Mallery (Axis) vs. Eqqman (Allies) 40.2 No Frills!


  • @Eqqman:

    In the future, you might want to ask your opponents if they want to switch to a newer version of TripleA mid-game.  I’m having some difficulties getting this saved game opened up.  Since every version of the game gets installed in its own folder, it is easy to finish existing games in old versions while you start new ones in the later versions.

    I still have the old version, the problem is with 7 games going on, I couldn’t remember who was on what revision (I had to upgrade because one of my opponents had).  Don’t delete your old version yet…I can always switch if needed, but looks like you got it going.

    As for scramble, I’ll give you when I get home…I don’t remember what is engaging what, so I’ll give you an update here shortly.


  • Scramble: Yes. All 5 FTRs.

    OOL
    1 hit to BB
    DD
    CA
    CA
    German FTR
    German FTR
    German FTR
    IT FTR
    IT FTR
    BB

    Happy Hunting!

  • '12

    @Mallery29:

    Scramble: Yes. All 5 FTRs.

    5?

    …I didn’t catch that you had an Air Base in Yugoslavia, which makes the battle nearly un-winnable (as planned I’m sure).  With your permission I’d like to redo the British combat moves.


  • Permission granted… :-D

  • '12

    Thanks!

    Of course, by working to protect the Italian fleet, you may now be exposing Germany to a worse fate than I originally had planned for them…

    I’m probably making huge mistakes in Asia with the British, but it presents a quandary.  Most of what I read implies that you can constantly send small counter-attacks out of Calcutta, but I don’t see any scenario doing that which doesn’t lead to being snuffed out J3/J4 if Japan even halfheartedly goes for it.  Of course, even if you do nothing but turtle, Japan can still snuff you out if they really push it, so might as well attack I suppose.

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Combat Move - British
                1 battleship, 1 carrier, 3 cruisers, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 110 Sea Zone
                1 destroyer moved from 94 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Eire to United Kingdom
                1 artillery and 1 infantry moved from Quebec to New Brunswick Nova Scotia
                1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
                1 armour and 1 infantry moved from 72 Sea Zone to Kenya
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 infantry moved from British Somaliland to 76 Sea Zone
                1 artillery moved from British Somaliland to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
                1 cruiser moved from 76 Sea Zone to 72 Sea Zone
                1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
                1 battleship moved from 79 Sea Zone to 72 Sea Zone
                1 destroyer moved from 78 Sea Zone to 76 Sea Zone
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Alexandria
                1 infantry moved from Egypt to Alexandria
                1 fighter moved from British Somaliland to Anglo Egyptian Sudan
                1 armour moved from Egypt to Alexandria
                1 tactical_bomber moved from British Somaliland to Kenya
                1 infantry moved from Eastern Persia to West India
                1 fighter moved from West India to Yunnan
                2 infantry moved from Shan State to Yunnan
                1 infantry moved from Burma to Yunnan
                1 infantry moved from Burma to Yunnan

