Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
Italy scored 1 hit in SZ97
What kind of OOL do you want for the UK?
I can’t open the file from work and I’ve forgotten what I had there :P. If you could remind me of my units I’ll give OOL. Thanks :).
sure, one sec
Italy brought 1 sub, 2 dest, 1 cru, 2 fig, 1 strat: 1 hit
UK has 1 sub, 1 dest, 1 carrier, 2 fig
Also relevant, since it’s SZ97, the UK fighters will have no safe landing spot other than the carrier.
1 hit with all that? I hate this dice server :P. Anyways, OOL: destroyer, sub (submerge if possible, otherwise take second), fighters, carrier.
Yup, just one :lol:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :1
Purchase Units - Italians
Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 armour moved from Albania to Yugoslavia
1 armour moved from Northern Italy to Yugoslavia
2 artilleries and 1 infantry moved from Northern Italy to Yugoslavia
1 destroyer moved from 96 Sea Zone to 97 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
2 fighters moved from Southern Italy to 97 Sea Zone
1 bomber moved from Northern Italy to 97 Sea Zone
Combat - Italians
Battle in Alexandria
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 1 : 2/6 hits
British roll dice for 1 infantry in Alexandria, round 1 : 0/1 hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yugoslavia
Italians attack with 2 armour, 2 artilleries and 1 infantry
Neutral_Allies defend with 1 infantry
Italians roll dice for 2 armour, 2 artilleries and 1 infantry in Yugoslavia, round 1 : 1/5 hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 1 : 1/1 hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia
Italians win, taking Yugoslavia from Neutral_Allies with 2 armour and 2 artilleries remaining. Battle score for attacker is 0
Casualties for Neutral_Allies: 1 infantry
Casualties for Italians: 1 infantry
Battle in 97 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine
British defend with 1 carrier, 1 destroyer, 2 fighters and 1 submarine
Italians roll dice for 1 submarine in 97 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 submarine in 97 Sea Zone, round 1 : 1/1 hits
Italians roll dice for 1 bomber, 1 cruiser, 2 destroyers and 2 fighters in 97 Sea Zone, round 1 : 1/6 hits
British roll dice for 1 carrier, 1 destroyer and 2 fighters in 97 Sea Zone, round 1 : 2/4 hits
1 destroyer owned by the Italians , 1 fighter owned by the Italians , 1 submarine owned by the Italians and 1 destroyer owned by the British lost in 97 Sea Zone
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 1/4 hits
British roll dice for 1 carrier and 2 fighters in 97 Sea Zone, round 2 : 2/3 hits
1 destroyer owned by the Italians , 1 fighter owned by the Italians , 1 submarine owned by the British and 1 bomber owned by the Italians lost in 97 Sea Zone
1 cruiser owned by the Italians retreated to 95 Sea Zone
British win with 1 carrier and 2 fighters remaining. Battle score for attacker is -40
Casualties for British: 1 destroyer and 1 submarine
Casualties for Italians: 1 bomber, 2 destroyers, 2 fighters and 1 submarine
Non Combat Move - Italians
1 transport moved from 96 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Libya to Tobruk
1 aaGun and 1 infantry moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern France
3 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 transport placed in 95 Sea Zone
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,2,3
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
Italians collect 7 PUs (5 lost to blockades); end with 7 PUs total
Production/PUs Summary :
Germans : 40 / 69
Russians : 37 / 37
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 16
British : 28 / 35
UK_Pacific : 21 / 23
Italians : 12 / 7
ANZAC : 10 / 10
French : 12 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0
Crushing defeat for Italy there.
I swear SZ97 is bugged in TripleA. That’s the third time in a row screwy things have happened there in my games. Against Vance, I had 1 sub defending against a destroyer and cruiser and killed both, keeping the sub no less. Then against Fortress I attacked with the German airforce and lost double the amount of planes I should have. I’m going to tremble every time I have to attack the British in SZ97 from now on :P.
