L13 G40 Mistergreen Axis vs Karl7(allies+9) game 3

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    Oh, didn’t see the ncm change… you can move on Japan

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    oh, ha, I see Germany may change…
    Why don’t you redo germany ncm and repost

    My USSR attacks were as you can see very minor, mostly manuever, but if you are not landing reinforcements up north that will change my move i think


  • The only change is the cv + 2 trn from sz115 to sz114. Those not change my ability to transport units next turn unless you buy one or more carrier with Russia and attack sz114 with Britain.  :-)

    But I’ll post a edited map and you can redo Russia or not (if not I’ll alter your current Russia save later)


  • Hmm I detect a problem with the edit since you cannot add damaged units…


  • But it seems like you can edit the damage on units now.  :-)
    Still haven’t figured out what to do with Japan (+ Phi bomber) been preoccupied by tournament game…


  • Phi bomber stays put. I’ll either sink your ANZAC fleet or reinforce Phi…

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :8

    Purchase Units - Russians
                Russians buy 2 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Eastern Poland to Slovakia Hungary
                1 artillery moved from Eastern Poland to Slovakia Hungary
                3 armour and 25 infantry moved from Eastern Poland to Poland
                2 armour moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                2 armour moved from Baltic States to Poland
                2 infantry moved from Ukraine to Bessarabia
                1 tactical_bomber moved from Bryansk to Bessarabia

    Combat - Russians
                Battle in Poland
                    Russians attack with 5 armour and 25 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Poland from Germans with 5 armour and 25 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Slovakia Hungary
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Slovakia Hungary from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Bessarabia
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                    Russians win, taking Bessarabia from Italians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Bessarabia to Ukraine
                1 aaGun moved from Eastern Poland to Poland
                1 aaGun and 8 infantry moved from Archangel to Novgorod
                3 infantry moved from Belarus to Novgorod
                12 infantry moved from Bryansk to Western Ukraine
                1 artillery moved from Ukraine to Western Ukraine
                1 aaGun and 7 infantry moved from Russia to Bryansk
                2 infantry moved from Kazakhstan to Caucasus

    Place Units - Russians
                3 infantry placed in Novgorod
                2 armour placed in Russia
                2 artilleries and 1 infantry placed in Ukraine
                1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 41 PUs; end with 41 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 47 PUs

  • 22 20 19 18 17 16 15 14 12

    Hmm, USSR was basically same, but a few ncm changes

  • 22 20 19 18 17 16 15 14 12

    ncm change

    USSR mod.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :8

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Purchase Units - Japanese
                Japanese buy 3 armour, 5 destroyers and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 bomber moved from Greece to Russia
                1 armour and 1 infantry moved from Shensi to Kansu
                1 tactical_bomber moved from Jehol to Kansu
                3 artilleries and 5 infantry moved from Shensi to Suiyuyan
                1 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
                2 fighters and 2 tactical_bombers moved from Jehol to Suiyuyan
                1 bomber moved from Japan to Suiyuyan
                2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone

    Combat - Japanese
                Strategic bombing raid in Russia
                        AA guns fire in Russia :  0/1 hits
                    Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in Russia causes 5 damage total.
                Battle in 25 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 1 :  2/4 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Suiyuyan
                    Japanese attack with 3 artilleries, 1 bomber, 2 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 1 fighter and 7 infantry
                        Japanese roll dice for 3 artilleries, 1 bomber, 2 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers in Suiyuyan, round 1 :  7/15 hits
                        Chinese roll dice for 1 fighter and 7 infantry in Suiyuyan, round 1 :  3/8 hits
                        3 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Suiyuyan
                        Japanese roll dice for 3 artilleries, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Suiyuyan, round 2 :  4/12 hits
                        Chinese roll dice for 1 fighter in Suiyuyan, round 2 :  1/1 hits
                        1 fighter owned by the Chinese and 1 infantry owned by the Japanese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 3 artilleries, 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 19
                    Casualties for Japanese: 4 infantry
                    Casualties for Chinese: 1 fighter and 7 infantry
                Battle in Kansu
                    Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Kansu, round 1 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kansu, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 armour and 3 infantry moved from Shan State to Burma
                3 infantry moved from French Indo China to Shan State
                1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 battleship, 1 carrier, 1 destroyer, 1 submarine, 2 tactical_bombers and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                2 fighters moved from French Indo China to 35 Sea Zone
                2 carriers and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                3 infantry moved from Kwangtung to Kwangsi
                2 infantry moved from Kiangsi to Hunan
                2 infantry moved from Jehol to Anhwe
                1 tactical_bomber moved from Kansu to Tsinghai
                1 bomber moved from Russia to Tsinghai
                1 bomber, 2 fighters and 2 tactical_bombers moved from Suiyuyan to Jehol
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                5 destroyers placed in 6 Sea Zone
                1 infantry placed in Japan
                3 infantry placed in Kwangtung
                3 armour placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs

    Production/PUs Summary :

    Germans : 39 / 52
        Russians : 41 / 47
        Japanese : 64 / 69
        Americans : 56 / 76
        Chinese : 1 / 5
        British : 31 / 33
        UK_Pacific : 5 / 7
        Italians : 13 / 13
        ANZAC : 10 / 12
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 22 20 19 18 17 16 15 14 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :8

    Purchase Units - Americans
                Americans buy 1 armour, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 110 Sea Zone to 119 Sea Zone

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :8

    Purchase Units - Americans
                Americans buy 1 armour, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 110 Sea Zone to 119 Sea Zone

    Combat - Americans
                Battle in 119 Sea Zone
                    Americans attack with 1 destroyer
                    Germans defend with 1 submarine
                    Americans win, taking 119 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Americans
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 artillery moved from 54 Sea Zone to Queensland
                1 transport moved from 26 Sea Zone to 25 Sea Zone
                1 infantry moved from Midway to 25 Sea Zone
                1 armour moved from Midway to 25 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 armour moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Midway to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 110 Sea Zone to 102 Sea Zone
                1 infantry moved from Tunisia to Algeria
                1 mech_infantry moved from Tunisia to Algeria
                2 infantry and 1 transport moved from 90 Sea Zone to 108 Sea Zone
                1 fighter moved from Eastern United States to 110 Sea Zone

    Place Units - Americans
                1 armour and 2 infantry placed in Normandy Bordeaux
                1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Kweichow
                      Chinese take Kweichow from Japanese

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Kweichow
                      Chinese take Kweichow from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs total

  • 22 20 19 18 17 16 15 14 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :8

    Combat Move - British
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                1 fighter moved from 110 Sea Zone to 125 Sea Zone
                1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 cruiser moved from 72 Sea Zone to 58 Sea Zone
                2 fighters moved from United Kingdom to Normandy Bordeaux
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 fighter moved from 110 Sea Zone to Normandy Bordeaux

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :8

    Combat Move - British
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                1 fighter moved from 110 Sea Zone to 125 Sea Zone
                1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 cruiser moved from 72 Sea Zone to 58 Sea Zone
                2 fighters moved from United Kingdom to Normandy Bordeaux
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 fighter moved from 110 Sea Zone to Normandy Bordeaux

    Combat - British
                Battle in Holland Belgium
                Battle in 125 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                    British win, taking Holland Belgium from Germans, taking 125 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - British
                1 fighter moved from 125 Sea Zone to 110 Sea Zone

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from Tunisia: 1 armour and 1 infantry
                EDIT: Adding units owned by British to Algeria: 1 armour and 1 infantry
                EDIT: Turning off Edit Mode
                1 destroyer and 1 transport placed in 110 Sea Zone
                1 fighter and 2 infantry placed in Egypt

    Turn Complete - British
                British collect 34 PUs; end with 36 PUs total

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :8

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

  • 22 20 19 18 17 16 15 14 12

    ag, I mistakenly landed my UK inf in hol instead of wgr… what was I thinking…

    If ok, I will reland?

    the only battle was with the german sub… so nothing big

  • 22 20 19 18 17 16 15 14 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :8

    Combat Move - British
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                1 fighter moved from 110 Sea Zone to 125 Sea Zone
                1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Western Germany
                3 fighters moved from United Kingdom to Normandy Bordeaux
                1 infantry moved from Tunisia to Algeria
                1 armour moved from Tunisia to Algeria
                1 cruiser moved from 72 Sea Zone to 58 Sea Zone

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :8

    Combat Move - British
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                1 fighter moved from 110 Sea Zone to 125 Sea Zone
                1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Western Germany
                3 fighters moved from United Kingdom to Normandy Bordeaux
                1 infantry moved from Tunisia to Algeria
                1 armour moved from Tunisia to Algeria
                1 cruiser moved from 72 Sea Zone to 58 Sea Zone

    Combat - British
                Battle in Western Germany
                    British converts factory_major into different units
                Battle in 125 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                    British win, taking Western Germany from Germans, taking 125 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - British
                1 fighter moved from 125 Sea Zone to 110 Sea Zone

    Place Units - British
                1 destroyer and 1 transport placed in 110 Sea Zone
                1 fighter and 2 infantry placed in Egypt

    Turn Complete - British
                British collect 36 PUs; end with 38 PUs total

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