Odonis (Axis) vs. Jeff28 (Allies +10) G40L, No Tech (Game 2)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :8

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 carrier, 2 fighters, 3 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 destroyer and 1 submarine moved from 91 Sea Zone to 109 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
                3 artilleries, 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 3 infantry, 4 submarines, 1 tactical_bomber and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway
                2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from Eastern United States to 109 Sea Zone
                1 fighter moved from 91 Sea Zone to 112 Sea Zone
                1 bomber moved from Eastern United States to 109 Sea Zone
                1 submarine moved from 36 Sea Zone to 41 Sea Zone
                2 cruisers and 3 submarines moved from 35 Sea Zone to 6 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                1 bomber moved from Guam to 6 Sea Zone
                1 fighter moved from Midway to 6 Sea Zone
                1 armour and 1 infantry moved from Aleutian Islands to 8 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone
                1 armour and 1 infantry moved from 6 Sea Zone to Korea
                1 battleship and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
                2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
                2 fighters moved from 35 Sea Zone to 6 Sea Zone
                1 fighter moved from Western United States to 6 Sea Zone
                2 submarines moved from 26 Sea Zone to 6 Sea Zone

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 1,4
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 2,6
                Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits.  Rolls: 6,6
                Battle in Normandy Bordeaux
                Battle in Norway
                Battle in 109 Sea Zone
                    Americans attack with 2 bombers, 1 destroyer and 1 submarine
                    Germans defend with 1 submarine
                        Americans roll dice for 1 submarine in 109 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 2 bombers and 1 destroyer in 109 Sea Zone, round 1 :  1/3 hits
                        1 submarine owned by the Germans lost in 109 Sea Zone
                    Americans win, taking Normandy Bordeaux from Germans, taking Norway from Germans, taking 109 Sea Zone from Germans with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 41 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 2 transports
                        2 transports owned by the Japanese lost in 41 Sea Zone
                        Americans roll dice for 1 submarine in 41 Sea Zone, round 1 :  0/1 hits
                    Americans win, taking 41 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in 6 Sea Zone
                    Americans attack with 1 battleship, 1 bomber, 1 destroyer, 6 fighters, 5 submarines, 1 tactical_bomber and 1 transport
                    Japanese defend with 1 carrier, 4 fighters and 1 tactical_bomber
                        Americans roll dice for 5 submarines in 6 Sea Zone, round 1 :  1/5 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Americans roll dice for 1 battleship, 1 bomber, 1 destroyer, 6 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 1 :  5/10 hits
                        Japanese roll dice for 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 1 :  3/5 hits
                    Units damaged: 1 battleship owned by the Americans
                        Japanese roll dice for 1 carrier in 6 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans , 1 fighter owned by the Americans , 1 destroyer owned by the Americans , 1 tactical_bomber owned by the Japanese , 1 carrier owned by the Japanese and 3 fighters owned by the Japanese lost in 6 Sea Zone
                    4 submarines owned by the Americans Submerged
                        Americans roll dice for 1 battleship, 1 bomber, 5 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 :  7/8 hits
                        Japanese roll dice for 1 fighter in 6 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Americans and 1 fighter owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 bomber, 4 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 33
                    Casualties for Japanese: 1 carrier, 4 fighters and 1 tactical_bomber
                    Casualties for Americans: 1 destroyer, 2 fighters and 1 submarine
                Battle in Korea
                    Americans attack with 1 armour and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 armour and 1 infantry in Korea, round 1 :  0/2 hits
                        Japanese roll dice for 1 infantry in Korea, round 1 :  0/1 hits
                        Americans roll dice for 1 armour and 1 infantry in Korea, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Korea, round 2 :  0/1 hits
                        Americans roll dice for 1 armour and 1 infantry in Korea, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Korea, round 3 :  0/1 hits
                        Americans roll dice for 1 armour and 1 infantry in Korea, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Korea, round 4 :  1/1 hits
                        1 infantry owned by the Americans lost in Korea
                        Americans roll dice for 1 armour in Korea, round 5 :  0/1 hits
                        Japanese roll dice for 1 infantry in Korea, round 5 :  1/1 hits
                        1 armour owned by the Americans lost in Korea
                    Japanese win with 1 infantry remaining. Battle score for attacker is -9
                    Casualties for Americans: 1 armour and 1 infantry

