@Avner said in L26 BM4 Avner(X) vs discalced(L+22):
scramble?
no scramble
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :10
Purchase Units - British
British buy 2 armour, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
2 submarines moved from 80 Sea Zone to 81 Sea Zone
1 bomber moved from Morocco to 81 Sea Zone
Combat - British
Battle in 81 Sea Zone
British attack with 1 bomber and 2 submarines
Germans defend with 1 transport; Italians defend with 2 destroyers and 3 transports
British roll dice for 2 submarines in 81 Sea Zone, round 1 : 0/2 hits
British roll dice for 1 bomber in 81 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 2 destroyers and 4 transports in 81 Sea Zone, round 1 : 0/2 hits
British roll dice for 2 submarines in 81 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 bomber in 81 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 2 destroyers and 4 transports in 81 Sea Zone, round 2 : 0/2 hits
2 destroyers owned by the Italians lost in 81 Sea Zone
1 transport owned by the Germans and 3 transports owned by the Italians lost in 81 Sea Zone
British roll dice for 2 submarines in 81 Sea Zone, round 3 : 0/2 hits
British win with 1 bomber and 2 submarines remaining. Battle score for attacker is 44
Casualties for Germans: 1 transport
Casualties for Italians: 2 destroyers and 3 transports
Non Combat Move - British
1 bomber moved from 81 Sea Zone to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 aaGun, 1 artillery and 1 infantry moved from Libya to Tobruk
3 infantry moved from Union of South Africa to Rhodesia
6 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from Algeria to Tunisia
3 infantry moved from Morocco to Algeria
1 tactical_bomber moved from Algeria to 92 Sea Zone
1 fighter moved from 92 Sea Zone to Tobruk
3 infantry moved from Eastern United States to 101 Sea Zone
3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 106 Sea Zone
Place Units - British
1 transport placed in 106 Sea Zone
2 infantry placed in Quebec
2 armour and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 29 PUs; end with 29 PUs total
Territory Summary for British :
Belgian Congo : 1 flag, 3 armour and 2 mech_infantrys
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor and 5 infantry
Gibraltar : 1 flag, 1 airfield, 3 fighters and 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Union of South Africa : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Anglo Egyptian Sudan : 1 flag, 1 aaGun, 1 artillery, 1 bomber, 4 infantry and 6 mech_infantrys
Rhodesia : 1 flag, 3 infantry
Morocco : 1 flag, 3 infantry
Algeria : 1 flag, 3 infantry
Tunisia : 1 flag, 1 artillery and 2 infantry
Tobruk : 1 flag, 1 aaGun, 1 artillery, 1 fighter and 1 infantry
Libya : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 flag, 2 transports
92 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
81 Sea Zone : 1 flag, 2 submarines
91 Sea Zone : 1 flag, 2 transports
Production/PUs Summary :
Germans : 43 / 60
Russians : 35 / 35
Japanese : 45 / 58
Americans : 62 / 82
Chinese : 23 / 23
British : 29 / 29
UK_Pacific : 0 / 0
Italians : 19 / 26
ANZAC : 2 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :10
Turn Complete - UK_Pacific
Territory Summary for UK_Pacific :
Production/PUs Summary :
Germans : 43 / 60
Russians : 35 / 35
Japanese : 45 / 58
Americans : 62 / 82
Chinese : 23 / 23
British : 29 / 29
UK_Pacific : 0 / 0
Italians : 19 / 26
ANZAC : 2 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
In my rush to defend Iraq I left Egypt without any planes to scramble … that was foolish of me.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :10
Purchase Units - Italians
Italians buy 1 destroyer, 1 factory_minor and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Iraq to Persia
1 destroyer moved from 95 Sea Zone to 81 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
2 fighters moved from 95 Sea Zone to 93 Sea Zone
1 fighter moved from Iraq to Persia
1 fighter moved from Iraq to 81 Sea Zone
1 fighter moved from Southern Italy to 81 Sea Zone
1 submarine moved from 95 Sea Zone to 81 Sea Zone
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 93 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 2 fighters in 93 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 destroyer in 93 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 2 fighters in 93 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 2 fighters in 93 Sea Zone, round 3 : 2/2 hits
Americans roll dice for 1 destroyer in 93 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 93 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Persia
Italians attack with 1 armour and 1 fighter
Russians defend with 1 mech_infantry
Italians roll dice for 1 armour and 1 fighter in Persia, round 1 : 0/2 hits
Russians roll dice for 1 mech_infantry in Persia, round 1 : 0/1 hits
Italians roll dice for 1 armour and 1 fighter in Persia, round 2 : 1/2 hits
