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Stalingradski (Allies) vs. Fortress (Axis) - G40


  • I hear ya. I cringe every time I have to roll 3@1 against 1@2. Dice have been so wonky that I’m petrified to do stuff right now.  :-)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 1 factory_minor, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Korea to Manchuria
                1 infantry moved from Korea to Amur
                1 armour moved from Korea to Amur
                6 mech_infantrys moved from Korea to Amur
                1 fighter moved from Japan to Manchuria
                1 tactical_bomber moved from Korea to Manchuria
                1 infantry moved from West India to 79 Sea Zone
                1 infantry and 1 transport moved from 79 Sea Zone to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to Ceylon
                2 battleships, 2 cruisers and 2 destroyers moved from 79 Sea Zone to 39 Sea Zone
                2 infantry moved from India to Burma
                2 bombers moved from India to Russia
                2 armour moved from Caucasus to Kazakhstan
                1 tactical_bomber moved from India to Kazakhstan
                1 fighter moved from India to Kazakhstan
                1 fighter moved from 79 Sea Zone to Burma
                1 tactical_bomber moved from 79 Sea Zone to Burma
                1 fighter moved from India to Burma
                1 tactical_bomber moved from India to 39 Sea Zone

    Combat - Japanese
                Japanese creates battle in territory 6 Sea Zone
                Battle in Manchuria
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Manchuria, round 1 :  2/4 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 1 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Manchuria
                    Japanese win, taking 6 Sea Zone from Americans, taking Manchuria from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Burma
                    Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 1 :  1/5 hits
                        ANZAC roll dice for 1 infantry in Burma, round 1 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Burma
                    Japanese win, taking Burma from ANZAC with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in 39 Sea Zone
                    Japanese attack with 2 battleships, 2 cruisers, 2 destroyers, 1 tactical_bomber and 1 transport
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 battleships, 2 cruisers, 2 destroyers, 1 tactical_bomber and 1 transport in 39 Sea Zone, round 1 :  5/7 hits
                        Americans roll dice for 1 destroyer in 39 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 destroyer owned by the Americans lost in 39 Sea Zone
                    Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 2 cruisers, 2 destroyers, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Ceylon
                Battle in Kazakhstan
                    Japanese attack with 2 armour, 1 fighter and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Kazakhstan, round 1 :  4/4 hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Kazakhstan
                    Japanese win, taking Ceylon from UK_Pacific, taking Kazakhstan from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Amur
                    Japanese attack with 1 armour, 1 infantry and 6 mech_infantrys
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 infantry and 6 mech_infantrys in Amur, round 1 :  3/8 hits
                        Russians roll dice for 1 infantry in Amur, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 1 armour, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Strategic bombing raid in Russia
                        AA guns fire in Russia :  0/2 hits
                    Bombing raid in Russia rolls: 7,8 and causes: 15 damage to unit: factory_major
                    Bombing raid in Russia causes 15 damage total.

    Non Combat Move - Japanese
                2 bombers moved from Russia to Bryansk
                1 fighter and 1 tactical_bomber moved from Kazakhstan to Caucasus
                1 tactical_bomber moved from Egypt to Caucasus
                1 fighter moved from 79 Sea Zone to Caucasus
                3 carriers moved from 79 Sea Zone to 39 Sea Zone
                3 transports moved from 79 Sea Zone to 39 Sea Zone
                1 fighter moved from Burma to 39 Sea Zone
                1 fighter moved from Burma to India
                1 tactical_bomber moved from Burma to India
                2 infantry moved from West India to India
                1 tactical_bomber moved from Manchuria to Korea
                1 fighter moved from Manchuria to Korea
                1 fighter moved from Japan to Korea
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from Japan to Korea

    Place Units - Japanese
                1 factory_minor placed in Caucasus
                2 infantry and 2 mech_infantrys placed in Korea
                3 infantry placed in Korea

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,6,5,2,2,3,3,6,1,1,4,3,6,6,2,3
                Japanese collect 28 PUs (3 lost to blockades); end with 28 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 33 PUs

    Territory Summary for Japanese :

    Paulau Island : 1 flag, 1 infantry
        Korea : 1 flag, 2 artilleries, 1 factory_major, 3 fighters, 10 infantry, 2 mech_infantrys and 1 tactical_bomber
        Japan : 1 flag, 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 14 infantry
        Manchuria : 1 flag, 2 infantry
        Yunnan : 1 flag
        Hunan : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Ceylon : 1 flag, 1 infantry
        Burma : 1 flag, 1 infantry
        India : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
        Amur : 1 flag, 1 armour, 1 infantry and 6 mech_infantrys
        Kazakhstan : 1 flag, 1 armour
        35 Sea Zone : 1 flag, 1 destroyer
        39 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 4 transports
        West India : 1 flag, 1 factory_minor
        French Madagascar : 1 flag
        Bryansk : 1 flag, 2 bombers
        Caucasus : 1 flag, 1 factory_minor, 2 fighters and 2 tactical_bombers
        80 Sea Zone : 1 flag
        Iraq : 1 flag

