@gamerman01 Done. Thank you for the reminder and my apologies for the oversight! If you agree, could we play another game of classic with the standard Classic league rules? Since you said you are open to playing either side, I request another shot with the Carolines transport bid, although I do recognize that is not how the bidding system works.
G40.2 L13 - Most Holy (Allies + 12) vs MiamiUMike (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Germans
1 mech_infantry moved from Libya to Tunisia
Russians take Tunisia from Germans
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from JapaneseCombat - Russians
Non Combat Move - Russians
2 infantry moved from Volgograd to Samara
1 infantry moved from Kazakhstan to SamaraPlace Units - Russians
2 artilleries and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 16 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 28 PUsTerritory Summary for Russians :
Jehol : 2 aaGuns and 16 infantry
Evenkiyskiy : 1 infantry
Anglo Egyptian Sudan : 1 mech_infantry
Tunisia : 1 flag, 1 mech_infantry
Tobruk : 1 flag
Libya : 1 flag, 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Bryansk : 1 infantry
Russia : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major and 42 infantry
Volgograd : 1 factory_minor
Samara : 3 infantry
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 56 / 70
Russians : 16 / 28
Japanese : 72 / 79
Americans : 54 / 70
Chinese : 1 / 1
British : 27 / 24
UK_Pacific : 6 / 7
Italians : 20 / 31
ANZAC : 10 / 11
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 battleship, 1 destroyer, 3 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 3 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 bombers moved from Caroline Islands to 26 Sea Zone
4 fighters moved from 31 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
2 fighters moved from Japan to 26 Sea Zone
2 destroyers moved from 31 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Gilbert Islands to 48 Sea Zone
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Vologda to Urals
Japanese take Urals from Russians
2 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 armour moved from Sikang to Caucasus
Japanese take Kazakhstan from Russians
Japanese take Caucasus from Russians
1 tactical_bomber moved from Kansu to Evenkiyskiy
1 mech_infantry moved from Kansu to Evenkiyskiy
1 mech_infantry moved from Novosibirsk to Timguska
1 mech_infantry moved from Timguska to Evenkiyskiy
1 infantry, 1 mech_infantry and 1 transport moved from 48 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 carrier and 1 destroyer moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from Wake Island to 31 Sea Zone
2 infantry and 1 transport moved from 31 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 battleship moved from 33 Sea Zone to 25 Sea Zone
1 battleship moved from 31 Sea Zone to 25 Sea Zone
1 armour moved from Malaya to 37 Sea Zone
1 armour and 1 transport moved from 37 Sea Zone to 55 Sea Zone
1 armour moved from 55 Sea Zone to Northern TerritoryCombat - Japanese
Battle in New Zealand
Battle in Northern Territory
Japanese attack with 1 armour
Americans defend with 1 artillery
Japanese win, taking New Zealand from ANZAC, taking Northern Territory from ANZAC with 1 armour remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Queensland
Battle in Burma
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Queensland from ANZAC, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Evenkiyskiy
Japanese attack with 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Evenkiyskiy from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 1 destroyer, 1 submarine and 1 transport
Americans defend with 1 destroyer
Japanese win with 2 battleships, 1 carrier, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Midway
Battle in 26 Sea Zone
Japanese attack with 2 bombers, 2 destroyers, 8 fighters and 2 tactical_bombers
Americans defend with 1 carrier, 1 destroyer and 6 submarines
Japanese win, taking Midway from Americans with 2 bombers, 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 44
Casualties for Japanese: 2 destroyers
Casualties for Americans: 1 carrier, 1 destroyer and 6 submarinesNon Combat Move - Japanese
2 carriers moved from 31 Sea Zone to 25 Sea Zone
2 fighters moved from 26 Sea Zone to Wake Island
4 fighters and 2 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
2 bombers moved from 26 Sea Zone to Wake Island
1 tactical_bomber moved from Evenkiyskiy to Kansu
1 armour moved from Timguska to Kazakhstan
1 armour moved from Yenisey to Kansu
