@Stucifer scramble options
L12 G40 wheatbeer (Axis) vs U-505 (Allies) game 2
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :11
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to 91 Sea ZoneTurn Complete - French
Territory Summary for French :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
91 Sea Zone : 1 flag, 1 fighterProduction/PUs Summary :
Germans : 48 / 63
Russians : 30 / 36
Japanese : 44 / 64
Americans : 65 / 90
Chinese : 23 / 25
British : 31 / 31
UK_Pacific : 0 / 0
Italians : 15 / 16
ANZAC : 2 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :12
Purchase Units - Germans
Germans buy 3 artilleries, 1 factory_minor, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Bryansk to Volgograd
Germans take Rostov from Russians
1 armour moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Bryansk to Smolensk
2 bombers moved from Eastern Poland to Volgograd
1 fighter moved from Eastern Poland to Smolensk
2 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Bryansk to Tambov
1 tactical_bomber moved from Eastern Poland to TambovCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Volgograd
Germans attack with 1 armour, 2 bombers and 1 mech_infantry
Russians defend with 1 factory_minor and 2 mech_infantrys
Germans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Volgograd, round 1 : 3/4 hits
Russians roll dice for 2 mech_infantrys in Volgograd, round 1 : 1/2 hits
2 mech_infantrys owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 mech_infantrys
Battle in Tambov
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 1 tactical_bomber in Tambov, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Tambov, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Smolensk, round 1 : 0/2 hits
Russians roll dice for 1 infantry in Smolensk, round 1 : 0/1 hits
Germans roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from Tambov to Bryansk
1 fighter moved from Smolensk to Bryansk
2 bombers moved from Volgograd to Bryansk
1 armour and 7 mech_infantrys moved from Bryansk to Caucasus
1 aaGun, 4 artilleries and 2 infantry moved from Western Ukraine to Bryansk
10 mech_infantrys moved from Western Ukraine to Bryansk
4 mech_infantrys moved from Eastern Poland to Bryansk
2 artilleries and 6 infantry moved from Eastern Poland to Belarus
2 mech_infantrys moved from Poland to Belarus
3 artilleries moved from Novgorod to Belarus
3 mech_infantrys moved from Novgorod to Bryansk
4 artilleries moved from Karelia to Novgorod
8 mech_infantrys moved from Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from Western Germany to BryanskPlace Units - Germans
1 infantry placed in Western Germany
9 mech_infantrys placed in Germany
3 artilleries placed in Novgorod
1 factory_minor placed in Western UkraineTurn Complete - Germans
Germans collect 56 PUs (2 lost to blockades); end with 56 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUsProduction/PUs Summary :
Germans : 58 / 81
Russians : 20 / 36
Japanese : 44 / 64
Americans : 65 / 90
Chinese : 23 / 25
British : 31 / 31
UK_Pacific : 0 / 0
Italians : 15 / 16
ANZAC : 2 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :12
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 6 PUs;Combat Move - Russians
2 mech_infantrys moved from Russia to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 artillery and 1 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
1 infantry moved from Archangel to Smolensk
1 bomber moved from Tsinghai to Tambov
1 armour moved from Iraq to Syria
Russians take Syria from Italians
1 armour moved from Syria to Trans-Jordan
British take Trans-Jordan from ItaliansCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Volgograd
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 1 : 2/4 hits
Germans roll dice for 1 armour in Volgograd, round 1 : 1/1 hits
1 armour owned by the Germans and 1 mech_infantry owned by the Russians lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for Russians: 1 mech_infantry
Battle in Tambov
Russians attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 bomber and 1 infantry in Tambov, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Tambov, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 1 : 2/3 hits
Germans roll dice for 1 infantry in Smolensk, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
1 bomber moved from Tambov to Russia
9 infantry moved from Novosibirsk to Samara
3 infantry moved from Kansu to Novosibirsk
5 infantry moved from Manchuria to Jehol
1 artillery and 3 infantry moved from Iraq to Trans-JordanPlace Units - Russians
10 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 2 aaGuns
EDIT: Adding units owned by Russians to Samara: 2 aaGuns
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 25 PUs; end with 31 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUsTerritory Summary for Russians :
Jehol : 1 flag, 5 infantry
Trans-Jordan : 1 flag, 1 armour, 1 artillery and 3 infantry
Syria : 1 flag
Russia : 1 flag, 2 aaGuns, 1 airfield, 10 armour, 1 bomber, 1 factory_major, 2 fighters, 67 infantry, 8 mech_infantrys and 2 tactical_bombers
Tambov : 1 flag, 1 artillery
Novosibirsk : 1 flag, 3 infantry
Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
Smolensk : 1 flag, 1 infantry
Samara : 1 flag, 2 aaGuns and 9 infantry
125 Sea Zone : 1 flag, 1 submarine
Iraq : 1 flag
Northwest Persia : 1 flag
115 Sea Zone : 1 flag, 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 54 / 81
Russians : 25 / 34
Japanese : 44 / 64
Americans : 65 / 90
Chinese : 23 / 25
British : 32 / 31
UK_Pacific : 0 / 0
Italians : 13 / 16
ANZAC : 2 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I for got to move the 2 AA to Samara in non-com so I edited during place units phase.
