Goodnight!
Stalingradski (Allies) vs. Fortress (Axis) - G40
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I hear ya. I cringe every time I have to roll 3@1 against 1@2. Dice have been so wonky that I’m petrified to do stuff right now. :-)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - Japanese
Japanese buy 1 factory_minor, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Japanese
2 infantry moved from Korea to Manchuria
1 infantry moved from Korea to Amur
1 armour moved from Korea to Amur
6 mech_infantrys moved from Korea to Amur
1 fighter moved from Japan to Manchuria
1 tactical_bomber moved from Korea to Manchuria
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
2 battleships, 2 cruisers and 2 destroyers moved from 79 Sea Zone to 39 Sea Zone
2 infantry moved from India to Burma
2 bombers moved from India to Russia
2 armour moved from Caucasus to Kazakhstan
1 tactical_bomber moved from India to Kazakhstan
1 fighter moved from India to Kazakhstan
1 fighter moved from 79 Sea Zone to Burma
1 tactical_bomber moved from 79 Sea Zone to Burma
1 fighter moved from India to Burma
1 tactical_bomber moved from India to 39 Sea ZoneCombat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in Manchuria
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Manchuria, round 1 : 2/4 hits
Chinese roll dice for 1 infantry in Manchuria, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in Manchuria
Japanese win, taking 6 Sea Zone from Americans, taking Manchuria from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 1 : 1/5 hits
ANZAC roll dice for 1 infantry in Burma, round 1 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Burma
Japanese win, taking Burma from ANZAC with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in 39 Sea Zone
Japanese attack with 2 battleships, 2 cruisers, 2 destroyers, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 2 battleships, 2 cruisers, 2 destroyers, 1 tactical_bomber and 1 transport in 39 Sea Zone, round 1 : 5/7 hits
Americans roll dice for 1 destroyer in 39 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Americans lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 2 cruisers, 2 destroyers, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Ceylon
Battle in Kazakhstan
Japanese attack with 2 armour, 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Kazakhstan, round 1 : 4/4 hits
Russians roll dice for 1 infantry in Kazakhstan, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Kazakhstan
Japanese win, taking Ceylon from UK_Pacific, taking Kazakhstan from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Battle in Amur
Japanese attack with 1 armour, 1 infantry and 6 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry and 6 mech_infantrys in Amur, round 1 : 3/8 hits
Russians roll dice for 1 infantry in Amur, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 armour, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Strategic bombing raid in Russia
AA guns fire in Russia : 0/2 hits
Bombing raid in Russia rolls: 7,8 and causes: 15 damage to unit: factory_major
Bombing raid in Russia causes 15 damage total.Non Combat Move - Japanese
2 bombers moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Kazakhstan to Caucasus
1 tactical_bomber moved from Egypt to Caucasus
1 fighter moved from 79 Sea Zone to Caucasus
3 carriers moved from 79 Sea Zone to 39 Sea Zone
3 transports moved from 79 Sea Zone to 39 Sea Zone
1 fighter moved from Burma to 39 Sea Zone
1 fighter moved from Burma to India
1 tactical_bomber moved from Burma to India
2 infantry moved from West India to India
1 tactical_bomber moved from Manchuria to Korea
1 fighter moved from Manchuria to Korea
1 fighter moved from Japan to Korea
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to KoreaPlace Units - Japanese
1 factory_minor placed in Caucasus
2 infantry and 2 mech_infantrys placed in Korea
3 infantry placed in KoreaTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,6,5,2,2,3,3,6,1,1,4,3,6,6,2,3
Japanese collect 28 PUs (3 lost to blockades); end with 28 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 33 PUsTerritory Summary for Japanese :
Paulau Island : 1 flag, 1 infantry
Korea : 1 flag, 2 artilleries, 1 factory_major, 3 fighters, 10 infantry, 2 mech_infantrys and 1 tactical_bomber
Japan : 1 flag, 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 14 infantry
Manchuria : 1 flag, 2 infantry
Yunnan : 1 flag
