13L G40 variance vs tcnance(allies+6)

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                5 infantry moved from Yunnan to Kwangsi
                1 artillery moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to Kwangsi

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                5 infantry moved from Yunnan to Kwangsi
                1 artillery moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to Kwangsi

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 1 artillery, 1 fighter and 5 infantry
                    Japanese defend with 1 armour, 1 artillery and 2 mech_infantrys
                        Chinese roll dice for 1 artillery, 1 fighter and 5 infantry in Kwangsi, round 1 :  1/7 hits
                        Japanese roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Kwangsi, round 1 :  2/4 hits
                        2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kwangsi
                        Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Kwangsi, round 2 :  1/5 hits
                        Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Kwangsi, round 2 :  1/3 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kwangsi
                        Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangsi, round 3 :  0/4 hits
                        Japanese roll dice for 1 armour and 1 artillery in Kwangsi, round 3 :  0/2 hits
                        Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangsi, round 4 :  1/4 hits
                        Japanese roll dice for 1 armour and 1 artillery in Kwangsi, round 4 :  1/2 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kwangsi
                        Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 5 :  0/3 hits
                        Japanese roll dice for 1 armour in Kwangsi, round 5 :  0/1 hits
                        Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 6 :  3/3 hits
                        Japanese roll dice for 1 armour in Kwangsi, round 6 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour, 1 artillery and 2 mech_infantrys
                    Casualties for Chinese: 5 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Burma

    Place Units - Chinese
                1 infantry placed in Tsinghai
                1 infantry placed in Sikang
                3 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Kwangsi : 1 flag, 1 artillery and 3 infantry
        Tsinghai : 1 infantry
        Sikang : 1 infantry
        Burma : 1 fighter

    Production/PUs Summary :

    Germans : 46 / 57
        Russians : 28 / 34
        Japanese : 43 / 49
        Americans : 53 / 77
        Chinese : 4 / 5
        British : 30 / 29
        UK_Pacific : 21 / 25
        Italians : 16 / 23
        ANZAC : 17 / 27
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 5 times
                3 was rolled 7 times
                4 was rolled 12 times
                5 was rolled 7 times
                6 was rolled 7 times
            Average roll : 3.565
            Median : 4.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 46

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 7 times
            Average roll : 2.923
            Median : 4.000
            Variance : 2.917
            Standard Deviation : 1.708
            Total rolls : 13

    Italians Combat
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 5 times
            Average roll : 3.808
            Median : 4.000
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 26

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.800
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :3

    Combat Move - British
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                2 infantry moved from Egypt to Trans-Jordan
                1 artillery moved from Egypt to Trans-Jordan
                1 armour moved from Egypt to Anglo Egyptian Sudan
                1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 mech_infantry moved from Yunnan to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 infantry moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese
                5 infantry moved from Yunnan to Hunan
                2 infantry moved from Yunnan to Szechwan
                1 tactical_bomber moved from Yunnan to Szechwan
                1 fighter moved from Yunnan to Szechwan
                1 fighter moved from Yunnan to Hunan

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :3

    Combat Move - British
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                2 infantry moved from Egypt to Trans-Jordan
                1 artillery moved from Egypt to Trans-Jordan
                1 armour moved from Egypt to Anglo Egyptian Sudan
                1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 mech_infantry moved from Yunnan to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 infantry moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese
                5 infantry moved from Yunnan to Hunan
                2 infantry moved from Yunnan to Szechwan
                1 tactical_bomber moved from Yunnan to Szechwan
                1 fighter moved from Yunnan to Szechwan
                1 fighter moved from Yunnan to Hunan