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Japan is attacking SZ36 with 1 destroyer and 7 fighters
I got 2 hits, do you want to sink one of the carriers or a fighter?
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I’m also launching an amphibious assault against FIC if that makes a difference.
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Sink a CV. standard OOL after that.
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96.5% chance to clear the SZ and the US still has transports alive.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :12
Purchase Units - Japanese
Japanese buy 1 artillery, 1 factory_minor, 3 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Japanese
1 transport moved from 61 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
7 fighters moved from Japan to 36 Sea Zone
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from Persia to Northwest Persia
Japanese take Northwest Persia from Russians
1 infantry moved from Persia to Iraq
Japanese take Iraq from RussiansCombat - Japanese
Battle in New Zealand
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in New Zealand, round 1 : 1/2 hits
ANZAC roll dice for 1 infantry in New Zealand, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in New Zealand
Japanese win, taking New Zealand from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 36 Sea Zone
Japanese attack with 1 destroyer, 7 fighters and 1 transport
Americans defend with 1 battleship, 2 carriers, 2 fighters and 2 transports
Japanese roll dice for 1 destroyer, 7 fighters and 1 transport in 36 Sea Zone, round 1 : 2/8 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 battleship, 2 carriers, 2 fighters and 2 transports in 36 Sea Zone, round 1 : 4/5 hits
1 carrier owned by the Americans , 1 destroyer owned by the Japanese and 3 fighters owned by the Japanese lost in 36 Sea Zone
Japanese roll dice for 4 fighters and 1 transport in 36 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 battleship, 1 carrier, 2 fighters and 2 transports in 36 Sea Zone, round 2 : 3/4 hits
2 fighters owned by the Americans , 1 carrier owned by the Americans and 3 fighters owned by the Japanese lost in 36 Sea Zone
Japanese roll dice for 1 fighter and 1 transport in 36 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 battleship and 2 transports in 36 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the Americans and 1 fighter owned by the Japanese lost in 36 Sea Zone
Americans and Japanese reach a stalemate
. Battle score for attacker is -6
Casualties for Japanese: 1 destroyer and 7 fighters
Casualties for Americans: 1 battleship, 2 carriers and 2 fighters
Battle in French Indo China
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 1 : 1/2 hits
Americans roll dice for 1 infantry in French Indo China, round 1 : 0/1 hits
1 infantry owned by the Americans lost in French Indo China
Japanese win, taking French Indo China from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Japanese
1 mech_infantry moved from India to Eastern PersiaPlace Units - Japanese
1 submarine placed in 6 Sea Zone
3 fighters placed in Japan
1 factory_minor placed in Persia
1 artillery and 2 infantry placed in India
2 infantry placed in New South WalesTurn Complete - Japanese
Japanese collect 46 PUs (4 lost to blockades); end with 46 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 56 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUsProduction/PUs Summary :
Germans : 54 / 81
Russians : 23 / 34
Japanese : 50 / 61
Americans : 63 / 90
Chinese : 23 / 25
British : 32 / 31
UK_Pacific : 0 / 0
Italians : 13 / 16
ANZAC : 0 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :12
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 6 infantry, 5 mech_infantrys and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Wake Island to 63 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 mech_infantry moved from Yunnan to Shan State
Americans take Shan State from Japanese
3 mech_infantrys moved from Kwangtung to French Indo China
1 fighter moved from Kwangtung to 36 Sea Zone
1 fighter moved from Kwangsi to French Indo China
6 fighters and 1 tactical_bomber moved from Kwangtung to French Indo China
3 bombers moved from Kwangtung to IndiaCombat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Borneo
