Axis Suprise Attack & Allies Capt. Walker

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 2 destroyers and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 101 Sea Zone to 89 Sea Zone
                      Americans take 101 Sea Zone from Germans
                1 fighter moved from Eastern United States to 89 Sea Zone
                1 artillery and 1 infantry moved from Central United States to Southeast Mexico
                1 mech_infantry moved from Eastern United States to Southeast Mexico
                1 fighter moved from Eastern United States to Southeast Mexico
                4 submarines moved from 101 Sea Zone to 103 Sea Zone
                2 fighters moved from Eastern United States to 102 Sea Zone
                1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from Midway to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                    retreated to 16 Sea Zone
                    Japanese win with 1 carrier and 1 fighter remaining. Battle score for attacker is -19
                    Casualties for Japanese: 1 destroyer and 1 tactical_bomber
                    Casualties for Americans: 1 destroyer and 3 fighters
                Battle in Southeast Mexico
                    Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
                    Germans defend with 1 armour
                    Americans win, taking Southeast Mexico from Germans with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in 102 Sea Zone
                    Americans attack with 2 fighters
                    Germans defend with 1 battleship
                    Americans win with 2 fighters remaining. Battle score for attacker is 20
                    Casualties for Germans: 1 battleship
                Battle in 89 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Germans defend with 1 cruiser
                    Americans win with 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 cruiser
                    Casualties for Americans: 1 submarine
                Battle in 103 Sea Zone
                    Americans attack with 4 submarines
                    Germans defend with 1 carrier, 2 fighters, 2 submarines and 1 transport
                    Units damaged: 1 carrier owned by the Germans
                    1 submarine owned by the Americans Submerged
                    Germans win with 2 fighters remaining. Battle score for attacker is 17
                    Casualties for Germans: 1 carrier, 2 submarines and 1 transport
                    Casualties for Americans: 3 submarines
                    2 fighters owned by the Germans could not land and were killed

    Non Combat Move - Americans
                1 fighter could not land in Southeast Mexico and was removed
                2 fighters moved from 102 Sea Zone to 101 Sea Zone
                1 fighter moved from 89 Sea Zone to Western United States
                1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                1 artillery moved from Central United States to Western United States
                1 infantry moved from Central United States to Western United States

    Place Units - Americans
                1 carrier placed in 101 Sea Zone
                1 cruiser and 1 destroyer placed in 101 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone
                1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 47 PUs; end with 47 PUs total
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 57 PUs

    Territory Summary for Americans :

    Queensland : 2 fighters and 2 infantry
        New Guinea : 1 artillery and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
        Midway : 1 airfield
        Dutch New Guinea : 1 flag, 1 infantry
        26 Sea Zone : 1 carrier and 1 tactical_bomber
        10 Sea Zone : 1 destroyer and 2 submarines
        54 Sea Zone : 1 transport
        Central United States : 1 factory_minor
        Southeast Mexico : 1 artillery, 1 infantry and 1 mech_infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        United Kingdom : 1 bomber
        101 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
        103 Sea Zone : 1 submarine
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 53 / 61
        Russians : 22 / 22
        Japanese : 61 / 58
        Americans : 47 / 57
        Chinese : 4 / 6
        British : 33 / 29
        UK_Pacific : 10 / 11
        Italians : 14 / 19
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Sikang to Shensi
                1 fighter moved from Sikang to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 armour
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Sikang

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Shensi : 2 infantry
        Sikang : 1 fighter and 2 infantry

    Production/PUs Summary :

    Germans : 53 / 61
        Russians : 22 / 22
        Japanese : 60 / 58
        Americans : 47 / 57
        Chinese : 5 / 5
        British : 33 / 29
        UK_Pacific : 10 / 11
        Italians : 14 / 19
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :6

    Combat Move - British
                1 submarine moved from 98 Sea Zone to 96 Sea Zone
                1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
                1 armour moved from Tobruk to Tunisia
                1 bomber moved from Egypt to Tunisia
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                1 artillery and 3 infantry moved from Burma to Shan State
                2 fighters and 1 tactical_bomber moved from India to Shan State