Russians roll dice for 1 mech_infantry in Persia, round 2 : 1/1 hits
1 fighter owned by the Italians and 1 mech_infantry owned by the Russians lost in Persia
Italians win, taking Persia from Russians with 1 armour remaining. Battle score for attacker is -6
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 fighter
Battle in 81 Sea Zone
Italians attack with 1 destroyer, 2 fighters and 1 submarine
British defend with 2 submarines
Italians roll dice for 1 submarine in 81 Sea Zone, round 1 : 0/1 hits
British roll dice for 2 submarines in 81 Sea Zone, round 1 : 0/2 hits
Italians roll dice for 1 destroyer and 2 fighters in 81 Sea Zone, round 1 : 2/3 hits
2 submarines owned by the British lost in 81 Sea Zone
Italians win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for British: 2 submarines
Non Combat Move - Italians
2 fighters moved from 81 Sea Zone to Egypt
2 fighters moved from 93 Sea Zone to 95 Sea Zone
Place Units - Italians
1 destroyer and 1 submarine placed in 95 Sea Zone
1 factory_minor placed in Egypt
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Production/PUs Summary :
Germans : 43 / 60
Russians : 33 / 35
Japanese : 45 / 58
Americans : 62 / 82
Chinese : 23 / 23
British : 29 / 29
UK_Pacific : 0 / 0
Italians : 21 / 30
ANZAC : 2 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :10
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 22 Sea Zone
Non Combat Move - ANZAC
1 submarine moved from 22 Sea Zone to 20 Sea Zone
Turn Complete - ANZAC
Territory Summary for ANZAC :
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
Dutch New Guinea : 1 flag, 1 aaGun
20 Sea Zone : 1 flag, 1 submarine
22 Sea Zone : 1 flag
Anglo Egyptian Sudan : 1 flag, 2 infantry
Italian Somaliland : 1 flag
Production/PUs Summary :
Germans : 43 / 60
Russians : 33 / 35
Japanese : 45 / 58
Americans : 62 / 82
Chinese : 23 / 23
British : 29 / 29
UK_Pacific : 0 / 0
Italians : 21 / 30
ANZAC : 2 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :10
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 flag, 1 fighter
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Production/PUs Summary :
Germans : 43 / 60
Russians : 33 / 35
Japanese : 45 / 58
Americans : 62 / 82
Chinese : 23 / 23
British : 29 / 29
UK_Pacific : 0 / 0
Italians : 21 / 30
ANZAC : 2 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
In my rush to defend Iraq I left Egypt without any planes to scramble … that was foolish of me.
Not as foolish as, say, leaving New South Wales under defended because I couldn’t anticipate a Japanese Naval base being built in Java.
Heheh, fair enough.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :11
Purchase Units - Germans
Germans buy 4 artilleries, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 artilleries and 4 mech_infantrys moved from Karelia to Novgorod
1 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
4 artilleries and 4 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Belarus to Archangel
1 infantry moved from Belarus to Smolensk
22 artilleries and 20 infantry moved from Belarus to Bryansk
1 bomber moved from Slovakia Hungary to Archangel
2 mech_infantrys moved from Belarus to Western Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Bessarabia
1 bomber moved from Slovakia Hungary to Smolensk
2 mech_infantrys moved from Belarus to Western Ukraine
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Archangel
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Archangel, round 1 : 0/2 hits
Russians roll dice for 1 infantry in Archangel, round 1 : 0/1 hits
Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 1 infantry in Archangel, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Smolensk, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 22 artilleries and 20 infantry
Russians defend with 1 infantry
Germans roll dice for 22 artilleries and 20 infantry in Bryansk, round 1 : 16/42 hits
Russians roll dice for 1 infantry in Bryansk, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 22 artilleries and 20 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 3 artilleries and 4 mech_infantrys
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 artilleries and 4 mech_infantrys in Novgorod, round 1 : 3/7 hits
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 1 : 1/2 hits
1 infantry owned by the Russians , 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 3 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Bessarabia
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Bessarabia, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 4 artilleries, 4 infantry and 4 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 4 artilleries, 4 infantry and 4 mech_infantrys in Western Ukraine, round 1 : 5/12 hits
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 1 : 2/3 hits
2 infantry owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 4 artilleries, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Germans
