@mike64 I forgot to move the German tank out of Denmark…ok it I edit that?
G40 2e captain walker (axis) vs. ShrimpBoatChef (allies) no tech, no bid
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well, i’m making every mistake in the book.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
Place Units - Italians
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs totalTerritory Summary for Italians :
Northern Italy : 1 aaGun, 1 factory_major and 3 infantry
Southern Italy : 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 1 tactical_bomber
Rostov : 1 flag
Ukraine : 1 flag, 1 factory_minorProduction/PUs Summary :
Germans : 54 / 106
Russians : 5 / 0
Japanese : 81 / 91
Americans : 54 / 79
Chinese : 0 / 4
British : 34 / 39
UK_Pacific : 0 / 0
Italians : 11 / 11
ANZAC : 10 / 15
French : 16 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Taking Egypt back was a good idea…not so much for France though.
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yeah, well, honestly, making a LOT of mistakes in this game. This is the longest online game I have played so far and you are great opponent. One mistake is bad; I’ve made plenty.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 62 Sea Zone to 61 Sea Zone
1 carrier moved from 62 Sea Zone to 33 Sea Zone
4 artilleries, 1 fighter and 2 infantry moved from South Australia to New South Wales
1 aaGun moved from Queensland to New South WalesPlace Units - ANZAC
2 armour and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Combat Move - French
Non Combat Move - French
Turn Complete - French
French collect 16 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 2 fighters, 12 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Bulgaria to Greece
1 infantry moved from Yugoslavia to Albania
Italians take Albania from British
3 artilleries moved from Western Germany to France
3 artilleries moved from Western Germany to Holland Belgium
10 infantry moved from Western Germany to France
5 infantry moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to France
2 armour and 2 mech_infantrys moved from Germany to Holland Belgium
1 armour moved from Russia to Novosibirsk
Germans take Samara from Russians
Germans take Novosibirsk from Russians
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 artillery and 1 infantry moved from Russia to Vologda
3 artilleries moved from Russia to Tambov
2 armour moved from Russia to Tambov
1 armour moved from Russia to VologdaCombat - Germans
Battle in Vologda
Germans attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Vologda, round 1 : 2/3 hits
Russians roll dice for 1 infantry in Vologda, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 2 armour and 3 artilleries
Russians defend with 1 infantry
Germans roll dice for 2 armour and 3 artilleries in Tambov, round 1 : 4/5 hits
Russians roll dice for 1 infantry in Tambov, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 2 armour and 2 artilleries remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Greece
Germans attack with 1 artillery and 2 infantry
Americans defend with 2 aaGuns, 1 airfield and 1 factory_minor
2 aaGuns owned by the Americans lost in Greece
Germans win, taking Greece from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 10
Casualties for Americans: 2 aaGuns
Battle in Holland Belgium
Germans attack with 2 armour, 3 artilleries, 5 infantry and 2 mech_infantrys
British defend with 1 aaGun, 1 artillery and 4 infantry; Americans defend with 1 fighter
Germans roll dice for 2 armour, 3 artilleries, 5 infantry and 2 mech_infantrys in Holland Belgium, round 1 : 3/12 hits
British roll dice for 1 aaGun, 1 artillery, 1 fighter and 4 infantry in Holland Belgium, round 1 : 2/6 hits
2 infantry owned by the British , 2 infantry owned by the Germans and 1 aaGun owned by the British lost in Holland Belgium
Germans roll dice for 2 armour, 3 artilleries, 3 infantry and 2 mech_infantrys in Holland Belgium, round 2 : 7/10 hits
British roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 2 : 3/4 hits
2 infantry owned by the British , 1 fighter owned by the Americans , 3 infantry owned by the Germans and 1 artillery owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 armour, 3 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 16
Casualties for Germans: 5 infantry
Casualties for British: 1 aaGun, 1 artillery and 4 infantry
Casualties for Americans: 1 fighter
Battle in France
Germans attack with 3 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber
French defend with 1 airfield, 1 factory_minor and 4 infantry; British defend with 1 infantry
