Mallery (Axis) vs. Eqqman (Allies) 40.2 No Frills!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 3 submarines; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 cruiser and 1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 bomber moved from Southern Italy to 92 Sea Zone
1 artillery and 3 infantry moved from Greece to 97 Sea Zone
1 battleship moved from 97 Sea Zone to 98 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Syria
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 artillery moved from Tunisia to Algeria
1 armour and 1 mech_infantry moved from Tunisia to Libya
1 armour moved from Slovakia Hungary to Baltic States
Italians take Eastern Poland from Russians
1 armour moved from Normandy Bordeaux to Western Germany
2 artilleries and 2 infantry moved from Southern France to Northern Italy
1 armour and 1 mech_infantry moved from Northern Italy to Slovakia Hungary
1 infantry moved from Greece to AlbaniaCombat - Italians
Battle in Syria
Battle in Trans-Jordan
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 1 : 0/2 hits
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 1 : 0/2 hits
British roll dice for 1 infantry in Trans-Jordan, round 1 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 1 artillery in Trans-Jordan, round 3 : 1/1 hits
British roll dice for 1 infantry in Trans-Jordan, round 3 : 1/1 hits
1 infantry owned by the French and 1 artillery owned by the Italians lost in Trans-Jordan
British win, taking Syria from French with no units remaining. Battle score for attacker is -4
Casualties for French: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in 92 Sea Zone
Italians attack with 1 bomber, 1 cruiser and 1 destroyer
French defend with 1 cruiser
Italians roll dice for 1 bomber, 1 cruiser and 1 destroyer in 92 Sea Zone, round 1 : 1/3 hits
French roll dice for 1 cruiser in 92 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Italians and 1 cruiser owned by the French lost in 92 Sea Zone
Italians win with 1 bomber and 1 cruiser remaining. Battle score for attacker is 4
Casualties for French: 1 cruiser
Casualties for Italians: 1 destroyer
Battle in Baltic States
Italians attack with 1 armour
Russians defend with 1 infantry
Italians roll dice for 1 armour in Baltic States, round 1 : 1/1 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Italians win, taking Baltic States from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Algeria: 1 artillery
EDIT: Turning off Edit Mode
1 bomber moved from 92 Sea Zone to Southern Italy
1 infantry moved from Tobruk to LibyaPlace Units - Italians
3 submarines placed in 97 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Italians to Libya: 1 artillery
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 22 PUs; end with 23 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 flag, 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag, 2 infantry
Tunisia : 1 flag
Slovakia Hungary : 1 armour and 1 mech_infantry
Western Germany : 1 armour
Albania : 1 infantry
Northern Italy : 2 artilleries, 1 factory_major and 2 infantry
Libya : 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
Baltic States : 1 flag, 1 armour
Eastern Poland : 1 flag
Greece : 1 flag
97 Sea Zone : 3 submarines
92 Sea Zone : 1 cruiser
98 Sea Zone : 1 battleship, 1 cruiser and 2 transportsProduction/PUs Summary :
Germans : 39 / 50
Russians : 35 / 37
Japanese : 42 / 44
Americans : 50 / 72
Chinese : 7 / 6
British : 28 / 32
UK_Pacific : 14 / 14
Italians : 22 / 28
ANZAC : 10 / 10
French : 5 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
Well, there goes the Med :cry:
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Not quite sure why you’re so glum, you have plenty of blockers to keep me from hitting Italy directly for a couple of turns.
I expected landings in Syria to make a play for Iraq, but I would have dumped everybody into the same territory and not split your troops to give yourself a more defensible stack there. +2 Italians isn’t enough to save the Iraqis.
I have an error posting the game so I’ll do a DropBox upload again.