    Combat - British
                Battle in Alexandria
                    British attack with 1 armour and 2 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 armour and 2 infantry in Alexandria, round 1 :  1/3 hits
                        Italians roll dice for 1 infantry in Alexandria, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Kenya
                    British attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 battleship and 1 cruiser in Kenya, round 1 :  1/2 hits
                        British roll dice for 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Kenya, round 1 :  1/5 hits
                        Italians roll dice for 1 artillery and 2 infantry in Kenya, round 1 :  3/3 hits
                        2 infantry owned by the British , 1 artillery owned by the British and 2 infantry owned by the Italians lost in Kenya
                        British roll dice for 1 armour and 1 tactical_bomber in Kenya, round 2 :  2/2 hits
                        Italians roll dice for 1 artillery in Kenya, round 2 :  0/1 hits
                        1 artillery owned by the Italians lost in Kenya
                    British win, taking Kenya from Italians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 artillery and 2 infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in Yunnan
                    British attack with 1 fighter and 4 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 1 fighter and 4 infantry in Yunnan, round 1 :  0/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 1 :  2/2 hits
                        2 infantry owned by the British lost in Yunnan
                        British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
                        British roll dice for 1 fighter and 1 infantry in Yunnan, round 3 :  0/2 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 3 :  0/1 hits
                        British roll dice for 1 fighter and 1 infantry in Yunnan, round 4 :  0/2 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 4 :  0/1 hits
                        British roll dice for 1 fighter and 1 infantry in Yunnan, round 5 :  0/2 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 5 :  0/1 hits
                        British roll dice for 1 fighter and 1 infantry in Yunnan, round 6 :  0/2 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 6 :  0/1 hits
                        British roll dice for 1 fighter and 1 infantry in Yunnan, round 7 :  1/2 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 7 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 3 infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 1 fighter and 2 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 fighter and 2 infantry in Anglo Egyptian Sudan, round 1 :  0/3 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 :  1/1 hits
                        1 infantry owned by the British lost in Anglo Egyptian Sudan
                        British roll dice for 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 :  1/2 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 fighter moved from Anglo Egyptian Sudan to Egypt
                1 tactical_bomber moved from Kenya to Egypt
                1 aaGun and 4 infantry moved from India to Burma
                1 fighter moved from Yunnan to Burma

    Place Units - British
                1 submarine and 2 transports placed in 106 Sea Zone
                1 artillery and 2 infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1
                British collect 27 PUs (1 lost to blockades); end with 27 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 32 PUs

    Production/PUs Summary :

    Germans : 39 / 50
        Russians : 37 / 37
        Japanese : 42 / 44
        Americans : 50 / 72
        Chinese : 7 / 6
        British : 28 / 32
        UK_Pacific : 14 / 0
        Italians : 18 / 19
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 12 times
                3 was rolled 11 times
                4 was rolled 8 times
                5 was rolled 7 times
                6 was rolled 9 times
            Average roll : 3.472
            Median : 3.000
            Variance : 0.596
            Standard Deviation : 0.772
            Total rolls : 53

    Null / Other
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.222
            Median : 3.000
            Variance : 0.375
            Standard Deviation : 0.612
            Total rolls : 9

    British Combat
                1 was rolled 1 times
                2 was rolled 9 times
                3 was rolled 7 times
                4 was rolled 6 times
                5 was rolled 4 times
                6 was rolled 8 times
            Average roll : 3.771
            Median : 4.000
            Variance : 1.382
            Standard Deviation : 1.176
            Total rolls : 35

    Italians Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.429
            Median : 2.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Place Units - UK_Pacific
                1 aaGun and 4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Some Units in India change ownership: 1 aaGun and 4 mech_infantrys

    Production/PUs Summary :

    Germans : 39 / 50
        Russians : 37 / 37
        Japanese : 42 / 44
        Americans : 50 / 72
        Chinese : 7 / 6
        British : 28 / 32
        UK_Pacific : 14 / 14
        Italians : 18 / 19
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 12 times
                3 was rolled 11 times
                4 was rolled 8 times
                5 was rolled 7 times
                6 was rolled 9 times
            Average roll : 3.472
            Median : 3.000
            Variance : 0.596
            Standard Deviation : 0.772
            Total rolls : 53

    Null / Other
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.222
            Median : 3.000
            Variance : 0.375
            Standard Deviation : 0.612
            Total rolls : 9

    British Combat
                1 was rolled 1 times
                2 was rolled 9 times
                3 was rolled 7 times
                4 was rolled 6 times
                5 was rolled 4 times
                6 was rolled 8 times
            Average roll : 3.771
            Median : 4.000
            Variance : 1.382
            Standard Deviation : 1.176
            Total rolls : 35

    Italians Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.429
            Median : 2.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