    Combat - British
                Battle in Hunan
                    British attack with 1 fighter and 5 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 1 fighter and 5 infantry in Hunan, round 1 :  2/6 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 1 :  1/2 hits
                        1 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Hunan
                    British win, taking Hunan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 1 infantry
                Battle in Holland Belgium
                Battle in Normandy Bordeaux
                Battle in Szechwan
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 1 :  3/4 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                    British win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans, taking Szechwan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Trans-Jordan
                    British attack with 1 artillery and 2 infantry
                    Italians defend with 1 artillery
                        British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 1 :  0/3 hits
                        Italians roll dice for 1 artillery in Trans-Jordan, round 1 :  1/1 hits
                        1 infantry owned by the British lost in Trans-Jordan
                        British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 :  0/2 hits
                        Italians roll dice for 1 artillery in Trans-Jordan, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Trans-Jordan
                        British roll dice for 1 artillery in Trans-Jordan, round 3 :  0/1 hits
                        Italians roll dice for 1 artillery in Trans-Jordan, round 3 :  0/1 hits
                        British roll dice for 1 artillery in Trans-Jordan, round 4 :  1/1 hits
                        Italians roll dice for 1 artillery in Trans-Jordan, round 4 :  0/1 hits
                        1 artillery owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 1 artillery remaining. Battle score for attacker is -2
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 artillery
                Battle in Anglo Egyptian Sudan
                    British attack with 1 armour, 2 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 1 :  1/4 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 fighter moved from Szechwan to Volgograd
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone
                1 infantry moved from French Indo China to Kwangsi
                1 infantry moved from Siam to French Indo China
                1 aaGun moved from Burma to Yunnan
                1 aaGun moved from Yunnan to Hunan
                4 infantry moved from India to Burma
                2 infantry moved from India to West India
                1 artillery moved from India to West India
                3 mech_infantrys moved from India to Eastern Persia
                2 infantry moved from Persia to Eastern Persia
                1 tactical_bomber moved from Szechwan to Turkmenistan
                1 fighter moved from Hunan to India
                1 destroyer moved from 37 Sea Zone to 35 Sea Zone
                1 battleship moved from 37 Sea Zone to 35 Sea Zone
                1 cruiser moved from 37 Sea Zone to 35 Sea Zone
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                2 destroyers moved from 109 Sea Zone to 110 Sea Zone

    Place Units - British
                2 fighters placed in United Kingdom
                2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4
                British collect 38 PUs; end with 39 PUs total

    Territory Summary for British :

    Kwangsi : 1 infantry
        Yunnan : 1 aaGun
        Kweichow : 1 infantry
        Hunan : 1 aaGun and 4 infantry
        Szechwan : 2 infantry
        Burma : 4 infantry
        India : 1 aaGun, 1 airfield, 1 fighter and 1 harbour
        Malaya : 1 harbour
        Kwangtung : 1 mech_infantry
        French Indo China : 1 infantry
        35 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
        West India : 1 artillery and 2 infantry
        Belgian Congo : 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 armour, 1 factory_minor and 1 infantry
        Trans-Jordan : 1 artillery
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
        Ontario : 1 artillery and 1 infantry
        Scotland : 1 aaGun and 1 airfield
        Kenya : 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 3 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 armour, 2 infantry and 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Holland Belgium : 1 flag, 1 infantry
        Ethiopia : 1 flag
        Volgograd : 1 fighter
        Turkmenistan : 1 tactical_bomber
        125 Sea Zone : 1 flag
        80 Sea Zone : 1 destroyer
        Greece : 1 flag, 1 aaGun and 5 infantry
        Eastern Persia : 1 flag, 2 infantry and 3 mech_infantrys
        Persia : 1 flag, 1 infantry
        110 Sea Zone : 3 destroyers and 2 transports

    Production/PUs Summary :

    Germans : 41 / 57
        Russians : 28 / 34
        Japanese : 37 / 49
        Americans : 53 / 77
        Chinese : 7 / 5
        British : 38 / 39
        UK_Pacific : 24 / 0
        Italians : 13 / 23
        ANZAC : 17 / 27
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 16 times
                2 was rolled 10 times
                3 was rolled 17 times
                4 was rolled 15 times
                5 was rolled 13 times
                6 was rolled 13 times
            Average roll : 3.452
            Median : 3.000
            Variance : 0.386
            Standard Deviation : 0.621
            Total rolls : 84

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.375
            Median : 3.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 7 times
                5 was rolled 1 times
            Average roll : 2.938
            Median : 3.500
            Variance : 2.267
            Standard Deviation : 1.506
            Total rolls : 16

    British Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.381
            Median : 3.000
            Variance : 0.550
            Standard Deviation : 0.742
            Total rolls : 21

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.375
            Median : 3.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Chinese Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 5 times
            Average roll : 3.808
            Median : 4.000
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 26

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.800
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :3

    Place Units - UK_Pacific
                1 armour, 1 infantry and 4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 armour, 1 infantry and 4 mech_infantrys
                    Some Units in Kwangtung change ownership: 1 harbour

    Territory Summary for UK_Pacific :

    Siam : 1 flag
        India : 1 factory_major
        French Indo China : 1 flag
        Sumatra : 1 flag

    Production/PUs Summary :

