XDAP - 02 Final Draft (Axis) vs Dairy Qryn (Allies)

  • TripleA

    you know you could have retreated from kiangsi right? that is not our fault.

  • Customizer

    @satinpurplefender:

    For the record, any more complaints about dice will be answered by the insertion of a size 12 into the complainers anus. That is all.

    I like this guy. He and I have a similar conflict resolution tactic.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 104 Sea Zone to 110 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 armour, 2 artilleries, 5 infantry, 2 mech_infantrys and 5 transports moved from 104 Sea Zone to 92 Sea Zone
                3 infantry and 1 mech_infantry moved from British Guiana to 88 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 92 Sea Zone
                4 carriers, 1 cruiser and 3 destroyers moved from 104 Sea Zone to 92 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 submarines moved from 55 Sea Zone to 45 Sea Zone
                1 fighter moved from 55 Sea Zone to 45 Sea Zone
                7 fighters and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
                2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 64 Sea Zone
                1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 64 Sea Zone to 11 Sea Zone

    Combat - Americans
                Battle in 45 Sea Zone
                    Americans attack with 1 fighter and 2 submarines
                    Japanese defend with 1 cruiser
                        Americans roll dice for 2 submarines in 45 Sea Zone, round 1 :  2/2 hits
                        1 cruiser owned by the Japanese lost in 45 Sea Zone
                    Americans win with 1 fighter and 2 submarines remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 cruiser
                Battle in 110 Sea Zone
                    Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 110 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 7 fighters and 1 tactical_bomber in 110 Sea Zone, round 1 :  5/8 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 110 Sea Zone
                    Americans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                7 fighters and 1 tactical_bomber moved from 110 Sea Zone to 92 Sea Zone
                1 fighter moved from 45 Sea Zone to 54 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 fighter moved from 55 Sea Zone to 54 Sea Zone
                1 fighter moved from 54 Sea Zone to Queensland
                1 artillery moved from 92 Sea Zone to Gibraltar
                1 armour, 1 artillery and 3 mech_infantrys moved from 92 Sea Zone to Algeria
                3 infantry moved from 92 Sea Zone to Gibraltar
                5 infantry moved from 92 Sea Zone to Algeria

    Place Units - Americans
                1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone
                1 infantry and 1 mech_infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs

    Territory Summary for Americans :

    Queensland : 1 flag, 1 fighter
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Midway : 1 flag, 1 airfield
        45 Sea Zone : 1 flag, 2 submarines
        11 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport
        10 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
        54 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 4 destroyers and 2 submarines
        Central United States : 1 flag, 1 factory_major
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 flag, 1 artillery and 3 infantry
        Algeria : 1 flag, 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys
        104 Sea Zone : 1 flag, 1 destroyer
        92 Sea Zone : 1 flag, 4 carriers, 1 cruiser, 3 destroyers, 7 fighters, 1 tactical_bomber and 7 transports
        Brazil : 1 flag
        91 Sea Zone : 1 flag, 2 submarines

    Production/PUs Summary :

    Germans : 44 / 57
        Russians : 40 / 61
        Japanese : 68 / 73
        Americans : 50 / 65
        Chinese : 7 / 15
        British : 20 / 0
        UK_Pacific : 6 / 7
        Italians : 13 / 22
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter moved from Yunnan to Hopei
                2 infantry moved from Shensi to Hopei
                1 artillery and 3 infantry moved from Yunnan to Hunan
                1 artillery and 3 infantry moved from Yunnan to Kweichow

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 artillery and 3 infantry
                    Japanese defend with 2 armour
                        Chinese roll dice for 1 artillery and 3 infantry in Hunan, round 1 :  1/4 hits
                        Japanese roll dice for 2 armour in Hunan, round 1 :  2/2 hits
                        1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                        Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 :  1/2 hits
                        Japanese roll dice for 1 armour in Hunan, round 2 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 armour
                    Casualties for Chinese: 3 infantry
                Battle in Hopei
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 armour
                        Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 1 :  1/3 hits
                        Japanese roll dice for 1 armour in Hopei, round 1 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 1 artillery and 3 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 artillery and 3 infantry in Kweichow, round 1 :  1/4 hits
                        Japanese roll dice for 2 infantry in Kweichow, round 1 :  2/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Yunnan

    Place Units - Chinese
                5 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

    Territory Summary for Chinese :

    Kiangsi : 1 flag
        Yunnan : 1 flag, 1 fighter and 5 infantry
        Kweichow : 1 flag, 1 artillery and 1 infantry
        Hunan : 1 flag, 1 artillery
        Hopei : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 44 / 57
        Russians : 40 / 61
        Japanese : 65 / 73
        Americans : 50 / 65
        Chinese : 10 / 16
        British : 20 / 0
        UK_Pacific : 6 / 7
        Italians : 13 / 22
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :6