Yeah, and now Germany has to do just that to finish the job. I’m hoping that will go better.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :1
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by British from 39 Sea Zone: 1 battleship
EDIT: Adding units owned by British to 54 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
ANZAC buy 1 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 fighter moved from Queensland to Java
2 fighters moved from New Zealand to Java
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 infantry placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Territory Summary for ANZAC :
Malaya : 1 flag, 1 infantry
Queensland : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 2 aaGuns, 1 factory_minor, 1 harbour and 1 infantry
Java : 1 flag, 3 fighters and 2 infantry
42 Sea Zone : 1 flag, 1 transport
54 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
62 Sea Zone : 1 flag, 1 submarine
Egypt : 1 flag, 2 infantry
Production/PUs Summary :
Germans : 40 / 69
Russians : 37 / 37
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 16
British : 28 / 35
UK_Pacific : 21 / 23
Italians : 12 / 7
ANZAC : 14 / 15
French : 12 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :1
Combat Move - French
1 infantry moved from Normandy Bordeaux to Southern France
1 artillery moved from Normandy Bordeaux to Southern France
Combat - French
Battle in Southern France
French attack with 1 artillery and 1 infantry
Germans defend with 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry; Italians defend with 2 aaGuns and 1 infantry
French roll dice for 1 artillery and 1 infantry in Southern France, round 1 : 0/2 hits
Germans roll dice for 2 aaGuns, 1 armour, 1 infantry and 1 mech_infantry in Southern France, round 1 : 1/3 hits
1 infantry owned by the French lost in Southern France
1 artillery owned by the French retreated to Normandy Bordeaux
Germans win with 2 aaGuns, 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for French: 1 infantry
Non Combat Move - French
1 cruiser moved from 110 Sea Zone to 90 Sea Zone
1 infantry moved from Algeria to Tunisia
1 infantry moved from Morocco to Algeria
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 76 Sea Zone
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from Syria to Trans-Jordan
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 flag, 1 infantry
United Kingdom : 1 flag, 1 fighter and 2 infantry
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
French Central Africa : 1 flag, 1 infantry
Algeria : 1 flag, 1 infantry
Tunisia : 1 flag, 2 infantry
90 Sea Zone : 1 flag, 1 cruiser
81 Sea Zone : 1 flag, 1 destroyer
Production/PUs Summary :
Germans : 40 / 69
Russians : 37 / 37
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 16
British : 28 / 35
UK_Pacific : 21 / 23
Italians : 12 / 7
ANZAC : 14 / 15
French : 12 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :2
Purchase Units - Germans
Germans buy 10 artilleries, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Scotland
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 carrier moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from Northern Italy to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
2 tactical_bombers moved from Southern Italy to 97 Sea Zone
1 mech_infantry moved from Southern France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from Western Germany to 109 Sea Zone
2 bombers moved from Southern Italy to 97 Sea Zone
1 tactical_bomber moved from Western Germany to 97 Sea Zone
1 fighter moved from Western Germany to 97 Sea Zone
1 artillery moved from France to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Greece
5 infantry moved from Bulgaria to Greece
2 armour moved from Romania to Greece
1 armour moved from Romania to Greece
need scrambling orders SZ109
It’s an amphibious assault of Scotland with 1 infantry, brought sub/destroyer/cruiser/carrier/battleship/tact and 2 fighters to SZ109, UK has the option to scramble 2 fighters (1 British, 1 French).
