Wheatbeer (axis) vs Fortress (allies) g40.2


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :8

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 submarine moved from 42 Sea Zone to 37 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 destroyer moved from 63 Sea Zone to 26 Sea Zone
                1 destroyer and 1 submarine moved from 62 Sea Zone to 63 Sea Zone
                2 infantry moved from Iraq to Persia

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 flag, 1 airfield and 1 harbour
        New Zealand : 1 flag, 1 airfield and 1 harbour
        New South Wales : 1 flag, 1 factory_minor and 1 harbour
        South Australia : 1 flag, 2 aaGuns and 3 infantry
        Hawaiian Islands : 1 flag, 4 fighters
        42 Sea Zone : 1 flag, 1 submarine
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 1 submarine
        26 Sea Zone : 1 flag, 1 destroyer
        63 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        62 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        Persia : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 53 / 64
        Russians : 29 / 41
        Japanese : 62 / 74
        Americans : 52 / 72
        Chinese : 9 / 11
        British : 20 / 0
        UK_Pacific : 0 / 0
        Italians : 23 / 26
        ANZAC : 10 / 11
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :8

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Iraq to Persia

    Turn Complete - French

    Territory Summary for French :

    Morocco : 1 flag, 2 infantry
        Persia : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 53 / 64
        Russians : 29 / 41
        Japanese : 62 / 74
        Americans : 52 / 72
        Chinese : 9 / 11
        British : 20 / 0
        UK_Pacific : 0 / 0
        Italians : 23 / 26
        ANZAC : 10 / 11
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :9

    Purchase Units - Germans
                Germans buy 1 artillery, 1 destroyer, 3 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Belarus to Tambov
                      Germans take Tambov from Russians
                1 mech_infantry moved from Belarus to Rostov
                      Germans take Rostov from Russians
                1 infantry moved from Novgorod to Archangel
                3 tactical_bombers moved from Novgorod to Archangel
                3 bombers moved from Novgorod to Archangel

    Combat - Germans
                Battle in Archangel
                    Germans attack with 3 bombers, 1 infantry and 3 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 3 bombers, 1 infantry and 3 tactical_bombers in Archangel, round 1 :  2/7 hits
                        Russians roll dice for 1 infantry in Archangel, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 3 bombers, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 aaGun moved from Bessarabia to Ukraine
                1 infantry moved from Finland to 115 Sea Zone
                1 carrier, 1 destroyer, 1 infantry, 2 submarines and 2 transports moved from 115 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Western Germany
                1 submarine moved from 125 Sea Zone to 112 Sea Zone
                2 fighters moved from Novgorod to 112 Sea Zone
                10 armour, 17 artilleries, 27 infantry and 5 mech_infantrys moved from Belarus to Bryansk
                2 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
                2 armour and 4 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Western Germany to France
                3 bombers moved from Archangel to Western Germany
                3 tactical_bombers moved from Archangel to Bryansk
                2 mech_infantrys moved from Western Germany to Poland
                1 artillery moved from France to Western Germany

    Place Units - Germans
                1 destroyer and 1 transport placed in 112 Sea Zone
                3 fighters and 1 infantry placed in Western Germany
                3 infantry placed in United Kingdom
                1 artillery and 1 infantry placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3,1,2,6,1,6
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
                Germans collect 47 PUs (10 lost to blockades); end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs

    Production/PUs Summary :

    Germans : 57 / 57
        Russians : 25 / 41
        Japanese : 62 / 74
        Americans : 52 / 72
        Chinese : 9 / 11
        British : 20 / 0
        UK_Pacific : 0 / 0
        Italians : 23 / 26
        ANZAC : 10 / 11
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :9

    Purchase Units - Russians
                Russians buy 13 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                2 infantry moved from Volgograd to Rostov
                2 fighters moved from Russia to Rostov
                1 bomber moved from Russia to Rostov
                1 infantry moved from Tobruk to Libya
                1 armour moved from Tobruk to Libya

    Combat - Russians
                Battle in Libya
                    Russians attack with 1 armour and 1 infantry
                    Italians defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 armour and 1 infantry in Libya, round 1 :  0/2 hits
                        Italians roll dice for 1 artillery and 1 infantry in Libya, round 1 :  1/2 hits
                        1 infantry owned by the Russians lost in Libya
                    1 armour owned by the Russians retreated to Tobruk
                    Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Russians attack with 1 bomber, 2 fighters and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 bomber, 2 fighters and 2 infantry in Rostov, round 1 :  1/5 hits
                        Germans roll dice for 1 mech_infantry in Rostov, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Rostov to Russia
                1 bomber moved from Rostov to Russia
                3 infantry moved from Samara to Russia

