@surfer said in L25 Avner (L+9) vs Surfer (X) BM4:
@Avner Boo. I can’t access the dice server! Stucifer posted earlier that this was a problem. I guess we’ll have to delay.
now it’s ok… it seems
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Place Units - UK_Pacific
1 armour, 4 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 20 PUs total
Some Units in India change ownership: 1 armour, 4 infantry and 2 mech_infantrys
Territory Summary for UK_Pacific :
Siam : 1 flag
India : 1 factory_major
Sumatra : 1 flag
Production/PUs Summary :
Germans : 41 / 56
Russians : 37 / 37
Japanese : 35 / 47
Americans : 52 / 77
Chinese : 5 / 5
British : 36 / 36
UK_Pacific : 19 / 20
Italians : 16 / 33
ANZAC : 17 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - Italians
Italians buy 1 carrier, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Greece to Anglo Egyptian Sudan
1 artillery moved from French Equatorial Africa to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Alexandria to Egypt
1 armour and 1 mech_infantry moved from Tobruk to Egypt
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - Italians
Italians buy 1 carrier, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Greece to Anglo Egyptian Sudan
1 artillery moved from French Equatorial Africa to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Alexandria to Egypt
1 armour and 1 mech_infantry moved from Tobruk to Egypt
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
Combat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 1 bomber
British defend with 1 artillery and 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery remaining. Battle score for attacker is -5
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 bomber
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
ANZAC defend with 2 infantry; French defend with 1 infantry; British defend with 1 harbour
Italians win, taking Egypt from British with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for French: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
2 armour moved from Greece to Romania
2 infantry moved from Greece to Bulgaria
2 artilleries and 2 infantry moved from Yugoslavia to Romania
3 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 infantry and 1 mech_infantry placed in Northern Italy
1 fighter placed in Southern Italy
1 carrier placed in 95 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 44 Sea Zone, round 1 : 1/1 hits
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for ANZAC: 1 destroyer
Non Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 54 Sea Zone
1 artillery placed in Queensland
1 infantry placed in New South Wales
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,6
ANZAC collect 16 PUs (1 lost to blockades); end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Territory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 4 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
54 Sea Zone : 1 cruiser and 3 transports
62 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 41 / 56
Russians : 37 / 37
Japanese : 35 / 47
Americans : 52 / 77
Chinese : 5 / 5
British : 33 / 36
UK_Pacific : 19 / 20
Italians : 19 / 34
ANZAC : 17 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Thanks for the Tranny ruling. :-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
French take French Equatorial Africa from Italians
Combat - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
French Equatorial Africa : 1 infantry
Production/PUs Summary :
Germans : 41 / 56
Russians : 37 / 37
Japanese : 35 / 47
Americans : 52 / 77
Chinese : 5 / 5
British : 33 / 36
UK_Pacific : 19 / 20
Italians : 18 / 34
ANZAC : 17 / 26
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 artillery moved from Poland to Baltic States
1 armour moved from Syria to Trans-Jordan
Germans take Trans-Jordan from British
1 armour moved from Trans-Jordan to Iraq
1 infantry moved from Syria to Iraq
2 fighters moved from 99 Sea Zone to Iraq
1 artillery and 1 mech_infantry moved from Southern France to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
1 bomber moved from Southern Italy to Baltic States
1 transport moved from 93 Sea Zone to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 tactical_bomber moved from Southern Italy to Holland Belgium
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 artillery moved from Poland to Baltic States
1 armour moved from Syria to Trans-Jordan
Germans take Trans-Jordan from British
1 armour moved from Trans-Jordan to Iraq
1 infantry moved from Syria to Iraq
2 fighters moved from 99 Sea Zone to Iraq
1 artillery and 1 mech_infantry moved from Southern France to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
1 bomber moved from Southern Italy to Baltic States
1 transport moved from 93 Sea Zone to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 tactical_bomber moved from Southern Italy to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from British with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Cyprus
Battle in Baltic States
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Cyprus from British, taking Baltic States from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Iraq
Germans attack with 1 armour, 2 fighters and 1 infantry
British defend with 1 armour and 1 infantry
Germans win, taking Iraq from British with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for British: 1 armour and 1 infantry