Yeah… that’ll be a great big pile of nope :P.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :2
Purchase Units - Germans
Germans buy 10 artilleries, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Scotland
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 carrier moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from Northern Italy to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
2 tactical_bombers moved from Southern Italy to 97 Sea Zone
1 mech_infantry moved from Southern France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from Western Germany to 109 Sea Zone
2 bombers moved from Southern Italy to 97 Sea Zone
1 tactical_bomber moved from Western Germany to 97 Sea Zone
1 fighter moved from Western Germany to 97 Sea Zone
1 artillery moved from France to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Greece
5 infantry moved from Bulgaria to Greece
2 armour moved from Romania to Greece
1 armour moved from Romania to Greece
Combat - Germans
Battle in Scotland
Battle in Greece
Germans attack with 3 armour, 5 infantry and 1 tactical_bomber
Neutral_Allies defend with 4 infantry
Germans roll dice for 3 armour, 5 infantry and 1 tactical_bomber in Greece, round 1 : 1/9 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 1 : 0/4 hits
1 infantry owned by the Neutral_Allies lost in Greece
Germans roll dice for 3 armour, 5 infantry and 1 tactical_bomber in Greece, round 2 : 3/9 hits
Neutral_Allies roll dice for 3 infantry in Greece, round 2 : 0/3 hits
3 infantry owned by the Neutral_Allies lost in Greece
Germans win, taking Scotland from British, taking Greece from Neutral_Allies with 3 armour, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Neutral_Allies: 4 infantry
Battle in Normandy Bordeaux
Germans attack with 2 artilleries and 1 mech_infantry
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 2 artilleries and 1 mech_infantry in Normandy Bordeaux, round 1 : 1/3 hits
French roll dice for 1 artillery in Normandy Bordeaux, round 1 : 0/1 hits
1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Battle in 97 Sea Zone
Germans attack with 2 bombers, 3 fighters and 3 tactical_bombers
British defend with 1 carrier and 2 fighters
Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 97 Sea Zone, round 1 : 5/8 hits
British roll dice for 1 carrier and 2 fighters in 97 Sea Zone, round 1 : 1/3 hits
2 fighters owned by the British , 1 carrier owned by the British and 1 fighter owned by the Germans lost in 97 Sea Zone
Germans win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 26
Casualties for Germans: 1 fighter
Casualties for British: 1 carrier and 2 fighters
Non Combat Move - Germans
1 tactical_bomber moved from 109 Sea Zone to Holland Belgium
1 artillery moved from France to Holland Belgium
1 infantry moved from Western Germany to Germany
1 aaGun moved from Western Germany to Holland Belgium
1 armour moved from Southern France to Yugoslavia
5 armour moved from France to Germany
1 tactical_bomber moved from Greece to Southern Italy
1 aaGun, 3 artilleries and 11 infantry moved from Slovakia Hungary to Poland
2 bombers moved from 97 Sea Zone to Southern Italy
1 aaGun moved from Western Germany to Holland Belgium
2 tactical_bombers moved from 97 Sea Zone to Southern Italy
2 fighters and 1 tactical_bomber moved from 97 Sea Zone to Alexandria
Place Units - Germans
10 artilleries placed in Germany
2 fighters and 1 infantry placed in Western Germany
1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Production/PUs Summary :
Germans : 46 / 56
Russians : 37 / 37
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 16
British : 26 / 35
UK_Pacific : 21 / 23
Italians : 12 / 7
ANZAC : 14 / 15
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :2
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 12 infantry moved from Buryatia to Amur
6 infantry moved from Yakut S.S.R. to Yenisey
2 infantry moved from Western Ukraine to Ukraine
5 infantry moved from Russia to Bryansk
Place Units - Russians
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Territory Summary for Russians :
Yenisey : 1 flag, 6 infantry
Amur : 1 flag, 2 aaGuns and 12 infantry
Bryansk : 1 flag, 2 aaGuns, 1 armour, 1 artillery, 6 infantry and 1 mech_infantry
Russia : 1 flag, 1 airfield, 1 factory_major and 6 infantry
Ukraine : 1 flag, 3 artilleries, 1 factory_minor and 12 infantry
Volgograd : 1 flag, 1 factory_minor
Turkmenistan : 1 flag, 1 armour and 1 mech_infantry
Novgorod : 1 flag, 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 19 infantry and 1 tactical_bomber
Caucasus : 1 flag, 2 infantry
124 Sea Zone : 1 flag, 1 submarine
114 Sea Zone : 1 flag, 1 cruiser
115 Sea Zone : 1 flag, 1 submarine
Production/PUs Summary :
Germans : 46 / 56
Russians : 37 / 37
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 16
British : 26 / 35
UK_Pacific : 21 / 23
Italians : 12 / 7
ANZAC : 14 / 15
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :2
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 artillery moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from Kiangsi to Kwangtung
