Question:
Normally a plane would be added to a carrier if you build one, you have a plane stationed there. This time I didnt get asked to land one. I edited it!!!
Test summary from TripleA, engine version: 1.6.1.2, time: 18:36:48
So, who’s turn is it ? and when it is mine, how do I start the map ??
:-D
Test summary from TripleA, engine version: 1.6.1.2, time: 19:12:50
Test summary from TripleA, engine version: 1.6.1.2, time: 19:40:32
What dice server are you guys using? I took a quick squizz through the forums and wasn’t sure which one to try.
Test summary from TripleA, engine version: 1.6.1.2, time: 19:58:53
I really do not understand what to do …
:?
Try click additional options when replying. Then attach the saved game.
I even did not get into the game …
Once you’ve opened Triple A click “Start PBEM (Play-by-email….” (3rd option in the main menu). Then click load saved game on the left. Select the file you got from legrasse, load and then hit play!
Ah okay, thanks ! I did not receive a file from degrasse so far … :-D
He uploaded it already, go check the first page
Download the file into your tripleA saved game folder. I find it helpful to make sub folders by game number to hold the files from each game.
Cmon Lemmy! You can do it!
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round :4
Purchase Units - Chinese
Chinese buy 1 infantry and 1 marine; Remaining resources: 0 PUs;
Combat Move - Chinese
2 armour moved from Western Sinkiang to Kansu
2 infantry and 2 marines moved from Eastern Sinkiang to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 2 armour, 2 infantry and 2 marines
Japanese defend with 1 aaGun, 1 armour and 1 factory
Chinese win, taking Kansu from Japanese with 2 armour, 2 infantry and 2 marines remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armour
Non Combat Move - Chinese
Place Units - Chinese
1 infantry and 1 marine placed in Western Sinkiang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
I did it !!! I am so proud of me … :wink:
Haha well done! Its your turn again!
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round :4
Research Technology - Americans
Americans spend 25 on tech rolls
Americans removing all Technology Tokens after successful research.
Americans discover Super subs
Purchase Units - Americans
Americans buy 3 destroyers and 1 submarine; Remaining resources: 5 PUs;
Combat Move - Americans
2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from SZ 95 Pacific to SZ 81 North Pacific
2 fighters moved from Midway Island to SZ 81 North Pacific
1 battleship, 1 cruiser and 1 destroyer moved from SZ 14 North Atlantic to SZ 33 Atlantic
2 destroyers moved from SZ 18 West Atlantic to SZ 33 Atlantic
Combat - Americans
Battle in SZ 81 North Pacific
Americans attack with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 1 submarine
Japanese defend with 1 submarine
Americans win with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 5
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
2 bombers moved from Midway Island to Eastern Aleutian Islands
1 fighter moved from Hawaiian Islands to Eastern Aleutian Islands
Place Units - Americans
2 destroyers placed in SZ 91 East Pacific
1 destroyer and 1 submarine placed in SZ 95 Pacific
Activate Technology - Americans
Americans activating Super subs
Turn Complete - Americans
Americans collect 54 PUs; end with 59 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Now it is Zultras turn again …
Zultra, think also of China again … thanx !
Ouch that was an expensive attack for Japan in China.