Game is up - GLHF!
'12 L AA50 1941\. souL (x) v. dizzkneeland33 (Allies +11)
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TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :15
Place Units - Chinese
1 infantry placed in FukienTurn Complete - Chinese
Territory Summary for Chinese :
Fukien : 1 infantry
Sikang : 4 infantry
Yunnan : 1 infantryProduction/PUs Summary :
Germans : 38 / 58
Russians : 0 / 0
Japanese : 28 / 33
British : 26 / 31
Italians : 37 / 51
Chinese : 3 / 0
Americans : 46 / 8 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :15
Turn Complete - Americans
Americans collect 46 PUs; end with 54 PUs total
Objective 2: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 69 PUsTerritory Summary for Americans :
Brazil : 1 bomber and 1 fighter
Burma : 1 artillery and 6 infantry
Eastern Canada : 2 armour, 2 artilleries and 4 infantry
Eastern United States : 2 armour, 2 artilleries, 1 factory and 4 infantry
French Indo-China Thailand : 1 flag, 3 armour, 1 bomber, 1 factory, 2 fighters and 1 infantry
Formosa : 1 flag, Hawaiian Islands : 1 infantry
India : 3 armour
Iwo Jima : 1 flag, Norway : 1 flag, 1 aaGun, 1 armour, 1 factory and 4 infantry
Philippine Islands : 1 armour, 1 factory and 1 infantry
United Kingdom : 2 armour, 2 artilleries and 4 infantry
Western United States : 1 aaGun, 1 factory and 1 fighter
2 Sea Zone : 1 carrier, 1 destroyer and 4 transports
6 Sea Zone : 1 carrier and 4 transports
36 Sea Zone : 3 battleships, 4 carriers, 1 destroyer, 6 fighters, 5 submarines and 2 transportsProduction/PUs Summary :
Germans : 38 / 58
Russians : 0 / 0
Japanese : 28 / 33
British : 26 / 31
Italians : 37 / 51
Chinese : 3 / 0
Americans : 46 / 69 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :16
Purchase Units - Germans
Germans buy 2 destroyers and 7 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 4 infantry moved from Germany to 5 Sea Zone
1 artillery and 4 infantry moved from 5 Sea Zone to Norway
1 infantry moved from Finland to Norway
3 fighters moved from 5 Sea Zone to NorwayCombat - Germans
Battle in Norway
Germans attack with 1 artillery, 3 fighters and 5 infantry
Americans defend with 1 aaGun, 1 armour, 1 factory and 4 infantry
AA guns fire in Norway : 1/3 hits
1 fighter owned by the Germans lost in Norway
Germans roll dice for 2 battleships and 1 cruiser in Norway, round 1 : 2/3 hits
Germans roll dice for 1 artillery, 2 fighters and 5 infantry in Norway, round 1 : 2/8 hits
Americans roll dice for 1 armour and 4 infantry in Norway, round 1 : 3/5 hits
3 infantry owned by the Germans and 4 infantry owned by the Americans lost in Norway
Germans roll dice for 1 artillery, 2 fighters and 2 infantry in Norway, round 2 : 2/5 hits
Americans roll dice for 1 armour in Norway, round 2 : 0/1 hits
1 armour owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter and 3 infantry
Casualties for Americans: 1 armour and 4 infantry
Germans win with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter and 3 infantry
Casualties for Americans: 1 armour and 4 infantry
Recording Battle StatisticsNon Combat Move - Germans
2 fighters moved from Norway to 5 Sea ZonePlace Units - Germans
2 destroyers and 7 submarines placed in 5 Sea ZoneTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Objective 1: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 56 PUsTerritory Summary for Germans :
Anglo-Egypt Sudan : 1 flag, Archangel : 1 flag, Baltic States : 1 flag, Belorussia : 1 flag, East Poland : 1 flag, France : 1 aaGun
Finland : 1 infantry
Germany : 1 aaGun and 1 factory
Italian Africa : 1 flag, Karelia S.S.R. : 1 flag, 1 aaGun and 1 factory
Eastern Ukraine : 1 flag, Norway : 1 aaGun, 1 artillery, 1 factory and 2 infantry
5 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 3 destroyers, 7 fighters, 7 submarines and 3 transportsProduction/PUs Summary :
Germans : 41 / 56
Russians : 0 / 0
Japanese : 28 / 33
British : 26 / 31
Italians : 37 / 51
Chinese : 3 / 0
Americans : 43 / 69 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :16
Purchase Units - Japanese
Japanese buy 3 fighters; Remaining resources: 3 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Ningxia to Sikang
6 fighters moved from Ningxia to Fukien
Turning on Edit Mode
EDIT: Turning off Edit Mode -
The save that you have uploaded doesn’t allow me to progress to my turn. Your posting says something about “edit mode” and then was cut off (for some reason). Perhaps you could try reposting the Japan turn where the end turn function is?
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Here’s the exact same spot.
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Same problem. What did you do during the turn posting phase when uploading the file? There are no buttons for me to click to proceed with the turn.
If you look at your posting for the Japan turn, you’ll see what I’m talking about. It didn’t post an entire game log – you were in some sort of edit mode and it cut off there. I think that’s why I can’t use the file?!