    Production/PUs Summary :

    Germans : 53 / 79
        Russians : 23 / 31
        Japanese : 31 / 33
        Americans : 58 / 83
        Chinese : 16 / 15
        British : 28 / 26
        UK_Pacific : 14 / 0
        Italians : 20 / 33
        ANZAC : 19 / 30
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 15 times
                2 was rolled 14 times
                3 was rolled 12 times
                4 was rolled 5 times
                5 was rolled 11 times
                6 was rolled 13 times
            Average roll : 3.314
            Median : 3.000
            Variance : 0.957
            Standard Deviation : 0.978
            Total rolls : 70

    Null / Other
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.412
            Median : 3.000
            Variance : 0.688
            Standard Deviation : 0.829
            Total rolls : 17

    Japanese Combat
                1 was rolled 7 times
                2 was rolled 8 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3.100
            Median : 2.500
            Variance : 1.103
            Standard Deviation : 1.050
            Total rolls : 30

    ANZAC Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 1 times
                5 was rolled 3 times
            Average roll : 4.000
            Median : 5.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    Americans Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.412
            Median : 3.000
            Variance : 0.688
            Standard Deviation : 0.829
            Total rolls : 17

    Chinese Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 1 airfield, 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries moved from Jehol to Manchuria
                2 fighters and 2 tactical_bombers moved from 19 Sea Zone to Manchuria
                2 fighters moved from 19 Sea Zone to 20 Sea Zone
                2 fighters moved from 20 Sea Zone to 35 Sea Zone
                3 fighters moved from Kwangtung to 35 Sea Zone
                2 fighters moved from Caroline Islands to 35 Sea Zone
                1 bomber moved from French Indo China to 35 Sea Zone

    Combat - Americans
                Battle in 35 Sea Zone
                    Americans attack with 1 bomber and 7 fighters
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber and 7 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Manchuria
                    Americans attack with 2 artilleries, 2 fighters and 2 tactical_bombers
                    Japanese defend with 2 infantry
                    Americans win, taking Manchuria from Japanese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 1 artillery

    Non Combat Move - Americans
                2 submarines moved from 19 Sea Zone to 6 Sea Zone
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                3 carriers and 3 transports moved from 19 Sea Zone to 36 Sea Zone
                1 aaGun and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
                1 aaGun and 1 infantry moved from 36 Sea Zone to French Indo China
                1 mech_infantry moved from Kwangsi to French Indo China
                1 mech_infantry moved from French Indo China to Shan State
                1 aaGun moved from French Indo China to Shan State
                1 transport moved from 36 Sea Zone to 33 Sea Zone
                1 transport moved from 36 Sea Zone to 34 Sea Zone
                1 transport moved from 34 Sea Zone to 33 Sea Zone
                2 fighters and 2 tactical_bombers moved from Manchuria to 19 Sea Zone
                2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 20 Sea Zone
                2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 36 Sea Zone
                1 bomber moved from 35 Sea Zone to French Indo China
                6 fighters moved from 35 Sea Zone to 36 Sea Zone
                1 fighter moved from 35 Sea Zone to French Indo China
                1 aaGun, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from Hawaiian Islands to 33 Sea Zone
                1 fighter moved from 33 Sea Zone to Caroline Islands
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 36 Sea Zone to 38 Sea Zone
                1 destroyer moved from 36 Sea Zone to 41 Sea Zone

    Place Units - Americans
                1 carrier and 2 destroyers placed in 101 Sea Zone
                1 fighter placed in 101 Sea Zone
                1 submarine placed in 10 Sea Zone
                1 airfield placed in Morocco
                2 artilleries and 1 infantry placed in French Indo China
                3 infantry placed in Kwangtung

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Kweichow to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Kwangsi to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Kwangsi to Yunnan
                      Chinese take Yunnan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Shantung to Jehol

    Place Units - Chinese
                1 infantry placed in Tsinghai
                1 infantry placed in Sikang
                2 infantry placed in Shensi
                1 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Purchase Units - British
                British buy 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Morocco to Algeria
                      British take Algeria from Italians
                1 infantry moved from Morocco to Algeria
                2 infantry moved from Malaya to Shan State