    Non Combat Move - Americans
                1 transport moved from 35 Sea Zone to 54 Sea Zone
                3 carriers and 1 fighter moved from 35 Sea Zone to 6 Sea Zone
                1 bomber moved from 6 Sea Zone to Guam
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                2 submarines moved from 101 Sea Zone to 91 Sea Zone
                2 bombers moved from 109 Sea Zone to United Kingdom
                2 fighters and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                1 carrier placed in 101 Sea Zone
                2 artilleries and 2 infantry placed in Eastern United States
                1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 fighter placed in Western United States
                1 fighter and 1 tactical_bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 62 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield and 1 bomber
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
        Alaska : 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 harbour, 3 infantry and 1 mech_infantry
        Midway : 1 airfield
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag, 1 submarine
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 flag
        35 Sea Zone : 1 flag
        26 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 3 submarines and 1 transport
        10 Sea Zone : 1 transport
        19 Sea Zone : 1 flag
        2 Sea Zone : 1 flag
        1 Sea Zone : 1 flag
        6 Sea Zone : 1 flag, 1 battleship, 3 carriers, 4 fighters, 4 submarines, 1 tactical_bomber and 1 transport
        54 Sea Zone : 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
        United Kingdom : 2 bombers
        Morocco : 1 flag, 1 airfield
        Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        Norway : 1 flag, 1 artillery and 1 infantry
        112 Sea Zone : 1 transport
        89 Sea Zone : 1 flag
        109 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        101 Sea Zone : 1 carrier and 2 transports
        Brazil : 1 flag
        91 Sea Zone : 2 submarines
        110 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 4 submarines, 1 tactical_bomber and 2 transports

    Production/PUs Summary :

    Germans : 47 / 69
        Russians : 17 / 26
        Japanese : 61 / 65
        Americans : 60 / 87
        Chinese : 0 / 2
        British : 33 / 35
        UK_Pacific : 7 / 0
        Italians : 21 / 14
        ANZAC : 14 / 28
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Combat - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 47 / 69
        Russians : 17 / 26
        Japanese : 61 / 65
        Americans : 60 / 87
        Chinese : 0 / 2
        British : 33 / 35
        UK_Pacific : 7 / 0
        Italians : 21 / 14
        ANZAC : 14 / 28
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :8

    Purchase Units - British
                British repair 16 damage on 16 factory_majors; Remaining resources: 19 PUs;
                British buy 3 infantry and 1 transport; Remaining resources: 3 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Persia to Northwest Persia
                1 fighter moved from Egypt to Northwest Persia
                1 tactical_bomber moved from Trans-Jordan to Northwest Persia
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 infantry moved from Greece to Bulgaria
                      British take Bulgaria from Germans
                1 infantry moved from Greece to Albania
                      British take Albania from Italians
                1 transport moved from 81 Sea Zone to 98 Sea Zone
                2 infantry moved from Egypt to 98 Sea Zone
                2 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Yugoslavia
                1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery and 1 infantry moved from Greece to Bulgaria

    Combat - British
                Battle in Holland Belgium
                Battle in Yugoslavia
                Battle in Northwest Persia
                    British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour and 1 mech_infantry
                        British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Northwest Persia, round 1 :  2/4 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 1 :  2/2 hits
                        1 infantry owned by the British , 1 armour owned by the Japanese , 1 artillery owned by the British and 1 mech_infantry owned by the Japanese lost in Northwest Persia
                    British win, taking Holland Belgium from Germans, taking Yugoslavia from Italians with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Northwest Persia to Persia
                1 mech_infantry moved from Trans-Jordan to Persia
                1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                2 infantry moved from Trans-Jordan to Egypt
                1 submarine moved from 97 Sea Zone to 93 Sea Zone
                1 submarine moved from 97 Sea Zone to 93 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - British
                1 transport placed in 110 Sea Zone
                3 infantry placed in Persia