  • '12

    Whew… some real nail-biters there; the British almost got diced.  Luckily though just enough Tommies pulled through.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 3 submarines; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 infantry moved from Tunisia to Algeria
                      Italians take Algeria from French
                1 cruiser and 1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                1 bomber moved from Southern Italy to 92 Sea Zone
                1 artillery and 3 infantry moved from Greece to 97 Sea Zone
                1 battleship moved from 97 Sea Zone to 98 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Syria
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 cruiser moved from 97 Sea Zone to 98 Sea Zone
                1 artillery moved from Tunisia to Algeria
                1 armour and 1 mech_infantry moved from Tunisia to Libya
                1 armour moved from Slovakia Hungary to Baltic States
                      Italians take Eastern Poland from Russians
                1 armour moved from Normandy Bordeaux to Western Germany
                2 artilleries and 2 infantry moved from Southern France to Northern Italy
                1 armour and 1 mech_infantry moved from Northern Italy to Slovakia Hungary
                1 infantry moved from Greece to Albania

    Combat - Italians
                Battle in Syria
                Battle in Trans-Jordan
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 1 :  0/2 hits
                        Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 1 :  0/2 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 1 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 :  0/2 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Trans-Jordan
                        Italians roll dice for 1 artillery in Trans-Jordan, round 3 :  1/1 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 3 :  1/1 hits
                        1 infantry owned by the French and 1 artillery owned by the Italians lost in Trans-Jordan
                    British win, taking Syria from French with no units remaining. Battle score for attacker is -4
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in 92 Sea Zone
                    Italians attack with 1 bomber, 1 cruiser and 1 destroyer
                    French defend with 1 cruiser
                        Italians roll dice for 1 bomber, 1 cruiser and 1 destroyer in 92 Sea Zone, round 1 :  1/3 hits
                        French roll dice for 1 cruiser in 92 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Italians and 1 cruiser owned by the French lost in 92 Sea Zone
                    Italians win with 1 bomber and 1 cruiser remaining. Battle score for attacker is 4
                    Casualties for French: 1 cruiser
                    Casualties for Italians: 1 destroyer
                Battle in Baltic States
                    Italians attack with 1 armour
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour in Baltic States, round 1 :  1/1 hits
                        Russians roll dice for 1 infantry in Baltic States, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                    Italians win, taking Baltic States from Russians with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Algeria: 1 artillery
                EDIT: Turning off Edit Mode
                1 bomber moved from 92 Sea Zone to Southern Italy
                1 infantry moved from Tobruk to Libya

    Place Units - Italians
                3 submarines placed in 97 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Libya: 1 artillery
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 22 PUs; end with 23 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

    Territory Summary for Italians :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Algeria : 1 flag, 1 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag, 2 infantry
        Tunisia : 1 flag
        Slovakia Hungary : 1 armour and 1 mech_infantry
        Western Germany : 1 armour
        Albania : 1 infantry
        Northern Italy : 2 artilleries, 1 factory_major and 2 infantry
        Libya : 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
        Southern Italy : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
        Baltic States : 1 flag, 1 armour
        Eastern Poland : 1 flag
        Greece : 1 flag
        97 Sea Zone : 3 submarines
        92 Sea Zone : 1 cruiser
        98 Sea Zone : 1 battleship, 1 cruiser and 2 transports

    Production/PUs Summary :

    Germans : 39 / 50
        Russians : 35 / 37
        Japanese : 42 / 44
        Americans : 50 / 72
        Chinese : 7 / 6
        British : 28 / 32
        UK_Pacific : 14 / 14
        Italians : 22 / 28
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • Well, there goes the Med  :cry:

  • '12

    Not quite sure why you’re so glum, you have plenty of blockers to keep me from hitting Italy directly for a couple of turns.

    I expected landings in Syria to make a play for Iraq, but I would have dumped everybody into the same territory and not split your troops to give yourself a more defensible stack there.  +2 Italians isn’t enough to save the Iraqis.

    I have an error posting the game so I’ll do a DropBox upload again.

