Alright, good to go. UK lost a couple planes on the offense - rough round. Italy got lucky in 97. Though I guess I can’t complain as luck was with me last round in 110.
Italy’s pretty rich. Haven’t seen an Italy this strong in OOB in a long time. :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 battleship, 1 destroyer, 3 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 3 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 unit repaired.
1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 bombers moved from Caroline Islands to 26 Sea Zone
4 fighters moved from 31 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
2 fighters moved from Japan to 26 Sea Zone
2 destroyers moved from 31 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Gilbert Islands to 48 Sea Zone
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Vologda to Urals
Japanese take Urals from Russians
2 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 armour moved from Sikang to Caucasus
Japanese take Kazakhstan from Russians
Japanese take Caucasus from Russians
1 tactical_bomber moved from Kansu to Evenkiyskiy
1 mech_infantry moved from Kansu to Evenkiyskiy
1 mech_infantry moved from Novosibirsk to Timguska
1 mech_infantry moved from Timguska to Evenkiyskiy
1 infantry, 1 mech_infantry and 1 transport moved from 48 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 carrier and 1 destroyer moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from Wake Island to 31 Sea Zone
2 infantry and 1 transport moved from 31 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 battleship moved from 33 Sea Zone to 25 Sea Zone
1 battleship moved from 31 Sea Zone to 25 Sea Zone
1 armour moved from Malaya to 37 Sea Zone
1 armour and 1 transport moved from 37 Sea Zone to 55 Sea Zone
1 armour moved from 55 Sea Zone to Northern Territory
Combat - Japanese
Battle in New Zealand
Battle in Northern Territory
Japanese attack with 1 armour
Americans defend with 1 artillery
Japanese win, taking New Zealand from ANZAC, taking Northern Territory from ANZAC with 1 armour remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Queensland
Battle in Burma
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Queensland from ANZAC, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Evenkiyskiy
Japanese attack with 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Evenkiyskiy from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 1 destroyer, 1 submarine and 1 transport
Americans defend with 1 destroyer
Japanese win with 2 battleships, 1 carrier, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Midway
Battle in 26 Sea Zone
Japanese attack with 2 bombers, 2 destroyers, 8 fighters and 2 tactical_bombers
Americans defend with 1 carrier, 1 destroyer and 6 submarines
Japanese win, taking Midway from Americans with 2 bombers, 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 44
Casualties for Japanese: 2 destroyers
Casualties for Americans: 1 carrier, 1 destroyer and 6 submarines
Non Combat Move - Japanese
2 carriers moved from 31 Sea Zone to 25 Sea Zone
2 fighters moved from 26 Sea Zone to Wake Island
4 fighters and 2 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
2 bombers moved from 26 Sea Zone to Wake Island
1 tactical_bomber moved from Evenkiyskiy to Kansu
1 armour moved from Timguska to Kazakhstan
1 armour moved from Yenisey to Kansu
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 armour and 2 mech_infantrys moved from Szechwan to Kazakhstan
1 armour and 1 mech_infantry moved from Malaya to Yunnan
1 artillery, 1 infantry and 1 mech_infantry moved from French Indo China to Yunnan
2 armour moved from Yunnan to Kweichow
1 mech_infantry moved from Yunnan to Kweichow
2 mech_infantrys moved from Kiangsu to Kweichow
2 infantry moved from Korea to 6 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
1 cruiser moved from 33 Sea Zone to 25 Sea Zone
1 carrier moved from 33 Sea Zone to 25 Sea Zone
2 fighters moved from 26 Sea Zone to 25 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 25 Sea Zone
2 artilleries and 2 infantry moved from 25 Sea Zone to Midway
1 artillery and 1 infantry moved from Szechwan to Yunnan
Place Units - Japanese
1 submarine placed in 37 Sea Zone
1 artillery and 2 infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
1 infantry placed in Japan
1 armour and 1 mech_infantry placed in Malaya
1 battleship, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 artillery placed in Japan
Turn Complete - Japanese
Japanese collect 84 PUs; end with 84 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
Territory Summary for Japanese :
Caroline Islands : 1 airfield and 1 harbour
Shantung : 1 mech_infantry
Korea : 1 aaGun, 1 artillery, 5 infantry and 1 mech_infantry
Kiangsu : 1 factory_minor, 1 infantry and 3 mech_infantrys
Japan : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 2 infantry
Manchuria : 1 infantry
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag, 1 aaGun, 1 armour, 6 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Suiyuyan : 1 flag
Kweichow : 1 flag, 3 armour and 3 mech_infantrys
Hunan : 1 flag
Kansu : 1 flag, 1 armour and 1 tactical_bomber
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag, 1 mech_infantry
Gilbert Islands : 1 flag
Shan State : 1 flag
Burma : 1 flag, 2 infantry
