Omega1759 (Allies) vs MiamiUMike (Axis) G50.2

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :5

    Place Units - UK_Pacific
                2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 4 PUs (2 lost to blockades); end with 5 PUs total
                Some Units in India change ownership: 2 mech_infantrys

    Territory Summary for UK_Pacific :

    India : 1 factory_major

    Production/PUs Summary :

    Germans : 45 / 56
        Russians : 35 / 42
        Japanese : 61 / 65
        Americans : 52 / 74
        Chinese : 5 / 11
        British : 22 / 23
        UK_Pacific : 6 / 5
        Italians : 27 / 49
        ANZAC : 10 / 13
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 8 times
                3 was rolled 9 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 7 times
            Average roll : 3.342
            Median : 3.000
            Variance : 0.595
            Standard Deviation : 0.771
            Total rolls : 38

    Japanese Combat
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    British Combat
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.667
            Median : 3.500
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    Italians Combat
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.750
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Americans Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.235
            Median : 3.000
            Variance : 0.938
            Standard Deviation : 0.968
            Total rolls : 17


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 1 airfield, 3 armour, 1 artillery, 2 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 72 Sea Zone
                1 artillery and 1 infantry moved from 72 Sea Zone to Tanganyika Territory
                1 battleship and 1 cruiser moved from 76 Sea Zone to 71 Sea Zone
                1 infantry moved from Italian Somaliland to 76 Sea Zone
                1 infantry moved from Italian Somaliland to 76 Sea Zone
                1 armour moved from Egypt to Belgian Congo
                      Italians take Belgian Congo from British
                1 armour moved from Egypt to Kenya
                1 armour moved from British Somaliland to Kenya
                1 infantry moved from British Somaliland to 76 Sea Zone
                1 artillery moved from Ethiopia to 76 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 76 Sea Zone to 71 Sea Zone
                1 artillery and 3 infantry moved from 71 Sea Zone to Union of South Africa
                1 bomber moved from Egypt to Tanganyika Territory
                1 fighter moved from 98 Sea Zone to Kenya
                1 carrier moved from 98 Sea Zone to 72 Sea Zone
                1 fighter moved from 98 Sea Zone to Kenya
                1 cruiser moved from 76 Sea Zone to 71 Sea Zone

    Combat - Italians
                Battle in Union of South Africa
                    Italians attack with 1 artillery and 3 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Union of South Africa from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kenya
                    Italians attack with 2 armour and 2 fighters
                    British defend with 1 infantry
                    Italians win, taking Kenya from British with 1 armour and 2 fighters remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour
                Battle in Tanganyika Territory
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    French defend with 1 infantry
                    Italians win, taking Tanganyika Territory from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Kenya to 72 Sea Zone
                1 infantry moved from Northern Italy to Southern France
                1 infantry moved from Yugoslavia to Romania
                1 artillery moved from Yugoslavia to Romania
                1 aaGun moved from Yugoslavia to Northern Italy
                1 aaGun moved from Yugoslavia to Romania
                2 infantry moved from Greece to Bulgaria
                1 bomber moved from Tanganyika Territory to Egypt
                1 destroyer moved from 76 Sea Zone to 72 Sea Zone
                1 destroyer moved from 76 Sea Zone to 72 Sea Zone
                1 destroyer moved from 72 Sea Zone to 71 Sea Zone

    Place Units - Italians
                1 airfield placed in Gibraltar
                1 submarine placed in 93 Sea Zone
                2 armour and 1 infantry placed in Egypt
                1 armour, 1 artillery and 1 infantry placed in Iraq

    Turn Complete - Italians
                Italians collect 32 PUs; end with 32 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 37 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 43 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 53 PUs

    Territory Summary for Italians :