2 aaGuns moved from Belarus to Bryansk
9 armour moved from Belarus to Bryansk
1 aaGun moved from Eastern Poland to Western Ukraine
6 mech_infantrys moved from Belarus to Western Ukraine
2 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland
4 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Western Germany to Poland
10 mech_infantrys moved from Belarus to Bryansk
1 bomber moved from Smolensk to Eastern Poland
1 bomber moved from Archangel to Eastern Poland
1 fighter and 1 tactical_bomber moved from Bessarabia to Eastern Poland
4 artilleries moved from Finland to Karelia
2 fighters and 1 tactical_bomber moved from Iraq to Southern Italy
1 fighter moved from Iraq to Egypt
Place Units - Germans
1 artillery and 4 infantry placed in Western Germany
8 mech_infantrys placed in Germany
3 artilleries placed in Finland
Turn Complete - Germans
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Production/PUs Summary :
Germans : 50 / 63
Russians : 26 / 35
Japanese : 45 / 58
Americans : 62 / 82
Chinese : 23 / 23
British : 29 / 29
UK_Pacific : 0 / 0
Italians : 21 / 30
ANZAC : 2 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :11
Purchase Units - Russians
Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 bomber moved from Rostov to Persia
1 artillery and 1 infantry moved from Northwest Persia to Persia
1 armour, 1 artillery and 3 infantry moved from Northwest Persia to Iraq
Russians take Iraq from Italians
1 infantry moved from Vologda to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Rostov to Smolensk
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Archangel
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Archangel, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 1 : 0/3 hits
Germans roll dice for 1 infantry in Smolensk, round 1 : 0/1 hits
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Persia
Russians attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 armour
Russians roll dice for 1 artillery, 1 bomber and 1 infantry in Persia, round 1 : 1/3 hits
Italians roll dice for 1 armour in Persia, round 1 : 0/1 hits
1 armour owned by the Italians lost in Persia
Russians win, taking Persia from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - Russians
1 bomber moved from Persia to Tsinghai
1 fighter and 1 tactical_bomber moved from Archangel to Russia
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
2 aaGuns, 1 artillery and 23 infantry moved from Vologda to Russia
1 armour and 2 mech_infantrys moved from Rostov to Russia
1 infantry moved from Russia to Tambov
1 mech_infantry moved from Ukraine to Rostov
1 mech_infantry moved from Ukraine to Volgograd
9 infantry moved from Kansu to Novosibirsk
3 infantry moved from Suiyuyan to Kansu
5 infantry moved from Korea to Manchuria
Place Units - Russians
10 infantry placed in Russia
1 mech_infantry placed in Volgograd
Turn Complete - Russians
Russians collect 32 PUs; end with 33 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Territory Summary for Russians :
Manchuria : 1 flag, 5 infantry
Kansu : 1 flag, 3 infantry
Tsinghai : 1 flag, 1 bomber
Rostov : 1 flag, 1 mech_infantry
Archangel : 1 flag, 1 infantry
Russia : 1 flag, 4 aaGuns, 1 airfield, 10 armour, 1 artillery, 1 factory_major, 2 fighters, 58 infantry, 10 mech_infantrys and 2 tactical_bombers
Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 1 factory_minor
Novosibirsk : 1 flag, 9 infantry
Volgograd : 1 flag, 1 factory_minor and 2 mech_infantrys
Smolensk : 1 flag, 1 infantry
125 Sea Zone : 1 flag, 1 submarine
Iraq : 1 flag, 1 armour, 1 artillery and 3 infantry
Northwest Persia : 1 flag
Persia : 1 flag, 1 artillery and 1 infantry
115 Sea Zone : 1 flag, 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 48 / 63
Russians : 32 / 36
Japanese : 45 / 58
Americans : 62 / 82
Chinese : 23 / 23
British : 29 / 29
UK_Pacific : 0 / 0
Italians : 17 / 30
ANZAC : 2 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I know this is obvious, but since it’s a league game I’m going to ask anyways.
Need scrambling orders SZ20
map
definitely scramble all aircraft. Are you sure you want to bring the TP’s to the battle?
whoops, no, that wasn’t my intent since annihilation is fairly likely
I’ll probably need OOL too
Japan had 14 hits in round 1
I assume you want to damage all capitol ships and sink all submarines and all destroyers.
I don’t know for sure whether you want to sink cruisers or carriers at this stage though.
6 hits to the heavies, 3 SS, 1 DD, 1 CA, 3 CV.
I can’t edit the map in the middle of the battle so I’m going to list my units here so I don’t have to keep calculating what’s left.
That leaves me with 1 DD, 2 dmgd CV, 2 CA, 1 tac, 15 fig, 1 dmgd BB.
BTW, what did you do with the TP’s? I may need that info for OOL decisions.
I made no combat movement with the transports
Japan took a heavy beating (20 Allied hits, all but 1 of your @4s hit)
Japan has 10 fig, 4 tact, 1 bomber, 2 damaged bsh left
rolled 8 hits for round 2