Malaya : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Queensland : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Northern Territory : 1 flag, 1 armour
New Zealand : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Solomon Islands : 1 flag
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield, 2 bombers and 2 fighters
Aleutian Islands : 1 flag, 1 infantry
Midway : 1 flag, 1 airfield, 2 artilleries and 4 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag, 2 mech_infantrys
Yenisey : 1 flag
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag, 2 armour and 2 mech_infantrys
Buryatia : 1 flag
French Indo China : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 submarine
39 Sea Zone : 1 submarine
25 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters, 1 submarine, 2 tactical_bombers and 3 transports
6 Sea Zone : 1 battleship, 1 destroyer and 1 submarine
63 Sea Zone : 1 transport
54 Sea Zone : 1 flag, 1 destroyer and 1 transport
55 Sea Zone : 1 transport
Nenetsia : 1 flag
Urals : 1 flag, 1 infantry
Novosibirsk : 1 flag
Vologda : 1 flag
Caucasus : 1 flag, 1 armour
Production/PUs Summary :
Germans : 56 / 70
Russians : 10 / 28
Japanese : 84 / 94
Americans : 54 / 70
Chinese : 1 / 1
British : 27 / 24
UK_Pacific : 5 / 7
Italians : 20 / 31
ANZAC : 5 / 11
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Americans
Americans buy 5 destroyers and 5 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from New South Wales to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
Combat - Americans
Battle in Queensland
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Americans roll dice for 1 artillery and 1 infantry in Queensland, round 1 : 0/2 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Queensland, round 1 : 0/2 hits
Americans roll dice for 1 artillery and 1 infantry in Queensland, round 2 : 0/2 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Queensland, round 2 : 0/2 hits
Americans roll dice for 1 artillery and 1 infantry in Queensland, round 3 : 1/2 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Queensland, round 3 : 0/2 hits
1 infantry owned by the Japanese lost in Queensland
Americans roll dice for 1 artillery and 1 infantry in Queensland, round 4 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Queensland, round 4 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Queensland
Americans win, taking Queensland from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Aleutian Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
3 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
3 artilleries and 3 infantry moved from Algeria to Tunisia
2 fighters moved from Gibraltar to United Kingdom
1 submarine moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
5 destroyers and 5 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Territory Summary for Americans :
Queensland : 1 artillery and 1 infantry
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Aleutian Islands : 1 artillery and 1 infantry
Hawaiian Islands : 1 airfield, 1 fighter and 1 harbour
26 Sea Zone : 1 flag, 3 destroyers and 4 submarines
22 Sea Zone : 1 flag
10 Sea Zone : 5 destroyers and 5 submarines
8 Sea Zone : 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 3 artilleries and 3 infantry
United Kingdom : 2 fighters
Morocco : 1 flag
Algeria : 1 flag
Tunisia : 3 artilleries and 3 infantry
Brazil : 1 flag
91 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 56 / 70
Russians : 10 / 28
Japanese : 82 / 94
Americans : 54 / 74
Chinese : 1 / 1
British : 27 / 24
UK_Pacific : 5 / 7
Italians : 20 / 31
ANZAC : 7 / 11
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs total
Territory Summary for Chinese :
Jehol : 1 flag
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - British
British buy 1 armour and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Scotland
1 armour moved from Egypt to Iraq
3 armour and 2 mech_infantrys moved from Trans-Jordan to Iraq
2 infantry moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from India to Burma
1 fighter moved from India to Burma
Combat - British
Battle in Scotland
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 airfield and 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Scotland, round 1 : 2/3 hits
Germans roll dice for 1 infantry in Scotland, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Iraq
British attack with 4 armour, 2 infantry and 2 mech_infantrys
Germans defend with 1 infantry; Italians defend with 1 armour, 1 artillery and 3 infantry
British roll dice for 4 armour, 2 infantry and 2 mech_infantrys in Iraq, round 1 : 1/8 hits
Italians roll dice for 1 armour, 1 artillery and 4 infantry in Iraq, round 1 : 5/6 hits
2 infantry owned by the British , 1 armour owned by the British , 2 mech_infantrys owned by the British and 1 infantry owned by the Italians lost in Iraq
British roll dice for 3 armour in Iraq, round 2 : 3/3 hits
Italians roll dice for 1 armour, 1 artillery and 3 infantry in Iraq, round 2 : 3/5 hits
3 armour owned by the British , 1 infantry owned by the Germans and 2 infantry owned by the Italians lost in Iraq
Italians win with 1 armour and 1 artillery remaining. Battle score for attacker is -26
Casualties for Germans: 1 infantry
Casualties for British: 4 armour, 2 infantry and 2 mech_infantrys
Casualties for Italians: 3 infantry
Battle in Burma
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 2 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 1 : 2/3 hits
