Axis Suprise Attack & Allies Capt. Walker

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :21

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Hainan

    Combat - ANZAC
                Battle in Hainan
                Battle in Caroline Islands

    Non Combat Move - ANZAC
                2 fighters moved from Queensland to 33 Sea Zone
                1 destroyer moved from 37 Sea Zone to 36 Sea Zone
                2 infantry moved from South Australia to Queensland

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 54 Sea Zone
                1 fighter placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Hainan : 1 flag, 1 harbour and 2 infantry
        India : 1 fighter
        Borneo : 1 artillery and 1 infantry
        Queensland : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 1 infantry
        Philippines : 2 artilleries, 3 fighters and 2 infantry
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag, 1 airfield and 1 infantry
        33 Sea Zone : 2 fighters and 1 transport
        36 Sea Zone : 1 destroyer and 1 transport
        35 Sea Zone : 1 destroyer
        54 Sea Zone : 1 destroyer and 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 76 / 104
        Russians : 2 / 0
        Japanese : 38 / 43
        Americans : 57 / 82
        Chinese : 5 / 9
        British : 37 / 43
        UK_Pacific : 20 / 25
        Italians : 8 / 8
        ANZAC : 17 / 29
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :21

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Scotland : 2 infantry

    Production/PUs Summary :

    Germans : 76 / 104
        Russians : 2 / 0
        Japanese : 38 / 43
        Americans : 57 / 82
        Chinese : 5 / 9
        British : 37 / 43
        UK_Pacific : 20 / 25
        Italians : 8 / 8
        ANZAC : 17 / 29
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :22

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 4 artilleries, 1 carrier, 2 fighters, 8 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour, 3 artilleries, 9 infantry and 2 mech_infantrys moved from Caucasus to Northwest Persia
                1 armour moved from Sikang to Kweichow
                1 artillery and 2 infantry moved from Volgograd to Caucasus
                1 artillery and 2 infantry moved from Ukraine to Rostov
                3 infantry moved from Bryansk to Rostov
                2 armour and 1 mech_infantry moved from Russia to Kazakhstan
                2 armour moved from Turkmenistan to Eastern Persia
                1 destroyer moved from 97 Sea Zone to 94 Sea Zone
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                2 bombers moved from Western Germany to 93 Sea Zone
                2 fighters moved from Southern Italy to 93 Sea Zone
                1 infantry moved from Yugoslavia to Bulgaria
                2 infantry moved from Northern Italy to Yugoslavia
                3 infantry moved from Southern France to Northern Italy
                1 infantry moved from France to Southern France
                2 infantry moved from Normandy Bordeaux to Southern France
                2 infantry moved from Normandy Bordeaux to France
                1 infantry moved from Normandy Bordeaux to France
                1 infantry moved from Western Germany to Northern Italy
                1 infantry moved from Western Germany to Holland Belgium
                3 infantry moved from Germany to Greater Southern Germany
                1 artillery moved from Northern Italy to Southern Italy
                1 artillery moved from Western Germany to Northern Italy


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :22

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 4 artilleries, 1 carrier, 2 fighters, 8 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour, 3 artilleries, 9 infantry and 2 mech_infantrys moved from Caucasus to Northwest Persia
                1 armour moved from Sikang to Kweichow
                1 artillery and 2 infantry moved from Volgograd to Caucasus
                1 artillery and 2 infantry moved from Ukraine to Rostov
                3 infantry moved from Bryansk to Rostov
                2 armour and 1 mech_infantry moved from Russia to Kazakhstan
                2 armour moved from Turkmenistan to Eastern Persia
                1 destroyer moved from 97 Sea Zone to 94 Sea Zone
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                2 bombers moved from Western Germany to 93 Sea Zone
                2 fighters moved from Southern Italy to 93 Sea Zone
                1 infantry moved from Yugoslavia to Bulgaria
                2 infantry moved from Northern Italy to Yugoslavia
                3 infantry moved from Southern France to Northern Italy
                1 infantry moved from France to Southern France
                2 infantry moved from Normandy Bordeaux to Southern France
                2 infantry moved from Normandy Bordeaux to France
                1 infantry moved from Normandy Bordeaux to France
                1 infantry moved from Western Germany to Northern Italy
                1 infantry moved from Western Germany to Holland Belgium
                3 infantry moved from Germany to Greater Southern Germany
                1 artillery moved from Northern Italy to Southern Italy
                1 artillery moved from Western Germany to Northern Italy