    Place Units - Russians
                3 infantry placed in Volgograd
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 30 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 36 PUs

    Territory Summary for Russians :

    Tobruk : 1 flag, 1 armour
        Ethiopia : 1 flag
        Rostov : 1 flag, 1 infantry
        Russia : 1 flag, 6 aaGuns, 1 airfield, 29 artilleries, 1 bomber, 1 factory_major, 2 fighters and 43 infantry
        Volgograd : 1 flag, 3 armour, 1 artillery, 1 factory_minor, 4 infantry and 10 mech_infantrys
        Smolensk : 1 flag, 1 infantry
        Iraq : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 54 / 57
        Russians : 28 / 36
        Japanese : 62 / 74
        Americans : 52 / 72
        Chinese : 9 / 11
        British : 20 / 0
        UK_Pacific : 0 / 0
        Italians : 23 / 26
        ANZAC : 10 / 11
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 5 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.200
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 10

    Germans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.286
            Median : 3.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Italians Combat
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :9

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 destroyer, 6 mech_infantrys and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Anhwe to Chahar
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Yunnan to Szechwan
                2 artilleries and 1 infantry moved from Yunnan to Kweichow
                      Japanese take Kweichow from Chinese
                4 artilleries and 1 infantry moved from Anhwe to Kweichow
                1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
                1 armour and 2 mech_infantrys moved from French Indo China to Kweichow
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                4 armour, 8 artilleries and 18 infantry moved from West India to Eastern Persia
                      Japanese take Eastern Persia from British
                1 bomber moved from India to Chahar
                1 bomber moved from India to Chahar
                2 tactical_bombers moved from India to Hopei
                2 tactical_bombers moved from India to Szechwan
                1 bomber moved from Philippines to Szechwan
                1 bomber moved from India to Hopei
                1 tactical_bomber moved from Japan to Chahar
                1 destroyer moved from 45 Sea Zone to 42 Sea Zone
                4 fighters moved from 45 Sea Zone to 42 Sea Zone
                1 infantry moved from Dutch New Guinea to New Guinea
                      Japanese take New Guinea from ANZAC
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
                2 infantry moved from 2 Sea Zone to Alaska

    Combat - Japanese
                Battle in Chahar
                    Japanese attack with 2 bombers, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 bombers, 1 infantry and 1 tactical_bomber in Chahar, round 1 :  3/4 hits
                        Chinese roll dice for 1 infantry in Chahar, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 bomber, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 infantry and 2 tactical_bombers in Hopei, round 1 :  2/4 hits
                        Chinese roll dice for 1 infantry in Hopei, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Japanese win with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer and 4 fighters
                    ANZAC defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 4 fighters in 42 Sea Zone, round 1 :  1/5 hits
                        1 submarine owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Alaska
                Battle in Szechwan
                    Japanese attack with 1 bomber, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 infantry and 2 tactical_bombers in Szechwan, round 1 :  4/4 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Alaska from Americans with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 aaGun moved from West India to Eastern Persia
                1 tactical_bomber moved from Chahar to Anhwe
                2 tactical_bombers moved from Hopei to Anhwe
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                2 artilleries and 2 infantry moved from 19 Sea Zone to Jehol
                2 carriers, 1 destroyer and 2 submarines moved from 45 Sea Zone to 35 Sea Zone
                1 artillery moved from Dutch New Guinea to 45 Sea Zone
                1 artillery and 1 transport moved from 45 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                4 fighters moved from 42 Sea Zone to 35 Sea Zone
                1 bomber moved from Hopei to Burma
                1 bomber moved from Szechwan to Burma
                1 bomber moved from Chahar to Jehol
                1 bomber moved from Chahar to Jehol
                1 armour moved from India to Eastern Persia
                2 mech_infantrys moved from India to Yunnan
                1 mech_infantry moved from India to Yunnan
                4 mech_infantrys moved from India to Eastern Persia
                2 tactical_bombers moved from Szechwan to Yunnan