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 armour and 2 mech_infantrys moved from Szechwan to Kazakhstan
1 armour and 1 mech_infantry moved from Malaya to Yunnan
1 artillery, 1 infantry and 1 mech_infantry moved from French Indo China to Yunnan
2 armour moved from Yunnan to Kweichow
1 mech_infantry moved from Yunnan to Kweichow
2 mech_infantrys moved from Kiangsu to Kweichow
2 infantry moved from Korea to 6 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
1 cruiser moved from 33 Sea Zone to 25 Sea Zone
1 carrier moved from 33 Sea Zone to 25 Sea Zone
2 fighters moved from 26 Sea Zone to 25 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 25 Sea Zone
2 artilleries and 2 infantry moved from 25 Sea Zone to Midway
1 artillery and 1 infantry moved from Szechwan to YunnanPlace Units - Japanese
1 submarine placed in 37 Sea Zone
1 artillery and 2 infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
1 infantry placed in Japan
1 armour and 1 mech_infantry placed in Malaya
1 battleship, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 artillery placed in JapanTurn Complete - Japanese
Japanese collect 84 PUs; end with 84 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 94 PUsTerritory Summary for Japanese :
Caroline Islands : 1 airfield and 1 harbour
Shantung : 1 mech_infantry
Korea : 1 aaGun, 1 artillery, 5 infantry and 1 mech_infantry
Kiangsu : 1 factory_minor, 1 infantry and 3 mech_infantrys
Japan : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 2 infantry
Manchuria : 1 infantry
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag, 1 aaGun, 1 armour, 6 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Suiyuyan : 1 flag
Kweichow : 1 flag, 3 armour and 3 mech_infantrys
Hunan : 1 flag
Kansu : 1 flag, 1 armour and 1 tactical_bomber
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag, 1 mech_infantry
Gilbert Islands : 1 flag
Shan State : 1 flag
Burma : 1 flag, 2 infantry
Malaya : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Queensland : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Northern Territory : 1 flag, 1 armour
New Zealand : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Solomon Islands : 1 flag
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield, 2 bombers and 2 fighters
Aleutian Islands : 1 flag, 1 infantry
Midway : 1 flag, 1 airfield, 2 artilleries and 4 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag, 2 mech_infantrys
Yenisey : 1 flag
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag, 2 armour and 2 mech_infantrys
Buryatia : 1 flag
French Indo China : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 submarine
39 Sea Zone : 1 submarine
25 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters, 1 submarine, 2 tactical_bombers and 3 transports
6 Sea Zone : 1 battleship, 1 destroyer and 1 submarine
63 Sea Zone : 1 transport
54 Sea Zone : 1 flag, 1 destroyer and 1 transport
55 Sea Zone : 1 transport
Nenetsia : 1 flag
Urals : 1 flag, 1 infantry
Novosibirsk : 1 flag
Vologda : 1 flag
Caucasus : 1 flag, 1 armourProduction/PUs Summary :
Germans : 56 / 70
Russians : 10 / 28
Japanese : 84 / 94
Americans : 54 / 70
Chinese : 1 / 1
British : 27 / 24
UK_Pacific : 5 / 7
Italians : 20 / 31
ANZAC : 5 / 11
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Americans
Americans buy 5 destroyers and 5 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from New South Wales to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian IslandsCombat - Americans
Battle in Queensland
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Americans roll dice for 1 artillery and 1 infantry in Queensland, round 1 : 0/2 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Queensland, round 1 : 0/2 hits
Americans roll dice for 1 artillery and 1 infantry in Queensland, round 2 : 0/2 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Queensland, round 2 : 0/2 hits
Americans roll dice for 1 artillery and 1 infantry in Queensland, round 3 : 1/2 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Queensland, round 3 : 0/2 hits
1 infantry owned by the Japanese lost in Queensland
Americans roll dice for 1 artillery and 1 infantry in Queensland, round 4 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Queensland, round 4 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Queensland
Americans win, taking Queensland from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Aleutian Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
3 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
3 artilleries and 3 infantry moved from Algeria to Tunisia
