@pacifiersboard 0ec24c54-385f-4cff-87f5-0bc0c04fdde2-image.png
13L G40 wheatbeer (axis) vs Ziggarut (allies +10)
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No worries, have fun :). I will need orders for SZ97 if you get a chance.
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Thanks :-), leaving in the morning, so had time to look at the map here.
No scramble in SZ97.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :1
Combat Move - British
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 artillery moved from Anglo Egyptian Sudan to Ethiopia
1 mech_infantry moved from Egypt to Ethiopia
1 armour moved from Alexandria to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Ethiopia
1 armour moved from 76 Sea Zone to Ethiopia
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 cruiser moved from 91 Sea Zone to 106 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 bomber moved from United Kingdom to 106 Sea Zone
1 fighter moved from Scotland to 97 Sea Zone
1 fighter moved from United Kingdom to 97 Sea ZoneCombat - British
Battle in Ethiopia
British attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 cruiser in Ethiopia, round 1 : 0/1 hits
British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 1 : 1/5 hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 1 : 1/3 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Ethiopia
British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Ethiopia, round 2 : 1/4 hits
Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Ethiopia
British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Ethiopia, round 3 : 0/4 hits
Italians roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits
British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Ethiopia, round 4 : 1/4 hits
Italians roll dice for 1 artillery in Ethiopia, round 4 : 0/1 hits
1 artillery owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in 97 Sea Zone
British attack with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser and 1 transport
British roll dice for 1 submarine in 97 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 1 : 4/6 hits
Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 1 : 1/2 hits
1 cruiser owned by the British , 1 battleship owned by the Italians , 1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 carrier, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for British: 1 cruiser
Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
Battle in 96 Sea Zone
British attack with 1 fighter
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 fighter in 96 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 1 : 1/1 hits
1 fighter owned by the British lost in 96 Sea Zone
Italians win with 1 destroyer and 1 transport remaining. Battle score for attacker is -10
Casualties for British: 1 fighter
Battle in 106 Sea Zone
British attack with 1 bomber, 1 cruiser and 1 destroyer
Germans defend with 3 submarines
Germans roll dice for 3 submarines in 106 Sea Zone, round 1 : 1/3 hits
British roll dice for 1 bomber, 1 cruiser and 1 destroyer in 106 Sea Zone, round 1 : 3/3 hits
1 cruiser owned by the British and 3 submarines owned by the Germans lost in 106 Sea Zone
British win, taking 106 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 3 submarines
Casualties for British: 1 cruiserNon Combat Move - British
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 bomber moved from 106 Sea Zone to Quebec
1 artillery moved from Ontario to Quebec
1 infantry moved from Ontario to Quebec
1 artillery moved from Alexandria to Egypt
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 97 Sea Zone to Malta
1 fighter moved from 97 Sea Zone to Malta
1 tactical_bomber moved from India to Tanganyika Territory
1 fighter moved from India to Tanganyika Territory
1 battleship moved from 110 Sea Zone to 90 Sea Zone
1 cruiser moved from 110 Sea Zone to 90 Sea Zone
1 fighter moved from Burma to India
2 infantry moved from Burma to India
2 infantry moved from Scotland to United Kingdom
1 aaGun moved from Scotland to United KingdomPlace Units - British
9 infantry placed in United KingdomTurn Complete - British
British collect 29 PUs; end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUsTerritory Summary for British :
India : 1 flag, 3 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 6 infantry
Malaya : 1 flag, 1 harbour and 3 infantry
Kwangtung : 1 flag, 1 harbour and 2 infantry
Sumatra : 1 flag, 2 infantry
41 Sea Zone : 1 flag, 1 transport
37 Sea Zone : 1 flag, 1 destroyer
39 Sea Zone : 1 flag, 1 battleship
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 armour, 1 artillery, 1 bomber, 1 factory_minor and 2 infantry
Alexandria : 1 flag, 1 infantry
Gibraltar : 1 flag, 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 2 artilleries, 1 harbour and 1 infantry
Union of South Africa : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 flag, 1 airfield
Malta : 1 flag, 1 aaGun, 1 fighter, 1 infantry and 1 tactical_bomber
United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 13 infantry and 1 mech_infantry
Tanganyika Territory : 1 flag, 1 fighter and 1 tactical_bomber
Ethiopia : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
76 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 transport
106 Sea Zone : 1 flag, 1 destroyer and 1 transport
97 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 1 submarine
90 Sea Zone : 1 flag, 1 battleship and 1 cruiser
Eastern Persia : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 40 / 69
Russians : 37 / 37
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 16
British : 29 / 35
UK_Pacific : 21 / 2
Italians : 9 / 10
ANZAC : 10 / 10
French : 12 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :1
Place Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 23 PUs total
Some Units in India change ownership: 5 infantryTerritory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
Sumatra : 1 flagProduction/PUs Summary :
Germans : 40 / 69
Russians : 37 / 37
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 16
British : 29 / 35
UK_Pacific : 21 / 23
Italians : 9 / 10
ANZAC : 10 / 10
French : 12 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0 -
Ugh, I was dumb and moved my Indian BB the wrong way. Mind if I edit it off of Queensland on my next go? That’s what I get for rushing :P.