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 armour and 2 mech_infantrys placed in French Indo China
                1 armour and 2 mech_infantrys placed in India
                1 destroyer and 4 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2
                Japanese collect 62 PUs (5 lost to blockades); end with 62 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs

    Production/PUs Summary :

    Germans : 54 / 57
        Russians : 26 / 36
        Japanese : 67 / 72
        Americans : 50 / 72
        Chinese : 8 / 11
        British : 20 / 0
        UK_Pacific : 0 / 0
        Italians : 23 / 26
        ANZAC : 10 / 11
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :9

    Purchase Units - Americans
                Americans buy 3 artilleries, 3 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 109 Sea Zone
                3 artilleries and 3 infantry moved from 109 Sea Zone to United Kingdom
                1 fighter moved from 109 Sea Zone to United Kingdom
                1 submarine moved from 10 Sea Zone to 2 Sea Zone

    Combat - Americans
                Battle in 2 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 2 Sea Zone
                        Americans roll dice for 1 submarine in 2 Sea Zone, round 1 :  0/1 hits
                    Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in United Kingdom
                    Americans attack with 3 artilleries, 1 fighter and 3 infantry
                    Germans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
                        Americans roll dice for 3 artilleries, 1 fighter and 3 infantry in United Kingdom, round 1 :  3/7 hits
                        Germans roll dice for 2 artilleries and 3 infantry in United Kingdom, round 1 :  0/5 hits
                        3 infantry owned by the Germans lost in United Kingdom
                        Americans roll dice for 3 artilleries, 1 fighter and 3 infantry in United Kingdom, round 2 :  2/7 hits
                        Germans roll dice for 2 artilleries in United Kingdom, round 2 :  1/2 hits
                        1 infantry owned by the Americans and 2 artilleries owned by the Germans lost in United Kingdom
                    Americans win, taking United Kingdom from Germans with 3 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 14
                    Casualties for Germans: 2 artilleries and 3 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 destroyer moved from 109 Sea Zone to 111 Sea Zone
                1 carrier and 4 destroyers moved from 109 Sea Zone to 110 Sea Zone
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 submarine moved from 105 Sea Zone to 110 Sea Zone
                1 submarine moved from 119 Sea Zone to 110 Sea Zone
                4 transports moved from 109 Sea Zone to 107 Sea Zone
                2 submarines moved from 93 Sea Zone to 91 Sea Zone
                2 aaGuns, 3 artilleries and 3 infantry moved from Eastern United States to Quebec
                3 transports moved from 101 Sea Zone to 106 Sea Zone
                1 submarine moved from 63 Sea Zone to 26 Sea Zone
                4 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Iceland to Eastern United States
                1 armour and 1 mech_infantry moved from Iraq to Caucasus
                1 artillery and 1 infantry moved from Egypt to Alexandria
                2 infantry moved from Anglo Egyptian Sudan to Egypt

    Place Units - Americans
                3 artilleries and 3 infantry placed in Eastern United States
                3 transports placed in 101 Sea Zone
                3 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs

    Territory Summary for Americans :

    South Australia : 1 flag, 1 armour, 2 artilleries, 8 infantry and 3 mech_infantrys
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
        Midway : 1 flag, 1 airfield
        26 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 4 destroyers, 3 fighters, 15 submarines, 1 tactical_bomber and 7 transports
        2 Sea Zone : 1 flag, 1 submarine
        Central United States : 1 flag, 1 factory_major
        Eastern United States : 1 flag, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
        Quebec : 1 flag, 2 aaGuns, 3 artilleries and 3 infantry
        Alexandria : 1 flag, 1 artillery and 1 infantry
        Egypt : 1 flag, 2 infantry
        United Kingdom : 1 flag, 3 artilleries and 2 infantry
        Caucasus : 1 flag, 1 armour and 1 mech_infantry
        106 Sea Zone : 1 flag, 3 transports
        109 Sea Zone : 1 flag, 3 transports
        101 Sea Zone : 1 flag, 3 transports
        Brazil : 1 flag
        91 Sea Zone : 1 flag, 2 submarines
        107 Sea Zone : 1 flag, 4 transports
        110 Sea Zone : 1 flag, 1 carrier, 4 destroyers, 1 fighter and 2 submarines
        111 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 48 / 57
        Russians : 26 / 36
        Japanese : 67 / 72
        Americans : 50 / 65
        Chinese : 8 / 11
        British : 26 / 0
        UK_Pacific : 0 / 0
        Italians : 23 / 26
        ANZAC : 10 / 11
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 6 times
            Average roll : 3.864
            Median : 4.000
            Variance : 0.476
            Standard Deviation : 0.690
            Total rolls : 22