Germans roll dice for 3 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber in France, round 1 : 2/15 hits
French roll dice for 5 infantry in France, round 1 : 0/5 hits
1 infantry owned by the British and 1 infantry owned by the French lost in France
Germans roll dice for 3 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber in France, round 2 : 7/15 hits
French roll dice for 3 infantry in France, round 2 : 1/3 hits
3 infantry owned by the French and 1 infantry owned by the Germans lost in France
Germans captures 16PUs while taking French capital
Germans win, taking France from French with 3 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for French: 4 infantry
Casualties for British: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from France to Western Germany
1 mech_infantry moved from Western Germany to Northern Italy
1 artillery and 1 infantry moved from Yugoslavia to Northern Italy
4 armour and 1 mech_infantry moved from Germany to Northern Italy
1 armour moved from Poland to Western Germany
9 artilleries and 6 infantry moved from Eastern Poland to Poland
1 aaGun moved from Eastern Poland to Poland
7 armour and 7 mech_infantrys moved from Russia to Volgograd
3 infantry moved from Volgograd to Caucasus
1 armour and 1 mech_infantry moved from West India to Persia
1 mech_infantry moved from Persia to Iraq
1 fighter and 2 tactical_bombers moved from Romania to Western GermanyPlace Units - Germans
3 artilleries and 7 infantry placed in Western Germany
3 infantry placed in Iraq
3 armour, 1 artillery, 2 infantry and 4 mech_infantrys placed in Germany
2 fighters placed in VolgogradTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5,4,5,1,2,1,3,4,5,2,2
Germans collect 67 PUs (1 lost to blockades); end with 83 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 94 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 114 PUsTerritory Summary for Germans :
West India : 1 flag
Syria : 1 flag, 1 infantry
France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 9 infantry
Western Germany : 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 5 fighters, 1 harbour, 7 infantry and 5 tactical_bombers
Romania : 2 artilleries, 1 factory_minor and 4 infantry
Poland : 1 aaGun, 9 artilleries and 6 infantry
Germany : 3 armour, 1 artillery, 1 factory_major, 2 infantry and 4 mech_infantrys
Denmark : 3 infantry
Holland Belgium : 2 armour, 3 artilleries and 2 mech_infantrys
Albania : 1 infantry
Northern Italy : 1 aaGun, 4 armour, 1 artillery, 1 infantry and 3 mech_infantrys
Southern Italy : 1 aaGun and 10 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 2 armour and 1 factory_minor
Tambov : 1 flag, 2 armour and 2 artilleries
Western Ukraine : 1 flag
Novosibirsk : 1 flag, 1 armour
Vologda : 1 flag, 1 armour, 1 artillery and 1 infantry
Volgograd : 1 flag, 7 armour, 1 factory_minor, 2 fighters and 7 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Caucasus : 3 infantry
Smolensk : 1 flag, 1 infantry
Samara : 1 flag
112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 submarine
113 Sea Zone : 1 destroyer and 2 transports
Bulgaria : 1 flag
Greece : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Iraq : 1 flag, 1 factory_minor, 3 infantry and 1 mech_infantry
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 armour and 1 mech_infantry
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 68 / 114
Russians : 0 / 0
Japanese : 81 / 91
Americans : 52 / 79
Chinese : 0 / 4
British : 30 / 39
UK_Pacific : 0 / 0
Italians : 12 / 11
ANZAC : 10 / 10
French : 12 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 battleship, 3 destroyers, 1 fighter, 5 infantry and 2 transports; Remaining resources: 0 PUs; 5 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 34 Sea Zone to 33 Sea Zone
1 bomber moved from Philippines to 33 Sea Zone
1 bomber moved from Philippines to 55 Sea Zone
1 destroyer moved from 45 Sea Zone to 55 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 54 Sea Zone
1 destroyer moved from 45 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 destroyers moved from 45 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
1 armour and 1 infantry moved from 56 Sea Zone to Western Australia
1 battleship moved from 42 Sea Zone to 56 Sea Zone
2 destroyers moved from 42 Sea Zone to 56 Sea Zone
2 submarines moved from 42 Sea Zone to 61 Sea Zone
2 carriers moved from 42 Sea Zone to 56 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 56 Sea Zone
1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Northern Territory
1 armour moved from 55 Sea Zone to Northern Territory
1 artillery moved from 55 Sea Zone to Northern Territory