    Combat - British

    Non Combat Move - British
                1 infantry moved from French West Africa to Nigeria
                1 armour moved from French West Africa to French Equatorial Africa
                1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
                2 artilleries and 4 infantry moved from Rhodesia to Belgian Congo
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                2 infantry moved from Union of South Africa to Rhodesia
                2 mech_infantrys moved from Anglo Egyptian Sudan to Belgian Congo
                2 armour moved from Anglo Egyptian Sudan to Belgian Congo
                1 tactical_bomber moved from French West Africa to French Equatorial Africa
                1 bomber and 5 fighters moved from French West Africa to Morocco
                2 fighters moved from United Kingdom to 104 Sea Zone
                2 fighters moved from 104 Sea Zone to Morocco
                1 mech_infantry moved from Belgian Congo to French Equatorial Africa
                1 mech_infantry moved from Belgian Congo to French Equatorial Africa

    Place Units - British
                1 submarine placed in 106 Sea Zone
                1 tactical_bomber placed in United Kingdom
                3 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total


  • I think you brought enough to avoid getting diced on that Japanese destroyer…  :-D


  • :-D

    They were like hornets, buzzing about madly…


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 3 armour and 1 harbour; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 transports moved from 97 Sea Zone to 94 Sea Zone
                3 infantry moved from Tunisia to 94 Sea Zone
                3 infantry and 2 transports moved from 94 Sea Zone to 96 Sea Zone
                3 infantry moved from 96 Sea Zone to Malta
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 artillery moved from Egypt to Anglo Egyptian Sudan

    Combat - Italians
                Battle in Malta
                    Italians attack with 3 infantry
                    British defend with 1 aaGun and 1 infantry
                        Italians roll dice for 3 infantry in Malta, round 1 :  1/3 hits
                        British roll dice for 1 aaGun and 1 infantry in Malta, round 1 :  0/1 hits
                        1 aaGun owned by the British lost in Malta
                        Italians roll dice for 3 infantry in Malta, round 2 :  0/3 hits
                        British roll dice for 1 infantry in Malta, round 2 :  0/1 hits
                        Italians roll dice for 3 infantry in Malta, round 3 :  0/3 hits
                        British roll dice for 1 infantry in Malta, round 3 :  1/1 hits
                        1 infantry owned by the Italians lost in Malta
                        Italians roll dice for 2 infantry in Malta, round 4 :  0/2 hits
                        British roll dice for 1 infantry in Malta, round 4 :  0/1 hits
                        Italians roll dice for 2 infantry in Malta, round 5 :  1/2 hits
                        British roll dice for 1 infantry in Malta, round 5 :  0/1 hits
                        1 infantry owned by the British lost in Malta
                    Italians win, taking Malta from British with 2 infantry remaining. Battle score for attacker is 5
                    Casualties for British: 1 aaGun and 1 infantry
                    Casualties for Italians: 1 infantry
                    Turning on Edit Mode
                    EDIT: Removing units owned by Italians from 98 Sea Zone: 1 transport
                    EDIT: Adding units owned by Italians to 99 Sea Zone: 1 transport
                    EDIT: Removing units owned by Italians from Trans-Jordan: 1 infantry
                    EDIT: Changing ownership of Cyprus from British to Italians
                    EDIT: Adding units owned by Italians to Cyprus: 1 infantry
                    EDIT: Turning off Edit Mode
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 1 :  1/2 hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    Italians win, taking Anglo Egyptian Sudan from British with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 armour and 2 mech_infantrys moved from Bessarabia to Yugoslavia
                1 aaGun and 1 infantry moved from Southern France to Northern Italy
                1 destroyer moved from 95 Sea Zone to 99 Sea Zone
                1 armour moved from Caucasus to Iraq

    Place Units - Italians
                3 armour placed in Egypt
                1 harbour placed in Greece

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag
        Alexandria : 1 flag
        Gibraltar : 1 flag, 1 airfield, 1 harbour and 4 infantry
        Egypt : 1 flag, 1 aaGun, 1 airfield, 3 armour, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
        Cyprus : 1 flag, 1 infantry
        Malta : 1 flag, 2 infantry
        Anglo Egyptian Sudan : 1 flag, 1 artillery
        Syria : 1 flag
        Tunisia : 1 flag
        Northern Italy : 1 flag, 1 aaGun, 1 factory_major and 1 infantry
        Southern Italy : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Belarus : 1 flag
        Bessarabia : 1 flag
        96 Sea Zone : 1 flag, 2 transports
        95 Sea Zone : 1 flag, 5 submarines
        93 Sea Zone : 1 flag
        Greece : 1 flag, 1 harbour
        99 Sea Zone : 1 flag, 1 destroyer and 1 transport
        Iraq : 1 flag, 1 armour
        Persia : 1 flag
        Yugoslavia : 1 flag, 1 armour and 2 mech_infantrys
        98 Sea Zone : 1 flag, 1 transport

