Eqqman (Allies +3) v. MiamiUMike (Axis) - G40.2


  • Wow - the dice still haven’t left you….

  • 12

    @miamiumike:

    Wow - the dice still haven’t left you….

    Shrug

    It doesn’t help when you don’t have the ability to summon luck on demand.  If I could have picked, I would have saved the US fleet!

    I wasn’t actually planning on winning… since spending the IPCs to repair the factory so I could then take it next turn might have been more favorable for me.  Anyways, since nothing I’ve done has reduced the Japanese air force or Navy, it doesn’t matter really if they hold China or not.  Just ahving a huge fleet-in-being prevents me going all-out in Europe, which I may have to do pretty soon.


  • If you figure out that whole luck on demand thing, let me know - I’ll go halvsies with you !!! :)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese repair 12 damage on 12 factory_majors; Remaining resources: 6 SuicideAttackTokens; 37 PUs;
                Japanese buy 2 artilleries, 2 destroyers, 2 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
                1 battleship and 1 cruiser moved from 36 Sea Zone to 19 Sea Zone
                2 fighters moved from Kwangtung to Kiangsi
                1 infantry moved from Kwangtung to Kiangsi
                2 armour moved from Kwangtung to 20 Sea Zone
                2 armour and 2 transports moved from 20 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
                2 armour and 2 infantry moved from 5 Sea Zone to Soviet Far East
                1 mech_infantry moved from Amur to Soviet Far East
                1 infantry moved from Siberia to Soviet Far East
                1 armour moved from Amur to Soviet Far East
                1 bomber and 5 fighters moved from Amur to Soviet Far East
                1 armour moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 armour moved from Evenkiyskiy to Timguska
                      Japanese take Timguska from Russians
                1 mech_infantry moved from Yenisey to Timguska
                1 artillery moved from Kwangtung to Kiangsi
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kiangsu
                1 bomber moved from Kwangtung to Kiangsi

    Combat - Japanese
                Battle in Kiangsi
                    Japanese attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                    British defend with 1 mech_infantry
                    Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Kiangsu
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 armour
                    Japanese win, taking Kiangsu from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 armour
                Battle in Soviet Far East
                    Japanese attack with 3 armour, 1 bomber, 5 fighters, 3 infantry and 1 mech_infantry
                    Americans defend with 1 aaGun, 1 armour, 2 bombers, 3 infantry and 1 mech_infantry
                    Japanese win, taking Soviet Far East from Russians with 3 armour, 1 bomber, 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 39
                    Casualties for Japanese: 3 infantry
                    Casualties for Americans: 1 aaGun, 1 armour, 2 bombers, 3 infantry and 1 mech_infantry

    Non Combat Move - Japanese
                1 bomber moved from Soviet Far East to Japan
                2 carriers moved from 36 Sea Zone to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kiangsu to 19 Sea Zone
                1 destroyer moved from 36 Sea Zone to 19 Sea Zone
                1 battleship, 3 carriers and 1 cruiser moved from 20 Sea Zone to 5 Sea Zone
                5 fighters moved from Soviet Far East to 5 Sea Zone
                1 tactical_bomber moved from 20 Sea Zone to 5 Sea Zone
                1 destroyer moved from 20 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 7 Sea Zone
                2 armour moved from Kwangtung to Kiangsu
                1 mech_infantry moved from Kwangtung to Kiangsu
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
                1 bomber moved from Kiangsi to Philippines
                2 fighters moved from Kiangsi to Philippines
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Japan
                1 tactical_bomber moved from 20 Sea Zone to Japan

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                2 artilleries and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 47 PUs; end with 47 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 artillery
        Kiangsu : 2 armour, 1 artillery and 1 mech_infantry
        Kiangsi : 1 artillery
        Japan : 2 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 2 tactical_bombers
        Suiyuyan : 1 flag
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Philippines : 1 flag, 1 airfield, 1 bomber, 3 fighters, 1 harbour and 1 tactical_bomber
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag, 3 armour and 1 mech_infantry
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag, 1 armour and 1 mech_infantry
        Siberia : 1 flag
        Buryatia : 1 flag
        Sumatra : 1 flag
        19 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        7 Sea Zone : 1 destroyer
        5 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 5 fighters, 1 tactical_bomber and 2 transports
        6 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 59 / 72
        Russians : 3 / 0
        Japanese : 47 / 47
        Americans : 50 / 74
        Chinese : 12 / 17
        British : 37 / 40
        UK_Pacific : 19 / 17
        Italians : 19 / 9
        ANZAC : 14 / 25
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 12

    A small nitpick-

    When you attacked Soviet Far east, did you take my bombers as casualties first?  If I suspected a wipe-out attack, I would have wanted to maximize the possible damage I could do in retaliation.