2 destroyers moved from 35 Sea Zone to 55 Sea ZoneCombat - Japanese
ANZAC scrambles 1 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in 33 Sea Zone
Japanese attack with 1 bomber and 1 submarine
ANZAC defend with 1 carrier; Americans defend with 1 fighter
Japanese roll dice for 1 submarine in 33 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 bomber in 33 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 fighter in 33 Sea Zone, round 1 : 1/1 hits
ANZAC roll dice for 1 carrier in 33 Sea Zone, round 1 : 0/1 hits
1 bomber owned by the Japanese lost in 33 Sea Zone
1 submarine owned by the Japanese retreated to 34 Sea Zone
ANZAC win with 1 carrier and 1 fighter remaining. Battle score for attacker is -12
Casualties for Japanese: 1 bomber
Battle in 55 Sea Zone
Japanese attack with 1 bomber, 3 destroyers, 1 submarine and 2 transports
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 bomber, 3 destroyers and 2 transports in 55 Sea Zone, round 1 : 1/4 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 bomber, 3 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 61 Sea Zone
Japanese attack with 2 submarines
ANZAC defend with 1 destroyer
Japanese roll dice for 2 submarines in 61 Sea Zone, round 1 : 1/2 hits
ANZAC roll dice for 1 destroyer in 61 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the ANZAC lost in 61 Sea Zone
Japanese win with 2 submarines remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Northern Territory
Battle in Western Australia
Battle in Queensland
Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline IslandsNon Combat Move - Japanese
1 transport moved from 45 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from French Indo China to 36 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
4 transports moved from 42 Sea Zone to 37 Sea Zone
2 artilleries and 3 infantry moved from Malaya to 37 Sea Zone
2 artilleries, 3 infantry and 4 transports moved from 37 Sea Zone to 42 Sea Zone
3 infantry moved from 42 Sea Zone to Java
2 artilleries moved from 42 Sea Zone to Java
2 mech_infantrys moved from Kiangsu to Kwangtung
1 armour and 2 mech_infantrys moved from Kwangsi to Szechwan
1 bomber moved from 55 Sea Zone to PhilippinesPlace Units - Japanese
1 battleship, 3 destroyers and 2 transports placed in 6 Sea Zone
1 artillery and 3 infantry placed in Japan
1 fighter placed in French Indo China
1 artillery and 2 infantry placed in MalayaTurn Complete - Japanese
Japanese collect 85 PUs; end with 85 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 95 PUsTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Kwangsi : 1 airfield and 1 harbour
Korea : 1 armour
Kiangsu : 1 factory_minor and 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag, 1 armour and 2 mech_infantrys
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Borneo : 1 flag, 1 armour
Kwangtung : 1 flag, 1 harbour and 2 mech_infantrys
Queensland : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Northern Territory : 1 flag, 1 armour, 1 artillery and 2 infantry
Western Australia : 1 flag, 1 armour and 1 infantry
New Guinea : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 2 fighters, 1 harbour, 3 infantry and 2 tactical_bombers
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag, 1 infantry
Siberia : 1 flag
Kazakhstan : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 2 artilleries, 1 factory_minor, 1 fighter and 1 infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag, 2 armour, 4 artilleries and 5 infantry
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 5 transports
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
35 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 4 transports
34 Sea Zone : 1 submarine
39 Sea Zone : 1 flag
18 Sea Zone : 1 destroyer
17 Sea Zone : 1 destroyer
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 3 destroyers and 2 transports
56 Sea Zone : 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
54 Sea Zone : 3 destroyers and 1 transport
55 Sea Zone : 3 destroyers, 1 submarine and 2 transports
61 Sea Zone : 2 submarines
Urals : 1 flag
Caucasus : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 68 / 114
Russians : 0 / 0
Japanese : 85 / 95
Americans : 52 / 79
Chinese : 0 / 4
British : 30 / 39
UK_Pacific : 0 / 0
Italians : 12 / 11
ANZAC : 6 / 10
French : 12 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I just went ahead and clicked done for Russia…they don’t have any units left so there really is nothing for them to do.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Purchase Units - Americans
Americans buy 4 armour, 5 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 units repaired.