Hunan : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Ceylon : 1 flag, 1 infantry
Burma : 1 flag, 1 infantry
India : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
Amur : 1 flag, 1 armour, 1 infantry and 6 mech_infantrys
Kazakhstan : 1 flag, 1 armour
35 Sea Zone : 1 flag, 1 destroyer
39 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 4 transports
West India : 1 flag, 1 factory_minor
French Madagascar : 1 flag
Bryansk : 1 flag, 2 bombers
Caucasus : 1 flag, 1 factory_minor, 2 fighters and 2 tactical_bombers
80 Sea Zone : 1 flag
Iraq : 1 flagProduction/PUs Summary :
Germans : 53 / 79
Russians : 23 / 31
Japanese : 31 / 33
Americans : 58 / 83
Chinese : 16 / 15
British : 28 / 26
UK_Pacific : 14 / 0
Italians : 20 / 33
ANZAC : 19 / 30
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 15 times
2 was rolled 14 times
3 was rolled 12 times
4 was rolled 5 times
5 was rolled 11 times
6 was rolled 13 times
Average roll : 3.314
Median : 3.000
Variance : 0.957
Standard Deviation : 0.978
Total rolls : 70Null / Other
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.412
Median : 3.000
Variance : 0.688
Standard Deviation : 0.829
Total rolls : 17Japanese Combat
1 was rolled 7 times
2 was rolled 8 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.100
Median : 2.500
Variance : 1.103
Standard Deviation : 1.050
Total rolls : 30ANZAC Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 1 times
5 was rolled 3 times
Average roll : 4.000
Median : 5.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4Americans Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.412
Median : 3.000
Variance : 0.688
Standard Deviation : 0.829
Total rolls : 17Chinese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - Americans
Americans buy 1 airfield, 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries moved from Jehol to Manchuria
2 fighters and 2 tactical_bombers moved from 19 Sea Zone to Manchuria
2 fighters moved from 19 Sea Zone to 20 Sea Zone
2 fighters moved from 20 Sea Zone to 35 Sea Zone
3 fighters moved from Kwangtung to 35 Sea Zone
2 fighters moved from Caroline Islands to 35 Sea Zone
1 bomber moved from French Indo China to 35 Sea ZoneCombat - Americans
Battle in 35 Sea Zone
Americans attack with 1 bomber and 7 fighters
Japanese defend with 1 destroyer
Americans win with 1 bomber and 7 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Manchuria
Americans attack with 2 artilleries, 2 fighters and 2 tactical_bombers
Japanese defend with 2 infantry
Americans win, taking Manchuria from Japanese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 artilleryNon Combat Move - Americans
2 submarines moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
3 carriers and 3 transports moved from 19 Sea Zone to 36 Sea Zone
1 aaGun and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
1 aaGun and 1 infantry moved from 36 Sea Zone to French Indo China
1 mech_infantry moved from Kwangsi to French Indo China
1 mech_infantry moved from French Indo China to Shan State
1 aaGun moved from French Indo China to Shan State
1 transport moved from 36 Sea Zone to 33 Sea Zone
1 transport moved from 36 Sea Zone to 34 Sea Zone
1 transport moved from 34 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from Manchuria to 19 Sea Zone
2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 36 Sea Zone
1 bomber moved from 35 Sea Zone to French Indo China
6 fighters moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to French Indo China
1 aaGun, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 36 Sea Zone to 38 Sea Zone
1 destroyer moved from 36 Sea Zone to 41 Sea ZonePlace Units - Americans
1 carrier and 2 destroyers placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
1 airfield placed in Morocco
2 artilleries and 1 infantry placed in French Indo China
3 infantry placed in KwangtungTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Kweichow to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Kwangsi to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Kwangsi to Yunnan
Chinese take Yunnan from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Shantung to JeholPlace Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Sikang
2 infantry placed in Shensi
1 infantry placed in JeholTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - British
British buy 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Morocco to Algeria
British take Algeria from Italians
1 infantry moved from Morocco to Algeria