    Turn Complete - British
                British collect 40 PUs; end with 43 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUs

    Territory Summary for British :

    Celebes : 2 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
        Normandy Bordeaux : 1 artillery and 1 infantry
        Holland Belgium : 1 flag, 1 infantry
        Albania : 1 flag, 1 infantry
        Ethiopia : 1 flag
        80 Sea Zone : 1 transport
        106 Sea Zone : 1 flag
        93 Sea Zone : 2 submarines
        Eire : 1 flag
        Bulgaria : 1 flag, 1 artillery and 2 infantry
        Greece : 1 flag
        97 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 3 transports
        Persia : 1 flag, 1 artillery, 1 factory_minor, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
        Yugoslavia : 1 flag, 2 infantry
        98 Sea Zone : 1 flag
        110 Sea Zone : 1 armour, 1 fighter and 3 transports

    Production/PUs Summary :

    Germans : 43 / 69
        Russians : 17 / 26
        Japanese : 61 / 65
        Americans : 60 / 87
        Chinese : 0 / 2
        British : 40 / 48
        UK_Pacific : 7 / 0
        Italians : 18 / 14
        ANZAC : 14 / 28
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :8

    Turn Complete - UK_Pacific

    Territory Summary for UK_Pacific :

    Celebes : 1 flag

    Production/PUs Summary :

    Germans : 43 / 69
        Russians : 17 / 26
        Japanese : 61 / 65
        Americans : 60 / 87
        Chinese : 0 / 2
        British : 40 / 48
        UK_Pacific : 7 / 0
        Italians : 18 / 14
        ANZAC : 14 / 28
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :8

    Purchase Units - Italians
                Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 2 mech_infantrys moved from Ukraine to Russia
                1 armour moved from Bryansk to Russia
                2 mech_infantrys moved from Bryansk to Russia
                1 infantry moved from Bryansk to Russia
                4 mech_infantrys moved from Southern Italy to Yugoslavia
                1 fighter moved from Southern Italy to Yugoslavia
                1 armour moved from Tunisia to Morocco
                      Italians take Morocco from Americans

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :8

    Purchase Units - Italians
                Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 2 mech_infantrys moved from Ukraine to Russia
                1 armour moved from Bryansk to Russia
                2 mech_infantrys moved from Bryansk to Russia
                1 infantry moved from Bryansk to Russia
                4 mech_infantrys moved from Southern Italy to Yugoslavia
                1 fighter moved from Southern Italy to Yugoslavia
                1 armour moved from Tunisia to Morocco
                      Italians take Morocco from Americans

    Combat - Italians
                Battle in Yugoslavia
                    Italians attack with 1 fighter and 4 mech_infantrys
                    British defend with 2 infantry
                    Italians win, taking Yugoslavia from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -6
                    Casualties for British: 2 infantry
                    Casualties for Italians: 3 mech_infantrys
                Battle in Russia
                    Italians attack with 2 armour, 1 infantry and 4 mech_infantrys
                    Russians defend with 4 aaGuns, 1 airfield, 2 armour, 4 artilleries, 1 factory_major, 2 fighters, 55 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Russians win with 3 aaGuns, 2 armour, 4 artilleries, 2 fighters, 55 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -26
                    Casualties for Russians: 1 aaGun
                    Casualties for Italians: 2 armour, 1 infantry and 4 mech_infantrys

    Non Combat Move - Italians
                1 aaGun moved from Bryansk to Rostov
                1 fighter moved from Yugoslavia to Southern Italy

    Place Units - Italians
                1 infantry placed in Southern France
                2 artilleries and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6,2,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,6,2,2,4,2,4,5
                Italians collect 11 PUs (10 lost to blockades); end with 11 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :8

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries and 2 transports; Remaining resources: 6 PUs;

    Combat Move - ANZAC
                2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
                2 artilleries, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 35 Sea Zone to 19 Sea Zone
                      ANZAC take 20 Sea Zone from Japanese
                1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
                1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
                1 fighter moved from 6 Sea Zone to Shantung

