Eqqman (Allies +3) v. MiamiUMike (Axis) - G40.2

  • 12

    A small nitpick-

    When you attacked Soviet Far east, did you take my bombers as casualties first?  If I suspected a wipe-out attack, I would have wanted to maximize the possible damage I could do in retaliation.

  • 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 2 armour, 1 bomber, 4 infantry, 2 mech_infantrys and 4 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                2 fighters moved from 25 Sea Zone to 7 Sea Zone
                2 fighters moved from Midway to 7 Sea Zone
                1 submarine moved from 25 Sea Zone to 7 Sea Zone
                1 cruiser and 2 destroyers moved from 108 Sea Zone to 109 Sea Zone

    Combat - Americans
                Battle in 7 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 7 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 4 fighters in 7 Sea Zone, round 1 :  3/4 hits
                        Japanese roll dice for 1 destroyer in 7 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 7 Sea Zone
                    Americans win with 4 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 109 Sea Zone
                    Americans attack with 1 cruiser and 2 destroyers
                    Germans defend with 2 submarines
                        Germans roll dice for 2 submarines in 109 Sea Zone, round 1 :  0/2 hits
                        Americans roll dice for 1 cruiser and 2 destroyers in 109 Sea Zone, round 1 :  0/3 hits
                        Germans roll dice for 2 submarines in 109 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 cruiser and 2 destroyers in 109 Sea Zone, round 2 :  1/3 hits
                        1 submarine owned by the Germans lost in 109 Sea Zone
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 cruiser and 2 destroyers in 109 Sea Zone, round 3 :  1/3 hits
                        1 submarine owned by the Germans lost in 109 Sea Zone
                    Americans win, taking 109 Sea Zone from Germans with 1 cruiser and 2 destroyers remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 submarines

    Non Combat Move - Americans
                4 fighters moved from 7 Sea Zone to 25 Sea Zone
                2 destroyers and 1 transport moved from 3 Sea Zone to 14 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 artillery, 2 carriers, 1 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 25 Sea Zone
                1 infantry moved from 25 Sea Zone to Midway
                1 artillery moved from 25 Sea Zone to Midway
                1 mech_infantry moved from 25 Sea Zone to Midway
                1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone
                1 bomber moved from Yunnan to Persia

    Place Units - Americans
                4 transports placed in 10 Sea Zone
                Americans undo move 1.
                3 transports placed in 10 Sea Zone
                1 transport placed in 10 Sea Zone
                2 armour, 1 bomber, 4 infantry and 2 mech_infantrys placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Production/PUs Summary :

    Germans : 59 / 72
        Russians : 3 / 0
        Japanese : 47 / 47
        Americans : 50 / 72
        Chinese : 12 / 17
        British : 37 / 40
        UK_Pacific : 19 / 17
        Italians : 19 / 9
        ANZAC : 14 / 25
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 6 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.650
            Median : 4.000
            Variance : 0.632
            Standard Deviation : 0.795
            Total rolls : 20

    Japanese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.200
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Americans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.643
            Median : 4.000
            Variance : 0.462
            Standard Deviation : 0.679
            Total rolls : 14

  • 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Shensi to Szechwan
                2 artilleries and 4 infantry moved from Anhwe to Kiangsu
                2 infantry moved from Hunan to Kiangsi
                1 fighter moved from Yunnan to Kiangsi

    Combat - Chinese
                Battle in Kiangsu
                    Chinese attack with 2 artilleries and 4 infantry
                    Japanese defend with 2 armour, 1 artillery and 1 mech_infantry
                        Chinese roll dice for 2 artilleries and 4 infantry in Kiangsu, round 1 :  3/6 hits
                        Japanese roll dice for 2 armour, 1 artillery and 1 mech_infantry in Kiangsu, round 1 :  2/4 hits
                        1 armour owned by the Japanese , 2 infantry owned by the Chinese , 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kiangsu
                        Chinese roll dice for 2 artilleries and 2 infantry in Kiangsu, round 2 :  4/4 hits
                        Japanese roll dice for 1 armour in Kiangsu, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Kiangsu
                    Chinese win, taking Kiangsu from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 armour, 1 artillery and 1 mech_infantry
                    Casualties for Chinese: 2 infantry
                Battle in Kiangsi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 1 :  1/3 hits
                        Japanese roll dice for 1 artillery in Kiangsi, round 1 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kiangsi
                    Chinese win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Kiangsi to Yunnan