2 fighters moved from Gibraltar to United Kingdom
1 submarine moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
5 destroyers and 5 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Americans :
Queensland : 1 artillery and 1 infantry
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Aleutian Islands : 1 artillery and 1 infantry
Hawaiian Islands : 1 airfield, 1 fighter and 1 harbour
26 Sea Zone : 1 flag, 3 destroyers and 4 submarines
22 Sea Zone : 1 flag
10 Sea Zone : 5 destroyers and 5 submarines
8 Sea Zone : 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 3 artilleries and 3 infantry
United Kingdom : 2 fighters
Morocco : 1 flag
Algeria : 1 flag
Tunisia : 3 artilleries and 3 infantry
Brazil : 1 flag
91 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 56 / 70
Russians : 10 / 28
Japanese : 82 / 94
Americans : 54 / 74
Chinese : 1 / 1
British : 27 / 24
UK_Pacific : 5 / 7
Italians : 20 / 31
ANZAC : 7 / 11
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs totalTerritory Summary for Chinese :
Jehol : 1 flag
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - British
British buy 1 armour and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Scotland
1 armour moved from Egypt to Iraq
3 armour and 2 mech_infantrys moved from Trans-Jordan to Iraq
2 infantry moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from India to Burma
1 fighter moved from India to BurmaCombat - British
Battle in Scotland
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 airfield and 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Scotland, round 1 : 2/3 hits
Germans roll dice for 1 infantry in Scotland, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Iraq
British attack with 4 armour, 2 infantry and 2 mech_infantrys
Germans defend with 1 infantry; Italians defend with 1 armour, 1 artillery and 3 infantry
British roll dice for 4 armour, 2 infantry and 2 mech_infantrys in Iraq, round 1 : 1/8 hits
Italians roll dice for 1 armour, 1 artillery and 4 infantry in Iraq, round 1 : 5/6 hits
2 infantry owned by the British , 1 armour owned by the British , 2 mech_infantrys owned by the British and 1 infantry owned by the Italians lost in Iraq
British roll dice for 3 armour in Iraq, round 2 : 3/3 hits
Italians roll dice for 1 armour, 1 artillery and 3 infantry in Iraq, round 2 : 3/5 hits
3 armour owned by the British , 1 infantry owned by the Germans and 2 infantry owned by the Italians lost in Iraq
Italians win with 1 armour and 1 artillery remaining. Battle score for attacker is -26
Casualties for Germans: 1 infantry
Casualties for British: 4 armour, 2 infantry and 2 mech_infantrys
Casualties for Italians: 3 infantry
Battle in Burma
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 2 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 1 : 2/3 hits
Japanese roll dice for 2 infantry in Burma, round 1 : 0/2 hits
2 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - British
1 fighter moved from Burma to India
1 fighter moved from Scotland to United KingdomPlace Units - British
4 infantry placed in United Kingdom
1 armour and 2 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3,1,5,1,1,1,3,5,1,4,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4
British collect 20 PUs (9 lost to blockades); end with 20 PUs totalPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5
UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs total
Some Units in India change ownership: 1 artillery and 1 infantryTerritory Summary for British, UK_Pacific :
Burma : 1 artillery and 1 infantry
India : 3 aaGuns, 1 airfield, 6 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 20 infantry and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 factory_minor, 1 harbour and 9 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield and 1 artillery
United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour, 22 infantry and 1 mech_infantry
French Equatorial Africa : 1 flag
Eastern Persia : 1 flagProduction/PUs Summary :
Germans : 54 / 70
Russians : 10 / 28
Japanese : 81 / 94
Americans : 54 / 74
Chinese : 1 / 2
British : 29 / 20
UK_Pacific : 6 / 5
Italians : 20 / 31
ANZAC : 7 / 11
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 11 times
3 was rolled 17 times
4 was rolled 7 times
5 was rolled 13 times
6 was rolled 13 times
Average roll : 3.377
Median : 3.000
Variance : 0.908
Standard Deviation : 0.953
Total rolls : 77Null / Other
1 was rolled 1 times
3 was rolled 4 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 4.167
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 12Japanese Combat