2 infantry moved from Malaya to Shan StateCombat - British
Non Combat Move - British
1 infantry moved from French West Africa to Nigeria
1 armour moved from French West Africa to French Equatorial Africa
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
2 artilleries and 4 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry moved from Union of South Africa to Rhodesia
2 mech_infantrys moved from Anglo Egyptian Sudan to Belgian Congo
2 armour moved from Anglo Egyptian Sudan to Belgian Congo
1 tactical_bomber moved from French West Africa to French Equatorial Africa
1 bomber and 5 fighters moved from French West Africa to Morocco
2 fighters moved from United Kingdom to 104 Sea Zone
2 fighters moved from 104 Sea Zone to Morocco
1 mech_infantry moved from Belgian Congo to French Equatorial Africa
1 mech_infantry moved from Belgian Congo to French Equatorial AfricaPlace Units - British
1 submarine placed in 106 Sea Zone
1 tactical_bomber placed in United Kingdom
3 infantry placed in Union of South AfricaTurn Complete - British
British collect 29 PUs; end with 29 PUs total -
I think you brought enough to avoid getting diced on that Japanese destroyer… :-D
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:-D
They were like hornets, buzzing about madly…
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - Italians
Italians buy 3 armour and 1 harbour; Remaining resources: 0 PUs;Combat Move - Italians
2 transports moved from 97 Sea Zone to 94 Sea Zone
3 infantry moved from Tunisia to 94 Sea Zone
3 infantry and 2 transports moved from 94 Sea Zone to 96 Sea Zone
3 infantry moved from 96 Sea Zone to Malta
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Egypt to Anglo Egyptian SudanCombat - Italians
Battle in Malta
Italians attack with 3 infantry
British defend with 1 aaGun and 1 infantry
Italians roll dice for 3 infantry in Malta, round 1 : 1/3 hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 1 : 0/1 hits
1 aaGun owned by the British lost in Malta
Italians roll dice for 3 infantry in Malta, round 2 : 0/3 hits
British roll dice for 1 infantry in Malta, round 2 : 0/1 hits
Italians roll dice for 3 infantry in Malta, round 3 : 0/3 hits
British roll dice for 1 infantry in Malta, round 3 : 1/1 hits
1 infantry owned by the Italians lost in Malta
Italians roll dice for 2 infantry in Malta, round 4 : 0/2 hits
British roll dice for 1 infantry in Malta, round 4 : 0/1 hits
Italians roll dice for 2 infantry in Malta, round 5 : 1/2 hits
British roll dice for 1 infantry in Malta, round 5 : 0/1 hits
1 infantry owned by the British lost in Malta
Italians win, taking Malta from British with 2 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun and 1 infantry
Casualties for Italians: 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by Italians from 98 Sea Zone: 1 transport
EDIT: Adding units owned by Italians to 99 Sea Zone: 1 transport
EDIT: Removing units owned by Italians from Trans-Jordan: 1 infantry
EDIT: Changing ownership of Cyprus from British to Italians
EDIT: Adding units owned by Italians to Cyprus: 1 infantry
EDIT: Turning off Edit Mode
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 1 : 1/2 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 armour and 2 mech_infantrys moved from Bessarabia to Yugoslavia
1 aaGun and 1 infantry moved from Southern France to Northern Italy
1 destroyer moved from 95 Sea Zone to 99 Sea Zone
1 armour moved from Caucasus to IraqPlace Units - Italians
3 armour placed in Egypt
1 harbour placed in GreeceTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Gibraltar : 1 flag, 1 airfield, 1 harbour and 4 infantry
Egypt : 1 flag, 1 aaGun, 1 airfield, 3 armour, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
Cyprus : 1 flag, 1 infantry
Malta : 1 flag, 2 infantry
Anglo Egyptian Sudan : 1 flag, 1 artillery
Syria : 1 flag
Tunisia : 1 flag
Northern Italy : 1 flag, 1 aaGun, 1 factory_major and 1 infantry
Southern Italy : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Belarus : 1 flag
Bessarabia : 1 flag
96 Sea Zone : 1 flag, 2 transports
95 Sea Zone : 1 flag, 5 submarines
93 Sea Zone : 1 flag
Greece : 1 flag, 1 harbour
99 Sea Zone : 1 flag, 1 destroyer and 1 transport
Iraq : 1 flag, 1 armour
Persia : 1 flag
Yugoslavia : 1 flag, 1 armour and 2 mech_infantrys
98 Sea Zone : 1 flag, 1 transportProduction/PUs Summary :
Germans : 53 / 79
Russians : 23 / 31
Japanese : 24 / 33
Americans : 58 / 83
Chinese : 23 / 23
British : 28 / 29
