L13 G40 wheatbeer (Axis) vs Jeff28 (Allies +13) match 3, the tiebreakening

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :10

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 transport moved from 80 Sea Zone to 79 Sea Zone
                1 mech_infantry moved from West India to 79 Sea Zone
                1 mech_infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                1 mech_infantry moved from 80 Sea Zone to Persia
                2 fighters and 2 tactical_bombers moved from Caucasus to Northwest Persia
                3 bombers moved from India to Persia
                2 fighters and 2 tactical_bombers moved from Caucasus to Iraq
                1 bomber moved from India to Persia
                1 bomber moved from India to Iraq

    Combat - Japanese
                Battle in Northwest Persia
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    British defend with 1 armour and 1 mech_infantry
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in Northwest Persia, round 1 :  1/4 hits
                        British roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 1 :  1/2 hits
                        1 tactical_bomber owned by the Japanese and 1 mech_infantry owned by the British lost in Northwest Persia
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in Northwest Persia, round 2 :  2/3 hits
                        British roll dice for 1 armour in Northwest Persia, round 2 :  1/1 hits
                        1 armour owned by the British and 1 tactical_bomber owned by the Japanese lost in Northwest Persia
                    Japanese win with 2 fighters remaining. Battle score for attacker is -12
                    Casualties for Japanese: 2 tactical_bombers
                    Casualties for British: 1 armour and 1 mech_infantry
                Battle in Iraq
                    Japanese attack with 1 bomber, 2 fighters and 2 tactical_bombers
                    British defend with 2 armour
                        Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in Iraq, round 1 :  2/5 hits
                        British roll dice for 2 armour in Iraq, round 1 :  2/2 hits
                        2 armour owned by the British , 1 bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Iraq
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -10
                    Casualties for Japanese: 1 bomber and 1 fighter
                    Casualties for British: 2 armour
                Battle in Persia
                    Japanese attack with 4 bombers and 1 mech_infantry
                    British defend with 1 armour, 1 factory_minor and 1 mech_infantry
                        Japanese roll dice for 4 bombers and 1 mech_infantry in Persia, round 1 :  4/5 hits
                        British roll dice for 1 armour and 1 mech_infantry in Persia, round 1 :  0/2 hits
                        1 armour owned by the British and 1 mech_infantry owned by the British lost in Persia
                    Japanese win, taking Persia from British with 4 bombers and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for British: 1 armour and 1 mech_infantry

    Non Combat Move - Japanese
                1 fighter and 2 tactical_bombers moved from Iraq to Egypt
                2 fighters moved from Northwest Persia to Egypt
                2 fighters moved from Caucasus to Southern Italy
                1 armour and 2 mech_infantrys moved from Yunnan to India
                1 aaGun and 2 infantry moved from Yunnan to French Indo China
                1 artillery moved from Kwangsi to French Indo China
                1 artillery and 3 infantry moved from Manchuria to 19 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
                1 infantry and 1 mech_infantry moved from Amur to Manchuria
                2 battleships, 4 carriers, 1 destroyer, 1 fighter, 8 submarines and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 destroyer moved from 39 Sea Zone to 80 Sea Zone
                1 fighter moved from Caucasus to Egypt
                4 bombers moved from Persia to Egypt

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in India
                3 infantry placed in French Indo China
                Japanese undo move 2.
                1 fighter and 2 infantry placed in French Indo China
                1 fighter and 2 infantry placed in Manchuria
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 50 PUs; end with 52 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs

    Production/PUs Summary :

    Germans : 46 / 64
        Russians : 14 / 15
        Japanese : 50 / 57
        Americans : 55 / 76
        Chinese : 12 / 11
        British : 29 / 39
        UK_Pacific : 4 / 0
        Italians : 24 / 23
        ANZAC : 21 / 26
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    At least this is Japan’s last hurrah.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :10