Battle in 63 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 63 Sea Zone
Americans win, taking Borneo from Japanese with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in French Indo China
Americans attack with 7 fighters, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 7 fighters, 3 mech_infantrys and 1 tactical_bomber in French Indo China, round 1 : 6/11 hits
Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 1 : 1/2 hits
1 mech_infantry owned by the Americans , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China
Americans win, taking French Indo China from Japanese with 7 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 mech_infantry
Strategic bombing raid in India
AA guns fire in India : 1/3 hits
1 bomber killed by AA guns
Bombing raid in India causes: 6 damage to unit: factory_minor
Bombing raid in India causes 6 damage total.Non Combat Move - Americans
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from French Indo China to 20 Sea Zone
3 fighters moved from French Indo China to Formosa
3 fighters and 1 tactical_bomber moved from French Indo China to Kwangtung
2 bombers moved from India to Kwangsi
1 submarine moved from 35 Sea Zone to 37 Sea Zone
3 mech_infantrys moved from Korea to Jehol
1 bomber moved from Wake Island to Kwangsi
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 bomber moved from 63 Sea Zone to Johnston Island
4 transports moved from 91 Sea Zone to 92 Sea Zone
2 artilleries, 2 infantry and 5 mech_infantrys moved from Tobruk to Alexandria
1 aaGun and 4 infantry moved from Libya to Tobruk
1 aaGun, 1 armour, 6 infantry and 2 mech_infantrys moved from Tunisia to Libya
1 armour and 2 mech_infantrys moved from Libya to Tobruk
5 infantry moved from Algeria to Tunisia
1 infantry and 1 mech_infantry moved from Morocco to Algeria
1 mech_infantry moved from Algeria to Tunisia
2 armour and 6 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 1 cruiser, 2 destroyers, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 armour and 6 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 carrier and 1 destroyer placed in 20 Sea Zone
1 mech_infantry placed in Kwangtung
3 mech_infantrys placed in Korea
Americans undo move 3.
6 infantry and 2 mech_infantrys placed in Eastern United States
4 transports placed in 101 Sea Zone
2 mech_infantrys placed in KoreaTurn Complete - Americans
Americans collect 68 PUs (2 lost to blockades); end with 68 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUsTerritory Summary for Americans :
Iwo Jima : 1 flag
Formosa : 1 flag, 1 airfield and 3 fighters
Kwangsi : 1 flag, 3 bombers
Korea : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
Jehol : 1 flag, 3 mech_infantrys
Okinawa : 1 flag
Marianas : 1 flag, 1 infantry
Shan State : 1 flag, 1 mech_infantry
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 1 mech_infantry and 1 tactical_bomber
Philippines : 1 flag, 1 airfield and 1 harbour
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 1 airfield, 1 factory_major and 1 harbour
Johnston Island : 1 flag, 1 bomber
Hawaiian Islands : 1 flag, 1 airfield, 1 artillery and 1 harbour
Midway : 1 flag, 1 airfield
French Indo China : 1 flag, 1 factory_minor, 1 harbour and 2 mech_infantrys
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag, 1 transport
37 Sea Zone : 1 flag, 1 submarine
36 Sea Zone : 1 flag
35 Sea Zone : 1 flag
20 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 1 transport
10 Sea Zone : 1 flag, 1 transport
19 Sea Zone : 1 flag
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 2 submarines
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 1 airfield, 1 factory_major, 1 harbour, 6 infantry and 2 mech_infantrys
Alexandria : 1 flag, 2 artilleries, 2 infantry and 5 mech_infantrys
Gibraltar : 1 flag, 1 bomber
Morocco : 1 flag, 2 armour and 6 infantry
Algeria : 1 flag, 1 infantry
Tunisia : 1 flag, 5 infantry and 1 mech_infantry
Tobruk : 1 flag, 1 aaGun, 1 armour, 4 infantry and 2 mech_infantrys
Libya : 1 flag, 1 aaGun and 6 infantry
93 Sea Zone : 1 flag
92 Sea Zone : 1 flag, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 4 transports
101 Sea Zone : 1 flag, 4 transports
Brazil : 1 flag
91 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 4 transportsProduction/PUs Summary :
Germans : 54 / 81
Russians : 23 / 34