    Combat - ANZAC
                Battle in Kiangsu
                Battle in Shantung
                    ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 factory_minor and 3 mech_infantrys
                        ANZAC roll dice for 1 cruiser in Shantung, round 1 :  0/1 hits
                        ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Shantung, round 1 :  2/3 hits
                        Japanese roll dice for 3 mech_infantrys in Shantung, round 1 :  0/3 hits
                        2 mech_infantrys owned by the Japanese lost in Shantung
                        ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Shantung, round 2 :  3/3 hits
                        Japanese roll dice for 1 mech_infantry in Shantung, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Shantung
                    ANZAC win, taking Kiangsu from Japanese, taking Shantung from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 12
                    Casualties for Japanese: 3 mech_infantrys
                Trigger Chinese Destroy Factories Kiangsu ANZAC: has removed 1 factory_minor owned by Chinese in Kiangsu
                Trigger Chinese Destroy Factories Shantung ANZAC: has removed 1 factory_minor owned by Chinese in Shantung

    Non Combat Move - ANZAC
                1 fighter moved from Shantung to 6 Sea Zone
                2 fighters moved from Queensland to 35 Sea Zone
                2 fighters moved from 35 Sea Zone to Philippines

    Place Units - ANZAC
                2 transports placed in 54 Sea Zone
                1 artillery placed in Queensland
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,3
                ANZAC collect 11 PUs (3 lost to blockades); end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Philippines: 1 fighter
                EDIT: Adding units owned by ANZAC to Queensland: 1 fighter
                EDIT: Turning off Edit Mode

    Territory Summary for ANZAC :

    Shantung : 1 artillery and 1 infantry
        Kiangsu : 1 artillery and 1 infantry
        Borneo : 1 artillery and 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor and 1 harbour
        Philippines : 2 fighters
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        20 Sea Zone : 1 flag
        19 Sea Zone : 1 cruiser, 2 destroyers and 2 transports
        6 Sea Zone : 1 fighter
        54 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 43 / 69
        Russians : 17 / 26
        Japanese : 56 / 65
        Americans : 59 / 87
        Chinese : 5 / 2
        British : 38 / 48
        UK_Pacific : 7 / 0
        Italians : 21 / 11
        ANZAC : 14 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :8

    Combat Move - French
                2 infantry moved from United Kingdom to 110 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        110 Sea Zone : 2 infantry

    Production/PUs Summary :

    Germans : 43 / 69
        Russians : 17 / 26
        Japanese : 56 / 65
        Americans : 59 / 87
        Chinese : 5 / 2
        British : 38 / 48
        UK_Pacific : 7 / 0
        Italians : 21 / 11
        ANZAC : 14 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 fighters, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from Western Germany to 112 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 armour moved from Timguska to Yakut S.S.R.
                      Germans take Yenisey from Russians
                      Germans take Yakut S.S.R. from Russians
                1 armour moved from Urals to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 armour moved from Evenkiyskiy to Timguska
                1 artillery and 1 infantry moved from Bryansk to Tambov
                1 artillery and 1 infantry moved from Bryansk to Smolensk
                1 tactical_bomber moved from Bryansk to Smolensk
                1 armour moved from Novgorod to Vologda
                1 fighter moved from Bryansk to Vologda
                1 bomber and 2 fighters moved from Bryansk to Bulgaria
                1 mech_infantry moved from Eastern Poland to Bulgaria
                1 tactical_bomber moved from Bryansk to Tambov
                1 bomber moved from Bryansk to Bulgaria

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 fighters, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from Western Germany to 112 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 armour moved from Timguska to Yakut S.S.R.
                      Germans take Yenisey from Russians
                      Germans take Yakut S.S.R. from Russians
                1 armour moved from Urals to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 armour moved from Evenkiyskiy to Timguska
                1 artillery and 1 infantry moved from Bryansk to Tambov
                1 artillery and 1 infantry moved from Bryansk to Smolensk
                1 tactical_bomber moved from Bryansk to Smolensk
                1 armour moved from Novgorod to Vologda
                1 fighter moved from Bryansk to Vologda
                1 bomber and 2 fighters moved from Bryansk to Bulgaria
                1 mech_infantry moved from Eastern Poland to Bulgaria
                1 tactical_bomber moved from Bryansk to Tambov
                1 bomber moved from Bryansk to Bulgaria