    Production/PUs Summary :

    Germans : 53 / 79
        Russians : 23 / 31
        Japanese : 24 / 33
        Americans : 58 / 83
        Chinese : 23 / 23
        British : 28 / 29
        UK_Pacific : 14 / 0
        Italians : 20 / 32
        ANZAC : 19 / 30
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 6 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.381
            Median : 4.000
            Variance : 0.750
            Standard Deviation : 0.866
            Total rolls : 21

    British Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Italians Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 4.000
            Variance : 0.929
            Standard Deviation : 0.964
            Total rolls : 15


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 armour moved from French Indo China to Burma
                2 fighters moved from French Indo China to Burma

    Combat - ANZAC
                Battle in Burma
                    ANZAC attack with 1 armour and 2 fighters
                    Japanese defend with 1 infantry
                    ANZAC win, taking Burma from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                2 fighters moved from Burma to French Indo China
                1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 infantry moved from Formosa to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                1 infantry moved from French Indo China to Shan State
                1 infantry moved from Siam to Shan State
                1 aaGun moved from Kwangsi to Yunnan
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 transport moved from 36 Sea Zone to 34 Sea Zone
                1 transport moved from 34 Sea Zone to 33 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry, 1 submarine and 1 transport moved from 62 Sea Zone to 46 Sea Zone
                1 infantry, 1 submarine and 1 transport moved from 46 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 transport moved from 54 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland

    Place Units - ANZAC
                1 armour placed in New South Wales
                1 submarine placed in 62 Sea Zone
                1 transport placed in 62 Sea Zone
                1 destroyer placed in 54 Sea Zone
                1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 20 PUs; end with 20 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from French West Africa to 88 Sea Zone
                1 fighter moved from 88 Sea Zone to 101 Sea Zone

    Turn Complete - French


  • BTW, the 15 damage markers on Moscow are correct – I don’t know why it did it correctly for the Japanese Bombers but not for the German ones…


  • That’s pretty strange… and those are some nice bombing runs, by the way!


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :8

    Purchase Units - Germans
                Germans buy 3 armour, 2 bombers, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Vologda to Samara
                1 infantry moved from Rostov to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Rostov to Volgograd
                1 mech_infantry moved from Ukraine to Volgograd
                1 mech_infantry moved from Ukraine to Volgograd
                1 infantry moved from Western Germany to 112 Sea Zone
                1 armour moved from Western Germany to 112 Sea Zone
                1 armour and 1 infantry moved from 112 Sea Zone to Norway
                1 mech_infantry moved from Karelia to Finland
                1 mech_infantry moved from Novgorod to Smolensk
                1 infantry moved from Bryansk to Smolensk
                1 fighter moved from Bryansk to Samara
                1 tactical_bomber moved from Bryansk to Samara
                1 fighter moved from Bryansk to Smolensk
                1 tactical_bomber moved from Bryansk to Smolensk
                1 tactical_bomber moved from 112 Sea Zone to Norway
                1 fighter moved from 112 Sea Zone to Norway
                1 tactical_bomber moved from Western Germany to Norway
                2 bombers moved from Bryansk to Finland

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 1 :  0/3 hits
                        Russians roll dice for 1 infantry in Volgograd, round 1 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Volgograd
                        Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Volgograd, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 armour remaining. Battle score for attacker is -5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 1 :  2/3 hits
                        Russians roll dice for 1 infantry in Samara, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 1 :  1/4 hits
                        Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                        Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 :  2/3 hits
                        Russians roll dice for 1 artillery in Smolensk, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Finland
                    Germans attack with 2 bombers and 1 mech_infantry
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 2 bombers and 1 mech_infantry in Finland, round 1 :  1/3 hits
                        Russians roll dice for 1 mech_infantry in Finland, round 1 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Finland
                    Germans win, taking Finland from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Norway
                    Germans attack with 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers
                    Russians defend with 2 armour and 1 mech_infantry
                        Germans roll dice for 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers in Norway, round 1 :  2/5 hits
                        Russians roll dice for 2 armour and 1 mech_infantry in Norway, round 1 :  1/3 hits
                        1 armour owned by the Russians , 1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Norway
                        Germans roll dice for 1 armour, 1 fighter and 2 tactical_bombers in Norway, round 2 :  4/4 hits
                        Russians roll dice for 1 armour in Norway, round 2 :  0/1 hits
                        1 armour owned by the Russians lost in Norway
                    Germans win, taking Norway from Russians with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 armour and 1 mech_infantry