Japanese : 43 / 61
Americans : 70 / 93
Chinese : 23 / 25
British : 32 / 31
UK_Pacific : 0 / 0
Italians : 13 / 16
ANZAC : 0 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
2 artilleries moved from Hunan to Kweichow
7 infantry moved from Tsinghai to Kansu
6 infantry moved from Sikang to Tsinghai
7 infantry moved from Szechwan to Sikang
10 infantry moved from Yunnan to Szechwan
10 infantry moved from Kwangsi to Yunnan
9 infantry moved from Kwangtung to KwangsiPlace Units - Chinese
8 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUs totalTerritory Summary for Chinese :
Shantung : 1 flag
Kwangsi : 1 flag, 9 infantry
Kiangsu : 1 flag, 10 infantry
Kiangsi : 1 flag
Jehol : 1 flag
Manchuria : 1 flag
Yunnan : 1 flag, 10 infantry
Kweichow : 1 flag, 2 artilleries
Kansu : 1 flag, 13 infantry
Tsinghai : 1 flag, 1 fighter and 14 infantry
Szechwan : 1 flag, 10 infantry
Sikang : 1 flag, 7 infantryProduction/PUs Summary :
Germans : 54 / 81
Russians : 23 / 34
Japanese : 43 / 61
Americans : 70 / 93
Chinese : 23 / 24
British : 32 / 31
UK_Pacific : 0 / 0
Italians : 13 / 16
ANZAC : 0 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :12
Purchase Units - British
British buy 4 mech_infantrys and 2 transports; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
British take Southern France from Italians
1 infantry moved from Greece to Albania
British take Albania from ItaliansCombat - British
Non Combat Move - British
1 transport moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 aaGun, 1 artillery, 1 fighter and 1 tactical_bomber moved from Tobruk to Alexandria
1 artillery and 2 infantry moved from Libya to Tobruk
3 infantry moved from Tunisia to Libya
2 infantry moved from Algeria to Tunisia
3 infantry moved from Morocco to Algeria
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Union of South Africa to Belgian CongoPlace Units - British
1 transport placed in 106 Sea Zone
2 mech_infantrys placed in Quebec
1 transport placed in 71 Sea Zone
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 36 PUs; end with 37 PUs totalTerritory Summary for British :
Belgian Congo : 1 flag, 3 armour and 2 mech_infantrys
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor, 2 infantry and 2 mech_infantrys
Alexandria : 1 flag, 1 aaGun, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Gibraltar : 1 flag, 1 airfield, 3 fighters and 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Union of South Africa : 1 flag, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Anglo Egyptian Sudan : 1 flag, 1 aaGun, 2 armour, 1 artillery, 1 bomber, 7 infantry and 8 mech_infantrys
Morocco : 1 flag, 2 infantry
Algeria : 1 flag, 3 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Tunisia : 1 flag, 2 infantry
Tobruk : 1 flag, 1 artillery and 2 infantry
Albania : 1 flag, 1 infantry
Libya : 1 flag, 3 infantry
Ethiopia : 1 flag
106 Sea Zone : 1 flag, 2 transports
93 Sea Zone : 1 flag, 1 transport
Greece : 1 flag
92 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 1 transport
71 Sea Zone : 1 flag, 1 transport
91 Sea Zone : 1 flag, 1 transportProduction/PUs Summary :
Germans : 54 / 81
Russians : 23 / 34
Japanese : 43 / 61
Americans : 70 / 93
Chinese : 23 / 24
British : 36 / 37
UK_Pacific : 0 / 0
Italians : 9 / 16
ANZAC : 0 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :12
Turn Complete - UK_Pacific
Territory Summary for UK_Pacific :
Production/PUs Summary :
Germans : 54 / 81
Russians : 23 / 34
Japanese : 43 / 61
Americans : 70 / 93
Chinese : 23 / 24
British : 36 / 37
UK_Pacific : 0 / 0
Italians : 9 / 16
ANZAC : 0 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :12
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery, 2 fighters and 13 infantry moved from Egypt to Trans-Jordan
1 fighter moved from 95 Sea Zone to 93 Sea Zone
1 fighter moved from 95 Sea Zone to Southern France
1 artillery and 1 infantry moved from Northern Italy to Southern France
1 transport moved from 95 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
Italians take Greece from BritishCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 93 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Southern France
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 1 : 2/3 hits
British roll dice for 1 infantry in Southern France, round 1 : 0/1 hits