    Combat Move - British
                2 fighters and 1 tactical_bomber moved from Yunnan to Kwangtung
                1 mech_infantry moved from Kiangsi to Kwangtung

    Combat - British
                Battle in Kwangtung
                    British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 factory_minor, 2 fighters and 1 harbour
                        British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 1 :  3/4 hits
                        Japanese roll dice for 2 fighters in Kwangtung, round 1 :  1/2 hits
                        1 mech_infantry owned by the British and 2 fighters owned by the Japanese lost in Kwangtung
                    British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Japanese: 2 fighters
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Kwangtung to Yunnan
                2 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
                1 tactical_bomber moved from Egypt to Belgian Congo
                1 fighter moved from Romania to Egypt
                1 artillery and 1 infantry moved from Morocco to Algeria
                1 artillery and 3 infantry moved from India to Burma
                5 infantry moved from India to Burma
                3 infantry moved from India to Burma
                1 infantry moved from India to Burma
                1 infantry moved from India to Burma
                1 infantry moved from India to Burma
                1 infantry moved from India to Burma

    Turn Complete - British

    Territory Summary for British :

    Yunnan : 1 flag, 3 aaGuns, 2 fighters and 1 tactical_bomber
        Burma : 1 flag, 1 artillery and 15 infantry
        India : 1 flag, 1 airfield, 1 harbour and 3 infantry
        Belgian Congo : 1 flag, 2 infantry, 1 mech_infantry and 1 tactical_bomber
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 factory_minor
        Gibraltar : 1 flag, 1 harbour
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Egypt : 1 flag, 1 artillery, 1 fighter, 1 harbour and 2 infantry
        Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
        Malta : 1 flag, 1 aaGun and 1 infantry
        Algeria : 1 flag, 1 artillery and 1 infantry
        Romania : 1 flag, 1 fighter
        80 Sea Zone : 1 flag
        Eastern Persia : 1 flag

    Production/PUs Summary :

    Germans : 44 / 57
        Russians : 40 / 61
        Japanese : 65 / 73
        Americans : 50 / 65
        Chinese : 10 / 16
        British : 20 / 0
        UK_Pacific : 6 / 0
        Italians : 13 / 22
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :6

    Place Units - UK_Pacific
                1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
                Some Units in India change ownership: 1 infantry and 1 mech_infantry

    Territory Summary for UK_Pacific :

    India : 1 flag, 1 factory_major

    Production/PUs Summary :

    Germans : 44 / 57
        Russians : 40 / 61
        Japanese : 65 / 73
        Americans : 50 / 65
        Chinese : 10 / 16
        British : 20 / 0
        UK_Pacific : 6 / 3
        Italians : 13 / 22
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    since you won’t let me have london, guess I got to go with plan b and do pacific campaign!

  • TripleA

    I was due some dice from yunnan, got it back.

  • TripleA

    one bad battle leads to another, axis and allies is a cruel game, experience the pain I felt in the atlantic. :)

  • TripleA

    you can edit the sub to sz 125, and -5 russia. or stand pat. It don’t bother me none.

  • Customizer

    i will allow the edit if uk’s algerian/morroco dude are moved to tunisia

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 1 aaGun, 1 armour and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour moved from Northern Italy to Slovakia Hungary
                1 mech_infantry moved from Northern Italy to Albania
                1 bomber moved from Poland to Albania
                1 fighter moved from Poland to Slovakia Hungary
                1 carrier moved from 95 Sea Zone to 97 Sea Zone

    Combat - Italians
                Battle in Slovakia Hungary
                    Italians attack with 1 armour and 1 fighter
                    Russians defend with 1 infantry
                    Italians win, taking Slovakia Hungary from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Albania
                    Italians attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 mech_infantry
                    Italians win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                1 bomber moved from Albania to Southern Italy
                1 fighter moved from Slovakia Hungary to Southern Italy
                1 aaGun and 4 infantry moved from Northern Italy to Southern Italy
                1 aaGun moved from Poland to Slovakia Hungary

    Place Units - Italians
                1 aaGun, 1 armour and 1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 14 PUs total

  • Liaison TripleA '11 '10

    Feel free to move them.


  • Retreat? Hell, we just got here!

  • TripleA

    hmm interesting.