    Combat - Germans
                Battle in 93 Sea Zone
                    Germans attack with 2 bombers and 2 fighters
                    Americans defend with 2 destroyers and 1 submarine
                    1 submarine owned by the Americans Submerged
                        Germans roll dice for 2 bombers and 2 fighters in 93 Sea Zone, round 1 :  4/4 hits
                        Americans roll dice for 2 destroyers in 93 Sea Zone, round 1 :  0/2 hits
                        2 destroyers owned by the Americans lost in 93 Sea Zone
                    Germans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 16
                    Casualties for Americans: 2 destroyers
                Battle in Eastern Persia
                    Germans attack with 2 armour
                    Americans defend with 1 artillery and 3 infantry
                        Germans roll dice for 2 armour in Eastern Persia, round 1 :  2/2 hits
                        British roll dice for 1 artillery and 3 infantry in Eastern Persia, round 1 :  2/4 hits
                        2 armour owned by the Germans and 2 infantry owned by the Americans lost in Eastern Persia
                    British win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Germans: 2 armour
                    Casualties for Americans: 2 infantry
                Battle in Kweichow
                    Germans attack with 1 armour
                    British defend with 1 mech_infantry
                        Germans roll dice for 1 armour in Kweichow, round 1 :  0/1 hits
                        Chinese roll dice for 1 mech_infantry in Kweichow, round 1 :  0/1 hits
                        Germans roll dice for 1 armour in Kweichow, round 2 :  0/1 hits
                        Chinese roll dice for 1 mech_infantry in Kweichow, round 2 :  1/1 hits
                        1 armour owned by the Germans lost in Kweichow
                    Chinese win with 1 mech_infantry remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 armour
                Battle in Northwest Persia
                    Germans attack with 1 armour, 3 artilleries, 9 infantry and 2 mech_infantrys
                    British defend with 1 armour and 3 artilleries
                        Germans roll dice for 1 armour, 3 artilleries, 9 infantry and 2 mech_infantrys in Northwest Persia, round 1 :  2/15 hits
                        British roll dice for 1 armour and 3 artilleries in Northwest Persia, round 1 :  0/4 hits
                        2 artilleries owned by the British lost in Northwest Persia
                        Germans roll dice for 1 armour, 3 artilleries, 9 infantry and 2 mech_infantrys in Northwest Persia, round 2 :  5/15 hits
                        British roll dice for 1 armour and 1 artillery in Northwest Persia, round 2 :  2/2 hits
                        1 armour owned by the British , 2 infantry owned by the Germans and 1 artillery owned by the British lost in Northwest Persia
                    Germans win, taking Northwest Persia from British with 1 armour, 3 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 armour and 3 artilleries

    Non Combat Move - Germans
                2 armour moved from Western Germany to Southern Italy
                2 armour moved from Western Germany to France
                1 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Western Germany to Northern Italy
                1 infantry moved from Germany to Greater Southern Germany
                2 fighters moved from 93 Sea Zone to Southern Italy
                2 bombers moved from 93 Sea Zone to Western Germany

    Place Units - Germans
                1 carrier placed in 93 Sea Zone
                1 submarine placed in 93 Sea Zone
                Germans undo move 2.
                2 fighters placed in 93 Sea Zone
                Germans undo move 2.
                1 fighter and 1 submarine placed in 93 Sea Zone
                1 artillery and 2 infantry placed in Volgograd
                1 artillery and 2 infantry placed in Ukraine
                2 armour and 1 mech_infantry placed in Russia
                1 artillery and 2 infantry placed in France
                1 artillery and 2 infantry placed in Normandy Bordeaux
                1 armour and 1 fighter placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
                Germans collect 76 PUs; end with 76 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 83 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 103 PUs

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 9 times
                3 was rolled 11 times
                4 was rolled 13 times
                5 was rolled 7 times
                6 was rolled 8 times
            Average roll : 3.379
            Median : 3.000
            Variance : 0.456
            Standard Deviation : 0.675
            Total rolls : 58

    Null / Other
                4 was rolled 2 times
                5 was rolled 2 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 4

    Germans Combat
                1 was rolled 6 times
                2 was rolled 8 times
                3 was rolled 10 times
                4 was rolled 7 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.132
            Median : 3.000
            Variance : 0.919
            Standard Deviation : 0.959
            Total rolls : 38

    British Combat
                1 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.300
            Median : 3.500
            Variance : 1.778
            Standard Deviation : 1.333
            Total rolls : 10