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Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 54 Sea Zone to 26 Sea Zone
3 fighters moved from Queensland to South AustraliaNon Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry and 1 transport moved from 66 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
ANZAC take Brazil from Neutral_AlliesPlace Units - ANZAC
1 armour and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsProduction/PUs Summary :
Germans : 39 / 50
Russians : 35 / 37
Japanese : 42 / 44
Americans : 50 / 72
Chinese : 7 / 6
British : 28 / 32
UK_Pacific : 14 / 14
Italians : 22 / 28
ANZAC : 12 / 22
French : 5 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Game History
Round :2
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial AfricaNon Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 39 / 50
Russians : 35 / 37
Japanese : 42 / 44
Americans : 50 / 72
Chinese : 7 / 6
British : 28 / 32
UK_Pacific : 14 / 14
Italians : 22 / 28
ANZAC : 12 / 22
French : 5 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0########################
Link to save file: -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 1 fighter, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 bombers moved from Western Germany to 110 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea Zone
5 tactical_bombers moved from Western Germany to 110 Sea Zone
2 fighters moved from Yugoslavia to 110 Sea Zone
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
5 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Romania to Eastern PolandCombat - Germans
Battle in 110 Sea Zone
Germans attack with 3 bombers, 2 fighters, 1 submarine and 5 tactical_bombers
British defend with 1 battleship, 1 carrier, 3 cruisers, 1 fighter and 1 tactical_bomber
Germans roll dice for 1 submarine in 110 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 3 bombers, 2 fighters and 5 tactical_bombers in 110 Sea Zone, round 1 : 5/10 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 1 : 2/2 hits
British roll dice for 1 battleship, 1 carrier and 3 cruisers in 110 Sea Zone, round 1 : 1/5 hits
2 cruisers owned by the British , 1 carrier owned by the British , 2 fighters owned by the Germans and 1 submarine owned by the Germans lost in 110 Sea Zone
Germans roll dice for 3 bombers and 5 tactical_bombers in 110 Sea Zone, round 2 : 4/8 hits
British roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 3/4 hits
1 tactical_bomber owned by the British , 1 cruiser owned by the British , 3 tactical_bombers owned by the Germans , 1 fighter owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
Germans win with 3 bombers and 2 tactical_bombers remaining. Battle score for attacker is 34
Casualties for Germans: 2 fighters, 1 submarine and 3 tactical_bombers
Casualties for British: 1 battleship, 1 carrier, 3 cruisers, 1 fighter and 1 tactical_bomberNon Combat Move - Germans
3 bombers and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
1 cruiser moved from 114 Sea Zone to 112 Sea Zone
1 transport moved from 114 Sea Zone to 113 Sea Zone
3 aaGuns, 6 armour, 3 artilleries and 16 infantry moved from Poland to Baltic States
2 artilleries and 5 infantry moved from Slovakia Hungary to Romania
2 mech_infantrys moved from Germany to Baltic States
3 armour moved from Germany to Baltic States
10 artilleries moved from Germany to Poland
1 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from France to Western Germany
1 infantry moved from Denmark to Western Germany
1 fighter moved from Southern Italy to Western GermanyPlace Units - Germans
1 fighter and 4 infantry placed in Western Germany
7 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
Germans collect 38 PUs (2 lost to blockades); end with 38 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 2 fighters, 1 harbour, 6 infantry, 3 mech_infantrys and 2 tactical_bombers
Romania : 2 artilleries and 8 infantry
Poland : 10 artilleries
Germany : 1 factory_major and 7 mech_infantrys
Northern Italy : 1 infantry
Karelia : 1 flag, 1 infantry
Baltic States : 3 aaGuns, 9 armour, 3 artilleries, 16 infantry and 2 mech_infantrys
Vyborg : 1 flag, 5 infantry
Eastern Poland : 1 infantry
Bessarabia : 1 flag, 1 infantry
112 Sea Zone : 1 cruiser
113 Sea Zone : 1 transport
Bulgaria : 1 flag
Yugoslavia : 1 flag, 1 airfield
Finland : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 40 / 43
Russians : 34 / 37
Japanese : 42 / 44
Americans : 50 / 72
Chinese : 7 / 6
British : 28 / 32
UK_Pacific : 14 / 14
Italians : 22 / 28
ANZAC : 12 / 22