    Combat - British
                British creates battle in territory 109 Sea Zone
                Battle in Tunisia
                    British attack with 1 armour and 1 bomber
                    Italians defend with 1 artillery
                    British win, taking 109 Sea Zone from Germans, taking Tunisia from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in 96 Sea Zone
                    British attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Italians defend with 1 destroyer
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for British: 1 submarine
                    Casualties for Italians: 1 destroyer
                Battle in Shan State
                    British attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour, 1 artillery and 1 infantry
                    British win, taking Shan State from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Shan State to India
                2 infantry moved from India to Burma
                1 destroyer moved from 77 Sea Zone to 81 Sea Zone
                1 artillery moved from Union of South Africa to 71 Sea Zone
                3 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 3 infantry moved from 81 Sea Zone to Egypt
                1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone
                1 bomber moved from Tunisia to Tobruk
                1 artillery and 1 infantry moved from Quebec to Ontario

    Place Units - British
                1 armour and 1 infantry placed in Quebec
                1 submarine placed in 98 Sea Zone
                1 artillery and 1 infantry placed in Egypt
                1 artillery and 1 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total

    Territory Summary for British :

    Yunnan : 1 infantry
        Shan State : 1 artillery and 1 infantry
        Burma : 2 infantry
        India : 2 aaGuns, 1 airfield, 2 fighters, 1 harbour, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
        Sumatra : 2 infantry
        Iceland : 1 airfield
        Quebec : 1 armour, 1 factory_minor and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 5 artilleries, 1 factory_minor, 1 harbour and 9 infantry
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        British Guiana : 1 armour
        Ontario : 1 artillery and 1 infantry
        Scotland : 1 airfield and 4 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 14 infantry and 1 mech_infantry
        Tunisia : 1 flag, 1 armour
        Tobruk : 1 flag, 1 bomber
        Libya : 1 flag
        Italian Somaliland : 1 flag, 1 infantry
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag
        109 Sea Zone : 1 flag, 1 submarine
        Eastern Persia : 1 flag, 3 infantry
        81 Sea Zone : 1 destroyer and 3 transports
        Brazil : 1 flag, 4 infantry
        Persia : 1 flag
        98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 53 / 61
        Russians : 22 / 22
        Japanese : 58 / 58
        Americans : 47 / 57
        Chinese : 6 / 5
        British : 34 / 34
        UK_Pacific : 11 / 0
        Italians : 13 / 19
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :6

    Place Units - UK_Pacific
                1 artillery, 1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 11 PUs total
                Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry

    Territory Summary for UK_Pacific :

    India : 1 factory_major
        Sumatra : 1 flag

    Production/PUs Summary :

    Germans : 53 / 61
        Russians : 22 / 22
        Japanese : 58 / 58
        Americans : 47 / 57
        Chinese : 6 / 5
        British : 34 / 34
        UK_Pacific : 11 / 11
        Italians : 13 / 19
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    Well I got Germany out of the US. But now I have to deal with Japan! I didn’t even notice that you had snuck in there!


  • TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 1 artillery, 3 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 96 Sea Zone
                1 armour moved from Yugoslavia to Romania
                1 armour moved from Bulgaria to Romania
                1 armour moved from Northern Italy to Yugoslavia
                1 infantry moved from Yugoslavia to Bulgaria
                1 artillery moved from Yugoslavia to Bulgaria
                1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
                2 infantry moved from Southern France to Northern Italy
                1 armour moved from Southern Italy to Yugoslavia


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 1 artillery, 3 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 96 Sea Zone
                1 armour moved from Yugoslavia to Romania
                1 armour moved from Bulgaria to Romania
                1 armour moved from Northern Italy to Yugoslavia
                1 infantry moved from Yugoslavia to Bulgaria
                1 artillery moved from Yugoslavia to Bulgaria
                1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
                2 infantry moved from Southern France to Northern Italy
                1 armour moved from Southern Italy to Yugoslavia

    Non Combat Move - Italians

    Place Units - Italians
                1 submarine placed in 95 Sea Zone
                1 artillery and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs


  • Yea, dont ya hate it when your enemy makes it tough on ya.
    Good war have fun. S.A.

