13L G40.2 AllWeNeedIsLove vs Gamerman01 (Allies +10)

  • TripleA

    just my average round

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @allweneedislove:

    just my average round

    Yay - another bad one?

    Again, round 4 went swimmingly for you, in case you forgot
    Been horrible since then, though

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Could hardly have been worse.  Wow, what luck

  • 25 24 23 22 15 11 10 Official Q&A Mod

    But if you get lucky on G7, it could outweigh all previous luck - the tension is palpable

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Research Technology - Americans
                Americans spend 5 on tech rolls
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans buy 1 armour, 1 bomber, 3 destroyers, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                1 bomber moved from Western United States to 6 Sea Zone
                1 bomber moved from Finland to Western Germany
                1 bomber moved from Finland to Western Germany
                1 infantry moved from Southern France to France
                      French take France from Germans
                      French take Southern France from Americans
                1 submarine moved from 93 Sea Zone to 99 Sea Zone

    Combat - Americans
                Americans creates battle in territory 43 Sea Zone
                Strategic bombing raid in Western Germany
                    Bombing raid in Western Germany rolls: 5,4,7,4 and causes: 12 damage to unit: factory_major
                    Bombing raid in Western Germany causes 12 damage total.
                Battle in 99 Sea Zone
                    Americans attack with 1 submarine
                    Italians defend with 2 transports
                    Americans win, taking 43 Sea Zone from Japanese, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Italians: 2 transports
                Battle in 6 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 2 destroyers and 3 submarines
                    2 submarines owned by the Japanese Submerged
                    Americans win with 1 bomber remaining. Battle score for attacker is 17
                    Casualties for Japanese: 2 destroyers and 1 submarine
                    Casualties for Americans: 1 submarine
                Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
                Trigger French 1 Liberation By Americans: French has 4 infantry placed in France

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 bomber moved from 6 Sea Zone to Iwo Jima
                1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 submarine moved from 31 Sea Zone to 26 Sea Zone
                1 infantry moved from Johnston Island to 30 Sea Zone
                1 mech_infantry moved from Johnston Island to 30 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 63 Sea Zone
                1 mech_infantry moved from 63 Sea Zone to New Zealand
                1 infantry moved from 63 Sea Zone to New Zealand
                1 submarine moved from 43 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from Java to India
                1 destroyer moved from 110 Sea Zone to 92 Sea Zone
                1 submarine moved from 93 Sea Zone to 98 Sea Zone
                5 submarines moved from 91 Sea Zone to 92 Sea Zone
                1 carrier moved from 110 Sea Zone to 92 Sea Zone
                2 transports moved from 108 Sea Zone to 109 Sea Zone
                2 mech_infantrys moved from Eire to United Kingdom
                EDIT: 2 infantry moved from Eire to United Kingdom
                1 infantry moved from British Guiana to 88 Sea Zone
                1 infantry moved from British Guiana to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Algeria
                1 infantry moved from 92 Sea Zone to Algeria
                3 fighters moved from Finland to Russia
                1 fighter moved from 110 Sea Zone to 92 Sea Zone
                1 destroyer moved from 112 Sea Zone to 109 Sea Zone
                1 fighter moved from 110 Sea Zone to 92 Sea Zone
                1 infantry moved from Southern France to France
                1 artillery moved from Southern France to France
                1 armour moved from Southern France to Normandy Bordeaux
                2 bombers moved from Western Germany to Normandy Bordeaux
                1 mech_infantry moved from Southeast Mexico to Central United States
                1 aaGun moved from Western United States to Central United States
                1 submarine moved from 30 Sea Zone to 26 Sea Zone
                1 submarine moved from 30 Sea Zone to 54 Sea Zone
                1 submarine moved from 30 Sea Zone to 63 Sea Zone
                1 carrier moved from 110 Sea Zone to 92 Sea Zone
                1 mech_infantry moved from Eastern United States to Central United States