1 was rolled 1 times
3 was rolled 4 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 4.167
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 12Germans Combat
1 was rolled 6 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 2.462
Median : 3.000
Variance : 2.417
Standard Deviation : 1.555
Total rolls : 13British Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.235
Median : 3.000
Variance : 0.562
Standard Deviation : 0.750
Total rolls : 17Italians Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 2.385
Median : 2.000
Variance : 1.583
Standard Deviation : 1.258
Total rolls : 13Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 5 times
Average roll : 4.200
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 10 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Italians
Italians buy 3 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Iraq to Northwest Persia
Italians take Northwest Persia from Russians
1 armour moved from Northwest Persia to Iraq
1 infantry moved from Syria to Trans-Jordan
1 artillery moved from Syria to Trans-Jordan
1 artillery moved from Iraq to Trans-Jordan
1 fighter moved from 99 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 fighter moved from 99 Sea Zone to Libya
1 artillery and 1 infantry moved from Crete to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
3 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Ukraine to CaucasusCombat - Italians
Battle in Alexandria
Battle in Tobruk
Battle in Libya
Italians attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 mech_infantry
Italians win, taking Alexandria from British, taking Tobruk from Russians, taking Libya from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
Italians attack with 2 artilleries, 1 fighter and 1 infantry
French defend with 1 infantry; British defend with 1 infantry
Italians win, taking Trans-Jordan from British with 2 artilleries and 1 fighter remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Bryansk
Italians attack with 3 infantry
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 aaGun moved from Ukraine to Rostov
3 aaGuns moved from Bessarabia to Ukraine
1 mech_infantry moved from Smolensk to Rostov
2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
1 fighter moved from Trans-Jordan to 96 Sea Zone
1 fighter moved from Libya to 96 Sea Zone
1 carrier and 1 destroyer moved from 99 Sea Zone to 96 Sea ZonePlace Units - Italians
3 artilleries and 3 infantry placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 2 artilleries
Alexandria : 1 flag, 1 artillery and 1 infantry
Cyprus : 1 flag
Malta : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
Tobruk : 1 artillery and 1 infantry
Northern Italy : 3 artilleries, 1 factory_major and 3 infantry
Libya : 1 artillery
Southern Italy : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
Baltic States : 1 flag
Bryansk : 1 flag, 3 infantry
Rostov : 1 aaGun and 1 mech_infantry
Bessarabia : 1 flag
Ukraine : 3 aaGuns
Western Ukraine : 1 flag
Caucasus : 1 mech_infantry
Smolensk : 1 flag
96 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
Crete : 1 flag
Greece : 1 flag
Iraq : 1 flag, 1 armour
Northwest Persia : 1 flag
Yugoslavia : 2 artilleries and 3 infantry
98 Sea Zone : 1 flag, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 54 / 70
Russians : 8 / 28
Japanese : 81 / 94
Americans : 54 / 74
Chinese : 1 / 2
British : 28 / 20
UK_Pacific : 6 / 5
Italians : 23 / 32
ANZAC : 7 / 11
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to South Australia
1 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
2 artilleries and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1
ANZAC collect 6 PUs (1 lost to blockades); end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 54 / 70
Russians : 8 / 28
Japanese : 81 / 94
Americans : 54 / 74
Chinese : 1 / 2
British : 28 / 20
UK_Pacific : 6 / 5
Italians : 23 / 32
ANZAC : 7 / 6
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 cruiser, 1 destroyer, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Persia to Eastern Persia
Germans take Eastern Persia from British
1 armour moved from Eastern Persia to Turkmenistan
Germans take Turkmenistan from Russians
1 mech_infantry moved from Rostov to Samara
2 mech_infantrys moved from Tambov to Samara
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
2 bombers moved from Ukraine to Samara
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
2 infantry moved from Eire to Scotland
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Scotland
1 destroyer moved from 104 Sea Zone to 91 Sea Zone