    Belgian Congo : 1 flag, 1 armour
        Trans-Jordan : 1 flag
        British Somaliland : 1 flag
        Alexandria : 1 flag
        Gibraltar : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Egypt : 1 flag, 2 armour, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
        Union of South Africa : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        Kenya : 1 flag, 1 armour
        Anglo Egyptian Sudan : 1 flag
        Tanganyika Territory : 1 flag, 1 artillery and 1 infantry
        Morocco : 1 flag
        Algeria : 1 flag
        Southern France : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
        Syria : 1 flag
        Tunisia : 1 flag
        Romania : 1 aaGun, 1 artillery and 1 infantry
        Northern Italy : 1 aaGun and 1 factory_major
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
        93 Sea Zone : 1 submarine
        Bulgaria : 2 infantry
        Greece : 1 flag
        Iraq : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        72 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
        71 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 2 transports
        Northwest Persia : 1 flag
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 45 / 56
        Russians : 35 / 42
        Japanese : 61 / 65
        Americans : 52 / 74
        Chinese : 5 / 11
        British : 17 / 23
        UK_Pacific : 6 / 5
        Italians : 32 / 53
        ANZAC : 10 / 13
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • One additional question: With the 2nd edition, since Russia attacking Korea, that negates the Mongolians entering the war, correct? (That was a change, if I recall, along with the one inf less in Egypt)

    MM

  • 17 16 13 12

    Yes, it does

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 56 Sea Zone
                1 armour moved from Western Australia to 56 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 56 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 armour moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 armour and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 armour and 1 infantry in Java, round 1 :  1/2 hits
                        Japanese roll dice for 1 artillery in Java, round 1 :  0/1 hits
                        1 artillery owned by the Japanese lost in Java
                    ANZAC win, taking Java from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                1 aaGun moved from New South Wales to Queensland
                4 artilleries moved from South Australia to Queensland
                3 infantry moved from South Australia to Queensland
                1 infantry moved from Northern Territory to Queensland
                1 armour moved from Northern Territory to Queensland
                1 fighter moved from Northern Territory to Queensland
                1 fighter moved from South Australia to Queensland
                1 fighter moved from Western Australia to Queensland
                1 infantry moved from Western Australia to South Australia
                1 aaGun moved from South Australia to Queensland

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 armour, 4 artilleries, 3 fighters, 1 harbour and 4 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor and 1 harbour
        South Australia : 1 infantry
        Java : 1 flag, 1 armour and 1 infantry
        42 Sea Zone : 1 transport
        62 Sea Zone : 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 45 / 56
        Russians : 35 / 42
        Japanese : 57 / 65
        Americans : 52 / 74
        Chinese : 5 / 11
        British : 17 / 23
        UK_Pacific : 6 / 5
        Italians : 32 / 53
        ANZAC : 14 / 14
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.333
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Japanese Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :5

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry

    Production/PUs Summary :

    Germans : 45 / 56
        Russians : 35 / 42
        Japanese : 57 / 65
        Americans : 52 / 74
        Chinese : 5 / 11
        British : 17 / 23
        UK_Pacific : 6 / 5
        Italians : 32 / 53
        ANZAC : 14 / 14
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.333
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Japanese Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 5 artilleries, 8 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Egypt to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 72 Sea Zone
                1 infantry moved from 72 Sea Zone to French Madagascar
                1 armour moved from French Equatorial Africa to Tanganyika Territory
                3 armour and 1 mech_infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                3 armour and 1 mech_infantry moved from Baltic States to Novgorod
                1 tactical_bomber moved from Southern Italy to Eastern Poland
                2 infantry moved from Poland to Eastern Poland
                2 infantry moved from Greece to 97 Sea Zone
                2 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Crete
                1 infantry moved from 99 Sea Zone to Cyprus

    Combat - Germans
                Battle in Crete
                Battle in Cyprus
                Battle in French Madagascar
                Battle in Eastern Poland
                    Germans attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Crete from Neutral_Allies, taking Cyprus from British, taking French Madagascar from French, taking Eastern Poland from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Germans attack with 3 armour and 1 mech_infantry
                    Russians defend with 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
                    Germans win, taking Novgorod from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 12
                    Casualties for Russians: 3 artilleries