  • '12

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 26 Sea Zone
                3 fighters moved from Queensland to South Australia

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 infantry and 1 transport moved from 66 Sea Zone to 86 Sea Zone
                1 infantry moved from 86 Sea Zone to Brazil
                      ANZAC take Brazil from Neutral_Allies

    Place Units - ANZAC
                1 armour and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 12 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    Production/PUs Summary :

    Germans : 39 / 50
        Russians : 35 / 37
        Japanese : 42 / 44
        Americans : 50 / 72
        Chinese : 7 / 6
        British : 28 / 32
        UK_Pacific : 14 / 14
        Italians : 22 / 28
        ANZAC : 12 / 22
        French : 5 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '12

    Game History

    Round :2

    Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa

    Non Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 39 / 50
        Russians : 35 / 37
        Japanese : 42 / 44
        Americans : 50 / 72
        Chinese : 7 / 6
        British : 28 / 32
        UK_Pacific : 14 / 14
        Italians : 22 / 28
        ANZAC : 12 / 22
        French : 5 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    ########################
    Link to save file:

    http://dl.dropbox.com/u/51198109/triplea_29292_F2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 1 fighter, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 bombers moved from Western Germany to 110 Sea Zone
                1 submarine moved from 109 Sea Zone to 110 Sea Zone
                5 tactical_bombers moved from Western Germany to 110 Sea Zone
                2 fighters moved from Yugoslavia to 110 Sea Zone
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                5 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                1 infantry moved from Romania to Eastern Poland

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 3 bombers, 2 fighters, 1 submarine and 5 tactical_bombers
                    British defend with 1 battleship, 1 carrier, 3 cruisers, 1 fighter and 1 tactical_bomber
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 3 bombers, 2 fighters and 5 tactical_bombers in 110 Sea Zone, round 1 :  5/10 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 1 :  2/2 hits
                        British roll dice for 1 battleship, 1 carrier and 3 cruisers in 110 Sea Zone, round 1 :  1/5 hits
                        2 cruisers owned by the British , 1 carrier owned by the British , 2 fighters owned by the Germans and 1 submarine owned by the Germans lost in 110 Sea Zone
                        Germans roll dice for 3 bombers and 5 tactical_bombers in 110 Sea Zone, round 2 :  4/8 hits
                        British roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 :  3/4 hits
                        1 tactical_bomber owned by the British , 1 cruiser owned by the British , 3 tactical_bombers owned by the Germans , 1 fighter owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
                    Germans win with 3 bombers and 2 tactical_bombers remaining. Battle score for attacker is 34
                    Casualties for Germans: 2 fighters, 1 submarine and 3 tactical_bombers
                    Casualties for British: 1 battleship, 1 carrier, 3 cruisers, 1 fighter and 1 tactical_bomber

    Non Combat Move - Germans
                3 bombers and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
                1 cruiser moved from 114 Sea Zone to 112 Sea Zone
                1 transport moved from 114 Sea Zone to 113 Sea Zone
                3 aaGuns, 6 armour, 3 artilleries and 16 infantry moved from Poland to Baltic States
                2 artilleries and 5 infantry moved from Slovakia Hungary to Romania
                2 mech_infantrys moved from Germany to Baltic States
                3 armour moved from Germany to Baltic States
                10 artilleries moved from Germany to Poland
                1 infantry moved from Yugoslavia to Northern Italy
                1 infantry moved from France to Western Germany
                1 infantry moved from Denmark to Western Germany
                1 fighter moved from Southern Italy to Western Germany

    Place Units - Germans
                1 fighter and 4 infantry placed in Western Germany
                7 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
                Germans collect 38 PUs (2 lost to blockades); end with 38 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUs

    Territory Summary for Germans :

    France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 2 fighters, 1 harbour, 6 infantry, 3 mech_infantrys and 2 tactical_bombers
        Romania : 2 artilleries and 8 infantry
        Poland : 10 artilleries
        Germany : 1 factory_major and 7 mech_infantrys
        Northern Italy : 1 infantry
        Karelia : 1 flag, 1 infantry
        Baltic States : 3 aaGuns, 9 armour, 3 artilleries, 16 infantry and 2 mech_infantrys
        Vyborg : 1 flag, 5 infantry
        Eastern Poland : 1 infantry
        Bessarabia : 1 flag, 1 infantry
        112 Sea Zone : 1 cruiser
        113 Sea Zone : 1 transport
        Bulgaria : 1 flag
        Yugoslavia : 1 flag, 1 airfield
        Finland : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 40 / 43
        Russians : 34 / 37
        Japanese : 42 / 44
        Americans : 50 / 72
        Chinese : 7 / 6
        British : 28 / 32
        UK_Pacific : 14 / 14
        Italians : 22 / 28
        ANZAC : 12 / 22
        French : 5 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '12

    Somewhere deep in the bowels of the Kremlin, Russian admirals are drinking tea and doing traditional folk dances to celebrate the fact that the navy has a chance to be mildly relevant.