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 2 infantry
                    British defend with 1 infantry
                    Germans win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Tambov
                    Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Tambov from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 112 Sea Zone
                    Germans attack with 1 fighter
                    Americans defend with 1 transport
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Vologda
                    Germans attack with 1 armour and 1 fighter
                    Russians defend with 1 infantry
                    Germans win, taking Vologda from Russians with 1 armour remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 fighter
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bulgaria
                    Germans attack with 2 bombers, 2 fighters and 1 mech_infantry
                    British defend with 1 artillery and 2 infantry
                    Germans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 artillery and 2 infantry

    Non Combat Move - Germans
                2 bombers moved from Bulgaria to Western Germany
                2 fighters moved from Bulgaria to Romania
                5 armour moved from Bryansk to Caucasus
                11 mech_infantrys moved from Bryansk to Caucasus
                1 tactical_bomber moved from Tambov to Romania
                1 tactical_bomber moved from Smolensk to Novgorod
                2 armour moved from Novgorod to Finland
                3 aaGuns moved from Bryansk to Western Ukraine
                3 artilleries and 18 infantry moved from Bryansk to Western Ukraine
                8 mech_infantrys moved from Germany to France
                2 mech_infantrys moved from Germany to Western Germany
                1 infantry moved from Germany to Western Germany
                1 aaGun moved from Northern Italy to France
                5 infantry moved from Northern Italy to France
                4 artilleries moved from Northern Italy to Western Germany
                1 fighter moved from 112 Sea Zone to Western Germany

    Place Units - Germans
                7 infantry placed in Germany
                2 infantry placed in Western Germany
                2 armour and 1 mech_infantry placed in Germany
                1 armour placed in Romania
                2 fighters placed in Western Germany

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :9

    Purchase Units - Russians
                Russians repair 5 damage on 5 factory_majors; Remaining resources: 21 PUs;
                Russians buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Vologda
                1 fighter and 1 tactical_bomber moved from Russia to Vologda
                1 infantry moved from Russia to Bryansk
                1 fighter moved from Russia to Bryansk
                1 infantry moved from Samara to Novosibirsk
                      Russians take Novosibirsk from Japanese
                1 armour moved from Tobruk to Tunisia
                      Russians take Libya from Italians
                      Russians take Tunisia from Italians

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 1 :  1/2 hits
                        Germans roll dice for 1 infantry in Bryansk, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Vologda
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 armour
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 1 :  2/3 hits
                        Germans roll dice for 1 armour in Vologda, round 1 :  0/1 hits
                        1 armour owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Vologda to Russia
                1 fighter moved from Bryansk to Russia

    Place Units - Russians
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 16 PUs; end with 16 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 28 PUs

    Territory Summary for Russians :

    Tunisia : 1 flag, 1 armour
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Bryansk : 1 infantry
        Russia : 3 aaGuns, 1 airfield, 2 armour, 4 artilleries, 1 factory_major, 2 fighters, 60 infantry, 3 mech_infantrys and 1 tactical_bomber
        Novosibirsk : 1 infantry
        Vologda : 1 infantry
        Iraq : 1 flag
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 50 / 62
        Russians : 16 / 28
        Japanese : 55 / 65
        Americans : 59 / 87
        Chinese : 5 / 2
        British : 35 / 48
        UK_Pacific : 7 / 0
        Italians : 19 / 11
        ANZAC : 14 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :9

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 3 fighters, 1 infantry and 2 transports; Remaining resources: 0 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                3 fighters moved from Anhwe to 19 Sea Zone
                2 mech_infantrys moved from Hunan to Kiangsu
                3 infantry moved from Anhwe to Kiangsu
                1 fighter moved from 76 Sea Zone to 80 Sea Zone
                1 artillery moved from Volgograd to Samara
                      Japanese take Samara from Russians
                1 armour moved from Volgograd to Bryansk
                1 bomber moved from Novgorod to Bryansk


  • You missed the non-com post.