5 infantry moved from Morocco to 91 Sea Zone
5 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
5 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
2 bombers, 2 fighters and 1 tactical_bomber moved from United Kingdom to Holland Belgium
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Morocco to Holland Belgium
1 artillery moved from Egypt to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Syria
3 fighters and 1 tactical_bomber moved from 98 Sea Zone to SyriaCombat - Americans
Battle in Syria
Americans attack with 1 artillery, 3 fighters and 1 tactical_bomber
Germans defend with 1 infantry
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Battle in Holland Belgium
Americans attack with 2 bombers, 4 fighters, 7 infantry and 2 tactical_bombers
Germans defend with 2 armour, 3 artilleries and 2 mech_infantrys
Americans win, taking Holland Belgium from Germans with 2 bombers, 4 fighters, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 29
Casualties for Germans: 2 armour, 3 artilleries and 2 mech_infantrys
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 bombers moved from Holland Belgium to United Kingdom
3 transports moved from 92 Sea Zone to 102 Sea Zone
2 armour and 1 artillery moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 1 artillery, 1 battleship, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 battleship and 1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Holland Belgium to United Kingdom
1 tactical_bomber moved from Holland Belgium to United Kingdom
1 fighter and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 102 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
1 transport moved from 98 Sea Zone to 92 Sea Zone
2 transports moved from 80 Sea Zone to 81 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
3 fighters and 1 tactical_bomber moved from Syria to 98 Sea ZonePlace Units - Americans
3 transports placed in 101 Sea Zone
4 armour and 4 infantry placed in Eastern United States
1 infantry placed in Western United States
2 submarines and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Research Technology - British
Purchase Units - British
British repair 1 damage on 1 factory_major; Remaining resources: 38 PUs;
British buy 3 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Trans-Jordan to Syria
British take Syria from Germans
2 armour moved from Egypt to Iraq
1 transport moved from 98 Sea Zone to 81 Sea Zone
1 artillery moved from Trans-Jordan to 81 Sea Zone
1 cruiser moved from 98 Sea Zone to 80 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 artillery moved from Tanganyika Territory to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 armour, 1 artillery and 2 infantry moved from Normandy Bordeaux to France
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to France
2 infantry moved from Southern France to France
2 fighters moved from 110 Sea Zone to FranceCombat - British
Battle in Iraq
British attack with 2 armour, 2 artilleries and 2 infantry
Germans defend with 1 factory_minor, 3 infantry and 1 mech_infantry
British win, taking Iraq from Germans with 2 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 3 infantry and 1 mech_infantry
Casualties for British: 1 infantry
Battle in France
British attack with 1 armour, 1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 3 artilleries, 1 factory_minor and 9 infantry
1 armour owned by the British and 1 artillery owned by the British retreated to Normandy Bordeaux
Germans win with 3 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 6 infantry
Casualties for British: 4 infantryNon Combat Move - British
3 fighters and 1 tactical_bomber moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun, 2 armour and 1 artillery moved from United Kingdom to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 2 armour, 1 artillery and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 carrier moved from 92 Sea Zone to 110 Sea ZonePlace Units - British
1 armour, 2 artilleries and 4 infantry placed in United Kingdom
British undo move 1.
3 armour and 2 artilleries placed in United Kingdom
2 infantry placed in United Kingdom
2 infantry placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Purchase Units - Italians
Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from French
1 fighter moved from Southern Italy to 93 Sea ZoneCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 fighter moved from 93 Sea Zone to Southern ItalyPlace Units - Italians
2 artilleries placed in Northern Italy
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs totalTerritory Summary for Italians :
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Northern Italy : 1 aaGun, 2 artilleries, 1 factory_major and 2 infantry
Southern Italy : 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Rostov : 1 flag
Ukraine : 1 flag, 1 factory_minorProduction/PUs Summary :
Germans : 62 / 114
Russians : 0 / 0
Japanese : 85 / 95
Americans : 55 / 75
Chinese : 0 / 4
British : 33 / 38
UK_Pacific : 0 / 0
Italians : 15 / 15
ANZAC : 6 / 10
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to QueenslandCombat - ANZAC
Battle in Queensland
ANZAC attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
1 artillery owned by the ANZAC retreated to New South Wales
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantryNon Combat Move - ANZAC
1 fighter moved from Queensland to New South WalesPlace Units - ANZAC