    Germans : 41 / 57
        Russians : 28 / 34
        Japanese : 37 / 49
        Americans : 53 / 77
        Chinese : 7 / 5
        British : 38 / 39
        UK_Pacific : 24 / 29
        Italians : 13 / 23
        ANZAC : 17 / 27
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 16 times
                2 was rolled 10 times
                3 was rolled 17 times
                4 was rolled 15 times
                5 was rolled 13 times
                6 was rolled 13 times
            Average roll : 3.452
            Median : 3.000
            Variance : 0.386
            Standard Deviation : 0.621
            Total rolls : 84

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.375
            Median : 3.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 7 times
                5 was rolled 1 times
            Average roll : 2.938
            Median : 3.500
            Variance : 2.267
            Standard Deviation : 1.506
            Total rolls : 16

    British Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.381
            Median : 3.000
            Variance : 0.550
            Standard Deviation : 0.742
            Total rolls : 21

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.375
            Median : 3.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Chinese Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 5 times
            Average roll : 3.808
            Median : 4.000
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 26

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.800
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Iraq to Persia
                1 infantry moved from Iraq to Northwest Persia
                      Italians take Northwest Persia from Neutral_Allies
                1 armour and 4 infantry moved from Bulgaria to Greece
                1 armour and 4 infantry moved from Albania to Greece
                2 artilleries and 2 infantry moved from Northern Italy to 97 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                2 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Greece
                1 artillery and 3 infantry moved from Alexandria to Egypt
                1 fighter moved from Syria to Persia
                1 bomber moved from Libya to Persia
                1 fighter moved from Syria to Egypt

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 2 artilleries and 2 infantry
                    British defend with 1 artillery
                    Italians win, taking Trans-Jordan from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Egypt
                    Italians attack with 1 artillery, 1 fighter and 3 infantry
                    ANZAC defend with 2 infantry; British defend with 1 harbour
                    Italians win, taking Egypt from British with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Battle in Persia
                    Italians attack with 1 bomber, 1 fighter and 2 infantry
                    British defend with 1 infantry
                    Italians win, taking Persia from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Greece
                    Italians attack with 2 armour and 9 infantry
                    British defend with 1 aaGun and 5 infantry
                    Italians win, taking Greece from British with 2 armour and 7 infantry remaining. Battle score for attacker is 14
                    Casualties for British: 1 aaGun and 5 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                1 cruiser and 1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 bomber and 1 fighter moved from Persia to Iraq
                1 fighter moved from Egypt to Iraq
                1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan

    Place Units - Italians
                1 factory_minor placed in Iraq
                2 artilleries and 1 infantry placed in Southern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Northern Italy: 2 aaGuns
                EDIT: Adding units owned by Italians to Southern Italy: 2 aaGuns
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2
                Italians collect 18 PUs (2 lost to blockades); end with 18 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Kiangsi

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Kiangsi

    Combat - ANZAC
                Battle in Kiangsi

    Non Combat Move - ANZAC
                1 destroyer moved from 44 Sea Zone to 35 Sea Zone
                1 cruiser moved from 44 Sea Zone to 35 Sea Zone
                2 fighters moved from Celebes to Philippines
                1 submarine moved from 34 Sea Zone to 35 Sea Zone
                1 fighter moved from Celebes to Kwangsi
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 artillery moved from South Australia to New South Wales
                1 infantry moved from South Australia to New South Wales
                1 infantry moved from Northern Territory to South Australia

    Place Units - ANZAC
                1 carrier and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    Territory Summary for ANZAC :

    Kwangsi : 1 fighter
        Kiangsi : 1 infantry
        Malaya : 1 infantry
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        South Australia : 1 infantry
        Philippines : 2 fighters
        Celebes : 1 flag, 1 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 destroyer and 1 transport
        35 Sea Zone : 1 cruiser, 1 destroyer and 1 submarine
        20 Sea Zone : 1 transport
        62 Sea Zone : 1 carrier and 1 transport

    Production/PUs Summary :

    Germans : 41 / 57
        Russians : 28 / 34
        Japanese : 36 / 49
        Americans : 53 / 77
        Chinese : 8 / 5
        British : 31 / 39
        UK_Pacific : 24 / 29
        Italians : 20 / 34
        ANZAC : 17 / 28
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :3

    Politics - French

    Combat Move - French
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :3

    Politics - French

    Combat Move - French
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians

    Combat - French

    Non Combat Move - French
                1 destroyer moved from 37 Sea Zone to 20 Sea Zone
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French

    Territory Summary for French :