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 infantry; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 submarine moved from 45 Sea Zone to 20 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese
                      ANZAC take 20 Sea Zone from Japanese
                1 submarine moved from 34 Sea Zone to 35 Sea Zone

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 26 Sea Zone
                1 fighter moved from Queensland to Hawaiian Islands
                1 cruiser and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to Queensland
                1 infantry moved from New South Wales to South Australia

    Place Units - ANZAC
                1 fighter and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 artillery, 1 harbour and 2 infantry
        Northern Territory : 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        South Australia : 2 infantry
        Western Australia : 1 infantry
        Hawaiian Islands : 1 fighter
        Java : 1 flag, 2 infantry
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 submarine
        35 Sea Zone : 1 flag, 1 submarine
        26 Sea Zone : 1 destroyer
        20 Sea Zone : 1 flag, 1 submarine
        54 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 53 / 61
        Russians : 22 / 22
        Japanese : 58 / 58
        Americans : 47 / 57
        Chinese : 6 / 5
        British : 34 / 34
        UK_Pacific : 11 / 11
        Italians : 13 / 18
        ANZAC : 14 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :6

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        Scotland : 2 infantry

    Production/PUs Summary :

    Germans : 53 / 61
        Russians : 22 / 22
        Japanese : 58 / 58
        Americans : 47 / 57
        Chinese : 6 / 5
        British : 34 / 34
        UK_Pacific : 11 / 11
        Italians : 13 / 18
        ANZAC : 14 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    This is the first game I’ve played where the US has to fight on it’s own territory. Makes it hard for them to do anything else.


  • TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 carrier, 1 destroyer, 1 fighter and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 destroyer moved from 112 Sea Zone to 105 Sea Zone
                1 bomber moved from Normandy Bordeaux to 105 Sea Zone
                1 fighter and 2 tactical_bombers moved from Eastern Poland to Southern Italy
                2 infantry moved from Bessarabia to Ukraine
                1 artillery moved from Bessarabia to Ukraine
                1 armour moved from Western Ukraine to Ukraine
                2 infantry moved from Western Ukraine to Ukraine
                3 infantry moved from Eastern Poland to Western Ukraine
                3 infantry moved from Romania to Bessarabia
                1 artillery and 1 mech_infantry moved from Archangel to Vologda
                1 mech_infantry moved from Belarus to Smolensk
                1 mech_infantry moved from Archangel to Smolensk
                2 armour moved from Archangel to Vologda
                2 armour moved from Belarus to Smolensk
                1 armour moved from Novgorod to Vologda
                1 armour moved from Novgorod to Smolensk
                3 infantry moved from Novgorod to Archangel
                1 artillery moved from Novgorod to Archangel
                1 artillery moved from Novgorod to Belarus
                5 infantry moved from Baltic States to Belarus
                3 infantry moved from Novgorod to Archangel
                2 infantry moved from Eastern Poland to Western Ukraine
                1 artillery moved from Eastern Poland to Western Ukraine
                1 armour moved from Poland to Bessarabia
                8 infantry moved from Poland to Eastern Poland
                1 artillery moved from Poland to Eastern Poland
                5 infantry moved from Slovakia Hungary to Eastern Poland
                12 infantry moved from Germany to Poland
                2 armour moved from Western Germany to Poland


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 carrier, 1 destroyer, 1 fighter and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 destroyer moved from 112 Sea Zone to 105 Sea Zone
                1 bomber moved from Normandy Bordeaux to 105 Sea Zone
                1 fighter and 2 tactical_bombers moved from Eastern Poland to Southern Italy
                2 infantry moved from Bessarabia to Ukraine
                1 artillery moved from Bessarabia to Ukraine
                1 armour moved from Western Ukraine to Ukraine
                2 infantry moved from Western Ukraine to Ukraine
                3 infantry moved from Eastern Poland to Western Ukraine
                3 infantry moved from Romania to Bessarabia
                1 artillery and 1 mech_infantry moved from Archangel to Vologda
                1 mech_infantry moved from Belarus to Smolensk
                1 mech_infantry moved from Archangel to Smolensk
                2 armour moved from Archangel to Vologda
                2 armour moved from Belarus to Smolensk
                1 armour moved from Novgorod to Vologda
                1 armour moved from Novgorod to Smolensk
                3 infantry moved from Novgorod to Archangel
                1 artillery moved from Novgorod to Archangel
                1 artillery moved from Novgorod to Belarus
                5 infantry moved from Baltic States to Belarus
                3 infantry moved from Novgorod to Archangel
                2 infantry moved from Eastern Poland to Western Ukraine
                1 artillery moved from Eastern Poland to Western Ukraine
                1 armour moved from Poland to Bessarabia
                8 infantry moved from Poland to Eastern Poland
                1 artillery moved from Poland to Eastern Poland
                5 infantry moved from Slovakia Hungary to Eastern Poland
                12 infantry moved from Germany to Poland
                2 armour moved from Western Germany to Poland