    Purchase Units - Americans
                Americans buy 2 artilleries, 4 bombers, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 carriers and 1 fighter moved from 92 Sea Zone to 110 Sea Zone
                2 submarines moved from 93 Sea Zone to 97 Sea Zone
                      Americans take 97 Sea Zone from Germans
                1 carrier moved from 92 Sea Zone to 91 Sea Zone
                2 fighters moved from 92 Sea Zone to 91 Sea Zone
                1 bomber moved from Algeria to United Kingdom
                3 artilleries and 5 infantry moved from Algeria to 92 Sea Zone
                3 artilleries, 1 cruiser, 3 destroyers, 2 fighters, 5 infantry, 1 tactical_bomber and 4 transports moved from 92 Sea Zone to 110 Sea Zone
                3 artilleries and 5 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from 91 Sea Zone to United Kingdom
                1 fighter moved from Algeria to 91 Sea Zone
                2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
                1 armour, 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 bombers moved from Eastern United States to United Kingdom
                1 submarine moved from 35 Sea Zone to 36 Sea Zone
                4 fighters and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
                17 submarines moved from 35 Sea Zone to 6 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                      Americans take 19 Sea Zone from Japanese
                3 destroyers moved from 35 Sea Zone to 6 Sea Zone
                1 battleship and 2 cruisers moved from 35 Sea Zone to 6 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung
                1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
                1 destroyer and 4 submarines moved from 26 Sea Zone to 6 Sea Zone


  • I need scramble and kami orders in sz 6

  • '17

    No scramble

    4 kamikazes against the battleship
    1 kamikaze each against the cruisers

    OOL: damage BBs, damage carriers, sink subs, sink carriers, sink BBs, sink dd last


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :10

    Purchase Units - Americans
                Americans buy 2 artilleries, 4 bombers, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 carriers and 1 fighter moved from 92 Sea Zone to 110 Sea Zone
                2 submarines moved from 93 Sea Zone to 97 Sea Zone
                      Americans take 97 Sea Zone from Germans
                1 carrier moved from 92 Sea Zone to 91 Sea Zone
                2 fighters moved from 92 Sea Zone to 91 Sea Zone
                1 bomber moved from Algeria to United Kingdom
                3 artilleries and 5 infantry moved from Algeria to 92 Sea Zone
                3 artilleries, 1 cruiser, 3 destroyers, 2 fighters, 5 infantry, 1 tactical_bomber and 4 transports moved from 92 Sea Zone to 110 Sea Zone
                3 artilleries and 5 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from 91 Sea Zone to United Kingdom
                1 fighter moved from Algeria to 91 Sea Zone
                2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
                1 armour, 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 bombers moved from Eastern United States to United Kingdom
                1 submarine moved from 35 Sea Zone to 36 Sea Zone
                4 fighters and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
                17 submarines moved from 35 Sea Zone to 6 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                      Americans take 19 Sea Zone from Japanese
                3 destroyers moved from 35 Sea Zone to 6 Sea Zone
                1 battleship and 2 cruisers moved from 35 Sea Zone to 6 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung
                1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
                1 destroyer and 4 submarines moved from 26 Sea Zone to 6 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 1
                Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits.  Rolls: 5,4,1,6
                    Units damaged: 1 battleship owned by the Americans
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 2
                Battle in 6 Sea Zone
                    Americans attack with 1 battleship, 4 destroyers, 4 fighters, 21 submarines and 2 tactical_bombers
                    Japanese defend with 2 battleships, 4 carriers, 1 destroyer and 8 submarines
                        Americans roll dice for 21 submarines in 6 Sea Zone, round 1 :  6/21 hits
                    Units damaged: 4 carriers owned by the Japanese and 2 battleships owned by the Japanese
                        Japanese roll dice for 8 submarines in 6 Sea Zone, round 1 :  2/8 hits
                        Americans roll dice for 1 battleship, 4 destroyers, 4 fighters and 2 tactical_bombers in 6 Sea Zone, round 1 :  4/11 hits
                        Japanese roll dice for 2 battleships, 4 carriers and 1 destroyer in 6 Sea Zone, round 1 :  4/7 hits
                        6 submarines owned by the Americans and 4 submarines owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 15 submarines in 6 Sea Zone, round 2 :  4/15 hits
                        Japanese roll dice for 4 submarines in 6 Sea Zone, round 2 :  0/4 hits
                        Americans roll dice for 1 battleship, 4 destroyers, 4 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 :  6/11 hits
                        Japanese roll dice for 2 battleships, 4 carriers and 1 destroyer in 6 Sea Zone, round 2 :  1/7 hits
                        1 submarine owned by the Americans , 4 carriers owned by the Japanese , 2 battleships owned by the Japanese and 4 submarines owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 14 submarines in 6 Sea Zone, round 3 :  4/14 hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 4 destroyers, 4 fighters, 14 submarines and 2 tactical_bombers remaining. Battle score for attacker is 118
                    Casualties for Japanese: 2 battleships, 4 carriers, 1 destroyer and 8 submarines
                    Casualties for Americans: 7 submarines
                Battle in Holland Belgium
                    Americans attack with 5 artilleries and 7 infantry
                    Italians defend with 1 artillery and 1 infantry
                        Americans roll dice for 1 cruiser in Holland Belgium, round 1 :  1/1 hits
                        Americans roll dice for 5 artilleries and 7 infantry in Holland Belgium, round 1 :  3/12 hits
                        Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 1 :  1/2 hits
                        1 artillery owned by the Italians , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 5 artilleries and 6 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 36 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 2 transports
                        2 transports owned by the Japanese lost in 36 Sea Zone
                        Americans roll dice for 1 submarine in 36 Sea Zone, round 1 :  1/1 hits
                    Americans win, taking 36 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in Malaya
                Battle in Kwangtung