    –Jeff

  • '20 '19 '18 '15 '13

    Darn! I hate when that happens… I did my move, waited for it to tell me it had posted, then left TripleA. Obviously didn’t save.

    So, all of the battles were already done and we could potentially piece together from posts.

    I can remember all of them except how many INF I have left after Kiangsu (1 or zero). Otherwise, I lose my BMB, 3 FTRs (to your 2 DD in SZ19). All other battles completed successfully.

    What do you want to do - I just checked and I’ve already cleared my email Dice updates from my spam filter… Hopefully you have yours?

    – Odonis


  • Just redownload the move file above and re-roll and repost is fine.

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :9

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 3 fighters, 1 infantry and 2 transports; Remaining resources: 0 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                3 fighters moved from Anhwe to 19 Sea Zone
                2 mech_infantrys moved from Hunan to Kiangsu
                3 infantry moved from Anhwe to Kiangsu
                1 fighter moved from 76 Sea Zone to 80 Sea Zone
                1 artillery moved from Volgograd to Samara
                      Japanese take Samara from Russians
                1 armour moved from Volgograd to Bryansk
                1 bomber moved from Novgorod to Bryansk

    Combat - Japanese
                Battle in Kiangsu
                    Japanese attack with 3 infantry and 2 mech_infantrys
                    ANZAC defend with 1 artillery and 1 infantry
                    Japanese win, taking Kiangsu from Chinese with 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Bryansk
                    Japanese attack with 1 armour and 1 bomber
                    Russians defend with 1 infantry
                    Japanese win, taking Bryansk from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 19 Sea Zone
                    Japanese attack with 3 fighters
                    ANZAC defend with 1 cruiser, 2 destroyers and 2 transports
                    Japanese win with 2 fighters remaining. Battle score for attacker is 32
                    Casualties for Japanese: 1 fighter
                    Casualties for ANZAC: 1 cruiser, 2 destroyers and 2 transports
                Battle in 80 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Japanese
                1 tactical_bomber moved from 76 Sea Zone to Eastern Persia
                1 fighter moved from 80 Sea Zone to Eastern Persia
                1 carrier and 1 cruiser moved from 76 Sea Zone to 79 Sea Zone
                1 battleship moved from 76 Sea Zone to 79 Sea Zone
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Eastern Persia
                3 armour moved from India to Eastern Persia
                1 fighter and 1 tactical_bomber moved from India to Eastern Persia
                1 submarine moved from 62 Sea Zone to 63 Sea Zone
                2 fighters moved from 19 Sea Zone to Japan
                1 infantry moved from Manchuria to Jehol
                3 mech_infantrys moved from Malaya to Yunnan
                1 bomber moved from Bryansk to Southern Italy
                2 armour moved from Volgograd to Caucasus

    Place Units - Japanese
                1 destroyer and 1 transport placed in 37 Sea Zone
                Japanese undo move 1.
                1 destroyer and 2 transports placed in 39 Sea Zone
                1 destroyer placed in 37 Sea Zone
                1 infantry placed in Malaya
                3 fighters placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,3,1,1,1,4,5,3,6,6,2,4,6,6,1,4,2,4,1,5
                Japanese collect 49 PUs (11 lost to blockades); end with 51 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :9

    Purchase Units - Americans
                Americans buy 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 3 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from 110 Sea Zone to Southern France
                1 artillery and 1 infantry moved from Norway to Finland
                2 bombers moved from United Kingdom to Finland
                2 submarines moved from 110 Sea Zone to 105 Sea Zone
                      Americans take 105 Sea Zone from Germans
                2 submarines moved from 91 Sea Zone to 93 Sea Zone
                      Americans take 93 Sea Zone from Italians
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
                1 submarine moved from 41 Sea Zone to 37 Sea Zone
                1 bomber moved from Guam to 37 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                1 fighter moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer moved from 26 Sea Zone to 6 Sea Zone
                2 fighters moved from 6 Sea Zone to Korea
                1 carrier moved from 26 Sea Zone to 6 Sea Zone
                2 submarines moved from 6 Sea Zone to 20 Sea Zone
                2 submarines moved from 6 Sea Zone to 19 Sea Zone
                3 submarines moved from 26 Sea Zone to 6 Sea Zone