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 1 armour, 4 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 submarine moved from 125 Sea Zone to 112 Sea Zone
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                2 fighters, 17 infantry and 1 tactical_bomber moved from Amur to Manchuria
                1 tactical_bomber moved from Yakut S.S.R. to Manchuria
                1 infantry moved from Novgorod to Karelia
                1 infantry moved from Novgorod to Karelia
                1 armour moved from Novgorod to Karelia
                4 artilleries and 5 infantry moved from Novgorod to Vyborg
                11 infantry moved from Belarus to Bryansk
                4 infantry moved from Russia to Bryansk
                1 infantry moved from Western Ukraine to Eastern Poland
                1 infantry moved from Western Ukraine to Eastern Poland
                1 artillery moved from Western Ukraine to Eastern Poland
                1 artillery, 5 infantry and 2 mech_infantrys moved from Western Ukraine to Ukraine

    Combat - Russians
                Battle in Manchuria
                    Russians attack with 2 fighters, 17 infantry and 2 tactical_bombers
                    Japanese defend with 1 aaGun and 6 infantry
                        AA guns fire in Manchuria :  0/3 hits
                        Russians roll dice for 2 fighters, 17 infantry and 2 tactical_bombers in Manchuria, round 1 :  3/21 hits
                        Japanese roll dice for 1 aaGun and 6 infantry in Manchuria, round 1 :  2/6 hits
                        2 infantry owned by the Russians , 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Manchuria
                        Russians roll dice for 2 fighters, 15 infantry and 2 tactical_bombers in Manchuria, round 2 :  3/19 hits
                        Japanese roll dice for 4 infantry in Manchuria, round 2 :  2/4 hits
                        2 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Manchuria
                        Russians roll dice for 2 fighters, 13 infantry and 2 tactical_bombers in Manchuria, round 3 :  6/17 hits
                        Japanese roll dice for 1 infantry in Manchuria, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Manchuria
                    Russians win, taking Manchuria from Japanese with 2 fighters, 13 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 6 infantry
                    Casualties for Russians: 4 infantry
                Battle in Eastern Poland
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 1 :  2/3 hits
                        Italians roll dice for 1 infantry in Eastern Poland, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 112 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 cruiser
                        Russians roll dice for 1 submarine in 112 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 cruiser in 112 Sea Zone, round 1 :  0/1 hits
                        Russians roll dice for 1 submarine in 112 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 cruiser in 112 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Russians lost in 112 Sea Zone
                    Germans win with 1 cruiser remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 submarine
                Battle in Karelia
                    Russians attack with 1 armour and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 armour and 2 infantry in Karelia, round 1 :  2/3 hits
                        Germans roll dice for 1 infantry in Karelia, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                    Russians win, taking Karelia from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 113 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 113 Sea Zone
                        Russians roll dice for 1 submarine in 113 Sea Zone, round 1 :  0/1 hits
                    Russians win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Vyborg
                    Russians attack with 4 artilleries and 5 infantry
                    Germans defend with 5 infantry
                        Russians roll dice for 4 artilleries and 5 infantry in Vyborg, round 1 :  3/9 hits
                        Germans roll dice for 5 infantry in Vyborg, round 1 :  0/5 hits
                        3 infantry owned by the Germans lost in Vyborg
                        Russians roll dice for 4 artilleries and 5 infantry in Vyborg, round 2 :  1/9 hits
                        Germans roll dice for 2 infantry in Vyborg, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Vyborg
                        Russians roll dice for 4 artilleries and 5 infantry in Vyborg, round 3 :  3/9 hits
                        Germans roll dice for 1 infantry in Vyborg, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Vyborg
                    Russians win, taking Vyborg from Germans with 4 artilleries and 5 infantry remaining. Battle score for attacker is 15
                    Casualties for Germans: 5 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                2 armour moved from Turkmenistan to Persia
                      Russians take Persia from Neutral_Allies
                1 fighter moved from Manchuria to Suiyuyan
                1 aaGun moved from Amur to Manchuria
                1 aaGun moved from Amur to Manchuria
                1 fighter moved from Manchuria to Suiyuyan
                1 tactical_bomber moved from Manchuria to Suiyuyan
                1 tactical_bomber moved from Manchuria to Amur