    Non Combat Move - Americans
                1 destroyer moved from 35 Sea Zone to 20 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 35 Sea Zone to 37 Sea Zone
                3 carriers moved from 35 Sea Zone to 6 Sea Zone
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                2 artilleries, 4 bombers and 2 infantry placed in Eastern United States
                2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 64 PUs; end with 64 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Malaya : 1 flag, 1 harbour, 1 infantry and 1 mech_infantry
        Kwangtung : 1 flag, 1 harbour and 2 infantry
        Queensland : 2 bombers
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
        Midway : 1 airfield
        42 Sea Zone : 1 flag
        37 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 1 transport
        36 Sea Zone : 1 flag, 1 submarine
        35 Sea Zone : 1 flag
        20 Sea Zone : 1 flag, 1 destroyer and 1 transport
        19 Sea Zone : 1 flag
        6 Sea Zone : 1 flag, 1 battleship, 3 carriers, 4 destroyers, 4 fighters, 14 submarines and 2 tactical_bombers
        54 Sea Zone : 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 4 bombers, 1 factory_major, 1 harbour and 2 infantry
        United Kingdom : 4 bombers and 1 fighter
        Morocco : 1 armour, 2 artilleries and 3 infantry
        Holland Belgium : 1 flag, 5 artilleries and 6 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        93 Sea Zone : 2 submarines
        97 Sea Zone : 1 flag, 4 submarines
        101 Sea Zone : 2 transports
        Brazil : 1 flag
        91 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 3 transports
        110 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 tactical_bomber and 6 transports

    Production/PUs Summary :

    Germans : 43 / 64
        Russians : 14 / 15
        Japanese : 44 / 57
        Americans : 64 / 89
        Chinese : 12 / 11
        British : 29 / 39
        UK_Pacific : 4 / 0
        Italians : 24 / 23
        ANZAC : 21 / 26
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Hunan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Kweichow to Hunan
                1 infantry moved from Anhwe to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Jehol to Shantung
                      Chinese take Shantung from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 22 PUs total