    20 Sea Zone : 1 destroyer
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Morocco : 2 infantry
        Libya : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 41 / 57
        Russians : 28 / 34
        Japanese : 36 / 49
        Americans : 53 / 77
        Chinese : 8 / 5
        British : 31 / 39
        UK_Pacific : 24 / 29
        Italians : 19 / 34
        ANZAC : 17 / 28
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 2 bombers and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
                2 mech_infantrys moved from Eastern Poland to Novgorod
                1 mech_infantry moved from Belarus to Archangel
                1 infantry moved from Eastern Poland to Western Ukraine
                8 armour moved from Eastern Poland to Bryansk
                1 infantry moved from Belarus to Smolensk
                1 infantry moved from Belarus to Novgorod
                5 armour, 5 artilleries, 11 infantry and 6 mech_infantrys moved from Belarus to Bryansk
                2 bombers moved from Finland to Russia
                1 fighter and 1 tactical_bomber moved from Finland to Novgorod
                1 fighter moved from Finland to Archangel
                1 tactical_bomber moved from Finland to Smolensk
                1 tactical_bomber moved from Finland to Western Ukraine
                1 artillery and 1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Southern France to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux
                1 infantry moved from France to Normandy Bordeaux

    Combat - Germans
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 4,4 and causes: 8 damage to unit: factory_major
                    Bombing raid in Russia causes 8 damage total.
                Battle in Western Ukraine
                    Germans attack with 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Germans attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Germans win, taking Novgorod from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Smolensk
                    Germans attack with 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery and 2 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Ukraine
                    Germans attack with 3 armour and 3 mech_infantrys
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Ukraine from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is -5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 13 armour, 5 artilleries, 11 infantry and 6 mech_infantrys
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Bryansk from Russians with 13 armour, 5 artilleries, 10 infantry and 6 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                    Germans win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Archangel
                    Germans attack with 1 fighter and 1 mech_infantry
                    Russians defend with 1 infantry
                    retreated to Archangel
                    Russians win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Germans
                1 aaGun and 6 infantry moved from Western Germany to Denmark
                1 aaGun moved from France to Normandy Bordeaux
                1 aaGun moved from Western Germany to France
                1 tactical_bomber moved from Western Ukraine to Eastern Poland
                1 tactical_bomber moved from Smolensk to Belarus
                1 fighter moved from Archangel to Belarus
                1 fighter moved from Novgorod to Eastern Poland
                1 fighter moved from Belarus to Eastern Poland
                1 tactical_bomber moved from Belarus to Eastern Poland
                1 tactical_bomber moved from Novgorod to Eastern Poland
                2 bombers moved from Russia to Eastern Poland
                1 aaGun moved from Belarus to Novgorod
                2 aaGuns moved from Belarus to Bryansk

    Place Units - Germans
                1 artillery and 2 infantry placed in France
                2 artilleries, 2 bombers and 5 infantry placed in Western Germany
                Germans undo move 2.
                2 artilleries and 5 infantry placed in Western Germany
                2 bombers placed in Germany

    Turn Complete - Germans
                Germans collect 54 PUs; end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :4

    Purchase Units - Russians
                Russians repair 7 damage on 7 factory_majors; Remaining resources: 27 PUs;
                Russians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Archangel to Belarus
                      Russians take Belarus from Germans
                2 infantry moved from Vologda to Smolensk
                2 fighters moved from Vologda to Smolensk
                1 tactical_bomber moved from Vologda to Smolensk

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :4

    Purchase Units - Russians
                Russians repair 7 damage on 7 factory_majors; Remaining resources: 27 PUs;
                Russians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Archangel to Belarus
                      Russians take Belarus from Germans
                2 infantry moved from Vologda to Smolensk
                2 fighters moved from Vologda to Smolensk
                1 tactical_bomber moved from Vologda to Smolensk

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 1 :  2/5 hits
                        Germans roll dice for 1 infantry in Smolensk, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Smolensk to Russia
                1 tactical_bomber moved from Smolensk to Russia
                1 infantry moved from Vologda to Archangel
                1 infantry moved from Vologda to Archangel
                2 armour moved from Vologda to Russia
                2 artilleries moved from Vologda to Russia
                1 infantry moved from Rostov to Tambov
                1 infantry moved from Rostov to Caucasus
                2 mech_infantrys moved from Volgograd to Russia
                2 aaGuns moved from Vologda to Russia
                2 infantry moved from Vologda to Russia
                1 infantry moved from Novosibirsk to Samara
                6 infantry moved from Yenisey to Timguska
                1 infantry moved from Yenisey to Timguska
                1 aaGun moved from Yenisey to Timguska
                1 submarine moved from 110 Sea Zone to 91 Sea Zone