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I don’t mind if you move it.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :1
Purchase Units - Italians
Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 armour moved from Albania to Yugoslavia
1 armour moved from Northern Italy to Yugoslavia
2 artilleries and 1 infantry moved from Northern Italy to Yugoslavia
1 destroyer moved from 96 Sea Zone to 97 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
2 fighters moved from Southern Italy to 97 Sea Zone
1 bomber moved from Northern Italy to 97 Sea Zone -
Italy scored 1 hit in SZ97
What kind of OOL do you want for the UK?
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I can’t open the file from work and I’ve forgotten what I had there :P. If you could remind me of my units I’ll give OOL. Thanks :).
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sure, one sec
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Italy brought 1 sub, 2 dest, 1 cru, 2 fig, 1 strat: 1 hit
UK has 1 sub, 1 dest, 1 carrier, 2 fig
Also relevant, since it’s SZ97, the UK fighters will have no safe landing spot other than the carrier.
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1 hit with all that? I hate this dice server :P. Anyways, OOL: destroyer, sub (submerge if possible, otherwise take second), fighters, carrier.
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Yup, just one :lol:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :1
Purchase Units - Italians
Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 armour moved from Albania to Yugoslavia
1 armour moved from Northern Italy to Yugoslavia
2 artilleries and 1 infantry moved from Northern Italy to Yugoslavia
1 destroyer moved from 96 Sea Zone to 97 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
2 fighters moved from Southern Italy to 97 Sea Zone
1 bomber moved from Northern Italy to 97 Sea ZoneCombat - Italians
Battle in Alexandria
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 1 : 2/6 hits
British roll dice for 1 infantry in Alexandria, round 1 : 0/1 hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yugoslavia
Italians attack with 2 armour, 2 artilleries and 1 infantry
Neutral_Allies defend with 1 infantry
Italians roll dice for 2 armour, 2 artilleries and 1 infantry in Yugoslavia, round 1 : 1/5 hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 1 : 1/1 hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia
Italians win, taking Yugoslavia from Neutral_Allies with 2 armour and 2 artilleries remaining. Battle score for attacker is 0
Casualties for Neutral_Allies: 1 infantry
Casualties for Italians: 1 infantry
Battle in 97 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine
British defend with 1 carrier, 1 destroyer, 2 fighters and 1 submarine
Italians roll dice for 1 submarine in 97 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 submarine in 97 Sea Zone, round 1 : 1/1 hits
Italians roll dice for 1 bomber, 1 cruiser, 2 destroyers and 2 fighters in 97 Sea Zone, round 1 : 1/6 hits
British roll dice for 1 carrier, 1 destroyer and 2 fighters in 97 Sea Zone, round 1 : 2/4 hits
1 destroyer owned by the Italians , 1 fighter owned by the Italians , 1 submarine owned by the Italians and 1 destroyer owned by the British lost in 97 Sea Zone
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 1/4 hits
British roll dice for 1 carrier and 2 fighters in 97 Sea Zone, round 2 : 2/3 hits
1 destroyer owned by the Italians , 1 fighter owned by the Italians , 1 submarine owned by the British and 1 bomber owned by the Italians lost in 97 Sea Zone
1 cruiser owned by the Italians retreated to 95 Sea Zone
British win with 1 carrier and 2 fighters remaining. Battle score for attacker is -40
Casualties for British: 1 destroyer and 1 submarine
Casualties for Italians: 1 bomber, 2 destroyers, 2 fighters and 1 submarineNon Combat Move - Italians
1 transport moved from 96 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Libya to Tobruk
1 aaGun and 1 infantry moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern France
3 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 transport placed in 95 Sea Zone
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,2,3
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
Italians collect 7 PUs (5 lost to blockades); end with 7 PUs totalProduction/PUs Summary :
Germans : 40 / 69
Russians : 37 / 37
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 16
British : 28 / 35
UK_Pacific : 21 / 23
Italians : 12 / 7
ANZAC : 10 / 10
French : 12 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
Crushing defeat for Italy there.