  • 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 2 armour, 1 bomber, 4 infantry, 2 mech_infantrys and 4 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                2 fighters moved from 25 Sea Zone to 7 Sea Zone
                2 fighters moved from Midway to 7 Sea Zone
                1 submarine moved from 25 Sea Zone to 7 Sea Zone
                1 cruiser and 2 destroyers moved from 108 Sea Zone to 109 Sea Zone

    Combat - Americans
                Battle in 7 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 7 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 4 fighters in 7 Sea Zone, round 1 :  3/4 hits
                        Japanese roll dice for 1 destroyer in 7 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 7 Sea Zone
                    Americans win with 4 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 109 Sea Zone
                    Americans attack with 1 cruiser and 2 destroyers
                    Germans defend with 2 submarines
                        Germans roll dice for 2 submarines in 109 Sea Zone, round 1 :  0/2 hits
                        Americans roll dice for 1 cruiser and 2 destroyers in 109 Sea Zone, round 1 :  0/3 hits
                        Germans roll dice for 2 submarines in 109 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 cruiser and 2 destroyers in 109 Sea Zone, round 2 :  1/3 hits
                        1 submarine owned by the Germans lost in 109 Sea Zone
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 cruiser and 2 destroyers in 109 Sea Zone, round 3 :  1/3 hits
                        1 submarine owned by the Germans lost in 109 Sea Zone
                    Americans win, taking 109 Sea Zone from Germans with 1 cruiser and 2 destroyers remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 submarines

    Non Combat Move - Americans
                4 fighters moved from 7 Sea Zone to 25 Sea Zone
                2 destroyers and 1 transport moved from 3 Sea Zone to 14 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 artillery, 2 carriers, 1 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 25 Sea Zone
                1 infantry moved from 25 Sea Zone to Midway
                1 artillery moved from 25 Sea Zone to Midway
                1 mech_infantry moved from 25 Sea Zone to Midway
                1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone
                1 bomber moved from Yunnan to Persia

    Place Units - Americans
                4 transports placed in 10 Sea Zone
                Americans undo move 1.
                3 transports placed in 10 Sea Zone
                1 transport placed in 10 Sea Zone
                2 armour, 1 bomber, 4 infantry and 2 mech_infantrys placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Production/PUs Summary :

    Germans : 59 / 72
        Russians : 3 / 0
        Japanese : 47 / 47
        Americans : 50 / 72
        Chinese : 12 / 17
        British : 37 / 40
        UK_Pacific : 19 / 17
        Italians : 19 / 9
        ANZAC : 14 / 25
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 6 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.650
            Median : 4.000
            Variance : 0.632
            Standard Deviation : 0.795
            Total rolls : 20

    Japanese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.200
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Americans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.643
            Median : 4.000
            Variance : 0.462
            Standard Deviation : 0.679
            Total rolls : 14

  • 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Shensi to Szechwan
                2 artilleries and 4 infantry moved from Anhwe to Kiangsu
                2 infantry moved from Hunan to Kiangsi
                1 fighter moved from Yunnan to Kiangsi

    Combat - Chinese
                Battle in Kiangsu
                    Chinese attack with 2 artilleries and 4 infantry
                    Japanese defend with 2 armour, 1 artillery and 1 mech_infantry
                        Chinese roll dice for 2 artilleries and 4 infantry in Kiangsu, round 1 :  3/6 hits
                        Japanese roll dice for 2 armour, 1 artillery and 1 mech_infantry in Kiangsu, round 1 :  2/4 hits
                        1 armour owned by the Japanese , 2 infantry owned by the Chinese , 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kiangsu
                        Chinese roll dice for 2 artilleries and 2 infantry in Kiangsu, round 2 :  4/4 hits
                        Japanese roll dice for 1 armour in Kiangsu, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Kiangsu
                    Chinese win, taking Kiangsu from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 armour, 1 artillery and 1 mech_infantry
                    Casualties for Chinese: 2 infantry
                Battle in Kiangsi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 1 :  1/3 hits
                        Japanese roll dice for 1 artillery in Kiangsi, round 1 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kiangsi
                    Chinese win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Kiangsi to Yunnan