2 infantry and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 2 fighters, 10 infantry, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Western Germany to Holland Belgium
3 artilleries moved from Western Germany to Holland Belgium
5 fighters and 5 tactical_bombers moved from Western Germany to Holland Belgium
1 infantry moved from Vologda to Nenetsia
Germans take Nenetsia from RussiansCombat - Germans
Battle in Holland Belgium
Germans attack with 3 artilleries, 5 fighters, 3 infantry and 5 tactical_bombers
Americans defend with 6 infantry
Germans roll dice for 3 artilleries, 5 fighters, 3 infantry and 5 tactical_bombers in Holland Belgium, round 1 : 11/16 hits
Americans roll dice for 6 infantry in Holland Belgium, round 1 : 2/6 hits
2 infantry owned by the Germans and 6 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 3 artilleries, 5 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 2 infantry
Casualties for Americans: 6 infantryNon Combat Move - Germans
5 fighters and 5 tactical_bombers moved from Holland Belgium to France
4 infantry moved from Western Germany to France
1 armour moved from Western Germany to France
3 armour moved from Germany to France
4 mech_infantrys moved from Germany to France
1 artillery and 2 infantry moved from Germany to Western Germany
9 artilleries and 6 infantry moved from Poland to Germany
4 armour and 3 mech_infantrys moved from Northern Italy to France
1 artillery and 1 infantry moved from Northern Italy to France
1 aaGun moved from Northern Italy to France
3 infantry moved from Caucasus to Northwest Persia
7 armour and 7 mech_infantrys moved from Volgograd to Northwest Persia
2 fighters moved from Volgograd to Northwest Persia
2 armour moved from Tambov to Caucasus
2 artilleries moved from Tambov to Volgograd
2 armour moved from Russia to Volgograd
1 artillery moved from Vologda to Russia
1 infantry moved from Smolensk to Russia
1 armour moved from Vologda to Russia
1 destroyer and 2 transports moved from 113 Sea Zone to 112 Sea ZonePlace Units - Germans
3 infantry placed in France
3 artilleries and 7 infantry placed in Western Germany
3 armour placed in Volgograd
2 fighters and 1 tactical_bomber placed in Greece
1 tactical_bomber placed in Romania
1 artillery and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6
Germans collect 65 PUs; end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUsTerritory Summary for Germans :
West India : 1 flag
France : 1 flag, 1 aaGun, 1 airfield, 8 armour, 4 artilleries, 1 factory_minor, 5 fighters, 11 infantry, 7 mech_infantrys and 5 tactical_bombers
Western Germany : 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 9 infantry
Romania : 2 artilleries, 1 factory_minor, 4 infantry and 1 tactical_bomber
Poland : 1 aaGun
Germany : 10 artilleries, 1 factory_major, 6 infantry and 2 mech_infantrys
Denmark : 3 infantry
Holland Belgium : 3 artilleries and 1 infantry
Albania : 1 infantry
Southern Italy : 1 aaGun and 10 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Nenetsia : 1 flag, 1 infantry
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor and 1 infantry
Tambov : 1 flag
Western Ukraine : 1 flag
Novosibirsk : 1 flag, 1 armour
Vologda : 1 flag
Volgograd : 1 flag, 5 armour, 2 artilleries and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Caucasus : 2 armour
Smolensk : 1 flag
Samara : 1 flag
112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 2 transports
Bulgaria : 1 flag
Greece : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 2 infantry and 1 tactical_bomber
Eastern Persia : 1 flag
Northwest Persia : 1 flag, 7 armour, 2 fighters, 3 infantry and 7 mech_infantrys
Persia : 1 flag, 1 armour and 1 mech_infantry
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 65 / 94
Russians : 0 / 0
Japanese : 85 / 95
Americans : 52 / 75
Chinese : 0 / 4
British : 33 / 38
UK_Pacific : 0 / 0
Italians : 15 / 15
ANZAC : 6 / 6
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 cruiser, 3 destroyers, 1 fighter, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 5 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Northern Territory to South Australia
Japanese take South Australia from ANZAC
1 armour and 1 artillery moved from Northern Territory to South Australia
1 armour and 1 infantry moved from Western Australia to South Australia
1 submarine moved from 55 Sea Zone to 46 Sea Zone
1 destroyer moved from 17 Sea Zone to 31 Sea Zone
1 submarine moved from 34 Sea Zone to 33 Sea Zone
1 bomber moved from Philippines to 46 Sea Zone
1 tactical_bomber moved from Philippines to 46 Sea Zone
1 fighter moved from 35 Sea Zone to 46 Sea Zone
1 carrier moved from 35 Sea Zone to 46 Sea ZoneCombat - Japanese
Battle in 33 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 carrier
Japanese roll dice for 1 submarine in 33 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 carrier in 33 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Japanese lost in 33 Sea Zone
ANZAC win with 1 carrier remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in 46 Sea Zone
Japanese attack with 1 bomber, 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 bomber, 1 carrier, 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 1 : 3/3 hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 46 Sea Zone
Japanese win with 1 bomber, 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 31 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 31 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 armour, 2 artilleries and 3 infantry moved from Philippines to 35 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 35 Sea Zone to 54 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 54 Sea Zone to Queensland