    Chinese Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                4 was rolled 2 times
                5 was rolled 2 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 4

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :22

    Combat Move - Russians

    Non Combat Move - Russians
                1 cruiser and 1 submarine moved from 114 Sea Zone to 113 Sea Zone

    Turn Complete - Russians

    Territory Summary for Russians :

    Olgiy : 1 flag
        Dzavhan : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        113 Sea Zone : 1 cruiser and 1 submarine
        Iraq : 1 flag

    Production/PUs Summary :

    Germans : 76 / 103
        Russians : 2 / 0
        Japanese : 38 / 43
        Americans : 57 / 82
        Chinese : 5 / 9
        British : 37 / 43
        UK_Pacific : 20 / 25
        Italians : 8 / 8
        ANZAC : 17 / 29
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    Would you play through Russia’s turn in future rounds? They have only two naval units on the board and those are trapped in the Baltic, so it’s ok if you just go on to Japan right after Germany.


  • TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :22

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 1 destroyer, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Amur to Manchuria
                1 armour moved from Kiangsu to Kweichow
                1 bomber moved from Kiangsu to 36 Sea Zone
                1 infantry moved from Kiangsu to Kiangsi
                1 artillery moved from Kiangsu to Anhwe
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                2 fighters moved from 6 Sea Zone to 20 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :22

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 1 destroyer, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Amur to Manchuria
                1 armour moved from Kiangsu to Kweichow
                1 bomber moved from Kiangsu to 36 Sea Zone
                1 infantry moved from Kiangsu to Kiangsi
                1 artillery moved from Kiangsu to Anhwe
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                2 fighters moved from 6 Sea Zone to 20 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone

    Combat - Japanese
                Battle in 36 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 bomber in 36 Sea Zone, round 1 :  1/1 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 36 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 36 Sea Zone
                        1 transport owned by the ANZAC lost in 36 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in 20 Sea Zone
                    Japanese attack with 2 fighters and 1 submarine
                    Americans defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 submarine in 20 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 2 fighters in 20 Sea Zone, round 1 :  0/2 hits
                        Americans roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters in 20 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 20 Sea Zone
                        1 transport owned by the Americans lost in 20 Sea Zone
                        Japanese roll dice for 1 submarine in 20 Sea Zone, round 3 :  1/1 hits
                    Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer and 1 transport
                Battle in Kweichow
                    Japanese attack with 1 armour
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 armour in Kweichow, round 1 :  0/1 hits
                        Chinese roll dice for 1 mech_infantry in Kweichow, round 1 :  1/1 hits
                        1 armour owned by the Japanese lost in Kweichow
                    Chinese win with 1 mech_infantry remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 armour

    Non Combat Move - Japanese
                2 fighters moved from 20 Sea Zone to 6 Sea Zone
                1 bomber moved from 36 Sea Zone to Kiangsu

    Place Units - Japanese
                2 armour and 1 infantry placed in Kiangsu
                1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 38 PUs; end with 38 PUs total

    Dice Statistics:

    Total
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 4.308
            Median : 5.000
            Variance : 1.417
            Standard Deviation : 1.190
            Total rolls : 13

    Japanese Combat
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 4.333
            Median : 5.000
            Variance : 1.625
            Standard Deviation : 1.275
            Total rolls : 9

    ANZAC Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.500
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :22

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 3 destroyers, 2 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 bombers moved from Eastern United States to 104 Sea Zone
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 destroyer moved from 92 Sea Zone to 93 Sea Zone
                1 submarine moved from 91 Sea Zone to 94 Sea Zone
                1 tactical_bomber moved from 92 Sea Zone to 93 Sea Zone
                2 fighters moved from Gibraltar to 94 Sea Zone
                1 bomber moved from Gibraltar to 93 Sea Zone
                1 fighter moved from 92 Sea Zone to 93 Sea Zone
                1 fighter moved from 91 Sea Zone to 93 Sea Zone
                3 artilleries and 3 infantry moved from Persia to Northwest Persia
                1 infantry moved from Eastern Persia to Turkmenistan
                      Americans take Turkmenistan from Germans
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone

    Combat - Americans
                Americans creates battle in territory 35 Sea Zone
                Battle in 16 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 fighter in 16 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 fighter in 16 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 4 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win, taking 35 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Northwest Persia
                    Americans attack with 3 artilleries and 3 infantry
                    Germans defend with 1 armour, 3 artilleries, 7 infantry and 2 mech_infantrys
                        Americans roll dice for 3 artilleries and 3 infantry in Northwest Persia, round 1 :  3/6 hits
                        Germans roll dice for 1 armour, 3 artilleries, 7 infantry and 2 mech_infantrys in Northwest Persia, round 1 :  2/13 hits
                        3 infantry owned by the Germans and 2 infantry owned by the Americans lost in Northwest Persia
                    3 artilleries owned by the Americans and 1 infantry owned by the Americans retreated to Persia
                    Germans win with 1 armour, 3 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 3 infantry
                    Casualties for Americans: 2 infantry
                Battle in 94 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 94 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 2 fighters in 94 Sea Zone, round 1 :  0/2 hits
                        Germans roll dice for 1 destroyer in 94 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 submarine in 94 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 94 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 1 destroyer in 94 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 94 Sea Zone, round 3 :  1/1 hits
                        Germans roll dice for 1 destroyer in 94 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Germans lost in 94 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 93 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                    Germans defend with 1 carrier, 1 fighter and 1 submarine
                        Americans roll dice for 1 submarine in 93 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 submarine in 93 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 93 Sea Zone, round 1 :  3/5 hits
                        Germans roll dice for 1 fighter in 93 Sea Zone, round 1 :  1/1 hits
                        Germans roll dice for 1 carrier in 93 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans , 1 destroyer owned by the Americans , 1 carrier owned by the Germans and 1 submarine owned by the Germans lost in 93 Sea Zone
                        Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 93 Sea Zone, round 2 :  3/4 hits
                        Germans roll dice for 1 fighter in 93 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Americans and 1 fighter owned by the Germans lost in 93 Sea Zone
                    Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 carrier, 1 fighter and 1 submarine
                    Casualties for Americans: 1 destroyer, 1 fighter and 1 submarine
                Battle in 104 Sea Zone
                    Americans attack with 2 bombers and 1 destroyer
                    Germans defend with 1 destroyer
                        Americans roll dice for 2 bombers and 1 destroyer in 104 Sea Zone, round 1 :  2/3 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - Americans
                2 bombers moved from 104 Sea Zone to Gibraltar
                1 carrier moved from 92 Sea Zone to 98 Sea Zone
                1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 98 Sea Zone
                1 bomber moved from 93 Sea Zone to Egypt
                2 armour, 2 artilleries and 6 infantry moved from Gibraltar to 92 Sea Zone
                2 armour, 2 artilleries, 6 infantry and 5 transports moved from 92 Sea Zone to 98 Sea Zone
                2 armour, 2 artilleries and 6 infantry moved from 98 Sea Zone to Trans-Jordan
                2 fighters moved from 94 Sea Zone to Gibraltar
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to 91 Sea Zone
                2 transports moved from 33 Sea Zone to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 fighter moved from 16 Sea Zone to Midway
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Western United States to Caroline Islands
                1 destroyer moved from 80 Sea Zone to 81 Sea Zone
                1 cruiser, 1 destroyer and 5 transports moved from 80 Sea Zone to 39 Sea Zone

    Place Units - Americans
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 artillery and 3 infantry placed in Eastern United States
                2 destroyers and 1 submarine placed in 10 Sea Zone
                1 bomber and 2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 bomber and 2 infantry
        Iwo Jima : 1 flag
        Kwangtung : 1 artillery and 1 infantry
        Northern Territory : 1 infantry
        Philippines : 1 airfield, 1 bomber and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters and 1 harbour
        Alaska : 1 infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
        Midway : 1 airfield and 1 fighter
        Dutch New Guinea : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 artillery
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        33 Sea Zone : 1 carrier, 3 destroyers, 1 submarine and 1 transport
        37 Sea Zone : 1 flag
        35 Sea Zone : 1 flag, 1 battleship, 2 carriers and 1 submarine
        39 Sea Zone : 1 cruiser, 1 destroyer and 5 transports
        26 Sea Zone : 1 flag, 3 transports
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 2 destroyers and 1 submarine
        16 Sea Zone : 1 submarine
        Central United States : 1 factory_minor
        Central America : 1 infantry
        Eastern United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
        Trans-Jordan : 2 armour, 2 artilleries and 6 infantry
        Gibraltar : 1 aaGun, 2 bombers, 2 fighters and 1 infantry
        Egypt : 1 bomber
        Turkmenistan : 1 flag, 1 infantry
        104 Sea Zone : 1 destroyer
        94 Sea Zone : 1 submarine
        93 Sea Zone : 1 flag
        109 Sea Zone : 1 flag
        Eastern Persia : 1 artillery
        101 Sea Zone : 1 flag, 1 destroyer and 2 transports
        81 Sea Zone : 1 destroyer
        Persia : 3 artilleries and 1 infantry
        98 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 5 transports
        91 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 submarine