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 1 armour, 1 artillery and 4 infantry
                    Russians defend with 1 aaGun, 1 factory_minor and 2 infantry
                        Germans roll dice for 1 armour, 1 artillery and 4 infantry in Ukraine, round 1 :  1/6 hits
                        Russians roll dice for 1 aaGun and 2 infantry in Ukraine, round 1 :  1/2 hits
                        1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Ukraine
                        Germans roll dice for 1 armour, 1 artillery and 3 infantry in Ukraine, round 2 :  3/5 hits
                        Russians roll dice for 2 infantry in Ukraine, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 aaGun and 2 infantry
                Battle in Vologda
                    Germans attack with 3 armour, 1 artillery and 1 mech_infantry
                    Russians defend with 4 infantry
                        Germans roll dice for 3 armour, 1 artillery and 1 mech_infantry in Vologda, round 1 :  2/5 hits
                        Russians roll dice for 4 infantry in Vologda, round 1 :  1/4 hits
                        2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                    3 armour owned by the Germans and 1 artillery owned by the Germans retreated to Archangel
                    Russians win with 2 infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Smolensk
                    Germans attack with 3 armour and 2 mech_infantrys
                    Russians defend with 1 aaGun and 4 infantry
                        Germans roll dice for 3 armour and 2 mech_infantrys in Smolensk, round 1 :  4/5 hits
                        Russians roll dice for 1 aaGun and 4 infantry in Smolensk, round 1 :  1/4 hits
                        3 infantry owned by the Russians , 1 mech_infantry owned by the Germans and 1 aaGun owned by the Russians lost in Smolensk
                    3 armour owned by the Germans and 1 mech_infantry owned by the Germans retreated to Belarus
                    Russians win with 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 aaGun and 3 infantry
                Battle in 105 Sea Zone
                    Germans attack with 1 bomber and 1 destroyer
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 105 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 bomber and 1 destroyer in 105 Sea Zone, round 1 :  2/2 hits
                        1 submarine owned by the Americans lost in 105 Sea Zone
                    Germans win, taking 105 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Germans
                1 bomber moved from 105 Sea Zone to Southern Italy
                1 fighter moved from Western Germany to 112 Sea Zone
                2 infantry moved from Western Germany to Northern Italy
                1 artillery and 1 infantry moved from France to Southern France
                3 infantry moved from Normandy Bordeaux to Southern France
                2 infantry moved from Holland Belgium to Western Germany

    Place Units - Germans
                1 carrier and 1 destroyer placed in 112 Sea Zone
                1 fighter placed in 112 Sea Zone
                1 armour and 2 infantry placed in Novgorod
                2 infantry placed in Germany
                2 infantry placed in Normandy Bordeaux
                1 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
                Germans collect 52 PUs (3 lost to blockades); end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :7

    Purchase Units - Russians
                Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 armour and 2 mech_infantrys moved from Northwest Persia to Iraq
                1 fighter and 1 tactical_bomber moved from Caucasus to Iraq
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese

    Combat - Russians
                Battle in Iraq
                    Russians attack with 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                    Russians win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -5
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for Russians: 1 armour and 2 mech_infantrys

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Iraq to Caucasus
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Bryansk to Rostov
                3 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Bryansk
                5 infantry moved from Samara to Russia
                2 aaGuns moved from Samara to Russia
                1 infantry moved from Kansu to Shensi
                1 fighter and 1 tactical_bomber moved from Sikang to Russia

    Place Units - Russians
                1 artillery and 2 infantry placed in Volgograd
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs total

    Territory Summary for Russians :

    Shensi : 1 infantry
        Chahar : 1 infantry
        Sikang : 1 mech_infantry
        Yenisey : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Bryansk : 1 aaGun and 4 infantry
        Rostov : 2 infantry
        Russia : 3 aaGuns, 1 airfield, 2 armour, 5 artilleries, 1 factory_major, 1 fighter, 33 infantry and 1 tactical_bomber
        Vologda : 2 infantry
        Volgograd : 1 artillery, 1 factory_minor and 2 infantry
        Caucasus : 1 fighter, 2 infantry and 1 tactical_bomber
        Smolensk : 4 infantry
        125 Sea Zone : 1 submarine
        Iraq : 1 flag, 1 armour
        114 Sea Zone : 1 cruiser and 1 submarine
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 55 / 62
        Russians : 22 / 22
        Japanese : 57 / 58
        Americans : 47 / 57
        Chinese : 7 / 5
        British : 34 / 34
        UK_Pacific : 11 / 11
        Italians : 13 / 18
        ANZAC : 14 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    Would you know why Russia didn’t collect the NO for Iraq? I thought they got 3ipc’s for an axis neutral.