    Place Units - Americans
                1 bomber and 2 fighters placed in Western United States
                3 destroyers placed in 10 Sea Zone
                2 infantry placed in Eastern United States
                1 transport placed in 10 Sea Zone
                2 infantry placed in Western United States
                Americans undo move 5.
                1 armour and 1 infantry placed in Western United States
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs total

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Research Technology - British
                British spend 5 on tech rolls
                British removing all Technology Tokens after successful research.
                British discover Improved_Mech_Inf

    Activate Technology - British
                British activating Improved_Mech_Inf
                Trigger British Improved Mech Inf: British is added to UnitSupportAttachment attached to:games.strategy.engine.data.UnitType called armour with name:supportAttachmentMechanizedTechnology
                British giving technology to UK_Pacific: Improved_Mech_Inf

    Purchase Units - British
                British buy 2 armour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 techTokens;

    Activate Technology - UK_Pacific
                Trigger UK Pacific Improved Mech Inf: UK_Pacific is added to UnitSupportAttachment attached to:games.strategy.engine.data.UnitType called armour with name:supportAttachmentMechanizedTechnology

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Adding units owned by Chinese to Szechwan: 1 infantry
                EDIT: Removing units owned by Chinese from Suiyuyan: 1 infantry
                EDIT: Turning off Edit Mode
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                1 mech_infantry moved from Kazakhstan to Russia
                2 fighters moved from Finland to Russia
                1 infantry moved from India to 39 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                1 artillery moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
                1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
                1 fighter moved from India to French Indo China

    Combat - British
                Battle in Denmark
                Battle in French Indo China
                    British attack with 1 artillery, 1 fighter and 3 infantry
                    Japanese defend with 1 factory_minor and 3 infantry
                    British win, taking Denmark from Germans, taking French Indo China from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 3 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                1 fighter moved from French Indo China to Szechwan
                1 aaGun moved from Southern France to France
                1 aaGun moved from Holland Belgium to France
                1 mech_infantry moved from Southern France to France
                1 armour moved from Southern France to France
                1 mech_infantry moved from Holland Belgium to France
                1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 mech_infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
                1 mech_infantry moved from 92 Sea Zone to Algeria
                1 transport moved from 110 Sea Zone to 111 Sea Zone
                1 aaGun moved from Scotland to 111 Sea Zone
                1 aaGun and 1 transport moved from 111 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
                1 aaGun moved from United Kingdom to 110 Sea Zone
                1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery and 8 infantry moved from Holland Belgium to France
                2 mech_infantrys moved from Eastern Persia to Kazakhstan
                1 armour moved from Iraq to Eastern Persia
                1 mech_infantry moved from Iraq to Eastern Persia
                1 mech_infantry moved from Iraq to Eastern Persia

    Place Units - British
                1 armour and 2 infantry placed in Iraq
                1 armour and 1 mech_infantry placed in Union of South Africa
                2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                1 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 armour

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Egypt to Iraq
                1 infantry moved from Trans-Jordan to Iraq
                3 artilleries, 1 fighter, 9 infantry and 1 mech_infantry moved from Syria to Iraq
                1 fighter moved from Southern Italy to Iraq

    Combat - Italians
                Battle in Iraq
                    Italians attack with 3 artilleries, 3 fighters, 10 infantry and 1 mech_infantry
                    British defend with 2 armour, 4 artilleries, 1 factory_minor and 9 infantry
                        Italians roll dice for 3 artilleries, 3 fighters, 10 infantry and 1 mech_infantry in Iraq, round 1 :  5/17 hits
                        British roll dice for 2 armour, 4 artilleries and 9 infantry in Iraq, round 1 :  6/15 hits
                        5 infantry owned by the British and 6 infantry owned by the Italians lost in Iraq
                        Italians roll dice for 3 artilleries, 3 fighters, 4 infantry and 1 mech_infantry in Iraq, round 2 :  3/11 hits
                        British roll dice for 2 armour, 4 artilleries and 4 infantry in Iraq, round 2 :  5/10 hits
                        3 infantry owned by the British , 1 mech_infantry owned by the Italians and 4 infantry owned by the Italians lost in Iraq
                        Italians roll dice for 3 artilleries and 3 fighters in Iraq, round 3 :  2/6 hits
                        British roll dice for 2 armour, 4 artilleries and 1 infantry in Iraq, round 3 :  4/7 hits
                        1 infantry owned by the British , 1 fighter owned by the Italians , 3 artilleries owned by the Italians and 1 artillery owned by the British lost in Iraq
                    retreated to Iraq
                    British win with 2 armour and 3 artilleries remaining. Battle score for attacker is -25
                    Casualties for British: 1 artillery and 9 infantry
                    Casualties for Italians: 3 artilleries, 1 fighter, 10 infantry and 1 mech_infantry