    Non Combat Move - Germans
                2 fighters moved from Libya to Gibraltar
                1 artillery and 1 infantry moved from Libya to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 tactical_bomber moved from Eastern Poland to Poland
                3 artilleries and 1 infantry moved from Germany to Poland
                2 mech_infantrys moved from Germany to Poland
                2 armour and 2 mech_infantrys moved from Germany to Poland
                1 aaGun moved from Germany to Poland
                2 infantry moved from Western Germany to Germany
                1 aaGun moved from France to Western Germany
                2 armour moved from Yugoslavia to Poland
                2 mech_infantrys moved from Slovakia Hungary to Poland
                2 armour moved from Slovakia Hungary to Poland
                1 infantry moved from Gold Coast to French West Africa

    Place Units - Germans
                1 submarine placed in 105 Sea Zone
                1 armour placed in Western Germany
                5 artilleries and 5 infantry placed in Germany
                1 infantry placed in Western Germany
                1 infantry placed in Normandy Bordeaux
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

    Territory Summary for Germans :

    Gibraltar : 1 aaGun, 2 artilleries, 2 bombers, 3 fighters and 4 infantry
        Egypt : 1 armour
        Cyprus : 1 flag, 1 infantry
        Gold Coast : 1 flag
        Nigeria : 1 flag
        Tanganyika Territory : 1 armour
        French Equatorial Africa : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        French Madagascar : 1 flag, 1 infantry
        French West Africa : 1 flag, 1 infantry
        France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 2 infantry
        Slovakia Hungary : 3 armour and 2 mech_infantrys
        Western Germany : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 2 infantry
        Romania : 2 artilleries and 6 infantry
        Poland : 3 aaGuns, 8 armour, 10 artilleries, 22 infantry, 6 mech_infantrys and 1 tactical_bomber
        Germany : 5 artilleries, 1 factory_major and 7 infantry
        Baltic States : 1 flag
        Vyborg : 1 flag
        Eastern Poland : 1 flag, 2 infantry
        Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Crete : 1 flag, 1 infantry
        Bulgaria : 1 flag
        99 Sea Zone : 2 transports
        92 Sea Zone : 1 transport
        72 Sea Zone : 1 transport
        Yugoslavia : 1 flag
        Finland : 1 flag, 2 infantry
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 50 / 63
        Russians : 31 / 42
        Japanese : 57 / 65
        Americans : 52 / 74
        Chinese : 5 / 11
        British : 17 / 23
        UK_Pacific : 6 / 5
        Italians : 32 / 53
        ANZAC : 14 / 14
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17 16 13 12

    All right, messed something up. I thought the 3 AA guns were in Eastern Poland!

    I want to send in 2 infantry 1 fighter and 1 tac instead!

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 2 armour, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Karelia to Finland
                1 mech_infantry moved from Karelia to Finland
                2 fighters moved from Belarus to Finland
                2 infantry moved from Belarus to Eastern Poland
                1 fighter moved from Western Ukraine to Eastern Poland
                1 tactical_bomber moved from Western Ukraine to Eastern Poland
                1 infantry moved from Caucasus to Kazakhstan
                1 armour moved from Caucasus to Kazakhstan
                1 armour moved from Volgograd to Kazakhstan
                2 mech_infantrys moved from Volgograd to Kazakhstan
                1 artillery moved from Samara to Novosibirsk
                2 infantry moved from Samara to Novosibirsk
                1 armour moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                1 armour moved from Baltic States to Novgorod
                3 armour moved from Belarus to Novgorod
                10 artilleries moved from Belarus to Novgorod
                20 infantry moved from Belarus to Novgorod
                3 mech_infantrys moved from Belarus to Novgorod