    Place Units - Chinese
                2 artilleries and 3 infantry placed in Szechwan
                Chinese undo move 1.
                2 artilleries and 3 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 14 PUs (4 lost to blockades); end with 14 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs

    Production/PUs Summary :

    Germans : 59 / 72
        Russians : 3 / 0
        Japanese : 41 / 47
        Americans : 50 / 72
        Chinese : 18 / 20
        British : 37 / 40
        UK_Pacific : 19 / 17
        Italians : 19 / 9
        ANZAC : 14 / 25
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 9 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.154
            Median : 3.000
            Variance : 0.816
            Standard Deviation : 0.903
            Total rolls : 39

    Japanese Combat
                1 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
            Average roll : 2.857
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 7

    Germans Combat
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.200
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Chinese Combat
                1 was rolled 6 times
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 3 times
            Average roll : 2.385
            Median : 2.000
            Variance : 2.083
            Standard Deviation : 1.443
            Total rolls : 13

    Americans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.643
            Median : 4.000
            Variance : 0.462
            Standard Deviation : 0.679
            Total rolls : 14

  • 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :7

    Combat Move - British
                1 infantry moved from Greece to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Yugoslavia
                1 artillery and 11 mech_infantrys moved from Kwangsi to Kwangtung
                1 tactical_bomber moved from Yunnan to Kwangtung
                1 fighter moved from Yunnan to Kwangtung
                2 mech_infantrys moved from Caucasus to Novosibirsk
                2 bombers moved from Yunnan to Novosibirsk

    Combat - British
                Battle in Novosibirsk
                    British attack with 2 bombers and 2 mech_infantrys
                    Germans defend with 1 mech_infantry
                        British roll dice for 2 bombers and 2 mech_infantrys in Novosibirsk, round 1 :  3/4 hits
                        Germans roll dice for 1 mech_infantry in Novosibirsk, round 1 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Novosibirsk
                    British win, taking Novosibirsk from Germans with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Kwangtung
                    British attack with 1 artillery, 1 fighter, 11 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        British roll dice for 1 artillery, 1 fighter, 11 mech_infantrys and 1 tactical_bomber in Kwangtung, round 1 :  3/14 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 1 :  1/2 hits
                        1 infantry owned by the Japanese , 1 mech_infantry owned by the British and 1 artillery owned by the Japanese lost in Kwangtung
                    British win, taking Kwangtung from Japanese with 1 artillery, 1 fighter, 10 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Yugoslavia
                    British attack with 1 infantry
                    Italians defend with 1 infantry and 2 mech_infantrys
                        British roll dice for 1 battleship in Yugoslavia, round 1 :  1/1 hits
                        British roll dice for 1 infantry in Yugoslavia, round 1 :  0/1 hits
                        Germans roll dice for 1 infantry and 2 mech_infantrys in Yugoslavia, round 1 :  1/3 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Yugoslavia
                    Germans win with 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 armour and 3 infantry moved from Northwest Persia to Caucasus
                3 infantry moved from Persia to Northwest Persia
                8 infantry moved from Iraq to Northwest Persia
                2 artilleries moved from Trans-Jordan to Iraq
                3 mech_infantrys moved from Egypt to Iraq
                2 infantry moved from Egypt to Trans-Jordan
                5 mech_infantrys moved from India to Eastern Persia
                1 armour and 6 mech_infantrys moved from Yunnan to Anhwe
                4 aaGuns moved from Kwangsi to Kwangtung
                1 tactical_bomber moved from Kwangtung to Anhwe
                1 fighter moved from Kwangtung to Anhwe
                2 bombers moved from Novosibirsk to Shensi

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                4 artilleries placed in United Kingdom
                1 artillery and 1 infantry placed in United Kingdom
                3 infantry placed in Persia

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs

    Production/PUs Summary :