1 submarine moved from 109 Sea Zone to 91 Sea Zone
2 fighters moved from 109 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Syria to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 bomber moved from Eire to 91 Sea Zone
1 fighter moved from 112 Sea Zone to Scotland
1 tactical_bomber moved from 112 Sea Zone to ScotlandCombat - Germans
Battle in Samara
Germans attack with 2 bombers and 3 mech_infantrys
Russians defend with 3 infantry
Germans win, taking Samara from Russians with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Iceland
Battle in Scotland
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 airfield and 1 artillery
Germans win, taking Iceland from British, taking Scotland from British with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Algeria
Battle in 91 Sea Zone
Germans attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 submarine
Germans win, taking Algeria from Americans with 1 bomber, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Germans
2 fighters moved from 91 Sea Zone to 109 Sea Zone
1 bomber moved from 91 Sea Zone to Eire
1 submarine moved from 107 Sea Zone to 106 Sea Zone
1 submarine moved from 109 Sea Zone to 107 Sea Zone
3 transports moved from 109 Sea Zone to 110 Sea Zone
3 infantry moved from Holland Belgium to 110 Sea Zone
1 artillery and 2 mech_infantrys moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 110 Sea Zone to 109 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from 109 Sea Zone to Eire
1 carrier and 1 destroyer moved from 112 Sea Zone to 123 Sea Zone
2 fighters moved from Scotland to 123 Sea Zone
2 tactical_bombers moved from Scotland to 109 Sea Zone
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
2 bombers moved from Samara to Ukraine
1 mech_infantry moved from Ukraine to Rostov
2 infantry moved from Ukraine to Rostov
1 armour moved from Ukraine to Rostov
3 infantry moved from Bessarabia to Ukraine
1 armour and 2 mech_infantrys moved from Novgorod to Belarus
1 artillery moved from Belarus to Archangel
1 infantry moved from Belarus to ArchangelPlace Units - Germans
3 infantry placed in Normandy Bordeaux
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Ukraine
1 artillery and 2 infantry placed in Yugoslavia
1 cruiser and 1 destroyer placed in 113 Sea Zone
1 artillery and 1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 60 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUsTerritory Summary for Germans :
Iceland : 1 flag, 1 airfield, 1 artillery and 1 infantry
Scotland : 1 flag, 1 airfield and 2 infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
Algeria : 1 flag, 1 artillery and 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Germany : 1 factory_major
Belarus : 1 flag, 5 aaGuns, 1 armour, 8 artilleries, 3 infantry and 2 mech_infantrys
Karelia : 1 flag
Rostov : 1 flag, 6 armour, 2 infantry and 1 mech_infantry
Nenetsia : 1 infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 artillery and 1 infantry
Eastern Poland : 1 flag
Tambov : 1 flag
Ukraine : 1 flag, 2 bombers, 1 factory_minor, 2 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
Western Ukraine : 2 artilleries and 8 infantry
Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
Turkmenistan : 1 flag, 1 armour
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Samara : 1 flag, 3 mech_infantrys
113 Sea Zone : 1 cruiser and 1 destroyer
123 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
106 Sea Zone : 1 submarine
94 Sea Zone : 1 transport
Eire : 1 flag, 1 armour, 4 artilleries, 1 bomber, 12 infantry and 2 mech_infantrys
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 2 carriers, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 3 transports
97 Sea Zone : 1 transport
Eastern Persia : 1 flag
Persia : 1 flag
Yugoslavia : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
91 Sea Zone : 1 destroyer and 1 submarine
Finland : 1 flag
107 Sea Zone : 1 submarine
105 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 60 / 82
Russians : 5 / 28
Japanese : 81 / 94
Americans : 53 / 74
Chinese : 1 / 2
British : 26 / 20
UK_Pacific : 6 / 5
Italians : 23 / 32
ANZAC : 7 / 6
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Looking this game over I see no way to turn it around. Well done Mike. My Allies play needs a lot of work. I’ll post the results.
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Hey - GG to you as well. I had some very good dice in a number of places that allowed me to really sock it to the Allies (naval battles, in particular).
Would you like a rematch? Allies again - or switch sides with same bid?
MM