    Non Combat Move - Germans
                2 mech_infantrys moved from Eastern Poland to Bryansk
                3 mech_infantrys moved from Western Ukraine to Bryansk
                1 armour moved from Ukraine to Bryansk
                1 fighter and 1 tactical_bomber moved from Western Germany to Egypt
                3 fighters moved from Gibraltar to Egypt
                2 aaGuns and 1 infantry moved from France to Northern Italy
                1 submarine moved from 110 Sea Zone to 109 Sea Zone
                1 carrier and 1 destroyer moved from 112 Sea Zone to 109 Sea Zone
                2 armour moved from Novgorod to Bryansk
                1 fighter and 1 tactical_bomber moved from Samara to Bryansk
                1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
                2 bombers moved from Finland to Novgorod
                1 fighter and 2 tactical_bombers moved from Norway to Novgorod
                1 armour and 2 mech_infantrys moved from Karelia to Belarus
                1 armour and 3 mech_infantrys moved from Vyborg to Belarus
                5 mech_infantrys moved from Germany to Western Germany
                1 aaGun moved from Western Germany to Northern Italy
                1 aaGun moved from Western Germany to Northern Italy

    Place Units - Germans
                3 armour placed in Ukraine
                3 tactical_bombers placed in Novgorod
                2 bombers placed in Germany
                1 mech_infantry placed in France

    Turn Complete - Germans
                Germans collect 62 PUs; end with 62 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 4 infantry
        Egypt : 1 flag, 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 factory_minor and 1 mech_infantry
        Western Germany : 1 flag, 1 airfield, 1 factory_major, 1 harbour and 5 mech_infantrys
        Germany : 1 flag, 2 bombers and 1 factory_major
        Norway : 1 flag, 1 armour
        Northern Italy : 1 flag, 4 aaGuns and 1 infantry
        Belarus : 1 flag, 2 armour and 5 mech_infantrys
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 2 aaGuns, 11 armour, 10 artilleries, 2 fighters, 22 infantry, 20 mech_infantrys and 3 tactical_bombers
        Rostov : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Tambov : 1 flag, 1 infantry
        Ukraine : 1 flag, 3 armour and 1 factory_minor
        Western Ukraine : 1 flag
        Vologda : 1 flag
        Volgograd : 1 flag, 1 armour and 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour and 5 tactical_bombers
        Smolensk : 1 flag, 1 mech_infantry
        112 Sea Zone : 1 flag, 1 transport
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 1 submarine
        Northwest Persia : 1 flag
        Yugoslavia : 1 flag
        98 Sea Zone : 1 flag, 1 transport
        Finland : 1 flag, 1 mech_infantry

    Production/PUs Summary :

    Germans : 62 / 89
        Russians : 14 / 31
        Japanese : 23 / 33
        Americans : 58 / 83
        Chinese : 23 / 23
        British : 28 / 29
        UK_Pacific : 14 / 0
        Italians : 20 / 32
        ANZAC : 20 / 30
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 4 times
                3 was rolled 9 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 8 times
            Average roll : 3.447
            Median : 3.000
            Variance : 0.703
            Standard Deviation : 0.838
            Total rolls : 38

    Germans Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 6 times
            Average roll : 3.556
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 27

    Russians Combat
                1 was rolled 4 times
                3 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.182
            Median : 3.000
            Variance : 1.700
            Standard Deviation : 1.304
            Total rolls : 11


  • The Germans were pretty average – 11 is both the mean and the median for 2 bombers. That the Japanese came in hot on their run helped me hit all the targets I wanted to on my German turn without having to use their 2 strats to pile on Moscow. So that was timely.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :8

    Purchase Units - Russians
                Russians repair 9 damage on 9 factory_majors; Remaining resources: 22 PUs;
                Russians buy 3 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Volgograd
                2 mech_infantrys moved from Russia to Volgograd
                1 armour and 2 mech_infantrys moved from Russia to Kazakhstan

    Combat - Russians
                Battle in Kazakhstan
                    Russians attack with 1 armour and 2 mech_infantrys
                    Japanese defend with 1 armour
                    Russians win, taking Kazakhstan from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in Volgograd
                    Russians attack with 1 armour and 2 mech_infantrys
                    Germans defend with 1 armour and 1 factory_minor
                    Russians win, taking Volgograd from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                3 aaGuns, 11 artilleries and 54 infantry moved from Russia to Samara
                1 aaGun moved from Novosibirsk to Samara
                1 infantry moved from Hopei to Shensi
                2 infantry moved from Novosibirsk to Tsinghai
                1 submarine moved from 113 Sea Zone to 115 Sea Zone

    Place Units - Russians
                3 armour and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs total


  • Nice work - you pushed me off the spot - it was time to back off. Moscow is yours!