Non Combat Move - Germans
2 fighters moved from Iraq to 98 Sea Zone
1 carrier moved from 99 Sea Zone to 98 Sea Zone
1 destroyer moved from 99 Sea Zone to 98 Sea Zone
1 armour moved from Greece to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 armour moved from Greece to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from Southern Italy to Gibraltar
2 tactical_bombers moved from 95 Sea Zone to Gibraltar
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 carrier moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Normandy Bordeaux to Western Germany
2 tactical_bombers moved from Holland Belgium to Western Germany
1 armour moved from Southern France to France
1 armour moved from Germany to France
1 armour moved from Germany to France
3 armour moved from Germany to Poland
4 infantry moved from Germany to Poland
1 aaGun moved from Germany to Poland
5 artilleries moved from Germany to Poland
1 bomber moved from Baltic States to Germany
6 infantry moved from Finland to Karelia
3 infantry moved from Slovakia Hungary to Romania
1 aaGun moved from Slovakia Hungary to Romania
1 tactical_bomber moved from Normandy Bordeaux to France
Place Units - Germans
4 infantry placed in Western Germany
3 armour and 3 artilleries placed in Germany
1 destroyer and 1 submarine placed in 93 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 57 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Purchase Units - Russians
Russians buy 2 artilleries, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Belarus to Baltic States
1 infantry moved from Belarus to Baltic States
1 infantry moved from Belarus to Eastern Poland
1 bomber and 1 fighter moved from Russia to Eastern Poland
1 fighter and 1 tactical_bomber moved from Russia to Baltic States
1 infantry moved from Rostov to Caucasus
Combat - Russians
Battle in Eastern Poland
Russians attack with 1 bomber, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 bomber, 1 fighter and 1 infantry in Eastern Poland, round 1 : 0/3 hits
Germans roll dice for 1 infantry in Eastern Poland, round 1 : 0/1 hits
Russians roll dice for 1 bomber, 1 fighter and 1 infantry in Eastern Poland, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 1 : 2/4 hits
Germans roll dice for 1 artillery in Baltic States, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Baltic States to Novgorod
1 fighter moved from Eastern Poland to Novgorod
1 bomber moved from Eastern Poland to Russia
1 armour and 1 mech_infantry moved from Bryansk to Novgorod
2 artilleries moved from Belarus to Novgorod
1 aaGun moved from Belarus to Novgorod
5 infantry moved from Bryansk to Belarus
2 infantry moved from Russia to Bryansk
1 aaGun moved from Bryansk to Belarus
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to Timguska
Place Units - Russians
1 artillery and 2 infantry placed in Novgorod
1 tactical_bomber placed in Russia
1 artillery and 2 infantry placed in Ukraine
2 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Territory Summary for Russians :
Timguska : 2 aaGuns and 12 infantry
Belarus : 2 aaGuns, 7 artilleries and 34 infantry
Baltic States : 1 infantry
Bryansk : 1 armour, 2 infantry and 2 mech_infantrys
Eastern Poland : 1 infantry
Russia : 1 airfield, 1 bomber, 1 factory_major, 2 infantry and 1 tactical_bomber
Ukraine : 1 aaGun, 3 artilleries, 1 factory_minor and 6 infantry
Novosibirsk : 6 infantry
Volgograd : 1 factory_minor
Novgorod : 1 aaGun, 1 airfield, 1 armour, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Caucasus : 1 infantry
115 Sea Zone : 1 cruiser and 1 submarine
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 50 / 57
Russians : 36 / 41
Japanese : 35 / 47
Americans : 52 / 77
Chinese : 5 / 5
British : 25 / 36
UK_Pacific : 19 / 20
Italians : 18 / 34
ANZAC : 17 / 26
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Purchase Units - Japanese
Japanese buy 2 armour, 1 harbour, 1 mech_infantry and 2 submarines; Remaining resources: 4 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 armour moved from Kiangsu to 19 Sea Zone
1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
1 armour moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 armour moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
3 infantry moved from Suiyuyan to Kansu
2 bombers moved from Kwangsi to Kansu
2 mech_infantrys moved from Kiangsu to 19 Sea Zone
2 mech_infantrys and 2 transports moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 20 Sea Zone to 35 Sea Zone
2 infantry and 2 mech_infantrys moved from 35 Sea Zone to Philippines
2 tactical_bombers moved from 36 Sea Zone to Philippines
1 transport moved from 20 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
7 fighters and 5 tactical_bombers moved from Kwangsi to Siam
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Purchase Units - Japanese
Japanese buy 2 armour, 1 harbour, 1 mech_infantry and 2 submarines; Remaining resources: 4 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 armour moved from Kiangsu to 19 Sea Zone
1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
1 armour moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 armour moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
3 infantry moved from Suiyuyan to Kansu
2 bombers moved from Kwangsi to Kansu
2 mech_infantrys moved from Kiangsu to 19 Sea Zone