    Combat - Russians
                Battle in Finland
                    Russians attack with 2 fighters, 1 infantry and 1 mech_infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Finland, round 1 :  0/4 hits
                        Germans roll dice for 2 infantry in Finland, round 1 :  1/2 hits
                        1 infantry owned by the Russians lost in Finland
                        Russians roll dice for 2 fighters and 1 mech_infantry in Finland, round 2 :  2/3 hits
                        Germans roll dice for 2 infantry in Finland, round 2 :  1/2 hits
                        2 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Finland
                    Russians win with 2 fighters remaining. Battle score for attacker is -1
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry and 1 mech_infantry
                Battle in Eastern Poland
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 1 :  2/4 hits
                        Germans roll dice for 2 infantry in Eastern Poland, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Kazakhstan
                    Russians attack with 2 armour, 1 infantry and 2 mech_infantrys
                    Japanese defend with 1 infantry
                        Russians roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Kazakhstan, round 1 :  1/5 hits
                        Japanese roll dice for 1 infantry in Kazakhstan, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kazakhstan
                    Russians win, taking Kazakhstan from Japanese with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Novgorod
                    Russians attack with 4 armour, 10 artilleries, 20 infantry and 3 mech_infantrys
                    Germans defend with 1 airfield, 3 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
                        Russians roll dice for 4 armour, 10 artilleries, 20 infantry and 3 mech_infantrys in Novgorod, round 1 :  14/37 hits
                        Germans roll dice for 3 armour and 1 mech_infantry in Novgorod, round 1 :  1/4 hits
                        1 infantry owned by the Russians , 3 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 4 armour, 10 artilleries, 19 infantry and 3 mech_infantrys remaining. Battle score for attacker is 19
                    Casualties for Germans: 3 armour and 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Novosibirsk
                    Russians attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Novosibirsk, round 1 :  1/3 hits
                        Japanese roll dice for 1 infantry in Novosibirsk, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Novosibirsk
                    Russians win, taking Novosibirsk from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Eastern Poland to Western Ukraine
                1 tactical_bomber moved from Eastern Poland to Western Ukraine
                3 infantry moved from Ukraine to Western Ukraine
                1 mech_infantry moved from Russia to Western Ukraine
                2 aaGuns moved from Belarus to Novgorod
                1 infantry moved from Russia to Bryansk
                2 fighters moved from Finland to Karelia

    Place Units - Russians
                1 fighter placed in Ukraine
                2 infantry placed in Ukraine
                2 armour and 1 mech_infantry placed in Volgograd
                2 infantry and 1 mech_infantry placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Novgorod: 1 mech_infantry
                EDIT: Removing units owned by Russians from Novgorod: 1 armour
                EDIT: Adding units owned by Russians to Karelia: 1 armour and 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs

    Territory Summary for Russians :

    Kazakhstan : 2 armour, 1 infantry and 2 mech_infantrys
        Karelia : 1 armour, 2 fighters and 1 mech_infantry
        Bryansk : 1 infantry
        Eastern Poland : 1 infantry
        Russia : 1 airfield, 1 factory_major, 2 infantry and 1 mech_infantry
        Ukraine : 1 factory_minor, 1 fighter and 2 infantry
        Western Ukraine : 2 aaGuns, 4 artilleries, 1 fighter, 21 infantry, 1 mech_infantry and 1 tactical_bomber
        Novosibirsk : 1 artillery and 2 infantry
        Volgograd : 2 armour, 1 factory_minor and 1 mech_infantry
        Novgorod : 2 aaGuns, 1 airfield, 3 armour, 10 artilleries, 1 factory_minor, 1 harbour, 19 infantry and 2 mech_infantrys
        Caucasus : 1 infantry
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 46 / 63
        Russians : 37 / 42
        Japanese : 55 / 65
        Americans : 52 / 74
        Chinese : 5 / 11
        British : 17 / 23
        UK_Pacific : 6 / 5
        Italians : 32 / 53
        ANZAC : 14 / 14
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 10 times
                3 was rolled 9 times
                4 was rolled 10 times
                5 was rolled 11 times
                6 was rolled 16 times
            Average roll : 3.676
            Median : 4.000
            Variance : 0.478
            Standard Deviation : 0.691
            Total rolls : 68

    Japanese Combat
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.700
            Median : 4.000
            Variance : 0.444
            Standard Deviation : 0.667
            Total rolls : 10

    Russians Combat
                1 was rolled 10 times
                2 was rolled 9 times
                3 was rolled 7 times
                4 was rolled 8 times
                5 was rolled 9 times
                6 was rolled 13 times
            Average roll : 3.643
            Median : 4.000
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 56