UK_Pacific : 14 / 0
Italians : 20 / 32
ANZAC : 19 / 30
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.381
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 21British Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Italians Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 0.929
Standard Deviation : 0.964
Total rolls : 15 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour moved from French Indo China to Burma
2 fighters moved from French Indo China to BurmaCombat - ANZAC
Battle in Burma
ANZAC attack with 1 armour and 2 fighters
Japanese defend with 1 infantry
ANZAC win, taking Burma from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
2 fighters moved from Burma to French Indo China
1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from Formosa to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from French Indo China to Shan State
1 infantry moved from Siam to Shan State
1 aaGun moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 36 Sea Zone to 34 Sea Zone
1 transport moved from 34 Sea Zone to 33 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry, 1 submarine and 1 transport moved from 62 Sea Zone to 46 Sea Zone
1 infantry, 1 submarine and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 transport moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
1 armour placed in New South Wales
1 submarine placed in 62 Sea Zone
1 transport placed in 62 Sea Zone
1 destroyer placed in 54 Sea Zone
1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 20 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Combat Move - French
Non Combat Move - French
1 fighter moved from French West Africa to 88 Sea Zone
1 fighter moved from 88 Sea Zone to 101 Sea ZoneTurn Complete - French
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BTW, the 15 damage markers on Moscow are correct – I don’t know why it did it correctly for the Japanese Bombers but not for the German ones…
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That’s pretty strange… and those are some nice bombing runs, by the way!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Germans
Germans buy 3 armour, 2 bombers, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Vologda to Samara
1 infantry moved from Rostov to Tambov
Germans take Tambov from Russians
1 armour moved from Rostov to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
1 infantry moved from Western Germany to 112 Sea Zone
1 armour moved from Western Germany to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
1 mech_infantry moved from Karelia to Finland
1 mech_infantry moved from Novgorod to Smolensk
1 infantry moved from Bryansk to Smolensk
1 fighter moved from Bryansk to Samara
1 tactical_bomber moved from Bryansk to Samara
1 fighter moved from Bryansk to Smolensk
1 tactical_bomber moved from Bryansk to Smolensk
1 tactical_bomber moved from 112 Sea Zone to Norway
1 fighter moved from 112 Sea Zone to Norway
1 tactical_bomber moved from Western Germany to Norway
2 bombers moved from Bryansk to FinlandCombat - Germans
Battle in Volgograd
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 1 : 0/3 hits
Russians roll dice for 1 infantry in Volgograd, round 1 : 1/1 hits
1 mech_infantry owned by the Germans lost in Volgograd
Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour remaining. Battle score for attacker is -5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 1 : 2/3 hits
Russians roll dice for 1 infantry in Samara, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 1 : 1/4 hits
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits
Russians roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Finland
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Finland, round 1 : 1/3 hits
Russians roll dice for 1 mech_infantry in Finland, round 1 : 0/1 hits
1 mech_infantry owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Norway
Germans attack with 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers
Russians defend with 2 armour and 1 mech_infantry
Germans roll dice for 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers in Norway, round 1 : 2/5 hits
Russians roll dice for 2 armour and 1 mech_infantry in Norway, round 1 : 1/3 hits
1 armour owned by the Russians , 1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Norway
Germans roll dice for 1 armour, 1 fighter and 2 tactical_bombers in Norway, round 2 : 4/4 hits
Russians roll dice for 1 armour in Norway, round 2 : 0/1 hits