French : 5 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Somewhere deep in the bowels of the Kremlin, Russian admirals are drinking tea and doing traditional folk dances to celebrate the fact that the navy has a chance to be mildly relevant.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - Russians
Russians buy 1 armour, 4 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
2 fighters, 17 infantry and 1 tactical_bomber moved from Amur to Manchuria
1 tactical_bomber moved from Yakut S.S.R. to Manchuria
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
1 armour moved from Novgorod to Karelia
4 artilleries and 5 infantry moved from Novgorod to Vyborg
11 infantry moved from Belarus to Bryansk
4 infantry moved from Russia to Bryansk
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 artillery moved from Western Ukraine to Eastern Poland
1 artillery, 5 infantry and 2 mech_infantrys moved from Western Ukraine to UkraineCombat - Russians
Battle in Manchuria
Russians attack with 2 fighters, 17 infantry and 2 tactical_bombers
Japanese defend with 1 aaGun and 6 infantry
AA guns fire in Manchuria : 0/3 hits
Russians roll dice for 2 fighters, 17 infantry and 2 tactical_bombers in Manchuria, round 1 : 3/21 hits
Japanese roll dice for 1 aaGun and 6 infantry in Manchuria, round 1 : 2/6 hits
2 infantry owned by the Russians , 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Manchuria
Russians roll dice for 2 fighters, 15 infantry and 2 tactical_bombers in Manchuria, round 2 : 3/19 hits
Japanese roll dice for 4 infantry in Manchuria, round 2 : 2/4 hits
2 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Manchuria
Russians roll dice for 2 fighters, 13 infantry and 2 tactical_bombers in Manchuria, round 3 : 6/17 hits
Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 2 fighters, 13 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 6 infantry
Casualties for Russians: 4 infantry
Battle in Eastern Poland
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 1 : 2/3 hits
Italians roll dice for 1 infantry in Eastern Poland, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 112 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser
Russians roll dice for 1 submarine in 112 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 cruiser in 112 Sea Zone, round 1 : 0/1 hits
Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 cruiser in 112 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Russians lost in 112 Sea Zone
Germans win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Karelia
Russians attack with 1 armour and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour and 2 infantry in Karelia, round 1 : 2/3 hits
Germans roll dice for 1 infantry in Karelia, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 113 Sea Zone
Russians roll dice for 1 submarine in 113 Sea Zone, round 1 : 0/1 hits
Russians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Vyborg
Russians attack with 4 artilleries and 5 infantry
Germans defend with 5 infantry
Russians roll dice for 4 artilleries and 5 infantry in Vyborg, round 1 : 3/9 hits
Germans roll dice for 5 infantry in Vyborg, round 1 : 0/5 hits
3 infantry owned by the Germans lost in Vyborg
Russians roll dice for 4 artilleries and 5 infantry in Vyborg, round 2 : 1/9 hits
Germans roll dice for 2 infantry in Vyborg, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Vyborg
Russians roll dice for 4 artilleries and 5 infantry in Vyborg, round 3 : 3/9 hits
Germans roll dice for 1 infantry in Vyborg, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Germans with 4 artilleries and 5 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 5 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
2 armour moved from Turkmenistan to Persia
Russians take Persia from Neutral_Allies
1 fighter moved from Manchuria to Suiyuyan
1 aaGun moved from Amur to Manchuria
1 aaGun moved from Amur to Manchuria
1 fighter moved from Manchuria to Suiyuyan
1 tactical_bomber moved from Manchuria to Suiyuyan
1 tactical_bomber moved from Manchuria to AmurPlace Units - Russians
1 armour, 1 artillery and 1 infantry placed in Ukraine
1 infantry placed in Novgorod
3 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,4,3
Russians collect 38 PUs (3 lost to blockades); end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUsProduction/PUs Summary :
Germans : 39 / 43
Russians : 41 / 43
Japanese : 36 / 44
Americans : 50 / 72
Chinese : 10 / 6
British : 28 / 32
UK_Pacific : 14 / 14
Italians : 21 / 28
ANZAC : 12 / 22
French : 5 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 28 times
3 was rolled 22 times
4 was rolled 31 times
5 was rolled 24 times