    It was your dedication to mwch infantry and aircraft that did it.

    My game now consists of drawing a line, and being patient. This should be fun, and lots of opportunity for both of us -


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :8

    Purchase Units - Japanese
                Japanese buy 1 armour, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 infantry moved from India to Burma
                2 fighters and 2 tactical_bombers moved from Caucasus to Kazakhstan
                2 bombers moved from Bryansk to Kazakhstan
                1 artillery moved from India to Burma
                1 fighter moved from India to Burma
                1 destroyer moved from 39 Sea Zone to 38 Sea Zone
                1 fighter moved from 39 Sea Zone to 41 Sea Zone
                1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
                1 tactical_bomber moved from India to 38 Sea Zone
                2 mech_infantrys moved from Korea to Buryatia
                1 infantry and 6 mech_infantrys moved from Amur to Buryatia
                1 armour moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 armour moved from Sakha to Buryatia
                1 infantry moved from Korea to Manchuria
                3 fighters and 1 tactical_bomber moved from Korea to Buryatia
                1 artillery moved from Korea to Manchuria
                1 infantry moved from Korea to Manchuria

    Combat - Japanese
                Battle in Manchuria
                    Japanese attack with 1 artillery and 2 infantry
                    Americans defend with 1 artillery
                        Japanese roll dice for 1 artillery and 2 infantry in Manchuria, round 1 :  1/3 hits
                        Chinese roll dice for 1 artillery in Manchuria, round 1 :  0/1 hits
                        1 artillery owned by the Americans lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in Buryatia
                    Japanese attack with 1 armour, 3 fighters, 1 infantry, 8 mech_infantrys and 1 tactical_bomber
                    Russians defend with 2 aaGuns and 8 infantry
                        AA guns fire in Buryatia :  1/4 hits
                        1 fighter owned by the Japanese lost in Buryatia
                        Japanese roll dice for 1 armour, 2 fighters, 1 infantry, 8 mech_infantrys and 1 tactical_bomber in Buryatia, round 1 :  6/13 hits
                        Russians roll dice for 2 aaGuns and 8 infantry in Buryatia, round 1 :  4/8 hits
                        4 infantry owned by the Russians , 1 infantry owned by the Japanese , 2 aaGuns owned by the Russians and 3 mech_infantrys owned by the Japanese lost in Buryatia
                        Japanese roll dice for 1 armour, 2 fighters, 5 mech_infantrys and 1 tactical_bomber in Buryatia, round 2 :  2/9 hits
                        Russians roll dice for 4 infantry in Buryatia, round 2 :  0/4 hits
                        2 infantry owned by the Russians lost in Buryatia
                        Japanese roll dice for 1 armour, 2 fighters, 5 mech_infantrys and 1 tactical_bomber in Buryatia, round 3 :  1/9 hits
                        Russians roll dice for 2 infantry in Buryatia, round 3 :  0/2 hits
                        1 infantry owned by the Russians lost in Buryatia
                        Japanese roll dice for 1 armour, 2 fighters, 5 mech_infantrys and 1 tactical_bomber in Buryatia, round 4 :  3/9 hits
                        Russians roll dice for 1 infantry in Buryatia, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Buryatia
                    Japanese win, taking Buryatia from Russians with 1 armour, 2 fighters, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 fighter, 1 infantry and 3 mech_infantrys
                    Casualties for Russians: 2 aaGuns and 8 infantry
                Battle in Kazakhstan
                    Japanese attack with 2 bombers, 2 fighters and 2 tactical_bombers
                    Russians defend with 1 armour and 2 mech_infantrys
                        Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in Kazakhstan, round 1 :  5/6 hits
                        Russians roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 1 :  1/3 hits
                        1 armour owned by the Russians , 2 mech_infantrys owned by the Russians and 1 fighter owned by the Japanese lost in Kazakhstan
                    Japanese win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 fighter
                    Casualties for Russians: 1 armour and 2 mech_infantrys
                Battle in Burma
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    ANZAC defend with 1 armour
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 1 :  1/3 hits
                        ANZAC roll dice for 1 armour in Burma, round 1 :  0/1 hits
                        1 armour owned by the ANZAC lost in Burma
                    Japanese win, taking Burma from ANZAC with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 armour
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 1 :  2/2 hits
                        Americans roll dice for 1 destroyer in 41 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 41 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for Americans: 1 destroyer
                Battle in 38 Sea Zone
                    Japanese attack with 1 destroyer and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer and 1 tactical_bomber in 38 Sea Zone, round 1 :  0/2 hits
                        Americans roll dice for 1 destroyer in 38 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 tactical_bomber in 38 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 38 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 38 Sea Zone
                    Japanese win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                1 destroyer moved from 39 Sea Zone to 41 Sea Zone
                1 fighter moved from 41 Sea Zone to India
                1 fighter moved from Burma to India
                1 tactical_bomber moved from 38 Sea Zone to India
                2 bombers, 1 fighter and 2 tactical_bombers moved from Kazakhstan to Caucasus
                2 fighters and 1 tactical_bomber moved from Buryatia to Korea