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 41 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 43 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Kiangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
2 fighters moved from Kwangsi to Malaya
2 tactical_bombers moved from 36 Sea Zone to Malaya
1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 bomber moved from Kwangsi to Philippines
1 bomber moved from Kwangsi to Malaya
2 tactical_bombers moved from Kwangsi to 43 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter, 3 tactical_bombers and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 fighter, 3 tactical_bombers and 1 transport in 43 Sea Zone, round 1 : 2/4 hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports in 37 Sea Zone, round 1 : 3/3 hits
British roll dice for 1 destroyer in 37 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 1 : 2/6 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 : 0/2 hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Borneo
Battle in Malaya
Japanese attack with 1 artillery, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry; British defend with 1 harbour and 3 infantry
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers in Malaya, round 1 : 5/9 hits
UK_Pacific roll dice for 4 infantry in Malaya, round 1 : 1/4 hits
3 infantry owned by the British , 1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Malaya
Japanese win, taking Borneo from UK_Pacific, taking Malaya from UK_Pacific with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 3 infantry
Battle in Philippines
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 1 : 0/2 hits
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 1 : 0/5 hits
Americans roll dice for 2 infantry in Philippines, round 1 : 1/2 hits
1 infantry owned by the Japanese lost in Philippines
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 3/4 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
2 artilleries and 6 infantry moved from Anhwe to Hunan
2 infantry moved from Chahar to Anhwe
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Japan to 6 Sea Zone
2 fighters moved from Kwangtung to 6 Sea Zone
1 artillery moved from Kwangsi to Hunan
2 fighters moved from Jehol to Korea
2 fighters and 2 tactical_bombers moved from Malaya to 37 Sea Zone
1 bomber moved from Malaya to Kwangsi
1 bomber moved from Philippines to Kwangsi
1 mech_infantry moved from Anhwe to Kwangsi
1 fighter and 3 tactical_bombers moved from 43 Sea Zone to Kwangsi
1 fighter moved from Jehol to Japan
1 fighter moved from 42 Sea Zone to Siam
1 fighter moved from 41 Sea Zone to Siam
2 tactical_bombers moved from Kwangtung to Manchuria
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 19 Sea Zone to Manchuria
1 fighter moved from Korea to Japan
1 fighter moved from Korea to Manchuria
1 infantry moved from Jehol to Manchuria
1 aaGun and 3 infantry moved from Jehol to Anhwe
Place Units - Japanese
1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
1 artillery placed in Japan
Turn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs total
Production/PUs Summary :
Germans : 46 / 56
Russians : 37 / 37
Japanese : 45 / 45
Americans : 50 / 52
Chinese : 8 / 16
British : 26 / 35
UK_Pacific : 10 / 23
Italians : 12 / 7
ANZAC : 14 / 15
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :2
Politics - Americans
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 submarines and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 submarine moved from 54 Sea Zone to 43 Sea Zone
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans roll dice for 1 submarine in 43 Sea Zone, round 1 : 1/1 hits
Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 carrier moved from 30 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone
1 fighter moved from 30 Sea Zone to 26 Sea Zone
2 carriers moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Eastern United States to 26 Sea Zone
1 fighter moved from Eastern United States to 26 Sea Zone
1 mech_infantry moved from Western United States to Eastern United States
1 infantry moved from Western United States to Central United States
1 fighter moved from Eastern United States to 101 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Territory Summary for Americans :
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
Midway : 1 flag, 1 airfield
43 Sea Zone : 1 flag, 1 submarine
26 Sea Zone : 1 flag, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 2 transports
10 Sea Zone : 1 flag, 2 submarines
Central United States : 1 flag, 1 factory_major and 1 infantry
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 2 bombers, 1 factory_major, 1 harbour, 2 infantry and 3 mech_infantrys
86 Sea Zone : 1 flag, 1 transport
101 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 transports
Brazil : 1 flag, 3 infantry and 1 mech_infantry
Production/PUs Summary :
Germans : 46 / 56
Russians : 37 / 37
Japanese : 45 / 45
Americans : 52 / 74
Chinese : 8 / 16
British : 26 / 35
UK_Pacific : 10 / 23
Italians : 12 / 7
ANZAC : 14 / 15
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0