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 1 airfield, 2 armour, 1 artillery, 1 destroyer, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 fighter moved from 35 Sea Zone to 42 Sea Zone
                1 fighter moved from Philippines to 46 Sea Zone
                1 mech_infantry moved from Kwangsi to Yunnan
                      Japanese take Yunnan from Chinese
                1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 artillery moved from Kwangtung to 20 Sea Zone
                1 artillery and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
                1 mech_infantry moved from Kiangsu to Hunan
                1 artillery moved from Anhwe to Hunan
                1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan
                1 armour and 1 infantry moved from Shan State to Burma
                1 mech_infantry moved from Korea to Amur
                1 armour and 1 mech_infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Shan State to Burma

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 46 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Burma
                    Japanese attack with 1 armour and 2 infantry
                    British defend with 1 infantry
                    Japanese win, taking Burma from UK_Pacific with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Hunan
                    Japanese attack with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 3 infantry
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery and 1 mech_infantry
                    Casualties for Chinese: 3 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Changing ownership of Olgiy from Russians to Mongolians
                EDIT: Changing ownership of Dzavhan from Russians to Mongolians
                EDIT: Changing ownership of Tsagaan Olom from Russians to Mongolians
                EDIT: Changing ownership of Central Mongolia from Russians to Mongolians
                EDIT: Changing ownership of Ulaanbaatar from Russians to Mongolians
                EDIT: Changing ownership of Buyant-Uhaa from Russians to Mongolians
                EDIT: Removing units owned by Russians from Ulaanbaatar: 1 infantry
                EDIT: Removing units owned by Russians from Buyant-Uhaa: 2 infantry
                EDIT: Removing units owned by Russians from Dzavhan: 1 infantry
                EDIT: Removing units owned by Russians from Olgiy: 2 infantry
                EDIT: Turning off Edit Mode
                1 fighter and 1 tactical_bomber moved from Hunan to Shan State
                1 fighter and 1 tactical_bomber moved from Hunan to Kiangsi
                1 infantry moved from Kiangsu to Kiangsi
                1 infantry moved from Manchuria to Amur
                1 mech_infantry moved from Manchuria to Anhwe
                1 fighter moved from 46 Sea Zone to Paulau Island
                1 fighter moved from 42 Sea Zone to 37 Sea Zone
                1 fighter moved from 37 Sea Zone to Shan State
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                2 bombers moved from Japan to Malaya
                1 battleship, 3 carriers and 2 cruisers moved from 35 Sea Zone to 37 Sea Zone
                4 fighters moved from Japan to 37 Sea Zone
                1 fighter moved from Philippines to 37 Sea Zone
                1 tactical_bomber moved from Philippines to Malaya
                2 fighters moved from 35 Sea Zone to Malaya
                2 bombers moved from Malaya to Shan State
                3 tactical_bombers moved from 35 Sea Zone to Shan State
                2 artilleries and 4 infantry moved from 37 Sea Zone to Shan State
                2 submarines moved from 35 Sea Zone to 37 Sea Zone
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                2 transports moved from 35 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from Japan to 37 Sea Zone
                1 aaGun moved from Manchuria to Jehol
                1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 19 Sea Zone to 20 Sea Zone

    Place Units - Japanese
                3 infantry placed in Kiangsu
                1 armour and 1 mech_infantry placed in Manchuria
                1 destroyer placed in 19 Sea Zone
                1 airfield placed in Malaya
                1 armour, 1 artillery and 1 infantry placed in Malaya
                1 fighter placed in Japan
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Malaya: 2 bombers
                EDIT: Removing units owned by Japanese from Shan State: 2 bombers
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 59 PUs total

    Territory Summary for Japanese :