    Territory Summary for Chinese :

    Shantung : 1 flag, 1 infantry
        Kwangsi : 1 flag, 1 infantry
        Kiangsu : 1 flag, 1 infantry
        Kiangsi : 1 flag, 1 infantry
        Jehol : 1 flag
        Yunnan : 1 infantry
        Hunan : 1 infantry
        Anhwe : 1 fighter and 14 infantry

    Production/PUs Summary :

    Germans : 43 / 64
        Russians : 14 / 15
        Japanese : 36 / 57
        Americans : 64 / 89
        Chinese : 20 / 22
        British : 29 / 39
        UK_Pacific : 4 / 0
        Italians : 24 / 23
        ANZAC : 21 / 26
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    scramble orders phi and haw?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :10

    Purchase Units - British
                British buy 2 carriers and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 mech_infantry moved from Belgian Congo to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 destroyer moved from 71 Sea Zone to 72 Sea Zone

    Combat - British
                Battle in 72 Sea Zone
                    British attack with 1 destroyer
                    Italians defend with 1 submarine
                        Italians roll dice for 1 submarine in 72 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 destroyer in 72 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 submarine in 72 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer in 72 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Italians lost in 72 Sea Zone
                    British win, taking 72 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine

    Non Combat Move - British
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 aaGun, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone
                3 fighters moved from Algeria to 110 Sea Zone
                1 aaGun, 1 armour, 1 artillery, 4 infantry, 1 mech_infantry and 4 transports moved from 92 Sea Zone to 110 Sea Zone
                1 aaGun, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium

    Place Units - British
                2 carriers and 1 transport placed in 110 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by British from 119 Sea Zone: 1 destroyer
                EDIT: Adding units owned by British to 110 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,3,6,5,5
                British collect 27 PUs (2 lost to blockades); end with 27 PUs total

    Territory Summary for British :

    Sumatra : 2 infantry
        Belgian Congo : 5 armour and 3 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 1 tactical_bomber
        Anglo Egyptian Sudan : 1 mech_infantry
        Holland Belgium : 1 aaGun, 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry
        Tobruk : 1 armour, 1 artillery and 1 infantry
        Italian Somaliland : 1 flag, 1 mech_infantry
        Ethiopia : 1 flag
        125 Sea Zone : 1 flag
        93 Sea Zone : 1 flag
        Eire : 1 flag
        Iraq : 1 flag
        92 Sea Zone : 1 destroyer
        Eastern Persia : 1 flag
        72 Sea Zone : 1 flag, 1 destroyer
        Northwest Persia : 1 flag
        110 Sea Zone : 2 carriers, 1 destroyer, 3 fighters and 5 transports

    Production/PUs Summary :

    Germans : 43 / 64
        Russians : 14 / 15
        Japanese : 36 / 57
        Americans : 64 / 89
        Chinese : 20 / 22
        British : 29 / 27
        UK_Pacific : 4 / 0
        Italians : 24 / 23
        ANZAC : 21 / 26
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :10

    Turn Complete - UK_Pacific

    Territory Summary for UK_Pacific :

    Sumatra : 1 flag

    Production/PUs Summary :

    Germans : 43 / 64
        Russians : 14 / 15
        Japanese : 36 / 57
        Americans : 64 / 89
        Chinese : 20 / 22
        British : 29 / 27
        UK_Pacific : 4 / 0
        Italians : 24 / 23
        ANZAC : 21 / 26
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :10

    Purchase Units - Italians
                Italians buy 6 infantry; Remaining resources: 5 PUs;

    Combat Move - Italians
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                2 fighters moved from Egypt to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from Egypt to Trans-Jordan
                1 armour and 1 mech_infantry moved from Bryansk to Tambov
                      Italians take Tambov from Russians
                1 fighter moved from Egypt to Anglo Egyptian Sudan
                1 bomber moved from Ukraine to Trans-Jordan