Japanese roll dice for 2 infantry in Burma, round 1 : 0/2 hits
2 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 fighter moved from Burma to India
1 fighter moved from Scotland to United Kingdom
Place Units - British
4 infantry placed in United Kingdom
1 armour and 2 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3,1,5,1,1,1,3,5,1,4,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4
British collect 20 PUs (9 lost to blockades); end with 20 PUs total
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5
UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry
Territory Summary for British, UK_Pacific :
Burma : 1 artillery and 1 infantry
India : 3 aaGuns, 1 airfield, 6 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 20 infantry and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 factory_minor, 1 harbour and 9 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield and 1 artillery
United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour, 22 infantry and 1 mech_infantry
French Equatorial Africa : 1 flag
Eastern Persia : 1 flag
Production/PUs Summary :
Germans : 54 / 70
Russians : 10 / 28
Japanese : 81 / 94
Americans : 54 / 74
Chinese : 1 / 2
British : 29 / 20
UK_Pacific : 6 / 5
Italians : 20 / 31
ANZAC : 7 / 11
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 11 times
3 was rolled 17 times
4 was rolled 7 times
5 was rolled 13 times
6 was rolled 13 times
Average roll : 3.377
Median : 3.000
Variance : 0.908
Standard Deviation : 0.953
Total rolls : 77
Null / Other
1 was rolled 1 times
3 was rolled 4 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 4.167
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 12
Japanese Combat
1 was rolled 1 times
3 was rolled 4 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 4.167
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 12
Germans Combat
1 was rolled 6 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 2.462
Median : 3.000
Variance : 2.417
Standard Deviation : 1.555
Total rolls : 13
British Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.235
Median : 3.000
Variance : 0.562
Standard Deviation : 0.750
Total rolls : 17
Italians Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 2.385
Median : 2.000
Variance : 1.583
Standard Deviation : 1.258
Total rolls : 13
Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 5 times
Average roll : 4.200
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Italians
Italians buy 3 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Iraq to Northwest Persia
Italians take Northwest Persia from Russians
1 armour moved from Northwest Persia to Iraq
1 infantry moved from Syria to Trans-Jordan
1 artillery moved from Syria to Trans-Jordan
1 artillery moved from Iraq to Trans-Jordan
1 fighter moved from 99 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 fighter moved from 99 Sea Zone to Libya
1 artillery and 1 infantry moved from Crete to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
3 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Ukraine to Caucasus
Combat - Italians
Battle in Alexandria
Battle in Tobruk
Battle in Libya
Italians attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 mech_infantry
Italians win, taking Alexandria from British, taking Tobruk from Russians, taking Libya from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
Italians attack with 2 artilleries, 1 fighter and 1 infantry
French defend with 1 infantry; British defend with 1 infantry
Italians win, taking Trans-Jordan from British with 2 artilleries and 1 fighter remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Bryansk
Italians attack with 3 infantry
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Ukraine to Rostov
3 aaGuns moved from Bessarabia to Ukraine
1 mech_infantry moved from Smolensk to Rostov
2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
1 fighter moved from Trans-Jordan to 96 Sea Zone
1 fighter moved from Libya to 96 Sea Zone
1 carrier and 1 destroyer moved from 99 Sea Zone to 96 Sea Zone
Place Units - Italians
3 artilleries and 3 infantry placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag, 2 artilleries
Alexandria : 1 flag, 1 artillery and 1 infantry
Cyprus : 1 flag
Malta : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
Tobruk : 1 artillery and 1 infantry
Northern Italy : 3 artilleries, 1 factory_major and 3 infantry
Libya : 1 artillery
Southern Italy : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
Baltic States : 1 flag
Bryansk : 1 flag, 3 infantry
Rostov : 1 aaGun and 1 mech_infantry
Bessarabia : 1 flag
Ukraine : 3 aaGuns
Western Ukraine : 1 flag
Caucasus : 1 mech_infantry
Smolensk : 1 flag
96 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
Crete : 1 flag
Greece : 1 flag
Iraq : 1 flag, 1 armour
Northwest Persia : 1 flag
Yugoslavia : 2 artilleries and 3 infantry
98 Sea Zone : 1 flag, 1 submarine and 1 transport
Production/PUs Summary :
Germans : 54 / 70
Russians : 8 / 28
Japanese : 81 / 94
Americans : 54 / 74
Chinese : 1 / 2
British : 28 / 20
UK_Pacific : 6 / 5
Italians : 23 / 32
ANZAC : 7 / 11
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to South Australia
1 infantry moved from New South Wales to South Australia
Place Units - ANZAC
2 artilleries and 1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1