    Paulau Island : 1 fighter and 1 infantry
        Kiangsu : 1 factory_minor and 3 infantry
        Kiangsi : 1 fighter, 1 infantry and 1 tactical_bomber
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
        Jehol : 1 aaGun
        Manchuria : 1 armour, 1 factory_minor and 1 mech_infantry
        Yunnan : 1 flag, 1 mech_infantry
        Suiyuyan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag, 1 mech_infantry
        Shan State : 1 flag, 1 armour, 2 artilleries, 2 fighters, 5 infantry and 4 tactical_bombers
        Burma : 1 flag, 1 armour and 2 infantry
        Malaya : 1 flag, 1 airfield, 1 armour, 1 artillery, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Amur : 1 flag, 1 infantry
        Buryatia : 1 flag, 1 armour and 1 mech_infantry
        French Indo China : 1 flag
        Celebes : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 destroyer
        37 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 2 submarines, 1 tactical_bomber and 6 transports
        39 Sea Zone : 1 submarine
        20 Sea Zone : 1 destroyer
        19 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 46 / 63
        Russians : 35 / 42
        Japanese : 59 / 59
        Americans : 52 / 74
        Chinese : 4 / 11
        British : 17 / 23
        UK_Pacific : 5 / 5
        Italians : 32 / 53
        ANZAC : 14 / 14
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :6

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 1 artillery, 3 carriers, 1 harbour and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from New Zealand to 63 Sea Zone
                1 artillery moved from New Zealand to 63 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 34 Sea Zone
                1 infantry moved from 34 Sea Zone to Paulau Island
                1 artillery moved from 34 Sea Zone to Paulau Island
                3 carriers moved from 54 Sea Zone to 34 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to Paulau Island
                5 fighters moved from 54 Sea Zone to Paulau Island
                1 battleship moved from 54 Sea Zone to 34 Sea Zone
                2 destroyers moved from 54 Sea Zone to 34 Sea Zone
                2 submarines moved from 54 Sea Zone to 34 Sea Zone
                2 cruisers moved from 54 Sea Zone to 34 Sea Zone
                1 submarine moved from 23 Sea Zone to 34 Sea Zone
                      Americans take 22 Sea Zone from Japanese

    Combat - Americans
                Battle in Paulau Island
                    Americans attack with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 fighter and 1 infantry
                        Americans roll dice for 1 battleship and 1 cruiser in Paulau Island, round 1 :  1/2 hits
                        Americans roll dice for 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber in Paulau Island, round 1 :  5/8 hits
                        Japanese roll dice for 1 fighter and 1 infantry in Paulau Island, round 1 :  1/2 hits
                        1 infantry owned by the Japanese , 1 infantry owned by the Americans and 1 fighter owned by the Japanese lost in Paulau Island
                    Americans win, taking Paulau Island from Japanese with 1 artillery, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 fighter and 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 tactical_bomber moved from Paulau Island to 34 Sea Zone
                5 fighters moved from Paulau Island to 34 Sea Zone
                1 armour moved from New Guinea to Dutch New Guinea
                1 submarine moved from 24 Sea Zone to 33 Sea Zone
                1 submarine moved from 26 Sea Zone to 33 Sea Zone
                3 transports moved from 89 Sea Zone to 64 Sea Zone
                1 battleship moved from 89 Sea Zone to 64 Sea Zone
                2 carriers moved from 89 Sea Zone to 64 Sea Zone
                2 fighters moved from Eastern United States to Western United States
                2 destroyers moved from 101 Sea Zone to 64 Sea Zone
                3 bombers moved from Eastern United States to Hawaiian Islands
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                1 submarine moved from 15 Sea Zone to 25 Sea Zone
                1 submarine moved from 25 Sea Zone to 26 Sea Zone

    Place Units - Americans
                3 carriers and 1 transport placed in 10 Sea Zone
                1 harbour placed in Southeast Mexico
                1 artillery placed in Western United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Southeast Mexico: 1 infantry
                EDIT: Adding units owned by Americans to Western United States: 1 infantry