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Trans-Jordan, round 1 :  2/4 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 3 fighters and 1 infantry
                    British defend with 1 mech_infantry
                        Italians roll dice for 3 fighters and 1 infantry in Anglo Egyptian Sudan, round 1 :  1/4 hits
                        British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 1 :  0/1 hits
                        1 mech_infantry owned by the British lost in Anglo Egyptian Sudan
                    Italians win, taking Anglo Egyptian Sudan from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                1 bomber and 1 fighter moved from Trans-Jordan to Egypt
                3 fighters moved from Anglo Egyptian Sudan to Egypt
                1 artillery moved from Southern France to France
                1 artillery moved from Northern Italy to France
                1 aaGun moved from Northern Italy to France
                3 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy
                3 infantry moved from Northern Italy to France

    Place Units - Italians
                3 infantry placed in Southern Italy
                3 infantry placed in Egypt

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 13
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1,1,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,5,1,3,3,6,3
                Italians collect 14 PUs (13 lost to blockades); end with 19 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    Production/PUs Summary :

    Germans : 43 / 64
        Russians : 13 / 15
        Japanese : 36 / 57
        Americans : 64 / 89
        Chinese : 20 / 22
        British : 27 / 27
        UK_Pacific : 4 / 0
        Italians : 27 / 24
        ANZAC : 21 / 26
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :10

    Purchase Units - ANZAC
                ANZAC buy 2 bombers; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 cruiser and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                2 artilleries moved from Philippines to 35 Sea Zone
                2 infantry moved from Philippines to 35 Sea Zone
                2 artilleries, 2 infantry and 3 transports moved from 35 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 43 Sea Zone to 37 Sea Zone
                3 artilleries and 3 infantry moved from Queensland to 54 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 54 Sea Zone to 37 Sea Zone
                1 bomber and 2 fighters moved from Queensland to Malaya

    Combat - ANZAC

    Non Combat Move - ANZAC
                6 artilleries and 6 infantry moved from 37 Sea Zone to Malaya

    Place Units - ANZAC
                2 bombers placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 23 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 2 infantry
        Malaya : 6 artilleries, 1 bomber, 2 fighters and 6 infantry
        Borneo : 1 flag
        Queensland : 1 airfield, 2 bombers, 1 factory_minor, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        Philippines : 1 artillery
        Celebes : 1 flag, 1 aaGun and 1 infantry
        Java : 1 flag, 1 aaGun and 3 infantry
        Dutch New Guinea : 1 flag
        37 Sea Zone : 1 cruiser, 1 destroyer, 2 fighters and 6 transports

    Production/PUs Summary :

    Germans : 43 / 64
        Russians : 13 / 15
        Japanese : 36 / 57
        Americans : 64 / 89
        Chinese : 20 / 22
        British : 27 / 27
        UK_Pacific : 4 / 0
        Italians : 27 / 24
        ANZAC : 21 / 33
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :10

    Combat Move - French
                1 fighter moved from 110 Sea Zone to Holland Belgium


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :10

    Combat Move - French
                1 fighter moved from 110 Sea Zone to Holland Belgium

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 1 infantry
        United Kingdom : 2 infantry
        Normandy Bordeaux : 1 factory_minor and 1 harbour
        Holland Belgium : 1 fighter
        Tobruk : 1 infantry

    Production/PUs Summary :

    Germans : 43 / 64
        Russians : 13 / 15
        Japanese : 36 / 57
        Americans : 64 / 89
        Chinese : 20 / 22
        British : 27 / 27
        UK_Pacific : 4 / 0
        Italians : 27 / 24
        ANZAC : 21 / 33
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :11