    Germans Combat
                1 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.714
            Median : 3.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Americans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.933
            Median : 4.000
            Variance : 0.786
            Standard Deviation : 0.886
            Total rolls : 15


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Shensi to Szechwan
                2 infantry moved from Suiyuyan to Kansu
                2 artilleries moved from Suiyuyan to Kansu
                4 artilleries, 1 fighter and 5 infantry moved from Shensi to Tsinghai
                1 infantry moved from Suiyuyan to Shensi

    Place Units - Chinese
                3 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 10 PUs total

    Territory Summary for Chinese :

    Shensi : 1 flag, 1 infantry
        Kansu : 1 flag, 2 artilleries and 2 infantry
        Tsinghai : 1 flag, 4 artilleries, 1 fighter and 8 infantry
        Szechwan : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 48 / 57
        Russians : 26 / 36
        Japanese : 67 / 72
        Americans : 50 / 65
        Chinese : 8 / 10
        British : 26 / 0
        UK_Pacific : 0 / 0
        Italians : 23 / 26
        ANZAC : 10 / 11
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 6 times
            Average roll : 3.864
            Median : 4.000
            Variance : 0.476
            Standard Deviation : 0.690
            Total rolls : 22

    Germans Combat
                1 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.714
            Median : 3.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Americans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.933
            Median : 4.000
            Variance : 0.786
            Standard Deviation : 0.886
            Total rolls : 15


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :9

    Combat Move - British
                1 mech_infantry moved from Volgograd to Tambov
                1 fighter moved from Russia to Tambov
                1 tactical_bomber moved from Russia to Tambov
                1 infantry moved from Tobruk to Libya
                1 artillery moved from Tobruk to Libya
                1 fighter moved from Russia to Tambov
                1 bomber moved from Russia to Tambov

    Combat - British
                Battle in Tambov
                    British attack with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        British roll dice for 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Tambov, round 1 :  2/5 hits
                        Germans roll dice for 1 mech_infantry in Tambov, round 1 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Tambov
                    British win, taking Tambov from Germans with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Libya
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 1 artillery and 1 infantry in Libya, round 1 :  0/2 hits
                        Italians roll dice for 1 artillery and 1 infantry in Libya, round 1 :  0/2 hits
                        British roll dice for 1 artillery and 1 infantry in Libya, round 2 :  1/2 hits
                        Italians roll dice for 1 artillery and 1 infantry in Libya, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Libya
                    1 artillery owned by the British retreated to Tobruk
                    Italians win with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 armour and 4 mech_infantrys moved from Russia to Volgograd
                1 fighter moved from Tambov to Volgograd
                1 tactical_bomber moved from Tambov to Volgograd
                1 bomber and 1 fighter moved from Tambov to Russia
                1 artillery and 1 infantry moved from Ontario to Alberta Saskatchewan Manitoba
                1 armour moved from Quebec to Alberta Saskatchewan Manitoba
                1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria
                3 aaGuns, 3 artilleries and 13 infantry moved from Persia to Iraq

    Turn Complete - British
                British collect 26 PUs; end with 26 PUs total

    Territory Summary for British :

    Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 factory_minor and 1 infantry
        Alberta Saskatchewan Manitoba : 1 flag, 1 armour, 1 artillery and 1 infantry
        Alexandria : 1 flag, 1 mech_infantry
        Gibraltar : 1 flag, 1 harbour
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Egypt : 1 flag, 1 harbour
        Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
        Malta : 1 flag, 1 aaGun and 1 infantry
        United Kingdom : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Tobruk : 1 flag, 2 artilleries and 2 infantry
        Italian Somaliland : 1 flag
        Russia : 1 flag, 1 bomber and 1 fighter
        Tambov : 1 flag, 1 mech_infantry
        Volgograd : 1 flag, 2 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 3 aaGuns, 3 artilleries and 13 infantry