    Place Units - Russians
                1 armour, 1 artillery and 1 infantry placed in Ukraine
                1 infantry placed in Novgorod
                3 artilleries and 3 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,4,3
                Russians collect 38 PUs (3 lost to blockades); end with 38 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs

    Production/PUs Summary :

    Germans : 39 / 43
        Russians : 41 / 43
        Japanese : 36 / 44
        Americans : 50 / 72
        Chinese : 10 / 6
        British : 28 / 32
        UK_Pacific : 14 / 14
        Italians : 21 / 28
        ANZAC : 12 / 22
        French : 5 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 14 times
                2 was rolled 28 times
                3 was rolled 22 times
                4 was rolled 31 times
                5 was rolled 24 times
                6 was rolled 22 times
            Average roll : 3.631
            Median : 4.000
            Variance : 1.236
            Standard Deviation : 1.112
            Total rolls : 141

    Null / Other
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.722
            Median : 4.000
            Variance : 0.706
            Standard Deviation : 0.840
            Total rolls : 18

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.722
            Median : 4.000
            Variance : 0.706
            Standard Deviation : 0.840
            Total rolls : 18

    Germans Combat
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 4.182
            Median : 4.000
            Variance : 0.900
            Standard Deviation : 0.949
            Total rolls : 11

    Russians Combat
                1 was rolled 12 times
                2 was rolled 18 times
                3 was rolled 16 times
                4 was rolled 19 times
                5 was rolled 14 times
                6 was rolled 14 times
            Average roll : 3.505
            Median : 4.000
            Variance : 0.402
            Standard Deviation : 0.634
            Total rolls : 93

    Italians Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • '12

    Well, the dancing is over… but it was worth a shot.  I can’t complain since I had light losses elsewhere.

    I always hate doing the Russian turn since it feels like anything you do is going to throw away the game… especially early on when there is no way you can hold any of your territories against a determined German player.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 fighter moved from 43 Sea Zone to 45 Sea Zone
                1 mech_infantry moved from Hunan to Szechwan
                1 infantry moved from Kweichow to Szechwan
                4 tactical_bombers moved from Kwangsi to Szechwan
                4 fighters moved from Kwangsi to Szechwan
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from French Indo China to Yunnan
                1 infantry moved from Siam to Shan State
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Hunan to Yunnan
                1 bomber moved from Kwangsi to Yunnan
                1 bomber moved from Kwangsi to Shensi
                2 infantry moved from Kwangtung to Kwangsi
                2 mech_infantrys moved from Kiangsu to Kwangsi
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                4 fighters moved from 19 Sea Zone to Korea
                1 artillery moved from Guam to 21 Sea Zone
                1 artillery and 1 transport moved from 21 Sea Zone to 6 Sea Zone
                1 artillery moved from 6 Sea Zone to Korea
                1 battleship moved from 21 Sea Zone to 6 Sea Zone
                1 destroyer moved from 34 Sea Zone to 45 Sea Zone
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 destroyer moved from 21 Sea Zone to 6 Sea Zone
                2 submarines moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 43 Sea Zone to 42 Sea Zone
                1 cruiser moved from 35 Sea Zone to 6 Sea Zone