    Germans : 58 / 72
        Russians : 3 / 0
        Japanese : 38 / 47
        Americans : 50 / 72
        Chinese : 18 / 20
        British : 38 / 43
        UK_Pacific : 22 / 1
        Italians : 19 / 9
        ANZAC : 14 / 25
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 15 times
                2 was rolled 7 times
                3 was rolled 9 times
                4 was rolled 15 times
                5 was rolled 10 times
                6 was rolled 9 times
            Average roll : 3.385
            Median : 4.000
            Variance : 0.953
            Standard Deviation : 0.976
            Total rolls : 65

    Japanese Combat
                1 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    Germans Combat
                2 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.222
            Median : 4.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 9

    British Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.650
            Median : 4.000
            Variance : 0.526
            Standard Deviation : 0.725
            Total rolls : 20

    Chinese Combat
                1 was rolled 6 times
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 3 times
            Average roll : 2.385
            Median : 2.000
            Variance : 2.083
            Standard Deviation : 1.443
            Total rolls : 13

    Americans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.643
            Median : 4.000
            Variance : 0.462
            Standard Deviation : 0.679
            Total rolls : 14

  • 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :7

    Place Units - UK_Pacific
                4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 22 PUs; end with 23 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
                Units Change Ownership
                    Some Units in India change ownership: 4 mech_infantrys
                    Some Units in Kwangtung change ownership: 1 harbour

    Production/PUs Summary :

    Germans : 58 / 72
        Russians : 3 / 0
        Japanese : 38 / 47
        Americans : 50 / 72
        Chinese : 18 / 20
        British : 38 / 43
        UK_Pacific : 22 / 28
        Italians : 19 / 9
        ANZAC : 14 / 25
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 15 times
                2 was rolled 7 times
                3 was rolled 9 times
                4 was rolled 15 times
                5 was rolled 10 times
                6 was rolled 9 times
            Average roll : 3.385
            Median : 4.000
            Variance : 0.953
            Standard Deviation : 0.976
            Total rolls : 65

    Japanese Combat
                1 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    Germans Combat
                2 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.222
            Median : 4.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 9

    British Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.650
            Median : 4.000
            Variance : 0.526
            Standard Deviation : 0.725
            Total rolls : 20

    Chinese Combat
                1 was rolled 6 times
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 3 times
            Average roll : 2.385
            Median : 2.000
            Variance : 2.083
            Standard Deviation : 1.443
            Total rolls : 13

    Americans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.643
            Median : 4.000
            Variance : 0.462
            Standard Deviation : 0.679
            Total rolls : 14


  • I will be honest - I do not know. I can check the game history - it is possible that they did not get taken first.

    MM


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Vologda to Novosibirsk
                1 armour moved from Tambov to Novosibirsk
                1 bomber moved from Russia to Novosibirsk

    Combat - Italians
                Battle in Novosibirsk
                    Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                    British defend with 2 mech_infantrys
                    Italians win, taking Novosibirsk from British with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for British: 2 mech_infantrys

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Changing ownership of Greece from British to Italians
                EDIT: Adding units owned by Italians to Greece: 1 infantry
                EDIT: Removing units owned by Italians from Bulgaria: 1 infantry
                EDIT: Turning off Edit Mode
                1 bomber moved from Novosibirsk to Russia
                1 infantry moved from Bryansk to Rostov
                2 mech_infantrys moved from Yugoslavia to Bessarabia
                1 artillery moved from Tunisia to Algeria
                1 mech_infantry moved from Albania to Romania

    Place Units - Italians
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 10 PUs (12 lost to blockades); end with 10 PUs total

    Territory Summary for Italians :

    Algeria : 1 flag, 1 artillery
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Romania : 1 mech_infantry
        Albania : 1 artillery and 1 infantry
        Northern Italy : 2 aaGuns, 3 artilleries, 1 factory_major and 7 infantry
        Libya : 1 armour
        Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 14 infantry
        Belarus : 1 flag
        Bryansk : 1 flag
        Rostov : 1 infantry
        Eastern Poland : 1 flag
        Bessarabia : 2 mech_infantrys
        Russia : 1 bomber
        Tambov : 1 flag
        Novosibirsk : 1 flag, 1 armour and 1 mech_infantry
        Vologda : 1 flag
        Greece : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 58 / 72
        Russians : 3 / 0
        Japanese : 38 / 47
        Americans : 50 / 72
        Chinese : 18 / 20
        British : 35 / 43
        UK_Pacific : 22 / 28
        Italians : 22 / 10
        ANZAC : 14 / 25
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • I double checked that battle in Soviet Far East - the bombers were the first to go…

    MM

  • 12

    Ok, thanks!