1 infantry owned by the British lost in Southern France
Italians win, taking Southern France from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 armour, 1 artillery, 2 fighters and 13 infantry
Russians defend with 1 armour, 1 artillery and 3 infantry
Italians roll dice for 1 armour, 1 artillery, 2 fighters and 13 infantry in Trans-Jordan, round 1 : 1/17 hits
British roll dice for 1 armour, 1 artillery and 3 infantry in Trans-Jordan, round 1 : 2/5 hits
1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 1 armour, 1 artillery, 2 fighters and 11 infantry in Trans-Jordan, round 2 : 4/15 hits
British roll dice for 1 armour, 1 artillery and 2 infantry in Trans-Jordan, round 2 : 0/4 hits
2 infantry owned by the Russians , 1 armour owned by the Russians and 1 artillery owned by the Russians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 armour, 1 artillery, 2 fighters and 11 infantry remaining. Battle score for attacker is 13
Casualties for Russians: 1 armour, 1 artillery and 3 infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
2 aaGuns moved from Egypt to Trans-Jordan
2 fighters moved from Trans-Jordan to Southern Italy
1 fighter moved from Southern France to 95 Sea Zone
1 fighter moved from 93 Sea Zone to 95 Sea Zone
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 aaGun moved from Northern Italy to Southern ItalyPlace Units - Italians
1 infantry placed in Southern Italy
1 artillery and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUsProduction/PUs Summary :
Germans : 54 / 81
Russians : 23 / 34
Japanese : 43 / 61
Americans : 70 / 93
Chinese : 23 / 24
British : 30 / 37
UK_Pacific : 0 / 0
Italians : 15 / 20
ANZAC : 0 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :12
Combat Move - ANZAC
Non Combat Move - ANZAC
Turn Complete - ANZAC
Territory Summary for ANZAC :
Dutch New Guinea : 1 flag, 1 aaGun
22 Sea Zone : 1 flag
Anglo Egyptian Sudan : 1 flag, 2 infantry
Italian Somaliland : 1 flagProduction/PUs Summary :
Germans : 54 / 81
Russians : 23 / 34
Japanese : 43 / 61
Americans : 70 / 93
Chinese : 23 / 24
British : 30 / 37
UK_Pacific : 0 / 0
Italians : 15 / 20
ANZAC : 0 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :12
Combat Move - French
Non Combat Move - French
1 fighter moved from 91 Sea Zone to United KingdomTurn Complete - French
Territory Summary for French :
United Kingdom : 1 flag, 1 fighter
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbourProduction/PUs Summary :
Germans : 54 / 81
Russians : 23 / 34
Japanese : 43 / 61
Americans : 70 / 93
Chinese : 23 / 24
British : 30 / 37
UK_Pacific : 0 / 0
Italians : 15 / 20
ANZAC : 0 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :13
Purchase Units - Germans
Germans buy 6 armour, 1 bomber and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
2 mech_infantrys moved from Caucasus to Volgograd
2 bombers moved from Bryansk to VolgogradCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Volgograd
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Volgograd, round 1 : 3/4 hits
Russians roll dice for 1 mech_infantry in Volgograd, round 1 : 0/1 hits
1 mech_infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Tambov
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 1 : 1/3 hits
Russians roll dice for 1 artillery in Tambov, round 1 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Tambov
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Smolensk
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Smolensk, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 infantry moved from Ukraine to Bryansk
8 mech_infantrys moved from Eastern Poland to Bryansk
5 artilleries, 6 infantry and 2 mech_infantrys moved from Belarus to Bryansk
7 artilleries moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
2 bombers moved from Volgograd to Bryansk
5 mech_infantrys moved from Caucasus to Bryansk
1 fighter and 1 tactical_bomber moved from Western Germany to Bryansk
2 armour moved from Caucasus to Bryansk
1 artillery and 3 infantry moved from Egypt to Trans-Jordan
2 tactical_bombers moved from Southern Italy to Bryansk
1 aaGun moved from Bryansk to Western Ukraine
1 aaGun moved from Bryansk to Ukraine
2 mech_infantrys moved from Bryansk to Western Ukraine
2 mech_infantrys moved from Bryansk to Ukraine
1 fighter moved from Southern Italy to Bryansk