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter moved from Dutch New Guinea to 42 Sea Zone
                1 fighter moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 55 Sea Zone to 42 Sea Zone
                EDIT: 1 artillery and 1 infantry moved from Algeria to Tunisia

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer and 1 transport
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 2 fighters in 42 Sea Zone, round 1 :  1/2 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 42 Sea Zone
                        1 transport owned by the Japanese lost in 42 Sea Zone
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                    ANZAC win, taking 42 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport

    Non Combat Move - ANZAC
                2 fighters moved from 42 Sea Zone to 54 Sea Zone
                1 fighter moved from New South Wales to Queensland
                1 destroyer moved from 55 Sea Zone to 54 Sea Zone
                1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea
                1 fighter moved from Northwest Persia to Romania

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    Territory Summary for ANZAC :

    Yunnan : 1 flag, 1 fighter
        India : 1 flag, 1 infantry
        Queensland : 1 flag, 1 airfield, 1 fighter and 1 harbour
        New Zealand : 1 flag, 1 airfield and 1 harbour
        New South Wales : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        South Australia : 1 flag, 1 aaGun, 2 artilleries and 4 infantry
        New Guinea : 1 flag, 1 aaGun and 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 flag, 1 submarine
        54 Sea Zone : 1 flag, 1 destroyer and 2 fighters
        62 Sea Zone : 1 flag, 1 transport
        Egypt : 1 flag, 2 infantry
        Romania : 1 flag, 1 fighter

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 37 / 56
        Japanese : 65 / 73
        Americans : 50 / 65
        Chinese : 10 / 16
        British : 20 / 0
        UK_Pacific : 6 / 3
        Italians : 13 / 14
        ANZAC : 10 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Liaison TripleA '11 '10

    Hmm…

    France lol?

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :6

    Combat Move - French

    Combat - French

    Non Combat Move - French
                1 destroyer moved from 81 Sea Zone to 76 Sea Zone

    Turn Complete - French

  • Liaison TripleA '11 '10

    Aha! The destroyer moved!  That Savage!

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :7

    Purchase Units - Germans
                Germans buy 7 armour and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 submarines moved from 112 Sea Zone to 114 Sea Zone
                2 submarines moved from 112 Sea Zone to 104 Sea Zone
                1 armour moved from Finland to Novgorod
                      Germans take Karelia from Russians
                1 armour moved from Novgorod to Vyborg
                      Germans take Vyborg from Russians
                1 armour moved from Vyborg to Novgorod
                1 armour moved from Novgorod to Eastern Poland
                1 infantry moved from Poland to Eastern Poland
                1 bomber moved from Poland to Eastern Poland
                1 bomber moved from Poland to Archangel
                1 artillery moved from Novgorod to Archangel
                1 armour moved from Yugoslavia to Albania
                      Italians take Albania from Russians
                1 armour moved from Albania to Greece
                      Germans take Greece from Russians
                1 infantry moved from Yugoslavia to Bulgaria
                      Germans take Bulgaria from Russians

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 artillery and 1 bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 bomber in Archangel, round 1 :  1/2 hits
                        Russians roll dice for 1 infantry in Archangel, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel
                    Germans win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in 104 Sea Zone
                    Germans attack with 2 submarines
                    Americans defend with 1 destroyer
                        Germans roll dice for 2 submarines in 104 Sea Zone, round 1 :  2/2 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 104 Sea Zone
                    Germans win with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Eastern Poland
                    Germans attack with 1 armour, 1 bomber and 1 infantry
                    Russians defend with 1 artillery
                        Germans roll dice for 1 armour, 1 bomber and 1 infantry in Eastern Poland, round 1 :  2/3 hits
                        Russians roll dice for 1 artillery in Eastern Poland, round 1 :  0/1 hits
                        1 artillery owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in 114 Sea Zone
                    Germans attack with 4 submarines
                    Russians defend with 1 cruiser
                        Germans roll dice for 4 submarines in 114 Sea Zone, round 1 :  0/4 hits
                        Russians roll dice for 1 cruiser in 114 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 4 submarines in 114 Sea Zone, round 2 :  1/4 hits
                        1 cruiser owned by the Russians lost in 114 Sea Zone
                    Germans win with 4 submarines remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser

    Non Combat Move - Germans
                1 bomber moved from Archangel to Slovakia Hungary
                1 bomber moved from Eastern Poland to Southern Italy
                5 aaGuns, 3 armour, 3 artilleries and 7 infantry moved from Yugoslavia to Slovakia Hungary
                2 armour moved from Western Germany to Southern Italy
                3 fighters moved from Western Germany to Southern Italy
                2 artilleries and 3 infantry moved from Western Germany to France
                1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 2 destroyers, 3 infantry and 8 transports moved from 112 Sea Zone to 115 Sea Zone
                1 artillery and 3 infantry moved from 115 Sea Zone to Novgorod
                2 fighters and 2 tactical_bombers moved from 112 Sea Zone to Southern Italy

    Place Units - Germans
                7 armour placed in Germany
                3 infantry placed in Novgorod
                2 infantry placed in France

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

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