    Purchase Units - Germans
                Germans buy 4 artilleries, 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                    Germans captures 15PUs while taking Russians capital
                    Germans converts factory_major into different units
                1 infantry moved from Bryansk to Russia
                      Germans take Russia from Russians
                3 mech_infantrys moved from Ukraine to Volgograd
                1 mech_infantry moved from Bryansk to Volgograd
                4 bombers moved from Bryansk to Volgograd
                1 fighter moved from Bryansk to Volgograd
                1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
                1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
                1 tactical_bomber moved from Bryansk to Volgograd

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 4 bombers, 3 fighters, 4 mech_infantrys and 3 tactical_bombers
                    Russians defend with 1 aaGun, 2 armour, 1 factory_minor and 2 infantry
                        AA guns fire in Volgograd :  0/3 hits
                        Germans roll dice for 4 bombers, 3 fighters, 4 mech_infantrys and 3 tactical_bombers in Volgograd, round 1 :  4/14 hits
                        Russians roll dice for 1 aaGun, 2 armour and 2 infantry in Volgograd, round 1 :  1/4 hits
                        2 infantry owned by the Russians , 1 armour owned by the Russians , 1 mech_infantry owned by the Germans and 1 aaGun owned by the Russians lost in Volgograd
                        Germans roll dice for 4 bombers, 3 fighters, 3 mech_infantrys and 3 tactical_bombers in Volgograd, round 2 :  7/13 hits
                        Russians roll dice for 1 armour in Volgograd, round 2 :  0/1 hits
                        1 armour owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 4 bombers, 3 fighters, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 19
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 aaGun, 2 armour and 2 infantry

    Non Combat Move - Germans
                1 aaGun, 9 armour, 29 artilleries, 19 infantry and 30 mech_infantrys moved from Bryansk to Tambov
                3 armour moved from Ukraine to Tambov
                3 artilleries and 6 infantry moved from Finland to Vyborg
                2 infantry moved from Novgorod to Belarus
                1 aaGun moved from Novgorod to Belarus
                2 aaGuns, 3 artilleries, 12 infantry and 2 mech_infantrys moved from Northern Italy to France
                2 mech_infantrys moved from Western Germany to France
                7 infantry moved from Western Germany to Germany
                3 fighters and 3 tactical_bombers moved from Volgograd to Tambov
                2 fighters and 2 tactical_bombers moved from Bryansk to Novgorod
                3 mech_infantrys moved from Eastern Poland to Ukraine
                4 bombers moved from Volgograd to Novgorod
                2 bombers moved from Germany to Novgorod
                2 fighters moved from Ukraine to Germany

    Place Units - Germans
                3 infantry placed in France
                3 mech_infantrys placed in Ukraine
                3 infantry placed in Novgorod
                4 artilleries and 6 infantry placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Ukraine: 3 mech_infantrys
                EDIT: Adding units owned by Germans to Germany: 3 mech_infantrys
                EDIT: Turning off Edit Mode
                Germans undo move 4.
                4 artilleries and 6 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,4,2,6,6,4,2
                Germans collect 46 PUs (2 lost to blockades); end with 61 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs

    Production/PUs Summary :

    Germans : 48 / 91
        Russians : 8 / 0
        Japanese : 36 / 57
        Americans : 64 / 89
        Chinese : 20 / 22
        British : 27 / 27
        UK_Pacific : 4 / 0
        Italians : 27 / 24
        ANZAC : 21 / 33
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    The EDIT changed my NCM from 3 mech EPL >> SUKR to 3 mech EPL >> Berlin instead.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :11

    Combat Move - Russians
                3 infantry moved from Samara to Volgograd
                2 fighters and 2 tactical_bombers moved from Samara to Volgograd

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 2 fighters, 3 infantry and 2 tactical_bombers
                    Germans defend with 1 factory_minor and 3 mech_infantrys
                        Russians roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Volgograd, round 1 :  3/7 hits
                        Germans roll dice for 3 mech_infantrys in Volgograd, round 1 :  1/3 hits
                        1 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters and 2 tactical_bombers moved from Volgograd to Vologda
                6 aaGuns, 2 armour, 22 artilleries, 68 infantry and 5 mech_infantrys moved from Samara to Vologda

