TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Japanese
Japanese buy 1 armour, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from India to Burma
2 fighters and 2 tactical_bombers moved from Caucasus to Kazakhstan
2 bombers moved from Bryansk to Kazakhstan
1 artillery moved from India to Burma
1 fighter moved from India to Burma
1 destroyer moved from 39 Sea Zone to 38 Sea Zone
1 fighter moved from 39 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from India to 38 Sea Zone
2 mech_infantrys moved from Korea to Buryatia
1 infantry and 6 mech_infantrys moved from Amur to Buryatia
1 armour moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Buryatia
1 infantry moved from Korea to Manchuria
3 fighters and 1 tactical_bomber moved from Korea to Buryatia
1 artillery moved from Korea to Manchuria
1 infantry moved from Korea to Manchuria
Combat - Japanese
Battle in Manchuria
Japanese attack with 1 artillery and 2 infantry
Americans defend with 1 artillery
Japanese roll dice for 1 artillery and 2 infantry in Manchuria, round 1 : 1/3 hits
Chinese roll dice for 1 artillery in Manchuria, round 1 : 0/1 hits
1 artillery owned by the Americans lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Buryatia
Japanese attack with 1 armour, 3 fighters, 1 infantry, 8 mech_infantrys and 1 tactical_bomber
Russians defend with 2 aaGuns and 8 infantry
AA guns fire in Buryatia : 1/4 hits
1 fighter owned by the Japanese lost in Buryatia
Japanese roll dice for 1 armour, 2 fighters, 1 infantry, 8 mech_infantrys and 1 tactical_bomber in Buryatia, round 1 : 6/13 hits
Russians roll dice for 2 aaGuns and 8 infantry in Buryatia, round 1 : 4/8 hits
4 infantry owned by the Russians , 1 infantry owned by the Japanese , 2 aaGuns owned by the Russians and 3 mech_infantrys owned by the Japanese lost in Buryatia
Japanese roll dice for 1 armour, 2 fighters, 5 mech_infantrys and 1 tactical_bomber in Buryatia, round 2 : 2/9 hits
Russians roll dice for 4 infantry in Buryatia, round 2 : 0/4 hits
2 infantry owned by the Russians lost in Buryatia
Japanese roll dice for 1 armour, 2 fighters, 5 mech_infantrys and 1 tactical_bomber in Buryatia, round 3 : 1/9 hits
Russians roll dice for 2 infantry in Buryatia, round 3 : 0/2 hits
1 infantry owned by the Russians lost in Buryatia
Japanese roll dice for 1 armour, 2 fighters, 5 mech_infantrys and 1 tactical_bomber in Buryatia, round 4 : 3/9 hits
Russians roll dice for 1 infantry in Buryatia, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 armour, 2 fighters, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 fighter, 1 infantry and 3 mech_infantrys
Casualties for Russians: 2 aaGuns and 8 infantry
Battle in Kazakhstan
Japanese attack with 2 bombers, 2 fighters and 2 tactical_bombers
Russians defend with 1 armour and 2 mech_infantrys
Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in Kazakhstan, round 1 : 5/6 hits
Russians roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 1 : 1/3 hits
1 armour owned by the Russians , 2 mech_infantrys owned by the Russians and 1 fighter owned by the Japanese lost in Kazakhstan
Japanese win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 fighter
Casualties for Russians: 1 armour and 2 mech_infantrys
Battle in Burma
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 1 armour
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 1 : 1/3 hits
ANZAC roll dice for 1 armour in Burma, round 1 : 0/1 hits
1 armour owned by the ANZAC lost in Burma
Japanese win, taking Burma from ANZAC with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 armour
Battle in 41 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 1 : 2/2 hits
Americans roll dice for 1 destroyer in 41 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 destroyer
Battle in 38 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 38 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 destroyer in 38 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 38 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 38 Sea Zone
Japanese win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from 41 Sea Zone to India
1 fighter moved from Burma to India
1 tactical_bomber moved from 38 Sea Zone to India
2 bombers, 1 fighter and 2 tactical_bombers moved from Kazakhstan to Caucasus
2 fighters and 1 tactical_bomber moved from Buryatia to Korea
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Caucasus
1 mech_infantry placed in West India
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Ceylon: 1 infantry
EDIT: Adding units owned by Japanese to India: 1 infantry
EDIT: Turning off Edit Mode
3 infantry placed in India
2 infantry placed in Korea
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,5,4,1,1
Japanese collect 24 PUs (4 lost to blockades); end with 24 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 29 PUs
Territory Summary for Japanese :
Paulau Island : 1 flag, 1 infantry
Korea : 1 flag, 1 artillery, 1 factory_major, 2 fighters, 10 infantry and 1 tactical_bomber
Japan : 1 flag, 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 14 infantry
Manchuria : 1 flag, 1 artillery and 2 infantry
Ceylon : 1 flag
Burma : 1 flag, 1 artillery and 1 infantry
India : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
Sakha : 1 flag
Amur : 1 flag
Buryatia : 1 flag, 1 armour and 5 mech_infantrys
41 Sea Zone : 1 flag, 1 destroyer
39 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers and 4 transports
38 Sea Zone : 1 flag, 1 destroyer
West India : 1 flag, 1 factory_minor and 1 mech_infantry
French Madagascar : 1 flag
Caucasus : 1 flag, 1 armour, 2 bombers, 1 factory_minor, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
80 Sea Zone : 1 flag
Iraq : 1 flag
Production/PUs Summary :
Germans : 60 / 89
Russians : 15 / 17
Japanese : 28 / 29
Americans : 58 / 83
Chinese : 20 / 23
British : 28 / 29
UK_Pacific : 14 / 0
Italians : 20 / 32
ANZAC : 19 / 30
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 22 times
2 was rolled 11 times
3 was rolled 15 times
4 was rolled 17 times
5 was rolled 18 times
6 was rolled 17 times
Average roll : 3.490
Median : 4.000
Variance : 0.687
Standard Deviation : 0.829
Total rolls : 100
Null / Other
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.111
Median : 3.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9
Japanese Combat
1 was rolled 12 times
2 was rolled 7 times
3 was rolled 9 times
4 was rolled 10 times
5 was rolled 12 times
6 was rolled 8 times
Average roll : 3.466
Median : 4.000
Variance : 0.421
Standard Deviation : 0.649
Total rolls : 58
ANZAC Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Russians Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 6 times
Average roll : 3.727
Median : 4.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 22
Americans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.111
Median : 3.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9
Chinese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1