1 fighter moved from Southern Italy to Bryansk
9 mech_infantrys moved from Germany to Northern Italy
1 fighter moved from Egypt to Southern Italy
2 aaGuns and 5 infantry moved from Western Germany to Northern Italy
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 95 Sea Zone to 97 Sea Zone
2 fighters moved from 95 Sea Zone to 97 Sea Zone
2 artilleries and 1 infantry moved from Western Germany to Northern ItalyPlace Units - Germans
3 armour placed in Western Ukraine
3 armour placed in Ukraine
3 tactical_bombers placed in Novgorod
1 bomber placed in GermanyTurn Complete - Germans
Germans collect 55 PUs (2 lost to blockades); end with 55 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUsProduction/PUs Summary :
Germans : 57 / 80
Russians : 20 / 34
Japanese : 43 / 61
Americans : 70 / 93
Chinese : 23 / 24
British : 30 / 37
UK_Pacific : 0 / 0
Italians : 15 / 20
ANZAC : 0 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :13
Purchase Units - Russians
Russians buy 1 aaGun, 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Samara to Volgograd
1 bomber, 2 fighters and 2 tactical_bombers moved from Russia to VolgogradCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Volgograd
Russians attack with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians roll dice for 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Volgograd, round 1 : 2/6 hits
Germans roll dice for 2 mech_infantrys in Volgograd, round 1 : 0/2 hits
2 mech_infantrys owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrysNon Combat Move - Russians
1 bomber moved from Volgograd to Kansu
2 fighters and 2 tactical_bombers moved from Volgograd to Russia
2 aaGuns and 8 infantry moved from Samara to Russia
1 infantry moved from Novosibirsk to Samara
2 infantry moved from Novosibirsk to Samara
5 infantry moved from Jehol to ChaharPlace Units - Russians
1 aaGun, 2 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs totalTerritory Summary for Russians :
Kansu : 1 flag, 1 bomber
Chahar : 1 flag, 5 infantry
Syria : 1 flag
Russia : 1 flag, 5 aaGuns, 1 airfield, 10 armour, 2 artilleries, 1 factory_major, 2 fighters, 82 infantry, 8 mech_infantrys and 2 tactical_bombers
Volgograd : 1 flag, 1 factory_minor and 1 infantry
Samara : 1 flag, 3 infantry
125 Sea Zone : 1 flag, 1 submarine
115 Sea Zone : 1 flag, 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 55 / 80
Russians : 22 / 22
Japanese : 43 / 61
Americans : 70 / 93
Chinese : 23 / 24
British : 30 / 37
UK_Pacific : 0 / 0
Italians : 15 / 20
ANZAC : 0 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :13
Purchase Units - Japanese
Japanese repair 6 damage on 6 factory_minors; Remaining resources: 55 PUs;
Japanese buy 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Iraq to Syria
Japanese take Syria from Russians
1 mech_infantry moved from Eastern Persia to Turkmenistan
Japanese take Turkmenistan from Russians
1 submarine moved from 6 Sea Zone to 5 Sea ZoneCombat - Japanese
Japanese creates battle in territory 36 Sea Zone
Battle in Borneo
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 1 : 1/2 hits
Americans roll dice for 1 infantry in Borneo, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Borneo
Japanese win, taking Borneo from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Japanese
1 destroyer moved from 62 Sea Zone to 60 Sea Zone
1 artillery moved from Northwest Persia to Caucasus
1 mech_infantry moved from Persia to Trans-Jordan
1 mech_infantry moved from Persia to Trans-Jordan
1 transport moved from 39 Sea Zone to 79 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from New South Wales to South Australia
3 transports moved from 39 Sea Zone to 79 Sea ZonePlace Units - Japanese
1 artillery, 1 bomber and 1 infantry placed in India
1 fighter, 1 infantry and 1 tactical_bomber placed in Persia
1 bomber placed in JapanTurn Complete - Japanese
Japanese collect 42 PUs (6 lost to blockades); end with 42 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 52 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUsProduction/PUs Summary :
Germans : 55 / 80
Russians : 21 / 22
Japanese : 48 / 57
Americans : 66 / 93
Chinese : 23 / 24
British : 30 / 37
UK_Pacific : 0 / 0
Italians : 15 / 20
ANZAC : 0 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Gotta go. Back tonight.