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I swear SZ97 is bugged in TripleA. That’s the third time in a row screwy things have happened there in my games. Against Vance, I had 1 sub defending against a destroyer and cruiser and killed both, keeping the sub no less. Then against Fortress I attacked with the German airforce and lost double the amount of planes I should have. I’m going to tremble every time I have to attack the British in SZ97 from now on :P.
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Yeah, and now Germany has to do just that to finish the job. I’m hoping that will go better.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :1
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by British from 39 Sea Zone: 1 battleship
EDIT: Adding units owned by British to 54 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
ANZAC buy 1 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 fighter moved from Queensland to Java
2 fighters moved from New Zealand to Java
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 infantry placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs totalTerritory Summary for ANZAC :
Malaya : 1 flag, 1 infantry
Queensland : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 2 aaGuns, 1 factory_minor, 1 harbour and 1 infantry
Java : 1 flag, 3 fighters and 2 infantry
42 Sea Zone : 1 flag, 1 transport
54 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
62 Sea Zone : 1 flag, 1 submarine
Egypt : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 40 / 69
Russians : 37 / 37
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 16
British : 28 / 35
UK_Pacific : 21 / 23
Italians : 12 / 7
ANZAC : 14 / 15
French : 12 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :1
Combat Move - French
1 infantry moved from Normandy Bordeaux to Southern France
1 artillery moved from Normandy Bordeaux to Southern FranceCombat - French
Battle in Southern France
French attack with 1 artillery and 1 infantry
Germans defend with 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry; Italians defend with 2 aaGuns and 1 infantry
French roll dice for 1 artillery and 1 infantry in Southern France, round 1 : 0/2 hits
Germans roll dice for 2 aaGuns, 1 armour, 1 infantry and 1 mech_infantry in Southern France, round 1 : 1/3 hits
1 infantry owned by the French lost in Southern France
1 artillery owned by the French retreated to Normandy Bordeaux
Germans win with 2 aaGuns, 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for French: 1 infantryNon Combat Move - French
1 cruiser moved from 110 Sea Zone to 90 Sea Zone
1 infantry moved from Algeria to Tunisia
1 infantry moved from Morocco to Algeria
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 76 Sea Zone
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from Syria to Trans-JordanTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 flag, 1 infantry
United Kingdom : 1 flag, 1 fighter and 2 infantry
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
French Central Africa : 1 flag, 1 infantry
Algeria : 1 flag, 1 infantry
Tunisia : 1 flag, 2 infantry
90 Sea Zone : 1 flag, 1 cruiser
81 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 40 / 69
Russians : 37 / 37
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 16
British : 28 / 35
UK_Pacific : 21 / 23
Italians : 12 / 7
ANZAC : 14 / 15
French : 12 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :2
Purchase Units - Germans
Germans buy 10 artilleries, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Scotland
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 carrier moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from Northern Italy to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
2 tactical_bombers moved from Southern Italy to 97 Sea Zone
1 mech_infantry moved from Southern France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from Western Germany to 109 Sea Zone
2 bombers moved from Southern Italy to 97 Sea Zone
1 tactical_bomber moved from Western Germany to 97 Sea Zone
1 fighter moved from Western Germany to 97 Sea Zone
1 artillery moved from France to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Greece
5 infantry moved from Bulgaria to Greece
2 armour moved from Romania to Greece
1 armour moved from Romania to Greece