    Place Units - Russians
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs total

    Territory Summary for Russians :

    Yenisey : 1 infantry
        Timguska : 1 aaGun and 7 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Tsagaan Olom : 1 flag
        Belarus : 1 infantry
        Rostov : 1 infantry
        Archangel : 2 infantry
        Russia : 4 aaGuns, 1 airfield, 3 armour, 3 artilleries, 1 factory_major, 2 fighters, 32 infantry, 4 mech_infantrys and 1 tactical_bomber
        Tambov : 1 infantry
        Vologda : 2 infantry
        Volgograd : 1 factory_minor
        Caucasus : 1 infantry
        Smolensk : 2 infantry
        Samara : 1 infantry
        113 Sea Zone : 1 cruiser and 1 submarine
        91 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 52 / 64
        Russians : 22 / 22
        Japanese : 36 / 49
        Americans : 53 / 77
        Chinese : 8 / 5
        British : 26 / 39
        UK_Pacific : 24 / 29
        Italians : 19 / 34
        ANZAC : 17 / 28
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                5 was rolled 3 times
            Average roll : 3.167
            Median : 3.500
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    Germans Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                5 was rolled 2 times
            Average roll : 2.800
            Median : 2.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

  • 17 16 15 14 12

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 2 armour, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                5 units repaired.
                2 battleships, 4 carriers, 2 cruisers and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 7 infantry moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Kansu to Tsinghai
                1 infantry moved from Shensi to Sikang
                1 artillery moved from Hopei to Kweichow
                1 armour moved from Hopei to Tsinghai
                1 bomber moved from Kiangsu to Sikang
                1 mech_infantry moved from Hopei to Kweichow
                1 mech_infantry moved from Hopei to Tsinghai
                1 fighter and 1 tactical_bomber moved from Suiyuyan to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Suiyuyan to 20 Sea Zone

  • 17 16 15 14 12

    scramble z35

  • 2007 AAR League

    scramble the usa fig

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 2 armour, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                5 units repaired.
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 battleships, 4 carriers, 2 cruisers and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 7 infantry moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Kansu to Tsinghai
                1 infantry moved from Shensi to Sikang
                1 artillery moved from Hopei to Kweichow
                1 armour moved from Hopei to Tsinghai
                1 bomber moved from Kiangsu to Sikang
                1 mech_infantry moved from Hopei to Kweichow
                1 mech_infantry moved from Hopei to Tsinghai
                1 fighter and 1 tactical_bomber moved from Suiyuyan to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Suiyuyan to 20 Sea Zone

    Combat - Japanese
                ANZAC scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
                Battle in 35 Sea Zone
                    Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 cruiser, 1 destroyer and 1 submarine; British defend with 1 battleship, 1 cruiser and 1 destroyer; Americans defend with 1 fighter
                    Units damaged: 1 battleship owned by the British
                    Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
                    Japanese win with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 32
                    Casualties for Japanese: 2 carriers and 1 cruiser
                    Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 submarine
                    Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
                    Casualties for Americans: 1 fighter
                Battle in 20 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 transport; French defend with 1 destroyer
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 transport
                    Casualties for French: 1 destroyer
                Battle in Kweichow
                    Japanese attack with 1 artillery and 1 mech_infantry
                    British defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 artillery remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Yenisey
                    Japanese attack with 1 artillery and 7 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Yenisey from Russians with 1 artillery and 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Sikang
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Sikang from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Tsinghai
                    Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Tsinghai from Chinese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
                2 infantry moved from Korea to 6 Sea Zone
                2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                1 artillery moved from Manchuria to 19 Sea Zone
                1 armour moved from Shantung to 19 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
                1 bomber moved from Sikang to Suiyuyan
                4 fighters and 3 tactical_bombers moved from Suiyuyan to Bryansk
                2 infantry moved from Chahar to Anhwe
                1 aaGun moved from Jehol to Anhwe
                1 artillery and 2 infantry moved from Buryatia to Ulaanbaatar
                2 infantry moved from Manchuria to Jehol
                2 infantry moved from Korea to Manchuria