    Turn Complete - Russians

    Territory Summary for Russians :

    Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Vologda : 6 aaGuns, 2 armour, 23 artilleries, 2 fighters, 68 infantry, 5 mech_infantrys and 2 tactical_bombers
        Volgograd : 1 factory_minor and 2 infantry
        113 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 46 / 91
        Russians : 10 / 0
        Japanese : 36 / 57
        Americans : 64 / 89
        Chinese : 20 / 22
        British : 27 / 27
        UK_Pacific : 4 / 0
        Italians : 27 / 24
        ANZAC : 21 / 33
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :11

    Purchase Units - Japanese
                Japanese buy 3 fighters and 9 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter moved from French Indo China to 20 Sea Zone
                1 fighter moved from Manchuria to 20 Sea Zone
                1 infantry moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 infantry moved from Manchuria to Jehol
                      Japanese take Jehol from Chinese
                1 mech_infantry moved from India to Eastern Persia
                      Japanese take Eastern Persia from British

    Combat - Japanese
                Battle in 20 Sea Zone
                    Japanese attack with 2 fighters
                    Americans defend with 1 destroyer and 1 transport
                        Japanese roll dice for 2 fighters in 20 Sea Zone, round 1 :  0/2 hits
                        Americans roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 1 :  1/1 hits
                        1 fighter owned by the Japanese lost in 20 Sea Zone
                        Japanese roll dice for 1 fighter in 20 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Japanese lost in 20 Sea Zone
                    Americans win with 1 destroyer and 1 transport remaining. Battle score for attacker is -20
                    Casualties for Japanese: 2 fighters

    Non Combat Move - Japanese
                2 fighters moved from Southern Italy to France
                4 bombers moved from Egypt to Germany
                1 mech_infantry moved from Persia to 80 Sea Zone
                1 mech_infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 mech_infantry moved from 81 Sea Zone to Egypt
                2 armour and 3 mech_infantrys moved from India to Eastern Persia
                1 destroyer moved from 80 Sea Zone to 81 Sea Zone
                4 fighters and 2 tactical_bombers moved from Egypt to Southern Italy
                1 submarine moved from 39 Sea Zone to 76 Sea Zone

    Place Units - Japanese
                3 fighters placed in Persia
                9 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 14
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2,6,3,5,3,1,2,4
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,5
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,4,1,3,3,2,5,1,5,2,3,3,4,1,4,2,2,2,5,4,3,5,4,5,1,3,4,6,6,5,3,4,2,1,5,2,6,1,1,1,6,4,4,4
                Japanese collect 24 PUs (14 lost to blockades); end with 24 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 29 PUs

    Production/PUs Summary :

    Germans : 46 / 91
        Russians : 9 / 0
        Japanese : 38 / 29
        Americans : 64 / 89
        Chinese : 19 / 22
        British : 27 / 27
        UK_Pacific : 4 / 0
        Italians : 27 / 24
        ANZAC : 21 / 33
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :11

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 carrier, 2 fighters, 4 infantry and 4 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                    Americans converts factory_major into different units
                1 infantry moved from Holland Belgium to Western Germany
                      Americans take Western Germany from Germans
                5 artilleries and 5 infantry moved from Holland Belgium to 110 Sea Zone
                5 artilleries, 5 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
                4 artilleries and 4 infantry moved from 112 Sea Zone to Norway
                1 armour, 2 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
                1 armour, 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 3 transports moved from 91 Sea Zone to 112 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 112 Sea Zone to Norway
                2 carriers moved from 110 Sea Zone to 112 Sea Zone
                2 fighters and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
                1 cruiser and 2 destroyers moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from United Kingdom to 112 Sea Zone
                1 transport moved from 110 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 infantry and 1 mech_infantry moved from Malaya to 37 Sea Zone
                1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                2 bombers moved from Queensland to Malaya
                2 infantry moved from Kwangtung to 20 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Jehol
                4 fighters and 2 tactical_bombers moved from 6 Sea Zone to Jehol
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 infantry and 1 mech_infantry moved from 39 Sea Zone to India
                1 carrier moved from 6 Sea Zone to 19 Sea Zone
                2 destroyers moved from 6 Sea Zone to 19 Sea Zone