    I just realize I made another big mistake, probably my last of this game…


  • Well - we shall see - depends on if I capitalize on your mistake…Japan is off the mainland now - Germany needs to be huge…

    MM

  • 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 submarine moved from 56 Sea Zone to 43 Sea Zone
                1 submarine moved from 56 Sea Zone to 43 Sea Zone
                1 submarine moved from 56 Sea Zone to 43 Sea Zone
                1 submarine moved from 56 Sea Zone to 41 Sea Zone
                1 submarine moved from 56 Sea Zone to 41 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 transport moved from 62 Sea Zone to 61 Sea Zone
                1 artillery moved from South Australia to 61 Sea Zone
                1 infantry moved from South Australia to 61 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 60 Sea Zone
                1 destroyer moved from 56 Sea Zone to 39 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 cruiser and 1 destroyer placed in 86 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

    Production/PUs Summary :

    Germans : 58 / 72
        Russians : 3 / 0
        Japanese : 38 / 47
        Americans : 50 / 72
        Chinese : 18 / 20
        British : 35 / 43
        UK_Pacific : 22 / 28
        Italians : 22 / 10
        ANZAC : 14 / 29
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :7

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 58 / 72
        Russians : 3 / 0
        Japanese : 38 / 47
        Americans : 50 / 72
        Chinese : 18 / 20
        British : 35 / 43
        UK_Pacific : 22 / 28
        Italians : 22 / 10
        ANZAC : 14 / 29
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Scramble in 109?

  • 12

    RAF stays home today.  No scramble.


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 2 destroyers, 1 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 fighters moved from Western Germany to 109 Sea Zone
                1 mech_infantry moved from Western Germany to Normandy Bordeaux
                1 artillery and 1 infantry moved from Norway to 112 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 112 Sea Zone to 119 Sea Zone
                2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 119 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
                1 artillery and 1 infantry moved from 109 Sea Zone to Eire
                1 bomber moved from Western Germany to 109 Sea Zone
                10 armour and 11 mech_infantrys moved from Bryansk to Volgograd
                1 mech_infantry moved from Samara to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 mech_infantry moved from Urals to Kansu
                      Germans take Kansu from Chinese
                1 mech_infantry moved from Samara to Novosibirsk
                1 mech_infantry moved from Novosibirsk to Tsinghai
                      Germans take Tsinghai from Chinese
                3 armour moved from Russia to Volgograd
                3 fighters and 3 tactical_bombers moved from Russia to Caucasus
                1 bomber moved from Italian Somaliland to Caucasus
                5 mech_infantrys moved from Rostov to Caucasus
                14 artilleries and 20 infantry moved from Rostov to Volgograd
                3 mech_infantrys moved from Ukraine to Volgograd
                1 artillery moved from Bryansk to Rostov
                1 mech_infantry moved from Novgorod to Nenetsia
                      Germans take Nenetsia from Russians
                1 artillery and 1 infantry moved from Western Germany to Holland Belgium
                5 armour moved from Rostov to Volgograd
                10 armour moved from Rostov to Volgograd
                1 mech_infantry moved from Rostov to Caucasus


