good luck my friend.
well I’m the one who needs luck
Lol
Did you mean to move the UK battleship to SZ45?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :11
Purchase Units - Russians
Russians buy 5 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Western Ukraine
1 bomber moved from Russia to Western Ukraine
1 armour and 1 mech_infantry moved from Belarus to Baltic States
Russians take Baltic States from Italians
1 armour and 1 mech_infantry moved from Baltic States to Belarus
1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
2 infantry moved from Belarus to Novgorod
3 infantry moved from Belarus to Eastern Poland
1 fighter moved from Belarus to Eastern Poland
Combat - Russians
Battle in Eastern Poland
Russians attack with 1 fighter and 3 infantry
Italians defend with 2 infantry
Russians win, taking Eastern Poland from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 2 infantry
Battle in Western Ukraine
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Western Ukraine from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Russians win, taking Novgorod from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 bomber moved from Western Ukraine to Russia
1 armour and 2 mech_infantrys moved from Ukraine to Bryansk
1 infantry moved from Bryansk to Ukraine
1 fighter moved from Eastern Poland to Russia
1 fighter and 1 tactical_bomber moved from Novgorod to Russia
6 armour moved from Belarus to Bryansk
3 aaGuns moved from Belarus to Bryansk
20 infantry moved from Belarus to Bryansk
10 artilleries moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
1 artillery and 5 infantry moved from Russia to Bryansk
1 artillery moved from Belarus to Bryansk
10 infantry moved from Belarus to Bryansk
1 aaGun moved from Belarus to Bryansk
Place Units - Russians
1 infantry placed in Volgograd
5 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Territory Summary for Russians :
Yakut S.S.R. : 1 flag, 1 infantry
Buryatia : 1 flag, 1 infantry
Belarus : 1 flag, 1 aaGun, 1 armour, 10 artilleries, 20 infantry and 1 mech_infantry
Bryansk : 1 flag, 4 aaGuns, 7 armour, 14 artilleries, 38 infantry and 2 mech_infantrys
Eastern Poland : 1 flag, 2 infantry
Russia : 1 flag, 1 airfield, 5 artilleries, 1 bomber, 1 factory_major, 2 fighters, 3 infantry and 1 tactical_bomber
Ukraine : 1 flag, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag, 1 infantry
Volgograd : 1 flag, 1 factory_minor and 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
115 Sea Zone : 1 flag, 1 submarine
Production/PUs Summary :
Germans : 53 / 66
Russians : 33 / 38
Japanese : 60 / 81
Americans : 52 / 75
Chinese : 8 / 9
British : 21 / 0
UK_Pacific : 2 / 0
Italians : 19 / 35
ANZAC : 13 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
yes, thanks.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :11
Purchase Units - Japanese
Japanese buy 3 destroyers, 3 infantry, 3 mech_infantrys and 6 submarines; Remaining resources: 0 PUs;
Combat Move - Japanese
1 armour moved from India to Eastern Persia
Japanese take West India from UK_Pacific
Japanese take Eastern Persia from British
1 mech_infantry moved from Anhwe to Hopei
1 mech_infantry moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Yunnan to Hopei
1 fighter and 1 tactical_bomber moved from Burma to Kweichow
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 bombers moved from Philippines to Celebes
5 fighters moved from 42 Sea Zone to 55 Sea Zone
1 submarine moved from 42 Sea Zone to 55 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Hopei
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hopei, round 1 : 0/3 hits
Chinese roll dice for 1 infantry in Hopei, round 1 : 0/1 hits
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 2 bombers and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Celebes, round 1 : 2/4 hits
ANZAC roll dice for 1 infantry in Celebes, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 5 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 5 fighters in 55 Sea Zone, round 1 : 4/5 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone
Japanese win with 5 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 cruiser moved from 39 Sea Zone to 37 Sea Zone
1 cruiser moved from 39 Sea Zone to 36 Sea Zone
3 carriers moved from 42 Sea Zone to 37 Sea Zone
3 carriers moved from 42 Sea Zone to 36 Sea Zone
4 submarines moved from 42 Sea Zone to 37 Sea Zone
4 submarines moved from 42 Sea Zone to 36 Sea Zone
1 battleship moved from 42 Sea Zone to 37 Sea Zone
1 battleship moved from 42 Sea Zone to 36 Sea Zone
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
2 submarines moved from 20 Sea Zone to 36 Sea Zone
2 submarines moved from 20 Sea Zone to 37 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
5 fighters moved from 55 Sea Zone to 37 Sea Zone
1 fighter moved from 44 Sea Zone to 37 Sea Zone
3 fighters moved from Burma to 36 Sea Zone
2 bombers moved from Celebes to French Indo China
3 fighters moved from Java to 36 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
4 armour moved from India to Yunnan
2 transports moved from 39 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from Hopei to Yunnan
4 tactical_bombers moved from Burma to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
3 mech_infantrys moved from Manchuria to Anhwe
1 tactical_bomber moved from Japan to French Indo China
1 artillery moved from Shan State to Malaya
1 infantry moved from Shan State to Yunnan
3 fighters moved from Philippines to Japan
2 fighters and 2 tactical_bombers moved from Philippines to French Indo China
Place Units - Japanese
1 destroyer and 2 submarines placed in 37 Sea Zone
1 destroyer and 2 submarines placed in 36 Sea Zone
1 destroyer and 2 submarines placed in 6 Sea Zone
3 mech_infantrys placed in Manchuria
3 infantry placed in India
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Production/PUs Summary :
Germans : 53 / 66
Russians : 33 / 38
Japanese : 66 / 76
Americans : 52 / 75
Chinese : 7 / 9
British : 21 / 0
UK_Pacific : 0 / 0
Italians : 19 / 35
ANZAC : 10 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
It’s not that big a deal, but if the UK had left the USSR on it’s turn, then Germany would have moved its sub to SZ125 to deny the Soviet NO.
Go ahead and move the sub and edit my IPCs down.
Thanks,
–Jeff
Okay, I’ll adjust on I11.
I have to say, I’ve never seen so many American submarines. I used to think sub-heavy wasn’t ideal, but you’re starting the change my mind.
I’m the one losing here, lol.
Probably not because of the subs :lol:
Wheat:
Here’s my sword.
I’ve decided to surrender. I dread opening the board every time you reply.
Well played!
Thanks for the sportsmanship throughout.
Good game.
–Jeff
Thanks, I appreciate that :-)
Are you interested in a tiebreaker match (either shortly or in the future)?
Yes, but I’m going to have to up my game.
–Jeff
Re-bid?
I am also willing to give you 10 again for Allies, if you prefer playing them.
I’ll bid 13 for them.
You’re getting too good at axis.
I’ll accept 13 … need to think about bid.
I was on the fence, because my Allied play is much weaker, but I’d probably lose if I gave you 14.
I’ll take 2 sub SZ98, remaining 1 IPC to UK London bank
I think the rule is only one unit per territory/seazone
I could be wrong. I could split the subs to 91 and 98, if you want.
–Jeff
I guess I’m wrong, Jen gives an example of a carrier and 2 figs in the league rules.
–Jeff
Should we ask to be sure? Or should I think of a different bid?
I was also wondering if bids are allowed in China.