1 armour owned by the Russians lost in Norway
Germans win, taking Norway from Russians with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Germans: 1 infantry
Casualties for Russians: 2 armour and 1 mech_infantryNon Combat Move - Germans
2 mech_infantrys moved from Eastern Poland to Bryansk
3 mech_infantrys moved from Western Ukraine to Bryansk
1 armour moved from Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Western Germany to Egypt
3 fighters moved from Gibraltar to Egypt
2 aaGuns and 1 infantry moved from France to Northern Italy
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 carrier and 1 destroyer moved from 112 Sea Zone to 109 Sea Zone
2 armour moved from Novgorod to Bryansk
1 fighter and 1 tactical_bomber moved from Samara to Bryansk
1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
2 bombers moved from Finland to Novgorod
1 fighter and 2 tactical_bombers moved from Norway to Novgorod
1 armour and 2 mech_infantrys moved from Karelia to Belarus
1 armour and 3 mech_infantrys moved from Vyborg to Belarus
5 mech_infantrys moved from Germany to Western Germany
1 aaGun moved from Western Germany to Northern Italy
1 aaGun moved from Western Germany to Northern ItalyPlace Units - Germans
3 armour placed in Ukraine
3 tactical_bombers placed in Novgorod
2 bombers placed in Germany
1 mech_infantry placed in FranceTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 4 infantry
Egypt : 1 flag, 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 1 mech_infantry
Western Germany : 1 flag, 1 airfield, 1 factory_major, 1 harbour and 5 mech_infantrys
Germany : 1 flag, 2 bombers and 1 factory_major
Norway : 1 flag, 1 armour
Northern Italy : 1 flag, 4 aaGuns and 1 infantry
Belarus : 1 flag, 2 armour and 5 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 2 aaGuns, 11 armour, 10 artilleries, 2 fighters, 22 infantry, 20 mech_infantrys and 3 tactical_bombers
Rostov : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 3 armour and 1 factory_minor
Western Ukraine : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 1 armour and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour and 5 tactical_bombers
Smolensk : 1 flag, 1 mech_infantry
112 Sea Zone : 1 flag, 1 transport
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 1 submarine
Northwest Persia : 1 flag
Yugoslavia : 1 flag
98 Sea Zone : 1 flag, 1 transport
Finland : 1 flag, 1 mech_infantryProduction/PUs Summary :
Germans : 62 / 89
Russians : 14 / 31
Japanese : 23 / 33
Americans : 58 / 83
Chinese : 23 / 23
British : 28 / 29
UK_Pacific : 14 / 0
Italians : 20 / 32
ANZAC : 20 / 30
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.447
Median : 3.000
Variance : 0.703
Standard Deviation : 0.838
Total rolls : 38Germans Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 6 times
Average roll : 3.556
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 27Russians Combat
1 was rolled 4 times
3 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.182
Median : 3.000
Variance : 1.700
Standard Deviation : 1.304
Total rolls : 11 -
The Germans were pretty average – 11 is both the mean and the median for 2 bombers. That the Japanese came in hot on their run helped me hit all the targets I wanted to on my German turn without having to use their 2 strats to pile on Moscow. So that was timely.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Russians
Russians repair 9 damage on 9 factory_majors; Remaining resources: 22 PUs;
Russians buy 3 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to Volgograd
2 mech_infantrys moved from Russia to Volgograd
1 armour and 2 mech_infantrys moved from Russia to KazakhstanCombat - Russians
Battle in Kazakhstan
Russians attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 armour
Russians win, taking Kazakhstan from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Volgograd
Russians attack with 1 armour and 2 mech_infantrys
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Volgograd from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
3 aaGuns, 11 artilleries and 54 infantry moved from Russia to Samara
1 aaGun moved from Novosibirsk to Samara
1 infantry moved from Hopei to Shensi
2 infantry moved from Novosibirsk to Tsinghai
1 submarine moved from 113 Sea Zone to 115 Sea ZonePlace Units - Russians
3 armour and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total -
Nice work - you pushed me off the spot - it was time to back off. Moscow is yours!