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 27 / 36
        Japanese : 67 / 72
        Americans : 50 / 65
        Chinese : 8 / 10
        British : 26 / 26
        UK_Pacific : 0 / 0
        Italians : 23 / 26
        ANZAC : 10 / 11
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 7 times
                4 was rolled 7 times
                5 was rolled 7 times
                6 was rolled 6 times
            Average roll : 3.722
            Median : 4.000
            Variance : 0.229
            Standard Deviation : 0.478
            Total rolls : 36

    Germans Combat
                1 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.875
            Median : 3.500
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    British Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.222
            Median : 3.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    Italians Combat
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.750
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Americans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.933
            Median : 4.000
            Variance : 0.786
            Standard Deviation : 0.886
            Total rolls : 15


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :9

    Turn Complete - UK_Pacific

    Territory Summary for UK_Pacific :

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 27 / 36
        Japanese : 67 / 72
        Americans : 50 / 65
        Chinese : 8 / 10
        British : 26 / 26
        UK_Pacific : 0 / 0
        Italians : 23 / 26
        ANZAC : 10 / 11
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 7 times
                4 was rolled 7 times
                5 was rolled 7 times
                6 was rolled 6 times
            Average roll : 3.722
            Median : 4.000
            Variance : 0.229
            Standard Deviation : 0.478
            Total rolls : 36

    Germans Combat
                1 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.875
            Median : 3.500
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    British Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.222
            Median : 3.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    Italians Combat
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.750
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Americans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.933
            Median : 4.000
            Variance : 0.786
            Standard Deviation : 0.886
            Total rolls : 15

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :9

    Purchase Units - Italians
                Italians buy 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to 109 Sea Zone
                1 bomber moved from Southern Italy to 111 Sea Zone
                1 fighter moved from Southern Italy to 111 Sea Zone
                2 armour and 2 mech_infantrys moved from Western Ukraine to Rostov
                1 artillery, 1 infantry and 1 mech_infantry moved from Ukraine to Rostov
                1 fighter moved from Novgorod to 111 Sea Zone
                1 tactical_bomber moved from Novgorod to 111 Sea Zone

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone
                Battle in 111 Sea Zone
                    Italians attack with 1 bomber, 2 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Italians roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 111 Sea Zone, round 1 :  2/4 hits
                        Americans roll dice for 1 destroyer in 111 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 111 Sea Zone
                    Italians win, taking 97 Sea Zone from British with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 109 Sea Zone
                    Italians attack with 1 bomber
                    Americans defend with 3 transports
                        3 transports owned by the Americans lost in 109 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 21
                    Casualties for Americans: 3 transports
                Battle in Rostov
                    Italians attack with 2 armour, 1 artillery, 1 infantry and 3 mech_infantrys
                    Russians defend with 1 infantry
                        Italians roll dice for 2 armour, 1 artillery, 1 infantry and 3 mech_infantrys in Rostov, round 1 :  2/7 hits
                        Russians roll dice for 1 infantry in Rostov, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Italians win, taking Rostov from Russians with 2 armour, 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 artillery moved from Western Ukraine to Ukraine
                1 aaGun moved from Bryansk to Rostov
                2 fighters and 1 tactical_bomber moved from 111 Sea Zone to Scotland
                1 bomber moved from 111 Sea Zone to Scotland
                1 bomber moved from 109 Sea Zone to Scotland

    Place Units - Italians
                1 bomber placed in Southern Italy
                1 artillery and 2 infantry placed in Ukraine
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 25 PUs; end with 25 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 25 / 36
        Japanese : 67 / 72
        Americans : 50 / 65
        Chinese : 8 / 10
        British : 26 / 26
        UK_Pacific : 0 / 0
        Italians : 25 / 30
        ANZAC : 10 / 11
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Nice catch. I think I was on tilt over not capturing it the first time when I should have and really didn’t think that one out. I think I screwed myself pretty good. 2-3 rounds ago I was thinking I had a pretty clear plan to having a path to victory.

    This is the first time I’ve been Sealion’ed. Is this normally how it goes?

  • 17

    I didn’t mean to leave London so weakly guarded the first time you assaulted it … not sure what I was thinking.

    I would say you’re probably in trouble if Germany sinks SZ110 and also reclaims London (though there’s a chance one or both of those combats could fail).

    I think it went more smoothly than normal for the Axis.  My previous experience with Sea Lion in Alpha 3 was that it took a little longer to repel the Soviets … but I haven’t had it happen in enough games to make any generalizations yet.