    Production/PUs Summary :

    Germans : 76 / 103
        Russians : 2 / 0
        Japanese : 38 / 38
        Americans : 57 / 82
        Chinese : 5 / 9
        British : 37 / 43
        UK_Pacific : 20 / 25
        Italians : 8 / 8
        ANZAC : 17 / 29
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :22

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Sikang
                      Chinese take Sikang from Germans
                1 infantry moved from Szechwan to Shensi
                      Chinese take Shensi from Japanese
                1 artillery and 1 infantry moved from Hunan to Anhwe
                1 artillery and 1 infantry moved from Hunan to Kiangsi

    Combat - Chinese
                Battle in Kiangsi
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 1 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kiangsi
                    Chinese win, taking Kiangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Anhwe
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 1 :  0/2 hits
                        Japanese roll dice for 1 artillery in Anhwe, round 1 :  1/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                        Chinese roll dice for 1 artillery in Anhwe, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery in Anhwe, round 2 :  0/1 hits
                        Chinese roll dice for 1 artillery in Anhwe, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery in Anhwe, round 3 :  1/1 hits
                        1 artillery owned by the Chinese lost in Anhwe
                    Japanese win with 1 artillery remaining. Battle score for attacker is -7
                    Casualties for Chinese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Szechwan to Shensi

    Place Units - Chinese
                1 infantry placed in Hunan
                2 infantry placed in Kiangsi

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,1
                Chinese collect 7 PUs (1 lost to blockades); end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 flag
        Kiangsi : 1 flag, 1 artillery and 3 infantry
        Shensi : 2 infantry
        Hunan : 1 infantry
        Sikang : 1 infantry
        Burma : 1 fighter

    Production/PUs Summary :

    Germans : 75 / 103
        Russians : 2 / 0
        Japanese : 36 / 38
        Americans : 57 / 82
        Chinese : 8 / 13
        British : 37 / 43
        UK_Pacific : 20 / 25
        Italians : 8 / 8
        ANZAC : 17 / 29
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :22

    Combat Move - British
                2 armour, 1 artillery and 3 infantry moved from Morocco to 92 Sea Zone
                2 armour, 1 artillery, 3 infantry and 3 transports moved from 92 Sea Zone to 99 Sea Zone
                2 armour, 1 artillery and 3 infantry moved from 99 Sea Zone to Greece
                1 destroyer moved from 92 Sea Zone to 99 Sea Zone
                2 fighters moved from 98 Sea Zone to Northwest Persia
                4 armour and 1 mech_infantry moved from Iraq to Northwest Persia
                1 bomber and 1 tactical_bomber moved from Persia to Northwest Persia
                1 artillery and 3 infantry moved from Persia to Northwest Persia
                1 mech_infantry moved from Kweichow to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - British
                Battle in Greece
                    British attack with 2 armour, 1 artillery and 3 infantry
                    Germans defend with 3 infantry
                        British roll dice for 2 armour, 1 artillery and 3 infantry in Greece, round 1 :  5/6 hits
                        Germans roll dice for 3 infantry in Greece, round 1 :  1/3 hits
                        1 infantry owned by the British and 3 infantry owned by the Germans lost in Greece
                    British win, taking Greece from Germans with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for British: 1 infantry
                Battle in Northwest Persia
                    British attack with 4 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 armour, 3 artilleries, 4 infantry and 2 mech_infantrys
                        British roll dice for 4 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 1 :  4/13 hits
                        Germans roll dice for 1 armour, 3 artilleries, 4 infantry and 2 mech_infantrys in Northwest Persia, round 1 :  4/10 hits
                        3 infantry owned by the British , 4 infantry owned by the Germans and 1 mech_infantry owned by the British lost in Northwest Persia
                        British roll dice for 4 armour, 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber in Northwest Persia, round 2 :  4/9 hits
                        Germans roll dice for 1 armour, 3 artilleries and 2 mech_infantrys in Northwest Persia, round 2 :  3/6 hits
                        2 armour owned by the British , 1 artillery owned by the British , 2 artilleries owned by the Germans and 2 mech_infantrys owned by the Germans lost in Northwest Persia
                        British roll dice for 2 armour, 1 bomber, 2 fighters and 1 tactical_bomber in Northwest Persia, round 3 :  1/6 hits
                        Germans roll dice for 1 armour and 1 artillery in Northwest Persia, round 3 :  0/2 hits
                        1 artillery owned by the Germans lost in Northwest Persia
                        British roll dice for 2 armour, 1 bomber, 2 fighters and 1 tactical_bomber in Northwest Persia, round 4 :  4/6 hits
                        Germans roll dice for 1 armour in Northwest Persia, round 4 :  1/1 hits
                        1 armour owned by the Germans and 1 fighter owned by the British lost in Northwest Persia
                    British win, taking Northwest Persia from Germans with 2 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 armour, 3 artilleries, 4 infantry and 2 mech_infantrys
                    Casualties for British: 2 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry

    Non Combat Move - British
                1 fighter moved from Northwest Persia to Persia
                1 bomber and 1 tactical_bomber moved from Northwest Persia to Persia
                1 carrier moved from 98 Sea Zone to 99 Sea Zone
                1 destroyer moved from 98 Sea Zone to 99 Sea Zone
                2 fighters moved from Gibraltar to 99 Sea Zone
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 mech_infantry moved from India to Eastern Persia
                5 infantry moved from Burma to Yunnan
                1 artillery and 3 infantry moved from India to Burma
                1 armour moved from Kwangsi to Kwangtung
                2 fighters moved from Burma to Kwangtung

    Place Units - British
                1 armour and 2 mech_infantrys placed in Persia
                1 artillery and 2 infantry placed in Egypt
                3 infantry placed in Union of South Africa
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 39 PUs; end with 39 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs

    Territory Summary for British :

    Yunnan : 5 infantry
        Suiyuyan : 1 mech_infantry
        Burma : 1 artillery and 3 infantry
        India : 1 airfield and 1 harbour
        Malaya : 1 harbour
        Kwangtung : 1 armour, 2 fighters and 1 harbour
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 5 infantry
        Scotland : 1 airfield and 4 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 14 infantry and 1 mech_infantry
        Morocco : 1 flag, 2 infantry
        Algeria : 1 flag
        Tunisia : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        80 Sea Zone : 1 transport
        106 Sea Zone : 1 flag
        Greece : 1 flag, 2 armour, 1 artillery and 2 infantry
        99 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 2 fighters and 3 transports
        Eastern Persia : 1 flag, 1 mech_infantry
        71 Sea Zone : 1 transport
        81 Sea Zone : 1 transport
        Brazil : 1 flag, 1 infantry
        Northwest Persia : 1 flag, 2 armour
        Persia : 1 flag, 2 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
        98 Sea Zone : 1 flag, 2 destroyers
        91 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 73 / 103
        Russians : 2 / 0
        Japanese : 35 / 38
        Americans : 57 / 82
        Chinese : 9 / 13
        British : 39 / 44
        UK_Pacific : 20 / 0
        Italians : 8 / 8
        ANZAC : 17 / 29
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :22

    Place Units - UK_Pacific
                1 armour, 5 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,6
                UK_Pacific collect 18 PUs (2 lost to blockades); end with 18 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
                Some Units in India change ownership: 1 armour, 5 infantry and 1 mech_infantry

    Territory Summary for UK_Pacific :

    Siam : 1 flag
        India : 1 factory_upgrade
        French Indo China : 1 flag

    Production/PUs Summary :

    Germans : 73 / 103
        Russians : 2 / 0
        Japanese : 35 / 38
        Americans : 57 / 82
        Chinese : 9 / 13
        British : 39 / 44
        UK_Pacific : 20 / 23
        Italians : 8 / 8
        ANZAC : 17 / 29
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :22

    Purchase Units - Italians
                Italians buy 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - Italians


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :22

    Purchase Units - Italians
                Italians buy 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 8 PUs; end with 8 PUs total


  • A few more rounds and we’ll have one for the record books

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :22

    Purchase Units - ANZAC
                ANZAC buy 1 bomber, 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from India to Kwangtung
                1 fighter moved from Queensland to 35 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                4 infantry moved from 35 Sea Zone to Philippines