    Combat - Americans
                Battle in Holland Belgium
                    Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                        Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 1 :  3/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 1 :  2/2 hits
                        1 artillery owned by the Americans , 1 infantry owned by the Germans , 1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Holland Belgium
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Finland
                    Americans attack with 1 artillery, 2 bombers and 1 infantry
                    Germans defend with 2 armour
                        Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Finland, round 1 :  1/4 hits
                        Germans roll dice for 2 armour in Finland, round 1 :  1/2 hits
                        1 armour owned by the Germans and 1 infantry owned by the Americans lost in Finland
                        Americans roll dice for 1 artillery and 2 bombers in Finland, round 2 :  2/3 hits
                        Germans roll dice for 1 armour in Finland, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Finland
                    Americans win, taking Finland from Germans with 1 artillery and 2 bombers remaining. Battle score for attacker is 9
                    Casualties for Germans: 2 armour
                    Casualties for Americans: 1 infantry
                Battle in Southern France
                    Americans attack with 1 artillery, 1 fighter and 1 infantry
                    Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 1 :  1/3 hits
                        Italians roll dice for 1 infantry in Southern France, round 1 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                    Americans win, taking Southern France from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Morocco
                    Americans attack with 2 artilleries and 2 infantry
                    Italians defend with 1 airfield and 1 armour
                        Americans roll dice for 2 artilleries and 2 infantry in Morocco, round 1 :  3/4 hits
                        Italians roll dice for 1 armour in Morocco, round 1 :  1/1 hits
                        1 infantry owned by the Americans and 1 armour owned by the Italians lost in Morocco
                    Americans win, taking Morocco from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 armour
                    Casualties for Americans: 1 infantry
                Battle in 37 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 37 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 37 Sea Zone
                    Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Korea
                    Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 battleship in Korea, round 1 :  1/1 hits
                        Japanese roll dice for 1 infantry in Korea, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Korea
                    Americans win, taking Korea from Japanese with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                1 bomber moved from 37 Sea Zone to Philippines
                2 fighters moved from Korea to 6 Sea Zone
                1 transport moved from 54 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
                2 bombers moved from Finland to Norway
                1 destroyer and 1 submarine moved from 109 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from Holland Belgium to United Kingdom
                1 destroyer and 1 submarine moved from 110 Sea Zone to 91 Sea Zone
                1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 fighter moved from Southern France to 110 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 transport moved from 6 Sea Zone to 25 Sea Zone

    Place Units - Americans
                3 fighters placed in 110 Sea Zone
                1 airfield and 1 factory_minor placed in Norway
                2 transports placed in 10 Sea Zone
                1 armour, 1 artillery and 2 infantry placed in Western United States
                Americans undo move 1.
                2 fighters placed in 110 Sea Zone
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 68 PUs; end with 68 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs

    Territory Summary for Americans :

    Korea : 1 flag, 1 infantry and 1 mech_infantry
        Philippines : 1 airfield, 1 bomber and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
        Alaska : 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 1 fighter, 1 harbour and 3 infantry
        Midway : 1 airfield
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 1 submarine
        36 Sea Zone : 1 flag
        35 Sea Zone : 1 flag
        26 Sea Zone : 1 flag, 2 transports
        25 Sea Zone : 1 transport
        20 Sea Zone : 2 submarines
        10 Sea Zone : 2 transports
        19 Sea Zone : 1 flag, 2 submarines
        2 Sea Zone : 1 flag
        1 Sea Zone : 1 flag
        6 Sea Zone : 1 flag, 1 battleship, 4 carriers, 1 destroyer, 5 fighters, 3 submarines, 1 tactical_bomber and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
        United Kingdom : 1 fighter and 1 tactical_bomber
        Morocco : 1 flag, 1 airfield, 2 artilleries and 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
        Norway : 1 flag, 1 airfield, 2 bombers and 1 factory_minor
        89 Sea Zone : 1 flag
        93 Sea Zone : 1 flag, 2 submarines
        109 Sea Zone : 1 flag
        Brazil : 1 flag
        91 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
        Finland : 1 flag, 1 artillery
        110 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 3 fighters, 2 submarines and 1 transport
        105 Sea Zone : 1 flag, 2 submarines