It was your dedication to mwch infantry and aircraft that did it.
My game now consists of drawing a line, and being patient. This should be fun, and lots of opportunity for both of us -
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Japanese
Japanese buy 1 armour, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Japanese
1 unit repaired.
1 infantry moved from India to Burma
2 fighters and 2 tactical_bombers moved from Caucasus to Kazakhstan
2 bombers moved from Bryansk to Kazakhstan
1 artillery moved from India to Burma
1 fighter moved from India to Burma
1 destroyer moved from 39 Sea Zone to 38 Sea Zone
1 fighter moved from 39 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from India to 38 Sea Zone
2 mech_infantrys moved from Korea to Buryatia
1 infantry and 6 mech_infantrys moved from Amur to Buryatia
1 armour moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Buryatia
1 infantry moved from Korea to Manchuria
3 fighters and 1 tactical_bomber moved from Korea to Buryatia
1 artillery moved from Korea to Manchuria
1 infantry moved from Korea to ManchuriaCombat - Japanese
Battle in Manchuria
Japanese attack with 1 artillery and 2 infantry
Americans defend with 1 artillery
Japanese roll dice for 1 artillery and 2 infantry in Manchuria, round 1 : 1/3 hits
Chinese roll dice for 1 artillery in Manchuria, round 1 : 0/1 hits
1 artillery owned by the Americans lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Buryatia
Japanese attack with 1 armour, 3 fighters, 1 infantry, 8 mech_infantrys and 1 tactical_bomber
Russians defend with 2 aaGuns and 8 infantry
AA guns fire in Buryatia : 1/4 hits
1 fighter owned by the Japanese lost in Buryatia
Japanese roll dice for 1 armour, 2 fighters, 1 infantry, 8 mech_infantrys and 1 tactical_bomber in Buryatia, round 1 : 6/13 hits
Russians roll dice for 2 aaGuns and 8 infantry in Buryatia, round 1 : 4/8 hits
4 infantry owned by the Russians , 1 infantry owned by the Japanese , 2 aaGuns owned by the Russians and 3 mech_infantrys owned by the Japanese lost in Buryatia
Japanese roll dice for 1 armour, 2 fighters, 5 mech_infantrys and 1 tactical_bomber in Buryatia, round 2 : 2/9 hits
Russians roll dice for 4 infantry in Buryatia, round 2 : 0/4 hits
2 infantry owned by the Russians lost in Buryatia
Japanese roll dice for 1 armour, 2 fighters, 5 mech_infantrys and 1 tactical_bomber in Buryatia, round 3 : 1/9 hits
Russians roll dice for 2 infantry in Buryatia, round 3 : 0/2 hits
1 infantry owned by the Russians lost in Buryatia
Japanese roll dice for 1 armour, 2 fighters, 5 mech_infantrys and 1 tactical_bomber in Buryatia, round 4 : 3/9 hits
Russians roll dice for 1 infantry in Buryatia, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 armour, 2 fighters, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 fighter, 1 infantry and 3 mech_infantrys
Casualties for Russians: 2 aaGuns and 8 infantry
Battle in Kazakhstan
Japanese attack with 2 bombers, 2 fighters and 2 tactical_bombers
Russians defend with 1 armour and 2 mech_infantrys
Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in Kazakhstan, round 1 : 5/6 hits
Russians roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 1 : 1/3 hits
1 armour owned by the Russians , 2 mech_infantrys owned by the Russians and 1 fighter owned by the Japanese lost in Kazakhstan
Japanese win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 fighter
Casualties for Russians: 1 armour and 2 mech_infantrys
Battle in Burma
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 1 armour
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 1 : 1/3 hits
ANZAC roll dice for 1 armour in Burma, round 1 : 0/1 hits
1 armour owned by the ANZAC lost in Burma
Japanese win, taking Burma from ANZAC with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 armour
Battle in 41 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 1 : 2/2 hits
Americans roll dice for 1 destroyer in 41 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 destroyer
Battle in 38 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 38 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 destroyer in 38 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 38 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 38 Sea Zone