    Place Units - ANZAC
                1 bomber and 1 fighter placed in Queensland
                1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Hainan : 1 flag, 1 harbour and 2 infantry
        Borneo : 1 artillery and 1 infantry
        Kwangtung : 1 fighter
        Queensland : 1 airfield, 1 bomber, 1 factory_minor, 1 fighter and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 1 infantry
        Philippines : 2 artilleries, 3 fighters and 6 infantry
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag, 1 airfield and 1 infantry
        33 Sea Zone : 2 fighters
        35 Sea Zone : 2 destroyers, 1 fighter and 2 transports
        54 Sea Zone : 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 73 / 103
        Russians : 2 / 0
        Japanese : 35 / 38
        Americans : 57 / 82
        Chinese : 9 / 13
        British : 39 / 44
        UK_Pacific : 20 / 23
        Italians : 8 / 8
        ANZAC : 17 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :22

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Scotland : 2 infantry

    Production/PUs Summary :

    Germans : 73 / 103
        Russians : 2 / 0
        Japanese : 35 / 38
        Americans : 57 / 82
        Chinese : 9 / 13
        British : 39 / 44
        UK_Pacific : 20 / 23
        Italians : 8 / 8
        ANZAC : 17 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    Yeah…this is the longest game I’ve ever played!


  • TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :23

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 5 artilleries, 2 destroyers, 11 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 3 infantry moved from Bulgaria to Greece
                3 infantry moved from Albania to Greece
                1 armour moved from Romania to Greece
                3 infantry moved from Yugoslavia to Bulgaria
                2 infantry moved from Yugoslavia to Albania
                3 infantry moved from Greater Southern Germany to Yugoslavia
                2 artilleries and 3 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Greater Southern Germany to Yugoslavia
                1 bomber moved from Western Germany to 104 Sea Zone
                1 destroyer moved from 110 Sea Zone to 104 Sea Zone
                1 bomber moved from Western Germany to United Kingdom
                2 fighters moved from Southern Italy to Greece
                1 fighter moved from Western Germany to Southern Italy
                1 artillery and 2 infantry moved from Caucasus to Northwest Persia
                1 armour moved from Kazakhstan to Northwest Persia
                1 armour and 1 mech_infantry moved from Kazakhstan to Shensi
                2 armour and 1 mech_infantry moved from Russia to Kazakhstan
                1 artillery and 2 infantry moved from Volgograd to Kazakhstan
                1 artillery and 5 infantry moved from Rostov to Caucasus
                1 artillery and 2 infantry moved from Ukraine to Rostov
                1 armour moved from France to Yugoslavia
                2 armour moved from Western Germany to Yugoslavia


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :23

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 5 artilleries, 2 destroyers, 11 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 3 infantry moved from Bulgaria to Greece
                3 infantry moved from Albania to Greece
                1 armour moved from Romania to Greece
                3 infantry moved from Yugoslavia to Bulgaria
                2 infantry moved from Yugoslavia to Albania
                3 infantry moved from Greater Southern Germany to Yugoslavia
                2 artilleries and 3 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Greater Southern Germany to Yugoslavia
                1 bomber moved from Western Germany to 104 Sea Zone
                1 destroyer moved from 110 Sea Zone to 104 Sea Zone
                1 bomber moved from Western Germany to United Kingdom
                2 fighters moved from Southern Italy to Greece
                1 fighter moved from Western Germany to Southern Italy
                1 artillery and 2 infantry moved from Caucasus to Northwest Persia
                1 armour moved from Kazakhstan to Northwest Persia
                1 armour and 1 mech_infantry moved from Kazakhstan to Shensi
                2 armour and 1 mech_infantry moved from Russia to Kazakhstan
                1 artillery and 2 infantry moved from Volgograd to Kazakhstan
                1 artillery and 5 infantry moved from Rostov to Caucasus
                1 artillery and 2 infantry moved from Ukraine to Rostov
                1 armour moved from France to Yugoslavia
                2 armour moved from Western Germany to Yugoslavia