    Production/PUs Summary :

    Germans : 48 / 62
        Russians : 14 / 28
        Japanese : 57 / 56
        Americans : 68 / 93
        Chinese : 2 / 2
        British : 35 / 48
        UK_Pacific : 7 / 0
        Italians : 15 / 11
        ANZAC : 14 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Combat - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Shantung : 1 flag

    Production/PUs Summary :

    Germans : 48 / 62
        Russians : 14 / 28
        Japanese : 57 / 56
        Americans : 68 / 93
        Chinese : 2 / 4
        British : 35 / 48
        UK_Pacific : 7 / 0
        Italians : 15 / 11
        ANZAC : 14 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :9

    Purchase Units - British
                British buy 5 artilleries, 7 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      British take Holland Belgium from Germans
                1 infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Japanese

    Combat - British

    Non Combat Move - British
                1 aaGun, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun, 1 armour, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 126 Sea Zone
                1 aaGun, 1 armour, 3 infantry and 1 mech_infantry moved from 126 Sea Zone to Norway
                1 fighter moved from 110 Sea Zone to Norway
                2 fighters moved from 97 Sea Zone to Norway
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 97 Sea Zone to 98 Sea Zone
                2 submarines moved from 93 Sea Zone to 97 Sea Zone
                1 fighter and 1 tactical_bomber moved from Persia to Egypt
                1 artillery, 3 infantry and 1 mech_infantry moved from Persia to Iraq

    Place Units - British
                1 infantry placed in Persia
                3 artilleries placed in Egypt
                2 artilleries and 6 infantry placed in United Kingdom
                1 transport placed in 110 Sea Zone
                British undo move 3.
                2 artilleries and 6 infantry placed in United Kingdom

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs

    Territory Summary for British :

    Celebes : 2 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 13 infantry
        Normandy Bordeaux : 1 artillery
        Norway : 1 aaGun, 1 armour, 3 fighters, 3 infantry and 1 mech_infantry
        Holland Belgium : 1 flag, 1 infantry
        Albania : 1 flag, 1 infantry
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag
        Eire : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag
        97 Sea Zone : 3 submarines
        Iraq : 1 artillery, 3 infantry and 1 mech_infantry
        Northwest Persia : 1 flag, 1 infantry
        Persia : 1 flag, 1 factory_minor and 1 infantry
        126 Sea Zone : 3 transports
        98 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports
        110 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 45 / 62
        Russians : 14 / 28
        Japanese : 57 / 56
        Americans : 68 / 93
        Chinese : 2 / 4
        British : 38 / 43
        UK_Pacific : 7 / 0
        Italians : 15 / 11
        ANZAC : 14 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :9

    Turn Complete - UK_Pacific

    Territory Summary for UK_Pacific :

    Celebes : 1 flag

    Production/PUs Summary :

    Germans : 45 / 62
        Russians : 14 / 28
        Japanese : 57 / 56
        Americans : 68 / 93
        Chinese : 2 / 4
        British : 38 / 43
        UK_Pacific : 7 / 0
        Italians : 15 / 11
        ANZAC : 14 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 7 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 2.931
            Median : 3.000
            Variance : 0.964
            Standard Deviation : 0.982
            Total rolls : 29

    Japanese Combat
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.400
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Italians Combat
                1 was rolled 2 times
            Average roll : 1.000
            Median : 1.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Americans Combat
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 2.850
            Median : 2.500
            Variance : 0.632
            Standard Deviation : 0.795
            Total rolls : 20

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