    Place Units - Japanese
                7 infantry placed in Japan
                1 armour and 2 mech_infantrys placed in Shantung
                1 armour and 2 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 3,3
                Japanese collect 39 PUs (1 lost to blockades); end with 39 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kiangsu: 2 armour
                EDIT: Adding units owned by Japanese to Hopei: 2 armour and 2 mech_infantrys
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Shantung: 2 mech_infantrys
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kiangsu: 1 mech_infantry
                EDIT: Removing units owned by Japanese from Hopei: 1 armour
                EDIT: Adding units owned by Japanese to Hopei: 1 mech_infantry
                EDIT: Turning off Edit Mode

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 destroyer, 7 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Holland Belgium

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 destroyer, 7 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Holland Belgium

    Combat - Americans
                Battle in Holland Belgium
                    Americans attack with 1 artillery and 3 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Americans roll dice for 1 cruiser in Holland Belgium, round 1 :  1/1 hits
                        Americans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 1 :  2/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 1 :  1/2 hits
                        1 infantry owned by the Germans , 1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 92 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 1 :  1/1 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Italians lost in 92 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - Americans
                2 fighters moved from 92 Sea Zone to 91 Sea Zone
                2 mech_infantrys moved from Central United States to 101 Sea Zone
                4 infantry moved from Eastern United States to 101 Sea Zone
                1 destroyer, 4 infantry, 2 mech_infantrys, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Iceland to United Kingdom
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 94 Sea Zone
                2 mech_infantrys moved from 91 Sea Zone to Morocco
                2 infantry moved from 91 Sea Zone to Gibraltar
                2 infantry moved from 91 Sea Zone to Morocco
                3 infantry moved from Brazil to 86 Sea Zone
                1 artillery moved from Brazil to 86 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 4 Sea Zone to 6 Sea Zone
                1 submarine moved from 7 Sea Zone to 17 Sea Zone
                1 submarine moved from 26 Sea Zone to 23 Sea Zone
                1 submarine moved from 30 Sea Zone to 33 Sea Zone
                1 submarine moved from 25 Sea Zone to 32 Sea Zone
                1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Wake Island to Midway
                1 bomber moved from Philippines to Midway
                1 destroyer moved from 56 Sea Zone to 44 Sea Zone
                1 submarine moved from 56 Sea Zone to 43 Sea Zone

    Place Units - Americans
                1 destroyer, 2 submarines and 2 transports placed in 10 Sea Zone
                1 artillery and 3 infantry placed in Western United States
                2 transports placed in 101 Sea Zone
                1 artillery and 4 infantry placed in Eastern United States
                Americans undo move 1.
                1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
                1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,1,4,2,6,2,5,6,6,2,6,5
                Americans collect 54 PUs (2 lost to blockades); end with 54 PUs total
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
        Aleutian Islands : 3 infantry and 1 mech_infantry
        Midway : 1 airfield, 1 bomber and 1 fighter
        44 Sea Zone : 1 destroyer
        43 Sea Zone : 1 submarine
        33 Sea Zone : 1 submarine
        32 Sea Zone : 1 submarine
        23 Sea Zone : 1 submarine
        26 Sea Zone : 1 destroyer and 2 submarines
        15 Sea Zone : 1 submarine
        10 Sea Zone : 1 destroyer, 1 submarine and 2 transports
        17 Sea Zone : 1 submarine
        6 Sea Zone : 1 submarine
        Central United States : 1 aaGun and 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 4 infantry
        Gibraltar : 4 infantry and 1 mech_infantry
        United Kingdom : 1 fighter
        Morocco : 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys
        Holland Belgium : 1 flag, 1 artillery and 2 infantry
        106 Sea Zone : 1 flag
        94 Sea Zone : 1 submarine
        92 Sea Zone : 1 submarine
        101 Sea Zone : 1 submarine and 2 transports
        Brazil : 1 flag
        91 Sea Zone : 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 5 transports
        110 Sea Zone : 1 cruiser and 2 transports

    Production/PUs Summary :

    Germans : 49 / 64
        Russians : 21 / 22
        Japanese : 40 / 44
        Americans : 56 / 74
        Chinese : 5 / 5
        British : 26 / 39
        UK_Pacific : 24 / 29
        Italians : 19 / 34
        ANZAC : 17 / 28
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 6 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.150
            Standard Deviation : 1.072
            Total rolls : 21

    Null / Other
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 4.000
            Median : 4.500
            Variance : 0.727
            Standard Deviation : 0.853
            Total rolls : 12

    Germans Combat
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Italians Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

Suggested Topics

  • 13
  • 26
  • 42
  • 177
  • 153
  • 107
  • 177
  • 138
Axis & Allies Boardgaming Custom Painted Miniatures

33

Online

18.0k

Users

40.8k

Topics

1.8m

Posts