        Russians : 0 / 0
        Japanese : 34 / 39
        Americans : 64 / 79
        Chinese : 17 / 25
        British : 38 / 35
        UK_Pacific : 24 / 30
        Italians : 14 / 23
        ANZAC : 17 / 30
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 4 / 0

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