6 was rolled 22 times
Average roll : 3.631
Median : 4.000
Variance : 1.236
Standard Deviation : 1.112
Total rolls : 141Null / Other
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.722
Median : 4.000
Variance : 0.706
Standard Deviation : 0.840
Total rolls : 18Japanese Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.722
Median : 4.000
Variance : 0.706
Standard Deviation : 0.840
Total rolls : 18Germans Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.182
Median : 4.000
Variance : 0.900
Standard Deviation : 0.949
Total rolls : 11Russians Combat
1 was rolled 12 times
2 was rolled 18 times
3 was rolled 16 times
4 was rolled 19 times
5 was rolled 14 times
6 was rolled 14 times
Average roll : 3.505
Median : 4.000
Variance : 0.402
Standard Deviation : 0.634
Total rolls : 93Italians Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
Well, the dancing is over… but it was worth a shot. I can’t complain since I had light losses elsewhere.
I always hate doing the Russian turn since it feels like anything you do is going to throw away the game… especially early on when there is no way you can hold any of your territories against a determined German player.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from 43 Sea Zone to 45 Sea Zone
1 mech_infantry moved from Hunan to Szechwan
1 infantry moved from Kweichow to Szechwan
4 tactical_bombers moved from Kwangsi to Szechwan
4 fighters moved from Kwangsi to Szechwan
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Hopei to Shensi
1 infantry moved from Hunan to Yunnan
1 bomber moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Shensi
2 infantry moved from Kwangtung to Kwangsi
2 mech_infantrys moved from Kiangsu to Kwangsi
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
4 fighters moved from 19 Sea Zone to Korea
1 artillery moved from Guam to 21 Sea Zone
1 artillery and 1 transport moved from 21 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
1 battleship moved from 21 Sea Zone to 6 Sea Zone
1 destroyer moved from 34 Sea Zone to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 21 Sea Zone to 6 Sea Zone
2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
1 cruiser moved from 35 Sea Zone to 6 Sea ZoneCombat - Japanese
Battle in Shensi
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 1 : 0/2 hits
Chinese roll dice for 1 infantry in Shensi, round 1 : 0/1 hits
Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Battle in Yunnan
Japanese attack with 1 bomber and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Yunnan, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Sumatra from Dutch, taking Yunnan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Dutch New Guinea
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 1 : 0/2 hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 1 : 1/1 hits
1 infantry owned by the Japanese lost in Dutch New Guinea
Japanese roll dice for 1 artillery in Dutch New Guinea, round 2 : 0/1 hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits
1 artillery owned by the Japanese lost in Dutch New Guinea
ANZAC win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Celebes
Battle in Szechwan
Japanese attack with 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers
Chinese defend with 1 fighter and 5 infantry
Japanese roll dice for 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers in Szechwan, round 1 : 4/10 hits
Chinese roll dice for 1 fighter and 5 infantry in Szechwan, round 1 : 2/6 hits
1 infantry owned by the Japanese , 4 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Szechwan
Japanese roll dice for 4 fighters and 4 tactical_bombers in Szechwan, round 2 : 4/8 hits
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits
1 fighter owned by the Chinese , 1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Szechwan
Japanese win, taking Celebes from Dutch with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 fighter, 1 infantry and 1 mech_infantry
Casualties for Chinese: 1 fighter and 5 infantry
Battle in Korea
Japanese attack with 1 artillery, 4 fighters and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 1 : 0/2 hits
Japanese roll dice for 1 artillery, 4 fighters and 2 infantry in Korea, round 1 : 3/7 hits
Russians roll dice for 1 infantry in Korea, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Korea
Japanese win, taking Korea from Russians with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Japanese
2 carriers moved from 19 Sea Zone to 6 Sea Zone
4 fighters moved from Korea to 6 Sea Zone
3 infantry moved from Chahar to Anhwe
1 infantry moved from Chahar to Anhwe