    Place Units - Chinese
                2 artilleries and 3 infantry placed in Szechwan
                Chinese undo move 1.
                2 artilleries and 3 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 14 PUs (4 lost to blockades); end with 14 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs

    Production/PUs Summary :

    Germans : 59 / 72
        Russians : 3 / 0
        Japanese : 41 / 47
        Americans : 50 / 72
        Chinese : 18 / 20
        British : 37 / 40
        UK_Pacific : 19 / 17
        Italians : 19 / 9
        ANZAC : 14 / 25
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 9 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.154
            Median : 3.000
            Variance : 0.816
            Standard Deviation : 0.903
            Total rolls : 39

    Japanese Combat
                1 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
            Average roll : 2.857
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 7

    Germans Combat
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.200
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Chinese Combat
                1 was rolled 6 times
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 3 times
            Average roll : 2.385
            Median : 2.000
            Variance : 2.083
            Standard Deviation : 1.443
            Total rolls : 13

    Americans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.643
            Median : 4.000
            Variance : 0.462
            Standard Deviation : 0.679
            Total rolls : 14

  • 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :7

    Combat Move - British
                1 infantry moved from Greece to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Yugoslavia
                1 artillery and 11 mech_infantrys moved from Kwangsi to Kwangtung
                1 tactical_bomber moved from Yunnan to Kwangtung
                1 fighter moved from Yunnan to Kwangtung
                2 mech_infantrys moved from Caucasus to Novosibirsk
                2 bombers moved from Yunnan to Novosibirsk

    Combat - British
                Battle in Novosibirsk
                    British attack with 2 bombers and 2 mech_infantrys
                    Germans defend with 1 mech_infantry
                        British roll dice for 2 bombers and 2 mech_infantrys in Novosibirsk, round 1 :  3/4 hits
                        Germans roll dice for 1 mech_infantry in Novosibirsk, round 1 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Novosibirsk
                    British win, taking Novosibirsk from Germans with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Kwangtung
                    British attack with 1 artillery, 1 fighter, 11 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        British roll dice for 1 artillery, 1 fighter, 11 mech_infantrys and 1 tactical_bomber in Kwangtung, round 1 :  3/14 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 1 :  1/2 hits
                        1 infantry owned by the Japanese , 1 mech_infantry owned by the British and 1 artillery owned by the Japanese lost in Kwangtung
                    British win, taking Kwangtung from Japanese with 1 artillery, 1 fighter, 10 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Yugoslavia
                    British attack with 1 infantry
                    Italians defend with 1 infantry and 2 mech_infantrys
                        British roll dice for 1 battleship in Yugoslavia, round 1 :  1/1 hits
                        British roll dice for 1 infantry in Yugoslavia, round 1 :  0/1 hits
                        Germans roll dice for 1 infantry and 2 mech_infantrys in Yugoslavia, round 1 :  1/3 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Yugoslavia
                    Germans win with 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 armour and 3 infantry moved from Northwest Persia to Caucasus
                3 infantry moved from Persia to Northwest Persia
                8 infantry moved from Iraq to Northwest Persia
                2 artilleries moved from Trans-Jordan to Iraq
                3 mech_infantrys moved from Egypt to Iraq
                2 infantry moved from Egypt to Trans-Jordan
                5 mech_infantrys moved from India to Eastern Persia
                1 armour and 6 mech_infantrys moved from Yunnan to Anhwe
                4 aaGuns moved from Kwangsi to Kwangtung
                1 tactical_bomber moved from Kwangtung to Anhwe
                1 fighter moved from Kwangtung to Anhwe
                2 bombers moved from Novosibirsk to Shensi

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                4 artilleries placed in United Kingdom
                1 artillery and 1 infantry placed in United Kingdom
                3 infantry placed in Persia

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs

    Production/PUs Summary :

    Germans : 58 / 72
        Russians : 3 / 0
        Japanese : 38 / 47
        Americans : 50 / 72
        Chinese : 18 / 20
        British : 38 / 43
        UK_Pacific : 22 / 1
        Italians : 19 / 9
        ANZAC : 14 / 25
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 15 times
                2 was rolled 7 times
                3 was rolled 9 times
                4 was rolled 15 times
                5 was rolled 10 times
                6 was rolled 9 times
            Average roll : 3.385
            Median : 4.000
            Variance : 0.953
            Standard Deviation : 0.976
            Total rolls : 65