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 1 :  0/2 hits
                        Chinese roll dice for 1 infantry in Shensi, round 1 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Japanese win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Sumatra
                Battle in Yunnan
                    Japanese attack with 1 bomber and 2 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 bomber and 2 infantry in Yunnan, round 1 :  1/3 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Yunnan
                    Japanese win, taking Sumatra from Dutch, taking Yunnan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Dutch New Guinea
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 1 :  0/2 hits
                        ANZAC roll dice for 1 infantry in Dutch New Guinea, round 1 :  1/1 hits
                        1 infantry owned by the Japanese lost in Dutch New Guinea
                        Japanese roll dice for 1 artillery in Dutch New Guinea, round 2 :  0/1 hits
                        ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 :  1/1 hits
                        1 artillery owned by the Japanese lost in Dutch New Guinea
                    ANZAC win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Celebes
                Battle in Szechwan
                    Japanese attack with 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers
                    Chinese defend with 1 fighter and 5 infantry
                        Japanese roll dice for 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers in Szechwan, round 1 :  4/10 hits
                        Chinese roll dice for 1 fighter and 5 infantry in Szechwan, round 1 :  2/6 hits
                        1 infantry owned by the Japanese , 4 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Szechwan
                        Japanese roll dice for 4 fighters and 4 tactical_bombers in Szechwan, round 2 :  4/8 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 :  1/2 hits
                        1 fighter owned by the Chinese , 1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Szechwan
                    Japanese win, taking Celebes from Dutch with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 fighter, 1 infantry and 1 mech_infantry
                    Casualties for Chinese: 1 fighter and 5 infantry
                Battle in Korea
                    Japanese attack with 1 artillery, 4 fighters and 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 1 :  0/2 hits
                        Japanese roll dice for 1 artillery, 4 fighters and 2 infantry in Korea, round 1 :  3/7 hits
                        Russians roll dice for 1 infantry in Korea, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Korea
                    Japanese win, taking Korea from Russians with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                2 carriers moved from 19 Sea Zone to 6 Sea Zone
                4 fighters moved from Korea to 6 Sea Zone
                3 infantry moved from Chahar to Anhwe
                1 infantry moved from Chahar to Anhwe
                1 artillery moved from Chahar to Anhwe
                1 bomber moved from Shensi to Kwangsi
                3 fighters and 4 tactical_bombers moved from Szechwan to Kwangsi
                1 bomber moved from Yunnan to Kwangsi
                1 carrier moved from 43 Sea Zone to 41 Sea Zone
                1 fighter moved from 45 Sea Zone to 41 Sea Zone
                1 fighter moved from 43 Sea Zone to 41 Sea Zone
                1 cruiser and 1 destroyer moved from 43 Sea Zone to 41 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
                1 battleship moved from 35 Sea Zone to 45 Sea Zone

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                1 transport placed in 6 Sea Zone
                1 armour, 2 artilleries and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 48 PUs; end with 50 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 armour, 1 artillery, 2 bombers, 3 fighters, 2 infantry, 2 mech_infantrys and 4 tactical_bombers
        Korea : 1 artillery and 1 infantry
        Kiangsu : 1 factory_minor and 3 mech_infantrys
        Japan : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
        Yunnan : 1 flag, 2 infantry
        Kweichow : 1 flag
        Hunan : 1 flag, 2 artilleries and 2 infantry
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag, 1 artillery and 4 infantry
        Shan State : 1 flag, 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        French Indo China : 1 flag
        Celebes : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 infantry
        42 Sea Zone : 1 destroyer
        41 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
        44 Sea Zone : 1 transport
        45 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        37 Sea Zone : 1 submarine
        35 Sea Zone : 2 submarines
        6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 transports

    Production/PUs Summary :

    Germans : 39 / 43
        Russians : 38 / 43
        Japanese : 48 / 50
        Americans : 50 / 72
        Chinese : 9 / 6
        British : 28 / 32
        UK_Pacific : 13 / 14
        Italians : 21 / 28
        ANZAC : 12 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    Wow I’m a bonehead… forgot to move the Russian AA in the West.  Time for another STAVKA purge.

  • '12

    SZ112 Scramble?

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