Japanese win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from 41 Sea Zone to India
1 fighter moved from Burma to India
1 tactical_bomber moved from 38 Sea Zone to India
2 bombers, 1 fighter and 2 tactical_bombers moved from Kazakhstan to Caucasus
2 fighters and 1 tactical_bomber moved from Buryatia to KoreaPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Caucasus
1 mech_infantry placed in West India
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Ceylon: 1 infantry
EDIT: Adding units owned by Japanese to India: 1 infantry
EDIT: Turning off Edit Mode
3 infantry placed in India
2 infantry placed in KoreaTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,5,4,1,1
Japanese collect 24 PUs (4 lost to blockades); end with 24 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for Japanese :
Paulau Island : 1 flag, 1 infantry
Korea : 1 flag, 1 artillery, 1 factory_major, 2 fighters, 10 infantry and 1 tactical_bomber
Japan : 1 flag, 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 14 infantry
Manchuria : 1 flag, 1 artillery and 2 infantry
Ceylon : 1 flag
Burma : 1 flag, 1 artillery and 1 infantry
India : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
Sakha : 1 flag
Amur : 1 flag
Buryatia : 1 flag, 1 armour and 5 mech_infantrys
41 Sea Zone : 1 flag, 1 destroyer
39 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers and 4 transports
38 Sea Zone : 1 flag, 1 destroyer
West India : 1 flag, 1 factory_minor and 1 mech_infantry
French Madagascar : 1 flag
Caucasus : 1 flag, 1 armour, 2 bombers, 1 factory_minor, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
80 Sea Zone : 1 flag
Iraq : 1 flagProduction/PUs Summary :
Germans : 60 / 89
Russians : 15 / 17
Japanese : 28 / 29
Americans : 58 / 83
Chinese : 20 / 23
British : 28 / 29
UK_Pacific : 14 / 0
Italians : 20 / 32
ANZAC : 19 / 30
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 22 times
2 was rolled 11 times
3 was rolled 15 times
4 was rolled 17 times
5 was rolled 18 times
6 was rolled 17 times
Average roll : 3.490
Median : 4.000
Variance : 0.687
Standard Deviation : 0.829
Total rolls : 100Null / Other
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.111
Median : 3.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9Japanese Combat
1 was rolled 12 times
2 was rolled 7 times
3 was rolled 9 times
4 was rolled 10 times
5 was rolled 12 times
6 was rolled 8 times
Average roll : 3.466
Median : 4.000
Variance : 0.421
Standard Deviation : 0.649
Total rolls : 58ANZAC Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 6 times
Average roll : 3.727
Median : 4.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 22Americans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.111
Median : 3.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9Chinese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 2 destroyers, 1 harbour, 4 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 mech_infantrys moved from Morocco to Tunisia
Americans take Tunisia from Italians
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 2 transports moved from 36 Sea Zone to 20 Sea Zone
3 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 20 Sea Zone to 19 Sea Zone
1 artillery and 3 infantry moved from 19 Sea Zone to Manchuria
3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
3 fighters and 1 tactical_bomber moved from 20 Sea Zone to 19 Sea Zone
3 fighters and 1 tactical_bomber moved from 19 Sea Zone to Manchuria
1 destroyer moved from 36 Sea Zone to 38 Sea Zone
1 bomber moved from French Indo China to 38 Sea Zone
1 fighter moved from French Indo China to 38 Sea Zone
3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
2 fighters moved from 36 Sea Zone to 38 Sea ZoneCombat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in 38 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
Americans win, taking 6 Sea Zone from Japanese with 1 bomber and 3 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 41 Sea Zone
Americans attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Manchuria
Americans attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 2 infantry