    Non Combat Move - Italians
                1 aaGun moved from Syria to Trans-Jordan
                2 fighters moved from Iraq to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan
                1 submarine moved from 76 Sea Zone to 98 Sea Zone
                1 destroyer moved from 97 Sea Zone to 94 Sea Zone
                1 battleship moved from 97 Sea Zone to 96 Sea Zone
                1 aaGun, 1 artillery and 4 infantry moved from Yugoslavia to Northern Italy
                1 aaGun moved from Northern Italy to Southern Italy
                5 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                2 artilleries and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1
                Italians collect 10 PUs (3 lost to blockades); end with 10 PUs total

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 aaGun, 2 fighters and 1 infantry
        Egypt : 1 flag, 1 harbour
        Syria : 1 flag
        Western Germany : 1 aaGun
        Northern Italy : 1 aaGun, 5 artilleries, 1 factory_major, 5 infantry and 1 mech_infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 8 infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        96 Sea Zone : 1 battleship
        94 Sea Zone : 1 destroyer
        98 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 36 / 49
        Russians : 32 / 38
        Japanese : 52 / 50
        Americans : 53 / 78
        Chinese : 5 / 7
        British : 35 / 35
        UK_Pacific : 6 / 6
        Italians : 13 / 10
        ANZAC : 14 / 14
        French : 19 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Oh - I didn’t know you’d still be up

    I can get ANZ and France out of the way now, then.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Wow - smashed in Iraq, eh?

    Will it be more of same in Moscow, or a dramatic turnaround of fortunes and a new lease on life for the Axis?

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Research Technology - ANZAC
                ANZAC spend 5 on tech rolls
                ANZAC removing all Technology Tokens after unsuccessful research.

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 infantry moved from New South Wales to South Australia
                1 artillery moved from New South Wales to South Australia
                1 aaGun moved from New South Wales to South Australia
                1 fighter moved from India to Szechwan
                1 fighter moved from India to Iraq

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Combat Move - French
                1 infantry moved from Alexandria to Egypt
                      British take Egypt from Italians

    Combat - French

    Non Combat Move - French
                1 infantry moved from Alexandria to Egypt
                1 infantry moved from Normandy Bordeaux to France

    Turn Complete - French
                French collect 19 PUs; end with 19 PUs total

  • TripleA

    i resign.

    thanks for the game gamerman, it was fun.

    i would like a rematch as i am not used to losing. let me know if you are in.

  • 12

    resignation before rolling the dice in moscow?

  • 25 24 23 22 15 11 10 Official Q&A Mod

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @allweneedislove:

    thanks for the game gamerman, it was fun.

    i would like a rematch as i am not used to losing. let me know if you are in.

    Thank you too -
    You may start the rematch
    Do you want to re-bid, or do a straight up rematch - same sides and everything

  • 25 24 23 22 15 11 10 Official Q&A Mod

    You are supposed to post the result - thanks

    Looking forward to game 2

  • 12

    cow is about to lose badly.  looks like it’s gamerman and zhukov at the top of the rankings!  surprise surprise.  :wink:

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Tyzoq

  • 12

    @allweneedislove:

    i would like a rematch as i am not used to losing. let me know if you are in.

    Heh heh don’t let him sucker you in to another tech game…

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