1 artillery moved from Chahar to Anhwe
1 bomber moved from Shensi to Kwangsi
3 fighters and 4 tactical_bombers moved from Szechwan to Kwangsi
1 bomber moved from Yunnan to Kwangsi
1 carrier moved from 43 Sea Zone to 41 Sea Zone
1 fighter moved from 45 Sea Zone to 41 Sea Zone
1 fighter moved from 43 Sea Zone to 41 Sea Zone
1 cruiser and 1 destroyer moved from 43 Sea Zone to 41 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 battleship moved from 35 Sea Zone to 45 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in Kiangsu
1 transport placed in 6 Sea Zone
1 armour, 2 artilleries and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 48 PUs; end with 50 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 1 armour, 1 artillery, 2 bombers, 3 fighters, 2 infantry, 2 mech_infantrys and 4 tactical_bombers
Korea : 1 artillery and 1 infantry
Kiangsu : 1 factory_minor and 3 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
Yunnan : 1 flag, 2 infantry
Kweichow : 1 flag
Hunan : 1 flag, 2 artilleries and 2 infantry
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 1 artillery and 4 infantry
Shan State : 1 flag, 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
French Indo China : 1 flag
Celebes : 1 flag, 1 infantry
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 destroyer
41 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
44 Sea Zone : 1 transport
45 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
37 Sea Zone : 1 submarine
35 Sea Zone : 2 submarines
6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 transportsProduction/PUs Summary :
Germans : 39 / 43
Russians : 38 / 43
Japanese : 48 / 50
Americans : 50 / 72
Chinese : 9 / 6
British : 28 / 32
UK_Pacific : 13 / 14
Italians : 21 / 28
ANZAC : 12 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Wow I’m a bonehead… forgot to move the Russian AA in the West. Time for another STAVKA purge.
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SZ112 Scramble?
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SZ112 Scramble?
No thanks…I didn’t notice that Russia thing till just now…if you want…go ahead and “readjust as needed”… I’m not that much of a dick.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - Americans
Americans buy 2 destroyers, 2 fighters, 4 submarines and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Americans
1 armour moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 battleship moved from 91 Sea Zone to 112 Sea Zone
3 cruisers moved from 91 Sea Zone to 112 Sea Zone
2 destroyers moved from 91 Sea Zone to 112 Sea Zone
1 carrier moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 armour moved from 112 Sea Zone to Norway
1 infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 mech_infantry moved from 112 Sea Zone to Norway
1 bomber moved from United Kingdom to 112 Sea Zone
1 fighter moved from 91 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery moved from 110 Sea Zone to Holland Belgium
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from 110 Sea Zone to Normandy BordeauxCombat - Americans
Battle in Holland Belgium
Battle in Normandy Bordeaux
Battle in 112 Sea Zone
Americans attack with 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter and 2 transports
Germans defend with 1 cruiser
Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter and 2 transports in 112 Sea Zone, round 1 : 4/8 hits
Germans roll dice for 1 cruiser in 112 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Americans
1 cruiser owned by the Germans lost in 112 Sea Zone
Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Italians with 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter and 2 transports remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Battle in NorwayNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Russians from Western Ukraine: 2 aaGuns
EDIT: Removing units owned by Russians from Belarus: 2 aaGuns
EDIT: Adding units owned by Russians to Bryansk: 2 aaGuns
EDIT: Adding units owned by Russians to Ukraine: 2 aaGuns
EDIT: Turning off Edit Mode
1 fighter moved from 91 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from Gibraltar to United Kingdom
1 mech_infantry moved from Eastern United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
1 aaGun, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 108 Sea Zone
1 bomber moved from 112 Sea Zone to Vologda
1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 108 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 aaGun and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
2 destroyers and 4 submarines placed in 10 Sea Zone