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 2 destroyers, 1 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 fighters moved from Western Germany to 109 Sea Zone
                1 mech_infantry moved from Western Germany to Normandy Bordeaux
                1 artillery and 1 infantry moved from Norway to 112 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 112 Sea Zone to 119 Sea Zone
                2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 119 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
                1 artillery and 1 infantry moved from 109 Sea Zone to Eire
                1 bomber moved from Western Germany to 109 Sea Zone
                10 armour and 11 mech_infantrys moved from Bryansk to Volgograd
                1 mech_infantry moved from Samara to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 mech_infantry moved from Urals to Kansu
                      Germans take Kansu from Chinese
                1 mech_infantry moved from Samara to Novosibirsk
                1 mech_infantry moved from Novosibirsk to Tsinghai
                      Germans take Tsinghai from Chinese
                3 armour moved from Russia to Volgograd
                3 fighters and 3 tactical_bombers moved from Russia to Caucasus
                1 bomber moved from Italian Somaliland to Caucasus
                5 mech_infantrys moved from Rostov to Caucasus
                14 artilleries and 20 infantry moved from Rostov to Volgograd
                3 mech_infantrys moved from Ukraine to Volgograd
                1 artillery moved from Bryansk to Rostov
                1 mech_infantry moved from Novgorod to Nenetsia
                      Germans take Nenetsia from Russians
                1 artillery and 1 infantry moved from Western Germany to Holland Belgium
                5 armour moved from Rostov to Volgograd
                10 armour moved from Rostov to Volgograd
                1 mech_infantry moved from Rostov to Caucasus

    Combat - Germans
                Battle in Caucasus
                    Germans attack with 1 bomber, 3 fighters, 6 mech_infantrys and 3 tactical_bombers
                    British defend with 1 armour and 3 infantry
                    Germans win, taking Caucasus from British with 1 bomber, 3 fighters, 5 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 armour and 3 infantry
                Battle in Volgograd
                    Germans attack with 28 armour, 14 artilleries, 20 infantry and 14 mech_infantrys
                    Russians defend with 2 aaGuns, 6 armour, 3 artilleries, 1 factory_minor, 25 infantry and 1 mech_infantry
                    Germans win, taking Volgograd from Russians with 28 armour, 14 artilleries, 1 infantry and 14 mech_infantrys remaining. Battle score for attacker is 80
                    Casualties for Germans: 19 infantry
                    Casualties for Russians: 2 aaGuns, 6 armour, 3 artilleries, 25 infantry and 1 mech_infantry
                Battle in 109 Sea Zone
                    Germans attack with 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines, 1 tactical_bomber and 2 transports
                    Americans defend with 1 cruiser and 2 destroyers
                    Germans win, taking 109 Sea Zone from Americans with 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 22
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 cruiser and 2 destroyers
                Battle in Scotland
                Battle in Eire

    Non Combat Move - Germans
                3 fighters moved from 109 Sea Zone to Normandy Bordeaux
                1 bomber moved from 109 Sea Zone to Normandy Bordeaux
                1 bomber moved from Caucasus to Rostov
                2 fighters and 2 tactical_bombers moved from Caucasus to Rostov
                1 fighter and 1 tactical_bomber moved from Caucasus to Rostov
                1 aaGun moved from Rostov to Volgograd
                1 aaGun moved from Northern Italy to Southern France
                1 aaGun moved from Northern Italy to Southern France
                1 infantry moved from Western Germany to France
                1 mech_infantry moved from Northern Italy to Normandy Bordeaux

    Place Units - Germans
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Russia
                1 infantry and 2 mech_infantrys placed in Novgorod
                1 airfield placed in Normandy Bordeaux
                2 destroyers and 1 submarine placed in 110 Sea Zone

    Turn Complete - Germans
                Germans collect 65 PUs (2 lost to blockades); end with 65 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Southern France: 2 infantry
                EDIT: Removing units owned by Germans from Northern Italy: 2 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    Kansu : 1 flag, 1 mech_infantry
        Tsinghai : 1 flag, 1 mech_infantry
        Kazakhstan : 1 flag, 1 mech_infantry
        Scotland : 1 flag, 1 airfield, 1 artillery and 1 infantry
        Normandy Bordeaux : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry and 2 mech_infantrys
        Southern France : 2 aaGuns and 2 infantry
        France : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
        Western Germany : 1 airfield, 1 factory_major and 1 harbour
        Germany : 1 factory_major
        Holland Belgium : 1 artillery and 1 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Rostov : 1 flag, 3 aaGuns, 1 artillery, 1 bomber, 3 fighters and 3 tactical_bombers
        Nenetsia : 1 flag, 1 mech_infantry
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
        Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
        Western Ukraine : 1 flag
        Volgograd : 1 flag, 1 aaGun, 28 armour, 14 artilleries, 1 factory_minor, 1 infantry and 14 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
        Caucasus : 1 flag, 5 mech_infantrys
        Smolensk : 1 flag
        Samara : 1 flag
        125 Sea Zone : 1 flag
        106 Sea Zone : 1 flag
        Eire : 1 flag, 1 artillery and 1 infantry
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
        Yugoslavia : 1 flag
        Finland : 1 flag
        110 Sea Zone : 2 destroyers and 1 submarine