1 transport moved from 54 Sea Zone to 35 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
2 armour, 2 artilleries and 4 infantry moved from Java to 42 Sea Zone
2 armour, 2 artilleries, 4 infantry and 4 transports moved from 42 Sea Zone to 61 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from 61 Sea Zone to South Australia
1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 transport moved from 56 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 battleship, 2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 56 Sea Zone to 61 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 38 Sea Zone
1 fighter moved from French Indo China to India
1 armour and 2 mech_infantrys moved from Szechwan to Burma
1 infantry moved from French Indo China to Siam
1 bomber moved from 46 Sea Zone to PhilippinesPlace Units - Japanese
2 transports placed in 6 Sea Zone
2 artilleries and 2 infantry placed in Japan
1 fighter and 1 tactical_bomber placed in India
1 destroyer placed in 39 Sea Zone
2 infantry placed in Malaya
1 artillery placed in Japan
1 cruiser and 2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 86 PUs; end with 86 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 96 PUsTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Kwangsi : 1 airfield and 1 harbour
Korea : 1 armour
Kiangsu : 1 factory_minor and 1 infantry
Japan : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 2 infantry
Siam : 1 infantry
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 armour and 2 mech_infantrys
India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 1 tactical_bomber
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Borneo : 1 flag, 1 armour
Kwangtung : 1 flag, 1 harbour and 2 mech_infantrys
Queensland : 1 flag, 1 airfield, 1 armour, 3 artilleries, 1 harbour and 3 infantry
Northern Territory : 1 flag
South Australia : 1 flag, 4 armour, 3 artilleries and 7 infantry
Western Australia : 1 flag
New Guinea : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield, 1 artillery, 1 bomber, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag, 1 infantry
Siberia : 1 flag
Kazakhstan : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 2 artilleries and 1 factory_minor
Celebes : 1 flag, 1 infantry
Java : 1 flag, 2 artilleries and 3 infantry
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 transport
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
46 Sea Zone : 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber
31 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag, 1 destroyer and 1 transport
35 Sea Zone : 1 destroyer and 3 transports
39 Sea Zone : 1 flag, 1 destroyer
38 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
18 Sea Zone : 1 destroyer
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 1 cruiser, 5 destroyers and 3 transports
54 Sea Zone : 3 destroyers and 3 transports
55 Sea Zone : 3 destroyers and 2 transports
61 Sea Zone : 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 4 transports
Urals : 1 flag
Caucasus : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 65 / 94
Russians : 0 / 0
Japanese : 86 / 96
Americans : 52 / 75
Chinese : 0 / 4
British : 33 / 38
UK_Pacific : 0 / 0
Italians : 15 / 15
ANZAC : 5 / 6
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
It looks like Japan may get the win before Germany takes Egypt back.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Purchase Units - Americans
Americans buy 3 armour, 1 carrier, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers, 2 fighters and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone
2 battleships, 2 destroyers and 1 fighter moved from 110 Sea Zone to 112 Sea Zone
2 carriers moved from 110 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 112 Sea Zone
2 armour, 1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 112 Sea Zone to Denmark
1 battleship, 1 carrier and 3 destroyers moved from 91 Sea Zone to 112 Sea ZoneCombat - Americans
Battle in 112 Sea Zone
Americans attack with 3 battleships, 2 bombers, 3 carriers, 5 destroyers, 4 fighters, 2 tactical_bombers and 3 transports
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 2 transports
Units damaged: 2 battleships owned by the Americans
Americans win with 3 battleships, 2 bombers, 3 carriers, 3 destroyers, 4 fighters, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is 70
Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 2 transports
Casualties for Americans: 2 destroyers
Battle in Denmark
Americans attack with 2 armour, 1 artillery and 3 infantry
Germans defend with 3 infantry
Americans win, taking Denmark from Germans with 2 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantryNon Combat Move - Americans
2 bombers moved from 112 Sea Zone to United Kingdom
1 artillery, 1 infantry and 4 transports moved from 102 Sea Zone to 108 Sea Zone
4 armour and 4 infantry moved from Eastern United States to 101 Sea Zone
4 armour, 4 infantry and 4 transports moved from 101 Sea Zone to 103 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 92 Sea Zone to 90 Sea Zone
3 transports moved from 110 Sea Zone to 102 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea ZonePlace Units - Americans
3 armour, 3 infantry and 1 tactical_bomber placed in Eastern United States
1 carrier and 3 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs total