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Caucasus
                1 mech_infantry placed in West India
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Ceylon: 1 infantry
                EDIT: Adding units owned by Japanese to India: 1 infantry
                EDIT: Turning off Edit Mode
                3 infantry placed in India
                2 infantry placed in Korea

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,5,4,1,1
                Japanese collect 24 PUs (4 lost to blockades); end with 24 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for Japanese :

    Paulau Island : 1 flag, 1 infantry
        Korea : 1 flag, 1 artillery, 1 factory_major, 2 fighters, 10 infantry and 1 tactical_bomber
        Japan : 1 flag, 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 14 infantry
        Manchuria : 1 flag, 1 artillery and 2 infantry
        Ceylon : 1 flag
        Burma : 1 flag, 1 artillery and 1 infantry
        India : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
        Sakha : 1 flag
        Amur : 1 flag
        Buryatia : 1 flag, 1 armour and 5 mech_infantrys
        41 Sea Zone : 1 flag, 1 destroyer
        39 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers and 4 transports
        38 Sea Zone : 1 flag, 1 destroyer
        West India : 1 flag, 1 factory_minor and 1 mech_infantry
        French Madagascar : 1 flag
        Caucasus : 1 flag, 1 armour, 2 bombers, 1 factory_minor, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
        80 Sea Zone : 1 flag
        Iraq : 1 flag

    Production/PUs Summary :

    Germans : 60 / 89
        Russians : 15 / 17
        Japanese : 28 / 29
        Americans : 58 / 83
        Chinese : 20 / 23
        British : 28 / 29
        UK_Pacific : 14 / 0
        Italians : 20 / 32
        ANZAC : 19 / 30
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 22 times
                2 was rolled 11 times
                3 was rolled 15 times
                4 was rolled 17 times
                5 was rolled 18 times
                6 was rolled 17 times
            Average roll : 3.490
            Median : 4.000
            Variance : 0.687
            Standard Deviation : 0.829
            Total rolls : 100

    Null / Other
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.111
            Median : 3.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

    Japanese Combat
                1 was rolled 12 times
                2 was rolled 7 times
                3 was rolled 9 times
                4 was rolled 10 times
                5 was rolled 12 times
                6 was rolled 8 times
            Average roll : 3.466
            Median : 4.000
            Variance : 0.421
            Standard Deviation : 0.649
            Total rolls : 58

    ANZAC Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 6 times
            Average roll : 3.727
            Median : 4.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 22

    Americans Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.111
            Median : 3.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

    Chinese Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :8

    Purchase Units - Americans
                Americans buy 1 armour, 3 artilleries, 2 destroyers, 1 harbour, 4 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 mech_infantrys moved from Morocco to Tunisia
                      Americans take Tunisia from Italians
                1 artillery moved from French Indo China to 36 Sea Zone
                1 artillery and 2 transports moved from 36 Sea Zone to 20 Sea Zone
                3 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 20 Sea Zone to 19 Sea Zone
                1 artillery and 3 infantry moved from 19 Sea Zone to Manchuria
                3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
                3 fighters and 1 tactical_bomber moved from 20 Sea Zone to 19 Sea Zone
                3 fighters and 1 tactical_bomber moved from 19 Sea Zone to Manchuria
                1 destroyer moved from 36 Sea Zone to 38 Sea Zone
                1 bomber moved from French Indo China to 38 Sea Zone
                1 fighter moved from French Indo China to 38 Sea Zone
                3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
                2 fighters moved from 36 Sea Zone to 38 Sea Zone