    Combat - Americans
                Battle in Jehol
                    Americans attack with 4 fighters, 2 infantry and 2 tactical_bombers
                    Japanese defend with 1 infantry
                        Americans roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Jehol, round 1 :  6/8 hits
                        Japanese roll dice for 1 infantry in Jehol, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Jehol
                    Americans win, taking Jehol from Japanese with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Denmark
                Battle in Norway
                Battle in India

    Non Combat Move - Americans
                2 fighters moved from Jehol to 19 Sea Zone
                2 fighters moved from 19 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Jehol to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Jehol to 19 Sea Zone
                2 submarines moved from 93 Sea Zone to 92 Sea Zone
                4 submarines moved from 97 Sea Zone to 93 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
                4 bombers moved from Eastern United States to United Kingdom

    Place Units - Americans
                1 carrier and 4 transports placed in 101 Sea Zone
                3 artilleries, 2 fighters and 4 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 68 PUs; end with 69 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Jehol : 2 infantry
        India : 1 infantry and 1 mech_infantry
        Malaya : 2 bombers
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
        Midway : 1 airfield
        42 Sea Zone : 1 flag
        37 Sea Zone : 1 destroyer
        36 Sea Zone : 1 flag, 1 submarine
        35 Sea Zone : 1 flag
        39 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 1 transport
        20 Sea Zone : 1 flag
        19 Sea Zone : 1 flag, 1 carrier, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
        6 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 destroyers, 3 fighters, 14 submarines and 1 tactical_bomber
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
        United Kingdom : 8 bombers
        Morocco : 2 artilleries and 2 infantry
        Western Germany : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Norway : 1 flag, 1 armour, 6 artilleries and 7 infantry
        Denmark : 1 flag, 1 artillery and 1 infantry
        Holland Belgium : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag
        112 Sea Zone : 3 carriers, 1 cruiser, 4 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 8 transports
        93 Sea Zone : 4 submarines
        97 Sea Zone : 1 flag
        92 Sea Zone : 2 submarines
        101 Sea Zone : 1 carrier and 4 transports
        Brazil : 1 flag
        91 Sea Zone : 3 transports

    Production/PUs Summary :

    Germans : 36 / 91
        Russians : 9 / 0
        Japanese : 34 / 29
        Americans : 68 / 94
        Chinese : 20 / 22
        British : 27 / 27
        UK_Pacific : 17 / 0
        Italians : 27 / 24
        ANZAC : 17 / 33
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 7 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter and 14 infantry moved from Anhwe to Jehol
                1 infantry moved from Shantung to Jehol
                1 infantry moved from Kiangsi to Hunan
                1 infantry moved from Kiangsu to Anhwe

    Non Combat Move - Chinese

    Place Units - Chinese
                7 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 21 PUs total

    Territory Summary for Chinese :

    Shantung : 1 flag
        Kwangsi : 1 flag, 1 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Jehol : 1 flag, 1 fighter and 22 infantry
        Yunnan : 1 infantry
        Hunan : 2 infantry
        Anhwe : 1 infantry

    Production/PUs Summary :

    Germans : 36 / 91
        Russians : 9 / 0
        Japanese : 34 / 29
        Americans : 68 / 94
        Chinese : 20 / 21
        British : 27 / 27
        UK_Pacific : 17 / 0
        Italians : 27 / 24
        ANZAC : 17 / 33
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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