    Combat - Germans
                Battle in Shensi
                    Germans attack with 1 armour and 1 mech_infantry
                    Chinese defend with 2 infantry
                        Germans roll dice for 1 armour and 1 mech_infantry in Shensi, round 1 :  1/2 hits
                        Chinese roll dice for 2 infantry in Shensi, round 1 :  0/2 hits
                        1 infantry owned by the Chinese lost in Shensi
                        Germans roll dice for 1 armour and 1 mech_infantry in Shensi, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Germans win, taking Shensi from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in 104 Sea Zone
                    Germans attack with 1 bomber and 1 destroyer
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 bomber and 1 destroyer in 104 Sea Zone, round 1 :  2/2 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 104 Sea Zone
                    Germans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Greece
                    Germans attack with 1 armour, 1 artillery, 2 fighters and 6 infantry
                    British defend with 2 armour, 1 artillery and 2 infantry
                        Germans roll dice for 1 armour, 1 artillery, 2 fighters and 6 infantry in Greece, round 1 :  5/10 hits
                        British roll dice for 2 armour, 1 artillery and 2 infantry in Greece, round 1 :  2/5 hits
                        2 infantry owned by the British , 2 armour owned by the British , 2 infantry owned by the Germans and 1 artillery owned by the British lost in Greece
                    Germans win, taking Greece from British with 1 armour, 1 artillery, 2 fighters and 4 infantry remaining. Battle score for attacker is 16
                    Casualties for Germans: 2 infantry
                    Casualties for British: 2 armour, 1 artillery and 2 infantry
                Battle in Northwest Persia
                    Germans attack with 1 armour, 1 artillery and 2 infantry
                    British defend with 2 armour
                        Germans roll dice for 1 armour, 1 artillery and 2 infantry in Northwest Persia, round 1 :  0/4 hits
                        British roll dice for 2 armour in Northwest Persia, round 1 :  1/2 hits
                        1 infantry owned by the Germans lost in Northwest Persia
                        Germans roll dice for 1 armour, 1 artillery and 1 infantry in Northwest Persia, round 2 :  0/3 hits
                        British roll dice for 2 armour in Northwest Persia, round 2 :  1/2 hits
                        1 infantry owned by the Germans lost in Northwest Persia
                    1 armour owned by the Germans and 1 artillery owned by the Germans retreated to Caucasus
                    British win with 2 armour remaining. Battle score for attacker is -6
                    Casualties for Germans: 2 infantry
                Air Battle in United Kingdom
                    Germans attacks with 1 units heading to United Kingdom
                    British launches 2 interceptors out of United Kingdom
                        Defenders Fire,  :  0/2 hits
                        Attackers Fire,  :  0/1 hits
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA guns fire in United Kingdom :  0/1 hits
                    Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 7 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                1 bomber moved from United Kingdom to Western Germany
                1 bomber moved from 104 Sea Zone to Western Germany
                2 fighters moved from Greece to Southern Italy
                4 infantry moved from France to Northern Italy
                1 infantry moved from Northern Italy to Yugoslavia
                4 infantry moved from Western Germany to Northern Italy
                1 infantry moved from Northern Italy to Southern Italy
                2 artilleries moved from Western Germany to Northern Italy
                1 artillery moved from France to Western Germany
                1 artillery moved from Normandy Bordeaux to France
                2 armour moved from France to Western Germany
                1 aaGun moved from Northern Italy to Southern Italy

    Place Units - Germans
                2 armour and 1 mech_infantry placed in Russia
                1 artillery and 2 infantry placed in Volgograd
                1 artillery and 2 infantry placed in Ukraine
                1 armour, 1 artillery and 2 infantry placed in Germany
                1 armour, 1 artillery and 1 infantry placed in Western Germany
                1 destroyer and 1 submarine placed in 93 Sea Zone
                1 destroyer placed in 112 Sea Zone
                1 infantry placed in Southern France
                2 infantry placed in France
                1 infantry placed in Western Germany
                1 artillery placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,5,3,6,2,5
                Germans collect 74 PUs (2 lost to blockades); end with 74 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 15 times
                3 was rolled 8 times
                4 was rolled 11 times
                5 was rolled 14 times
                6 was rolled 11 times
            Average roll : 3.692
            Median : 4.000
            Variance : 0.984
            Standard Deviation : 0.992
            Total rolls : 65

    Null / Other
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 4.000
            Median : 4.500
            Variance : 0.706
            Standard Deviation : 0.840
            Total rolls : 18

    Germans Combat
                1 was rolled 4 times
                2 was rolled 7 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.200
            Median : 3.000
            Variance : 0.542
            Standard Deviation : 0.736
            Total rolls : 25

    British Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 4.000
            Median : 4.500
            Variance : 0.706
            Standard Deviation : 0.840
            Total rolls : 18

    Americans Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 4.333
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

Suggested Topics

  • 12
  • 8
  • 29
  • 52
  • 112
  • 187
  • 288
  • 20
Axis & Allies Boardgaming Custom Painted Miniatures

39

Online

17.8k

Users

40.4k

Topics

1.8m

Posts