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Paulau Island : 1 flag, 1 artillery
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield, 3 bombers and 1 harbour
        Midway : 1 airfield
        Dutch New Guinea : 1 armour
        33 Sea Zone : 2 submarines
        34 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 1 transport
        26 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 submarine
        22 Sea Zone : 1 flag
        10 Sea Zone : 3 carriers and 1 transport
        17 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Southeast Mexico : 1 artillery, 1 harbour, 4 infantry and 4 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        89 Sea Zone : 1 flag
        64 Sea Zone : 1 battleship, 2 carriers, 2 destroyers and 3 transports
        Brazil : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 46 / 63
        Russians : 35 / 42
        Japanese : 59 / 59
        Americans : 52 / 72
        Chinese : 4 / 11
        British : 17 / 23
        UK_Pacific : 5 / 5
        Italians : 32 / 53
        ANZAC : 14 / 14
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.250
            Median : 3.000
            Variance : 0.727
            Standard Deviation : 0.853
            Total rolls : 12

    Japanese Combat
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.200
            Median : 3.000
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                    EDIT: Chinese takes Suiyuyan from Japanese
                    EDIT: Chinese takes Sikang from Japanese
                EDIT: 1 infantry moved from Shensi to Suiyuyan
                EDIT: 1 infantry moved from Kweichow to Yunnan
                EDIT: 1 infantry moved from Szechwan to Yunnan
                EDIT: 1 fighter moved from Szechwan to Yunnan
                EDIT: 1 infantry moved from Szechwan to Sikang
                EDIT: Chinese undo move 5.
                EDIT: 8 infantry moved from Szechwan to Yunnan
                EDIT: 2 artilleries moved from Szechwan to Yunnan

    Combat - Chinese
                EDIT: Battle in Yunnan
                    EDIT: Chinese attack with 2 artilleries, 1 fighter and 10 infantry
                    EDIT: Japanese defend with 1 mech_infantry
                        EDIT:  4/13 hits
                        EDIT:  0/1 hits
                    EDIT: 1 mech_infantry owned by the Japanese lost in Yunnan
                    EDIT: Chinese takes Yunnan from Japanese
                    EDIT: Chinese win
                    EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 4
                EDIT: Recording Battle Statistics

    Non Combat Move - Chinese
                EDIT: Cleaning up after movement phases
                EDIT: 1 fighter moved from Yunnan to Szechwan
                EDIT: 1 fighter moved from Szechwan to Yunnan
                EDIT: 1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs total

    Territory Summary for Chinese :

    Yunnan : 2 artilleries and 13 infantry
        Suiyuyan : 1 infantry
        Szechwan : 1 fighter

    Production/PUs Summary :

    Germans : 46 / 63
        Russians : 35 / 42
        Japanese : 57 / 59
        Americans : 52 / 72
        Chinese : 6 / 8
        British : 17 / 23
        UK_Pacific : 5 / 5
        Italians : 32 / 53
        ANZAC : 14 / 14
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.357
            Median : 3.500
            Variance : 0.308
            Standard Deviation : 0.555
            Total rolls : 14

    Japanese Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.231
            Median : 3.000
            Variance : 0.250
            Standard Deviation : 0.500
            Total rolls : 13

  • 17 16 13 12

    Something is messed up with the game, I don’t seem to be taking casualties!


  • I think I saw that once before - though it was a long time ago…I’m seeing the dice rolls - so - at a minimum we can adjust based on those

    Very weird…


  • Did you figure out the issue with the map? I saw some results, but no map at the end of the turn…

    Peace!

    MM


  • PING

  • 17 16 13 12

    @miamiumike:

    PING

    I’ll make this easy and concede this game. I could drag this on, but the Axis maneuvered well and I don’t see you making game changing mistakes anytime soon. GG!


  • Oh -ok - sorry about that. I wasn’t trying to push on time - I just know that I have forgotten games when they move to the 2nd or 3rd page….

    GG to you - that last attack on S. Africa was brutal - this is the first game I’ve tried the ‘leave Russia alone’ strategy…I am not sure all the navy build was worth it - though, in the end, that one attack allowed me to keep the US / UK off my back for at least another couple of turns.

    Anyways - GG - if you’d like to play again sometime, please let me know. In the meantime - take care!!

    MM


  • Oh - one quick note - if you do not mind - post the results in the G40 results forum….thanks!

    MM

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