  • Yes any pro axis neutral, feel free to edit in the 3 bucks for the NO, I think its that much.
    Sometimes with all the diff versions of this game ya think …ok they must have changed that. Feel free to edit in the $
    S.A.


  • TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 destroyers, 1 fighter, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from British Columbia to Alberta Saskatchewan Manitoba
                      Japanese take Alberta Saskatchewan Manitoba from British
                1 infantry moved from British Columbia to Alberta Saskatchewan Manitoba
                1 artillery and 1 infantry moved from Alaska to British Columbia
                1 transport moved from 2 Sea Zone to 4 Sea Zone
                1 transport moved from 1 Sea Zone to 7 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                2 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter moved from 36 Sea Zone to Sumatra
                1 tactical_bomber moved from 36 Sea Zone to Sumatra
                1 carrier moved from 36 Sea Zone to 41 Sea Zone
                1 cruiser moved from 36 Sea Zone to 42 Sea Zone
                      Japanese take 42 Sea Zone from ANZAC
                1 submarine moved from 36 Sea Zone to 20 Sea Zone
                1 carrier moved from 6 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
                1 carrier moved from 16 Sea Zone to 6 Sea Zone
                1 fighter moved from 16 Sea Zone to 6 Sea Zone
                1 bomber moved from Japan to 35 Sea Zone
                1 bomber moved from Japan to 35 Sea Zone
                1 infantry moved from Buryatia to Yakut S.S.R.
                1 armour and 2 mech_infantrys moved from Kiangsu to Chahar
                1 artillery and 1 infantry moved from French Indo China to Shan State
                1 artillery and 1 mech_infantry moved from Szechwan to Yunnan
                2 mech_infantrys moved from Kweichow to Shensi
                1 armour moved from Kweichow to Shensi
                1 tactical_bomber moved from Hunan to Shan State
                1 fighter moved from Hunan to Shensi


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 destroyers, 1 fighter, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from British Columbia to Alberta Saskatchewan Manitoba
                      Japanese take Alberta Saskatchewan Manitoba from British
                1 infantry moved from British Columbia to Alberta Saskatchewan Manitoba
                1 artillery and 1 infantry moved from Alaska to British Columbia
                1 transport moved from 2 Sea Zone to 4 Sea Zone
                1 transport moved from 1 Sea Zone to 7 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                2 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter moved from 36 Sea Zone to Sumatra
                1 tactical_bomber moved from 36 Sea Zone to Sumatra
                1 carrier moved from 36 Sea Zone to 41 Sea Zone
                1 cruiser moved from 36 Sea Zone to 42 Sea Zone
                      Japanese take 42 Sea Zone from ANZAC
                1 submarine moved from 36 Sea Zone to 20 Sea Zone
                1 carrier moved from 6 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
                1 carrier moved from 16 Sea Zone to 6 Sea Zone
                1 fighter moved from 16 Sea Zone to 6 Sea Zone
                1 bomber moved from Japan to 35 Sea Zone
                1 bomber moved from Japan to 35 Sea Zone
                1 infantry moved from Buryatia to Yakut S.S.R.
                1 armour and 2 mech_infantrys moved from Kiangsu to Chahar
                1 artillery and 1 infantry moved from French Indo China to Shan State
                1 artillery and 1 mech_infantry moved from Szechwan to Yunnan
                2 mech_infantrys moved from Kweichow to Shensi
                1 armour moved from Kweichow to Shensi
                1 tactical_bomber moved from Hunan to Shan State
                1 fighter moved from Hunan to Shensi