    Japanese Combat
                1 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    Germans Combat
                2 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.222
            Median : 4.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 9

    British Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.650
            Median : 4.000
            Variance : 0.526
            Standard Deviation : 0.725
            Total rolls : 20

    Chinese Combat
                1 was rolled 6 times
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 3 times
            Average roll : 2.385
            Median : 2.000
            Variance : 2.083
            Standard Deviation : 1.443
            Total rolls : 13

    Americans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.643
            Median : 4.000
            Variance : 0.462
            Standard Deviation : 0.679
            Total rolls : 14

  • 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :7

    Place Units - UK_Pacific
                4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 22 PUs; end with 23 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
                Units Change Ownership
                    Some Units in India change ownership: 4 mech_infantrys
                    Some Units in Kwangtung change ownership: 1 harbour

    Production/PUs Summary :

    Germans : 58 / 72
        Russians : 3 / 0
        Japanese : 38 / 47
        Americans : 50 / 72
        Chinese : 18 / 20
        British : 38 / 43
        UK_Pacific : 22 / 28
        Italians : 19 / 9
        ANZAC : 14 / 25
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 15 times
                2 was rolled 7 times
                3 was rolled 9 times
                4 was rolled 15 times
                5 was rolled 10 times
                6 was rolled 9 times
            Average roll : 3.385
            Median : 4.000
            Variance : 0.953
            Standard Deviation : 0.976
            Total rolls : 65

    Japanese Combat
                1 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    Germans Combat
                2 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.222
            Median : 4.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 9

    British Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.650
            Median : 4.000
            Variance : 0.526
            Standard Deviation : 0.725
            Total rolls : 20

    Chinese Combat
                1 was rolled 6 times
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 3 times
            Average roll : 2.385
            Median : 2.000
            Variance : 2.083
            Standard Deviation : 1.443
            Total rolls : 13

    Americans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.643
            Median : 4.000
            Variance : 0.462
            Standard Deviation : 0.679
            Total rolls : 14


  • I will be honest - I do not know. I can check the game history - it is possible that they did not get taken first.

    MM


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Vologda to Novosibirsk
                1 armour moved from Tambov to Novosibirsk
                1 bomber moved from Russia to Novosibirsk

    Combat - Italians
                Battle in Novosibirsk
                    Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                    British defend with 2 mech_infantrys
                    Italians win, taking Novosibirsk from British with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for British: 2 mech_infantrys

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Changing ownership of Greece from British to Italians
                EDIT: Adding units owned by Italians to Greece: 1 infantry
                EDIT: Removing units owned by Italians from Bulgaria: 1 infantry
                EDIT: Turning off Edit Mode
                1 bomber moved from Novosibirsk to Russia
                1 infantry moved from Bryansk to Rostov
                2 mech_infantrys moved from Yugoslavia to Bessarabia
                1 artillery moved from Tunisia to Algeria
                1 mech_infantry moved from Albania to Romania

    Place Units - Italians
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 10 PUs (12 lost to blockades); end with 10 PUs total

    Territory Summary for Italians :

    Algeria : 1 flag, 1 artillery
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Romania : 1 mech_infantry
        Albania : 1 artillery and 1 infantry
        Northern Italy : 2 aaGuns, 3 artilleries, 1 factory_major and 7 infantry
        Libya : 1 armour
        Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 14 infantry
        Belarus : 1 flag
        Bryansk : 1 flag
        Rostov : 1 infantry
        Eastern Poland : 1 flag
        Bessarabia : 2 mech_infantrys
        Russia : 1 bomber
        Tambov : 1 flag
        Novosibirsk : 1 flag, 1 armour and 1 mech_infantry
        Vologda : 1 flag
        Greece : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 58 / 72
        Russians : 3 / 0
        Japanese : 38 / 47
        Americans : 50 / 72
        Chinese : 18 / 20
        British : 35 / 43
        UK_Pacific : 22 / 28
        Italians : 22 / 10
        ANZAC : 14 / 25
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • I double checked that battle in Soviet Far East - the bombers were the first to go…

    MM

  • 12

    Ok, thanks!