  • I fell asleep with TripleA up during my Anzac turn last night  :) When I woke up it wouldn’t let me post my turn and I tried to save and post that way and it said something about the “uploader” being full.  :?

    Since you got the emailed dice results from the one Anzac battle (2SSv1DD), I’m just going to recreate it on my work computer. If you need the dice results resent let me know and I’ll email them to you. :-)


  • Crap. Something is up. See if you can do anything with it.

    No Anzac purchase. Anzac SSs from 62 and 63 defeated Japanese DD in 42 with no losses. Anzac NCM 1 infantry to Iraq, 1 DD from 62 to 63, 1 DD from 63 to 26.

    France NCM 2 infantry to Iraq.

  • 17

    I can’t post ANZAC either … maybe the Italian save is buggy somehow?


  • I saw somebody else on the league page had the same EXACT issue. I reported the bug to tripleA and sent djensen a pm. It’s the same way in every one of my games. I think it’s a forum thing…

  • 17

    Okay, glad the game file isn’t at fault though.


  • I emailed you as a workaround for the time being. You want to give that a shot? I have a game with karl7 right now that it seems to be working with. It’s not too much of a pain in the ass. FYI, though, I’m probably not going to be on too much tonight…

  • 17

    It doesn’t bother me to play that way temporarily, so I’ll probably do at least Germany.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Purchase Units - Russians
                Russians buy 2 armour and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Archangel
                      Russians take Archangel from Germans
                1 artillery moved from Volgograd to Caucasus
                1 infantry moved from Volgograd to Caucasus
                1 armour moved from Tobruk to Libya
                1 bomber moved from Russia to Libya
                1 infantry moved from Volgograd to Caucasus

    Combat - Russians
                Battle in Caucasus
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 2 mech_infantrys
                        Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 1 :  1/3 hits
                        Germans roll dice for 2 mech_infantrys in Caucasus, round 1 :  0/2 hits
                        1 mech_infantry owned by the Germans lost in Caucasus
                        Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 :  0/3 hits
                        Germans roll dice for 1 mech_infantry in Caucasus, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 3 :  0/3 hits
                        Germans roll dice for 1 mech_infantry in Caucasus, round 3 :  0/1 hits
                        Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 4 :  2/3 hits
                        Germans roll dice for 1 mech_infantry in Caucasus, round 4 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Caucasus
                    Russians win, taking Caucasus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys
                Battle in Libya
                    Russians attack with 1 armour and 1 bomber
                    Italians defend with 1 artillery
                        Russians roll dice for 1 armour and 1 bomber in Libya, round 1 :  1/2 hits
                        Italians roll dice for 1 artillery in Libya, round 1 :  1/1 hits
                        1 bomber owned by the Russians and 1 artillery owned by the Italians lost in Libya
                    Russians win, taking Libya from Italians with 1 armour remaining. Battle score for attacker is -8
                    Casualties for Russians: 1 bomber
                    Casualties for Italians: 1 artillery

    Non Combat Move - Russians
                2 infantry moved from Volgograd to Samara
                3 armour and 10 mech_infantrys moved from Volgograd to Vologda

    Place Units - Russians
                2 armour and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 36 PUs

    Territory Summary for Russians :

    Libya : 1 flag, 1 armour
        Ethiopia : 1 flag
        Archangel : 1 flag, 1 infantry
        Russia : 1 flag, 6 aaGuns, 1 airfield, 2 armour, 29 artilleries, 1 factory_major, 2 fighters and 51 infantry
        Vologda : 1 flag, 3 armour and 10 mech_infantrys
        Volgograd : 1 flag, 1 factory_minor
        Caucasus : 1 flag, 1 artillery and 2 infantry
        Samara : 1 flag, 2 infantry
        Iraq : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 46 / 64
        Russians : 27 / 36
        Japanese : 67 / 72
        Americans : 50 / 65
        Chinese : 8 / 10
        British : 26 / 26
        UK_Pacific : 0 / 0
        Italians : 24 / 30
        ANZAC : 10 / 21
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 7 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.850
            Median : 4.000
            Variance : 1.474
            Standard Deviation : 1.214
            Total rolls : 20

    Germans Combat
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 5.200
            Median : 5.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Russians Combat
                1 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 6 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.571
            Median : 4.000
            Variance : 1.692
            Standard Deviation : 1.301
            Total rolls : 14

    Italians Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

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