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 armour, 1 fighter and 2 mech_infantrys
                    Russians defend with 1 infantry; Chinese defend with 2 infantry
                        Japanese roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Shensi, round 1 :  2/4 hits
                        Chinese roll dice for 3 infantry in Shensi, round 1 :  1/3 hits
                        2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
                        Japanese roll dice for 1 armour, 1 fighter and 1 mech_infantry in Shensi, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for Russians: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Chahar
                    Japanese attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour and 2 mech_infantrys in Chahar, round 1 :  1/3 hits
                        Chinese roll dice for 1 infantry in Chahar, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 20 Sea Zone
                    Japanese attack with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 submarine in 20 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 20 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 1 :  2/3 hits
                        1 submarine owned by the ANZAC lost in 20 Sea Zone
                    Japanese win, taking 20 Sea Zone from ANZAC with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Sumatra
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 1 :  2/4 hits
                        UK_Pacific roll dice for 2 infantry in Sumatra, round 1 :  2/2 hits
                        2 infantry owned by the British , 1 infantry owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in Sumatra
                    Japanese win, taking Sumatra from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 infantry and 1 tactical_bomber
                    Casualties for British: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery and 1 mech_infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 1 :  1/2 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    British defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Shan State, round 1 :  2/3 hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 1 :  2/2 hits
                        1 infantry owned by the British , 1 infantry owned by the Japanese , 1 artillery owned by the British and 1 artillery owned by the Japanese lost in Shan State
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 cruiser in Java, round 1 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 1 :  1/2 hits
                        ANZAC roll dice for 2 infantry in Java, round 1 :  0/2 hits
                        1 infantry owned by the ANZAC lost in Java
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/2 hits
                        ANZAC roll dice for 1 infantry in Java, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Java
                        Japanese roll dice for 1 artillery in Java, round 3 :  1/1 hits
                        ANZAC roll dice for 1 infantry in Java, round 3 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 2 infantry
                Battle in 35 Sea Zone
                    Japanese attack with 2 bombers and 1 destroyer
                    ANZAC defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 35 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 2 bombers and 1 destroyer in 35 Sea Zone, round 1 :  3/3 hits
                        1 submarine owned by the ANZAC lost in 35 Sea Zone
                    Japanese win, taking 35 Sea Zone from ANZAC with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - Japanese
                1 transport moved from 36 Sea Zone to 6 Sea Zone
                1 fighter moved from Sumatra to 41 Sea Zone
                1 tactical_bomber moved from Shan State to 41 Sea Zone
                1 fighter moved from Shensi to Hunan
                2 bombers moved from 35 Sea Zone to Hunan

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kiangsu
                3 destroyers, 1 fighter and 1 transport placed in 6 Sea Zone
                1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,3
                Japanese collect 66 PUs (3 lost to blockades); end with 66 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 destroyer, 3 infantry, 1 mech_infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 10 Sea Zone to 7 Sea Zone
                1 submarine moved from 10 Sea Zone to 4 Sea Zone
                1 artillery and 1 infantry moved from Western United States to British Columbia
                1 fighter moved from Western United States to British Columbia
                1 infantry moved from Southeast Mexico to Central America
                      Americans take Central America from Germans
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes

    Combat - Americans
                Battle in Celebes
                Battle in British Columbia
                    Americans attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Americans win, taking Celebes from Japanese, taking British Columbia from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in 4 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 7 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 artillery and 1 mech_infantry moved from Southeast Mexico to Central United States
                1 fighter moved from British Columbia to Western United States
                1 carrier and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Queensland to 54 Sea Zone

    Place Units - Americans
                1 submarine and 1 transport placed in 101 Sea Zone
                1 artillery and 3 infantry placed in Eastern United States
                1 armour and 1 mech_infantry placed in Western United States
                1 transport placed in 101 Sea Zone
                1 destroyer placed in 101 Sea Zone
                1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs

    Territory Summary for Americans :

    British Columbia : 1 artillery and 1 infantry
        Queensland : 1 fighter
        New Guinea : 1 artillery and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
        Midway : 1 airfield
        Celebes : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        44 Sea Zone : 1 transport
        10 Sea Zone : 1 destroyer and 1 submarine
        7 Sea Zone : 1 submarine
        4 Sea Zone : 1 submarine
        54 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
        Central United States : 1 artillery, 1 factory_minor and 1 mech_infantry
        Central America : 1 infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
        United Kingdom : 1 bomber
        101 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 transports
        103 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 54 / 62
        Russians : 22 / 22
        Japanese : 65 / 71
        Americans : 51 / 66
        Chinese : 4 / 5
        British : 34 / 34
        UK_Pacific : 7 / 11
        Italians : 13 / 18
        ANZAC : 10 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs total

    Territory Summary for Chinese :

    Szechwan : 1 infantry
        Sikang : 1 fighter and 2 infantry

    Production/PUs Summary :

    Germans : 54 / 62
        Russians : 22 / 22
        Japanese : 64 / 71
        Americans : 51 / 66
        Chinese : 5 / 7
        British : 34 / 34
        UK_Pacific : 7 / 11
        Italians : 13 / 18
        ANZAC : 10 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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