    I just realize I made another big mistake, probably my last of this game…


  • Well - we shall see - depends on if I capitalize on your mistake…Japan is off the mainland now - Germany needs to be huge…

    MM

  • 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 submarine moved from 56 Sea Zone to 43 Sea Zone
                1 submarine moved from 56 Sea Zone to 43 Sea Zone
                1 submarine moved from 56 Sea Zone to 43 Sea Zone
                1 submarine moved from 56 Sea Zone to 41 Sea Zone
                1 submarine moved from 56 Sea Zone to 41 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 transport moved from 62 Sea Zone to 61 Sea Zone
                1 artillery moved from South Australia to 61 Sea Zone
                1 infantry moved from South Australia to 61 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 60 Sea Zone
                1 destroyer moved from 56 Sea Zone to 39 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 cruiser and 1 destroyer placed in 86 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

    Production/PUs Summary :

    Germans : 58 / 72
        Russians : 3 / 0
        Japanese : 38 / 47
        Americans : 50 / 72
        Chinese : 18 / 20
        British : 35 / 43
        UK_Pacific : 22 / 28
        Italians : 22 / 10
        ANZAC : 14 / 29
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :7

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 58 / 72
        Russians : 3 / 0
        Japanese : 38 / 47
        Americans : 50 / 72
        Chinese : 18 / 20
        British : 35 / 43
        UK_Pacific : 22 / 28
        Italians : 22 / 10
        ANZAC : 14 / 29
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Scramble in 109?

  • 12

    RAF stays home today.  No scramble.


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 2 destroyers, 1 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 fighters moved from Western Germany to 109 Sea Zone
                1 mech_infantry moved from Western Germany to Normandy Bordeaux
                1 artillery and 1 infantry moved from Norway to 112 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 112 Sea Zone to 119 Sea Zone
                2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 119 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
                1 artillery and 1 infantry moved from 109 Sea Zone to Eire
                1 bomber moved from Western Germany to 109 Sea Zone
                10 armour and 11 mech_infantrys moved from Bryansk to Volgograd
                1 mech_infantry moved from Samara to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 mech_infantry moved from Urals to Kansu
                      Germans take Kansu from Chinese
                1 mech_infantry moved from Samara to Novosibirsk
                1 mech_infantry moved from Novosibirsk to Tsinghai
                      Germans take Tsinghai from Chinese
                3 armour moved from Russia to Volgograd
                3 fighters and 3 tactical_bombers moved from Russia to Caucasus
                1 bomber moved from Italian Somaliland to Caucasus
                5 mech_infantrys moved from Rostov to Caucasus
                14 artilleries and 20 infantry moved from Rostov to Volgograd
                3 mech_infantrys moved from Ukraine to Volgograd
                1 artillery moved from Bryansk to Rostov
                1 mech_infantry moved from Novgorod to Nenetsia
                      Germans take Nenetsia from Russians
                1 artillery and 1 infantry moved from Western Germany to Holland Belgium
                5 armour moved from Rostov to Volgograd
                10 armour moved from Rostov to Volgograd
                1 mech_infantry moved from Rostov to Caucasus


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 2 destroyers, 1 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 fighters moved from Western Germany to 109 Sea Zone
                1 mech_infantry moved from Western Germany to Normandy Bordeaux
                1 artillery and 1 infantry moved from Norway to 112 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 112 Sea Zone to 119 Sea Zone
                2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 119 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
                1 artillery and 1 infantry moved from 109 Sea Zone to Eire
                1 bomber moved from Western Germany to 109 Sea Zone
                10 armour and 11 mech_infantrys moved from Bryansk to Volgograd
                1 mech_infantry moved from Samara to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 mech_infantry moved from Urals to Kansu
                      Germans take Kansu from Chinese
                1 mech_infantry moved from Samara to Novosibirsk
                1 mech_infantry moved from Novosibirsk to Tsinghai
                      Germans take Tsinghai from Chinese
                3 armour moved from Russia to Volgograd
                3 fighters and 3 tactical_bombers moved from Russia to Caucasus
                1 bomber moved from Italian Somaliland to Caucasus
                5 mech_infantrys moved from Rostov to Caucasus
                14 artilleries and 20 infantry moved from Rostov to Volgograd
                3 mech_infantrys moved from Ukraine to Volgograd
                1 artillery moved from Bryansk to Rostov
                1 mech_infantry moved from Novgorod to Nenetsia
                      Germans take Nenetsia from Russians
                1 artillery and 1 infantry moved from Western Germany to Holland Belgium
                5 armour moved from Rostov to Volgograd
                10 armour moved from Rostov to Volgograd
                1 mech_infantry moved from Rostov to Caucasus