2 mech_infantrys and 2 transports moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 20 Sea Zone to 35 Sea Zone
2 infantry and 2 mech_infantrys moved from 35 Sea Zone to Philippines
2 tactical_bombers moved from 36 Sea Zone to Philippines
1 transport moved from 20 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
7 fighters and 5 tactical_bombers moved from Kwangsi to Siam
Combat - Japanese
Battle in Philippines
Japanese attack with 3 infantry, 2 mech_infantrys and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 3 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Siam
Japanese attack with 7 fighters and 5 tactical_bombers
British defend with 1 infantry
Japanese win with 7 fighters and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kansu
Japanese attack with 2 bombers and 3 infantry
Chinese defend with 2 infantry
Japanese win, taking Kansu from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in French Indo China
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Philippines to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Siam to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
6 fighters and 4 tactical_bombers moved from Siam to Yunnan
1 aaGun moved from Hunan to Yunnan
1 submarine moved from 44 Sea Zone to 41 Sea Zone
1 destroyer moved from 45 Sea Zone to 55 Sea Zone
1 destroyer moved from 34 Sea Zone to 45 Sea Zone
1 battleship moved from 20 Sea Zone to 37 Sea Zone
1 destroyer moved from 20 Sea Zone to 34 Sea Zone
1 cruiser moved from 20 Sea Zone to 37 Sea Zone
1 battleship and 1 cruiser moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Suiyuyan to Shensi
2 transports moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 bomber moved from Kansu to Hopei
1 bomber moved from Kansu to Kweichow
Place Units - Japanese
2 armour and 1 mech_infantry placed in Kiangsu
1 harbour placed in Kwangsi
2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 45 PUs; end with 49 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 5 submarines and 1 transport; Remaining resources: 3 PUs;
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
4 fighters moved from 54 Sea Zone to 34 Sea Zone
2 bombers moved from Hawaiian Islands to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
Combat - Americans
Battle in 45 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 34 Sea Zone
Americans attack with 4 fighters
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters in 34 Sea Zone, round 1 : 3/4 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 bombers in 55 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Americans
2 bombers moved from 55 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
4 fighters moved from 34 Sea Zone to 46 Sea Zone
4 fighters moved from 46 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 86 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
Place Units - Americans
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 101 Sea Zone
3 submarines placed in 10 Sea Zone
1 fighter placed in Eastern United States
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Territory Summary for Americans :
Queensland : 1 artillery, 2 bombers, 2 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
25 Sea Zone : 1 destroyer
10 Sea Zone : 3 submarines
54 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 7 fighters, 1 submarine, 1 tactical_bomber and 2 transports
Central United States : 1 aaGun, 1 armour, 1 factory_major, 1 infantry and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
86 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
101 Sea Zone : 1 carrier, 1 destroyer, 2 submarines and 1 transport
Brazil : 1 flag, 1 artillery and 3 infantry
Production/PUs Summary :
Germans : 50 / 57
Russians : 36 / 41
Japanese : 45 / 49
Americans : 52 / 75
Chinese : 2 / 5
British : 25 / 36
UK_Pacific : 16 / 20
Italians : 18 / 34
ANZAC : 17 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter
Japanese defend with 1 bomber
Chinese roll dice for 1 fighter in Kweichow, round 1 : 1/1 hits
Japanese roll dice for 1 bomber in Kweichow, round 1 : 0/1 hits
1 bomber owned by the Japanese lost in Kweichow
Chinese win with 1 fighter remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber
Battle in Szechwan
Chinese attack with 2 infantry
Japanese defend with 1 armour
Chinese roll dice for 2 infantry in Szechwan, round 1 : 1/2 hits
Japanese roll dice for 1 armour in Szechwan, round 1 : 0/1 hits
1 armour owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Non Combat Move - Chinese
1 fighter moved from Kweichow to Burma
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total
Territory Summary for Chinese :
Szechwan : 2 infantry
Sikang : 1 infantry
Burma : 1 fighter
Production/PUs Summary :
Germans : 50 / 57
Russians : 36 / 41
Japanese : 44 / 49
Americans : 52 / 75
Chinese : 3 / 5
British : 25 / 36
UK_Pacific : 16 / 20
Italians : 18 / 34
ANZAC : 17 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Combat Move - British
1 armour and 1 mech_infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 armour and 1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 bomber moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 battleship, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
2 fighters and 1 tactical_bomber moved from Persia to Iraq
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Holland Belgium