    Combat - Americans
                Americans creates battle in territory 6 Sea Zone
                Battle in 38 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 3 fighters
                    Japanese defend with 1 destroyer
                    Americans win, taking 6 Sea Zone from Japanese with 1 bomber and 3 fighters remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in 41 Sea Zone
                    Americans attack with 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Manchuria
                    Americans attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 2 infantry
                    Americans win, taking Manchuria from Japanese with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 artillery and 2 infantry

    Non Combat Move - Americans
                2 carriers moved from 36 Sea Zone to 20 Sea Zone
                2 carriers moved from 20 Sea Zone to 19 Sea Zone
                3 fighters and 1 tactical_bomber moved from Manchuria to 19 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 submarine moved from 16 Sea Zone to 6 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
                1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 36 Sea Zone
                2 transports moved from 33 Sea Zone to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 aaGun, 1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China
                1 aaGun, 1 artillery and 2 infantry moved from French Indo China to Shan State
                3 fighters and 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
                2 fighters moved from 38 Sea Zone to 36 Sea Zone
                1 bomber and 1 fighter moved from 38 Sea Zone to French Indo China
                1 fighter moved from Caroline Islands to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to French Indo China
                2 transports moved from 36 Sea Zone to 33 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 1 carrier, 3 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
                4 infantry moved from Morocco to Algeria

    Place Units - Americans
                1 harbour placed in Morocco
                2 transports placed in 101 Sea Zone
                2 artilleries and 2 infantry placed in Eastern United States
                1 armour and 2 mech_infantrys placed in Kwangtung
                1 artillery and 2 infantry placed in French Indo China
                2 destroyers placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 7 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Yunnan to Burma
                1 fighter moved from Kwangsi to Burma

    Combat - Chinese
                Battle in Burma
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Chinese win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Burma to Kwangsi
                1 infantry moved from Tsinghai to Kansu
                1 infantry moved from Shensi to Tsinghai
                1 infantry moved from Szechwan to Yunnan
                1 infantry moved from Hunan to Yunnan
                1 infantry moved from Chahar to Jehol

    Place Units - Chinese
                2 infantry placed in Shensi
                3 infantry placed in Yunnan
                1 infantry placed in Jehol
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 24 PUs; end with 26 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :8

    Purchase Units - British
                British buy 1 destroyer, 2 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from Morocco to 96 Sea Zone
                1 bomber moved from Morocco to 104 Sea Zone
                1 bomber moved from 104 Sea Zone to 112 Sea Zone
                1 tactical_bomber moved from United Kingdom to 109 Sea Zone
                5 fighters moved from Morocco to 104 Sea Zone
                5 fighters moved from 104 Sea Zone to 109 Sea Zone
                1 armour, 1 infantry and 2 mech_infantrys moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 tactical_bomber moved from French Equatorial Africa to Anglo Egyptian Sudan
                2 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 submarine moved from 106 Sea Zone to 109 Sea Zone
                1 infantry moved from Nigeria to French Equatorial Africa
                2 infantry moved from Rhodesia to Belgian Congo
                3 infantry moved from Union of South Africa to Rhodesia
                2 infantry moved from Shan State to Malaya

    Combat - British
                Battle in Anglo Egyptian Sudan
                    British attack with 3 armour, 3 artilleries, 5 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Italians defend with 1 artillery
                    British win, taking Anglo Egyptian Sudan from Italians with 3 armour, 3 artilleries, 4 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery
                Battle in 96 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 2 transports
                    British win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Italians: 2 transports
                Battle in 109 Sea Zone
                    British attack with 5 fighters, 1 submarine and 1 tactical_bomber
                    Germans defend with 1 carrier, 1 destroyer and 1 submarine
                    1 submarine owned by the Germans Submerged
                    British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 carrier and 1 destroyer
                    Casualties for British: 1 fighter and 1 submarine
                Battle in 112 Sea Zone
                    British attack with 1 bomber
                    Germans defend with 1 transport
                    British win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport

    Non Combat Move - British
                1 bomber moved from 112 Sea Zone to United Kingdom
                4 fighters moved from 109 Sea Zone to United Kingdom
                1 tactical_bomber moved from 109 Sea Zone to 104 Sea Zone
                1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
                1 tactical_bomber moved from 91 Sea Zone to Morocco
                1 tactical_bomber moved from Anglo Egyptian Sudan to French West Africa
                1 infantry moved from Suriname to British Guiana
                1 fighter moved from 96 Sea Zone to Tunisia
                2 infantry moved from Algeria to Tunisia

    Place Units - British
                1 tactical_bomber placed in United Kingdom
                1 destroyer placed in 106 Sea Zone
                2 infantry and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3
                British collect 26 PUs (3 lost to blockades); end with 26 PUs total

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