2 fighters and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsProduction/PUs Summary :
Germans : 33 / 43
Russians : 38 / 43
Japanese : 48 / 50
Americans : 58 / 79
Chinese : 9 / 6
British : 28 / 32
UK_Pacific : 13 / 14
Italians : 19 / 28
ANZAC : 12 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.222
Median : 3.000
Variance : 0.375
Standard Deviation : 0.612
Total rolls : 9Germans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.500
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
9 infantry moved from Suiyuyan to ShensiCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs totalProduction/PUs Summary :
Germans : 33 / 43
Russians : 38 / 43
Japanese : 46 / 50
Americans : 58 / 79
Chinese : 11 / 11
British : 28 / 32
UK_Pacific : 13 / 14
Italians : 19 / 28
ANZAC : 12 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.222
Median : 3.000
Variance : 0.375
Standard Deviation : 0.612
Total rolls : 9Germans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.500
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Place Units - UK_Pacific
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6
UK_Pacific collect 11 PUs (3 lost to blockades); end with 11 PUs total
Some Units in India change ownership: 1 armour and 2 mech_infantrys -
No thanks…I didn’t notice that Russia thing till just now…if you want…go ahead and “readjust as needed”… I’m not that much of a dick.
That’s kind of you to offer, I accept! I wouldn’t be too upset either way though since you apparently gave me a 33 IPC gift when you couldn’t land some Japanese Tactical Bombers. I was meaning to ask what happened there- did the game engine allow you to do something you shouldn’t have?
I just completed the British round 3 and for some reason thought I didn’t need to post the results of UK-Europe, but you didn’t miss much, I was very lucky in Iraq and took no losses.
I’m curious now to see what Il Duce does with his unimaginable (for Italy) wealth…
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what tac bombers didn’t land?
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - Italians
Italians buy 1 destroyer, 2 infantry and 2 submarines; Remaining resources: 2 PUs;Combat Move - Italians
1 submarine moved from 97 Sea Zone to 98 Sea Zone
2 submarines moved from 97 Sea Zone to 95 Sea Zone
1 battleship, 1 cruiser and 2 transports moved from 98 Sea Zone to 95 Sea Zone
1 bomber moved from Southern Italy to Eastern Poland
1 armour and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland
1 armour moved from Baltic States to Eastern Poland
1 armour moved from Western Germany to Poland
1 infantry moved from Algeria to Tunisia
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Libya to Tunisia
1 infantry moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
1 cruiser moved from 92 Sea Zone to 95 Sea ZoneCombat - Italians
Battle in Eastern Poland
Italians attack with 2 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 artillery and 2 infantry
Italians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Eastern Poland, round 1 : 3/4 hits
Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 1 : 2/3 hits
2 infantry owned by the Russians , 1 mech_infantry owned by the Italians , 1 artillery owned by the Russians and 1 armour owned by the Italians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Italians: 1 armour and 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Eastern Poland to Yugoslavia
1 infantry moved from Albania to Yugoslavia
4 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
2 infantry placed in Northern Italy
1 destroyer and 2 submarines placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 21 PUs; end with 23 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 infantry
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag, 1 infantry
Tunisia : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Poland : 1 armour
Northern Italy : 2 artilleries, 1 factory_major and 8 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
Baltic States : 1 flag
Eastern Poland : 1 flag, 1 armour
95 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer, 4 submarines and 2 transports
Greece : 1 flag
Yugoslavia : 1 bomber and 1 infantry
98 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 33 / 43
Russians : 37 / 43
Japanese : 44 / 50
Americans : 58 / 79
Chinese : 12 / 11
British : 29 / 34
UK_Pacific : 14 / 11
Italians : 21 / 28
ANZAC : 12 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
what tac bombers didn’t land?
And that’s why I like playing live games better…that would have NEVER happened in a live game.