1 tactical_bomber moved from Scotland to Normandy Bordeaux
Combat - British
Battle in Holland Belgium
British attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 1 : 2/4 hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 1 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 1 : 3/5 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 1 : 1/2 hits
1 infantry owned by the British , 1 mech_infantry owned by the Germans and 1 artillery owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for British: 1 infantry
Battle in Iraq
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 infantry
British roll dice for 1 battleship in Iraq, round 1 : 1/1 hits
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Iraq, round 1 : 3/4 hits
Germans roll dice for 1 armour and 1 infantry in Iraq, round 1 : 1/2 hits
1 infantry owned by the British , 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Iraq
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 infantry
Casualties for British: 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 bomber and 2 mech_infantrys
Italians defend with 1 artillery
British roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Anglo Egyptian Sudan, round 1 : 3/4 hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 1 : 0/1 hits
1 artillery owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - British
1 bomber moved from Anglo Egyptian Sudan to Persia
2 fighters and 1 tactical_bomber moved from Iraq to Persia
1 mech_infantry moved from India to Shan State
1 aaGun moved from India to Burma
4 infantry moved from India to Burma
2 fighters moved from Holland Belgium to United Kingdom
1 fighter moved from Normandy Bordeaux to United Kingdom
1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
1 fighter moved from United Kingdom to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 destroyer moved from 119 Sea Zone to 110 Sea Zone
Place Units - British
1 airfield and 2 infantry placed in Persia
1 armour and 2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 32 PUs; end with 33 PUs total
Territory Summary for British :
Shan State : 1 mech_infantry
Burma : 1 aaGun and 4 infantry
India : 1 airfield, 1 armour, 1 fighter, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Sumatra : 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 2 aaGuns, 1 airfield and 4 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Anglo Egyptian Sudan : 1 armour and 2 mech_infantrys
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Holland Belgium : 1 flag, 1 artillery and 1 infantry
119 Sea Zone : 1 flag
80 Sea Zone : 1 battleship and 1 transport
Eire : 1 flag
Eastern Persia : 1 flag
Persia : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 2 infantry and 1 tactical_bomber
110 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
Production/PUs Summary :
Germans : 45 / 57
Russians : 36 / 41
Japanese : 44 / 49
Americans : 52 / 75
Chinese : 3 / 5
British : 32 / 33
UK_Pacific : 16 / 0
Italians : 16 / 34
ANZAC : 17 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Place Units - UK_Pacific
4 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,4,2,3,1,5,1,3,2
UK_Pacific collect 10 PUs (6 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 4 infantry and 2 mech_infantrys
Territory Summary for UK_Pacific :
Siam : 1 flag
India : 1 factory_major
Sumatra : 1 flag
Production/PUs Summary :
Germans : 45 / 57
Russians : 36 / 41
Japanese : 44 / 49
Americans : 52 / 75
Chinese : 3 / 5
British : 32 / 33
UK_Pacific : 16 / 10
Italians : 16 / 34
ANZAC : 17 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - Italians
Italians buy 2 destroyers, 1 factory_minor and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 cruiser moved from 98 Sea Zone to 81 Sea Zone
1 armour, 2 artilleries and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
crap. I hate when that happens - there was no option for naval bombardment even though i moved the cruiser into position. Is that a bug? Made a difference to the outcome of the battle too. What do you think we can do?
You have to unload the units from a transport to get the bombard.
You can redo the turn and start over if you want.
–Jeff
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - Italians
Italians buy 2 destroyers, 1 factory_minor and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 cruiser moved from 98 Sea Zone to 81 Sea Zone
1 armour, 2 artilleries and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
Combat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour, 2 artilleries and 1 mech_infantry
British defend with 1 armour and 2 mech_infantrys
British win with no units remaining. Battle score for attacker is -4
Casualties for British: 1 armour and 2 mech_infantrys
Casualties for Italians: 1 armour, 2 artilleries and 1 mech_infantry
Non Combat Move - Italians
1 transport moved from 98 Sea Zone to 95 Sea Zone
1 carrier moved from 95 Sea Zone to 81 Sea Zone
1 fighter moved from Southern Italy to 81 Sea Zone
1 mech_infantry moved from Northern Italy to Romania
2 infantry moved from Northern Italy to Southern France
Place Units - Italians
1 destroyer and 1 submarine placed in 95 Sea Zone
1 destroyer placed in 97 Sea Zone
1 factory_minor placed in Egypt
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
You get one shot per unloading unit up to the number of cruisers and BBs you have.
–Jeff