    Combat - Germans
                Battle in Caucasus
                    Germans attack with 1 bomber, 3 fighters, 6 mech_infantrys and 3 tactical_bombers
                    British defend with 1 armour and 3 infantry
                    Germans win, taking Caucasus from British with 1 bomber, 3 fighters, 5 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 armour and 3 infantry
                Battle in Volgograd
                    Germans attack with 28 armour, 14 artilleries, 20 infantry and 14 mech_infantrys
                    Russians defend with 2 aaGuns, 6 armour, 3 artilleries, 1 factory_minor, 25 infantry and 1 mech_infantry
                    Germans win, taking Volgograd from Russians with 28 armour, 14 artilleries, 1 infantry and 14 mech_infantrys remaining. Battle score for attacker is 80
                    Casualties for Germans: 19 infantry
                    Casualties for Russians: 2 aaGuns, 6 armour, 3 artilleries, 25 infantry and 1 mech_infantry
                Battle in 109 Sea Zone
                    Germans attack with 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines, 1 tactical_bomber and 2 transports
                    Americans defend with 1 cruiser and 2 destroyers
                    Germans win, taking 109 Sea Zone from Americans with 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 22
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 cruiser and 2 destroyers
                Battle in Scotland
                Battle in Eire

    Non Combat Move - Germans
                3 fighters moved from 109 Sea Zone to Normandy Bordeaux
                1 bomber moved from 109 Sea Zone to Normandy Bordeaux
                1 bomber moved from Caucasus to Rostov
                2 fighters and 2 tactical_bombers moved from Caucasus to Rostov
                1 fighter and 1 tactical_bomber moved from Caucasus to Rostov
                1 aaGun moved from Rostov to Volgograd
                1 aaGun moved from Northern Italy to Southern France
                1 aaGun moved from Northern Italy to Southern France
                1 infantry moved from Western Germany to France
                1 mech_infantry moved from Northern Italy to Normandy Bordeaux

    Place Units - Germans
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Russia
                1 infantry and 2 mech_infantrys placed in Novgorod
                1 airfield placed in Normandy Bordeaux
                2 destroyers and 1 submarine placed in 110 Sea Zone

    Turn Complete - Germans
                Germans collect 65 PUs (2 lost to blockades); end with 65 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Southern France: 2 infantry
                EDIT: Removing units owned by Germans from Northern Italy: 2 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    Kansu : 1 flag, 1 mech_infantry
        Tsinghai : 1 flag, 1 mech_infantry
        Kazakhstan : 1 flag, 1 mech_infantry
        Scotland : 1 flag, 1 airfield, 1 artillery and 1 infantry
        Normandy Bordeaux : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry and 2 mech_infantrys
        Southern France : 2 aaGuns and 2 infantry
        France : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
        Western Germany : 1 airfield, 1 factory_major and 1 harbour
        Germany : 1 factory_major
        Holland Belgium : 1 artillery and 1 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Rostov : 1 flag, 3 aaGuns, 1 artillery, 1 bomber, 3 fighters and 3 tactical_bombers
        Nenetsia : 1 flag, 1 mech_infantry
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
        Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
        Western Ukraine : 1 flag
        Volgograd : 1 flag, 1 aaGun, 28 armour, 14 artilleries, 1 factory_minor, 1 infantry and 14 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
        Caucasus : 1 flag, 5 mech_infantrys
        Smolensk : 1 flag
        Samara : 1 flag
        125 Sea Zone : 1 flag
        106 Sea Zone : 1 flag
        Eire : 1 flag, 1 artillery and 1 infantry
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
        Yugoslavia : 1 flag
        Finland : 1 flag
        110 Sea Zone : 2 destroyers and 1 submarine

    Production/PUs Summary :

    Germans : 67 / 90
        Russians : 0 / 0
        Japanese : 38 / 47
        Americans : 50 / 72
        Chinese : 16 / 20
        British : 31 / 43
        UK_Pacific : 22 / 28
        Italians : 22 / 10
        ANZAC : 14 / 29
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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