ANZAC collect 6 PUs (1 lost to blockades); end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 54 / 70
Russians : 8 / 28
Japanese : 81 / 94
Americans : 54 / 74
Chinese : 1 / 2
British : 28 / 20
UK_Pacific : 6 / 5
Italians : 23 / 32
ANZAC : 7 / 6
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 cruiser, 1 destroyer, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Persia to Eastern Persia
Germans take Eastern Persia from British
1 armour moved from Eastern Persia to Turkmenistan
Germans take Turkmenistan from Russians
1 mech_infantry moved from Rostov to Samara
2 mech_infantrys moved from Tambov to Samara
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
2 bombers moved from Ukraine to Samara
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
2 infantry moved from Eire to Scotland
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Scotland
1 destroyer moved from 104 Sea Zone to 91 Sea Zone
1 submarine moved from 109 Sea Zone to 91 Sea Zone
2 fighters moved from 109 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Syria to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 bomber moved from Eire to 91 Sea Zone
1 fighter moved from 112 Sea Zone to Scotland
1 tactical_bomber moved from 112 Sea Zone to Scotland
Combat - Germans
Battle in Samara
Germans attack with 2 bombers and 3 mech_infantrys
Russians defend with 3 infantry
Germans win, taking Samara from Russians with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Iceland
Battle in Scotland
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 airfield and 1 artillery
Germans win, taking Iceland from British, taking Scotland from British with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Algeria
Battle in 91 Sea Zone
Germans attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 submarine
Germans win, taking Algeria from Americans with 1 bomber, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Germans
2 fighters moved from 91 Sea Zone to 109 Sea Zone
1 bomber moved from 91 Sea Zone to Eire
1 submarine moved from 107 Sea Zone to 106 Sea Zone
1 submarine moved from 109 Sea Zone to 107 Sea Zone
3 transports moved from 109 Sea Zone to 110 Sea Zone
3 infantry moved from Holland Belgium to 110 Sea Zone
1 artillery and 2 mech_infantrys moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 110 Sea Zone to 109 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from 109 Sea Zone to Eire
1 carrier and 1 destroyer moved from 112 Sea Zone to 123 Sea Zone
2 fighters moved from Scotland to 123 Sea Zone
2 tactical_bombers moved from Scotland to 109 Sea Zone
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
2 bombers moved from Samara to Ukraine
1 mech_infantry moved from Ukraine to Rostov
2 infantry moved from Ukraine to Rostov
1 armour moved from Ukraine to Rostov
3 infantry moved from Bessarabia to Ukraine
1 armour and 2 mech_infantrys moved from Novgorod to Belarus
1 artillery moved from Belarus to Archangel
1 infantry moved from Belarus to Archangel
Place Units - Germans
3 infantry placed in Normandy Bordeaux
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Ukraine
1 artillery and 2 infantry placed in Yugoslavia
1 cruiser and 1 destroyer placed in 113 Sea Zone
1 artillery and 1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Territory Summary for Germans :
Iceland : 1 flag, 1 airfield, 1 artillery and 1 infantry
Scotland : 1 flag, 1 airfield and 2 infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
Algeria : 1 flag, 1 artillery and 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Germany : 1 factory_major
Belarus : 1 flag, 5 aaGuns, 1 armour, 8 artilleries, 3 infantry and 2 mech_infantrys
Karelia : 1 flag
Rostov : 1 flag, 6 armour, 2 infantry and 1 mech_infantry
Nenetsia : 1 infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 artillery and 1 infantry
Eastern Poland : 1 flag
Tambov : 1 flag
Ukraine : 1 flag, 2 bombers, 1 factory_minor, 2 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
Western Ukraine : 2 artilleries and 8 infantry
Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
Turkmenistan : 1 flag, 1 armour
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Samara : 1 flag, 3 mech_infantrys
113 Sea Zone : 1 cruiser and 1 destroyer
123 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
106 Sea Zone : 1 submarine
94 Sea Zone : 1 transport
Eire : 1 flag, 1 armour, 4 artilleries, 1 bomber, 12 infantry and 2 mech_infantrys
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 2 carriers, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 3 transports
97 Sea Zone : 1 transport
Eastern Persia : 1 flag
Persia : 1 flag
Yugoslavia : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
91 Sea Zone : 1 destroyer and 1 submarine
Finland : 1 flag
107 Sea Zone : 1 submarine
105 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 60 / 82
Russians : 5 / 28
Japanese : 81 / 94
Americans : 53 / 74
Chinese : 1 / 2
British : 26 / 20
UK_Pacific : 6 / 5
Italians : 23 / 32
ANZAC : 7 / 6
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Looking this game over I see no way to turn it around. Well done Mike. My Allies play needs a lot of work. I’ll post the results.
Hey - GG to you as well. I had some very good dice in a number of places that allowed me to really sock it to the Allies (naval battles, in particular).
Would you like a rematch? Allies again - or switch sides with same bid?
MM