Americans win, taking Manchuria from Japanese with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantryNon Combat Move - Americans
2 carriers moved from 36 Sea Zone to 20 Sea Zone
2 carriers moved from 20 Sea Zone to 19 Sea Zone
3 fighters and 1 tactical_bomber moved from Manchuria to 19 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 36 Sea Zone
2 transports moved from 33 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 aaGun, 1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China
1 aaGun, 1 artillery and 2 infantry moved from French Indo China to Shan State
3 fighters and 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
2 fighters moved from 38 Sea Zone to 36 Sea Zone
1 bomber and 1 fighter moved from 38 Sea Zone to French Indo China
1 fighter moved from Caroline Islands to 35 Sea Zone
1 fighter moved from 35 Sea Zone to French Indo China
2 transports moved from 36 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 carrier, 3 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
4 infantry moved from Morocco to AlgeriaPlace Units - Americans
1 harbour placed in Morocco
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
1 armour and 2 mech_infantrys placed in Kwangtung
1 artillery and 2 infantry placed in French Indo China
2 destroyers placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Yunnan to Burma
1 fighter moved from Kwangsi to BurmaCombat - Chinese
Battle in Burma
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 fighter moved from Burma to Kwangsi
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Chahar to JeholPlace Units - Chinese
2 infantry placed in Shensi
3 infantry placed in Yunnan
1 infantry placed in Jehol
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 24 PUs; end with 26 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - British
British buy 1 destroyer, 2 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Morocco to 96 Sea Zone
1 bomber moved from Morocco to 104 Sea Zone
1 bomber moved from 104 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from United Kingdom to 109 Sea Zone
5 fighters moved from Morocco to 104 Sea Zone
5 fighters moved from 104 Sea Zone to 109 Sea Zone
1 armour, 1 infantry and 2 mech_infantrys moved from French Equatorial Africa to Anglo Egyptian Sudan
1 tactical_bomber moved from French Equatorial Africa to Anglo Egyptian Sudan
2 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 submarine moved from 106 Sea Zone to 109 Sea Zone
1 infantry moved from Nigeria to French Equatorial Africa
2 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Union of South Africa to Rhodesia
2 infantry moved from Shan State to MalayaCombat - British
Battle in Anglo Egyptian Sudan
British attack with 3 armour, 3 artilleries, 5 infantry, 3 mech_infantrys and 1 tactical_bomber
Italians defend with 1 artillery
British win, taking Anglo Egyptian Sudan from Italians with 3 armour, 3 artilleries, 4 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in 96 Sea Zone
British attack with 1 fighter
Italians defend with 2 transports
British win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in 109 Sea Zone
British attack with 5 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 carrier, 1 destroyer and 1 submarine
1 submarine owned by the Germans Submerged
British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 carrier and 1 destroyer
Casualties for British: 1 fighter and 1 submarine
Battle in 112 Sea Zone
British attack with 1 bomber
Germans defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - British
1 bomber moved from 112 Sea Zone to United Kingdom
4 fighters moved from 109 Sea Zone to United Kingdom
1 tactical_bomber moved from 109 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from Anglo Egyptian Sudan to French West Africa
1 infantry moved from Suriname to British Guiana
1 fighter moved from 96 Sea Zone to Tunisia
2 infantry moved from Algeria to TunisiaPlace Units - British
1 tactical_bomber placed in United Kingdom
1 destroyer placed in 106 Sea Zone
2 infantry and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3
British collect 26 PUs (3 lost to blockades); end with 26 PUs total