    Production/PUs Summary :

    Germans : 67 / 90
        Russians : 0 / 0
        Japanese : 38 / 47
        Americans : 50 / 72
        Chinese : 16 / 20
        British : 31 / 43
        UK_Pacific : 22 / 28
        Italians : 22 / 10
        ANZAC : 14 / 29
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :8

    Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Kwangsi to Shantung

    Combat - Russians
                Battle in Shantung
                    Russians attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 artillery
                        Russians roll dice for 2 fighters and 1 tactical_bomber in Shantung, round 1 :  3/3 hits
                        Japanese roll dice for 1 artillery in Shantung, round 1 :  0/1 hits
                        1 artillery owned by the Japanese lost in Shantung
                    Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Shantung to Anhwe

    Turn Complete - Russians

    Production/PUs Summary :

    Germans : 67 / 90
        Russians : 0 / 0
        Japanese : 38 / 47
        Americans : 50 / 72
        Chinese : 16 / 20
        British : 31 / 43
        UK_Pacific : 22 / 28
        Italians : 22 / 10
        ANZAC : 14 / 29
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Japanese Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                2 was rolled 1 times
                3 was rolled 2 times
            Average roll : 2.667
            Median : 3.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :8

    Purchase Units - Japanese
                Japanese buy 1 battleship, 1 destroyer, 2 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
                1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Jehol
                1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 19 Sea Zone to 6 Sea Zone
                1 armour and 1 mech_infantry moved from Soviet Far East to Sakha
                2 armour moved from Soviet Far East to 5 Sea Zone
                2 armour, 1 battleship, 3 carriers, 1 cruiser, 5 fighters, 1 tactical_bomber and 2 transports moved from 5 Sea Zone to 6 Sea Zone

    Combat - Japanese
                Battle in Jehol
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 1 :  1/4 hits
                        Chinese roll dice for 1 infantry in Jehol, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Jehol
                    Japanese win, taking Jehol from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Jehol to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 armour and 1 mech_infantry moved from Timguska to Novosibirsk
                1 fighter moved from Philippines to Japan

    Place Units - Japanese
                1 battleship, 2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
                2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 31 PUs (8 lost to blockades); end with 32 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Japan : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
        Jehol : 1 artillery and 1 infantry
        Borneo : 1 flag
        Philippines : 1 flag, 1 airfield, 1 bomber, 2 fighters, 1 harbour and 1 tactical_bomber
        Sakha : 1 flag, 1 armour and 1 mech_infantry
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        Sumatra : 1 flag
        19 Sea Zone : 1 transport
        6 Sea Zone : 2 armour, 3 battleships, 5 carriers, 2 cruisers, 4 destroyers, 7 fighters, 1 infantry, 2 submarines, 3 tactical_bombers and 3 transports
        Novosibirsk : 1 armour and 1 mech_infantry

    Production/PUs Summary :

    Germans : 67 / 90
        Russians : 0 / 0
        Japanese : 39 / 32
        Americans : 50 / 72
        Chinese : 15 / 20
        British : 31 / 43
        UK_Pacific : 22 / 28
        Italians : 22 / 10
        ANZAC : 14 / 29
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 12

    I officially concede.  Losing two US fleets + the 1 round early loss of Moscow is too much to come back from.  All I’m really going to accomplish now is dragging things out for no benefit.  I’m up for a rematch though with the same bid.


  • Mr Egg,

    GG to you sir. It certainly was a bit different than other games I have played. I learned some things to do (and not do) in the future - and I liked your overall Allied strategy - again, some things I have not seen before.

    If you would like a rematch, that is fine - are you wanting to take the Allies again?

    MM

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