I can open it and see the map. But under “actions” where we click buttons, there are no buttons to click. There is also a Java error page loading…
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Ok… I’ve opened the file and I see it now… I don’t know what’s going on. I’ll try some different things.
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TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :16
Purchase Units - Japanese
Japanese buy 3 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Ningxia to Sikang
3 fighters moved from Japan to Fukien
6 fighters moved from Ningxia to Yunnan
3 fighters moved from Ningxia to Fukien
12 fighters moved from Ningxia to SikangCombat - Japanese
Battle in Sikang
Japanese attack with 1 artillery, 12 fighters and 1 infantry
Chinese defend with 4 infantry
Japanese win with 11 fighters remaining. Battle score for attacker is -5
Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
Casualties for Chinese: 4 infantry
Japanese win with 11 fighters remaining. Battle score for attacker is -5
Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
Casualties for Chinese: 4 infantry
Battle in Yunnan
Japanese attack with 6 fighters
Chinese defend with 1 infantry
Japanese win with 6 fighters remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 6 fighters remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Fukien
Japanese attack with 6 fighters
Chinese defend with 1 infantry
Japanese win with 5 fighters remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for Chinese: 1 infantry
Japanese win with 5 fighters remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for Chinese: 1 infantry
Recording Battle StatisticsNon Combat Move - Japanese
5 fighters moved from Fukien to Hupeh
11 fighters moved from Sikang to Hupeh
6 fighters moved from Yunnan to HupehPlace Units - Japanese
3 fighters and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 28 PUs; end with 28 PUs total -
Best thing I could do was redo every turn. I fared significantly worse.
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Test summary from TripleA 16:50:55
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Well, how do you want to handle this? Are you okay with this position, or should we try to edit (but I’m assuming that you tried that)? Or even call it a draw – although I have no idea who is winning or why here. I just want to make sure you don’t feel “wronged” in any way…
Let me know your thoughts before I proceed with a turn. :)
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The file works completely fine now, btw….
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TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :16
Purchase Units - British
British buy 2 infantry and 4 submarines; Remaining resources: 1 PUs;Combat Move - British
1 bomber moved from Burma to CaucasusCombat - British
Strategic bombing raid in Caucasus
Bombing raid in Caucasus costs: 2 production.
AA raid costs 2 production in Caucasus
Recording Battle StatisticsNon Combat Move - British
1 bomber moved from Caucasus to India
3 armour, 1 fighter and 3 infantry moved from Burma to IndiaPlace Units - British
2 infantry placed in Burma
4 submarines placed in 6 Sea ZoneTurn Complete - British
British collect 26 PUs; end with 27 PUs total
Objective 1: British met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for British :
Australia : 1 aaGun
Burma : 1 factory and 2 infantry
Caroline Islands : 1 flag, India : 1 aaGun, 3 armour, 1 bomber, 1 fighter and 3 infantry
United Kingdom : 1 aaGun, 1 factory and 1 infantry
6 Sea Zone : 6 battleships, 3 carriers, 1 destroyer, 5 fighters, 8 submarines and 4 transportsProduction/PUs Summary :
Germans : 41 / 56
Russians : 0 / 0
Japanese : 28 / 28
British : 26 / 32
Italians : 37 / 51
Chinese : 3 / 0
Americans : 43 / 69 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :16
Purchase Units - Italians
Italians repair 2 damage on 2 factories; Remaining resources: 49 PUs;
Italians buy 1 armour, 1 artillery, 1 battleship, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Kiangsu to Fukien
Italians take Fukien from Chinese
1 armour moved from Fukien to Hupeh
1 infantry moved from Hupeh to Yunnan
Italians take Yunnan from Chinese
5 armour, 5 artilleries and 2 infantry moved from Ningxia to Sikang
Italians take Sikang from Chinese
1 armour moved from Manchuria to Hupeh
1 bomber moved from Ningxia to French Indo-China ThailandCombat - Italians
Strategic bombing raid in French Indo-China Thailand
Bombing raid in French Indo-China Thailand costs: 2 production.
AA raid costs 2 production in French Indo-China Thailand
Recording Battle StatisticsNon Combat Move - Italians
1 bomber moved from French Indo-China Thailand to Sikang
1 aaGun moved from Ningxia to Sikang
1 artillery and 1 infantry moved from Persia to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Egypt
1 infantry moved from Kazakh S.S.R. to Persia
1 artillery and 1 infantry moved from Chinghai to Kazakh S.S.R.
3 armour moved from Karelia S.S.R. to Norway
1 artillery moved from Archangel to Karelia S.S.R.
2 armour moved from Russia to Karelia S.S.R.
1 infantry moved from Poland to Baltic States
1 artillery and 5 infantry moved from France to Germany
2 artilleries and 4 infantry moved from Italy to France
1 aaGun moved from Russia to Caucasus
1 infantry moved from Union of South Africa to 27 Sea Zone
1 infantry and 1 transport moved from 27 Sea Zone to 28 Sea Zone
1 infantry moved from 28 Sea Zone to Union of South Africa
1 bomber moved from Sikang to HupehPlace Units - Italians
1 battleship and 1 destroyer placed in 34 Sea Zone
1 armour placed in Russia
1 artillery and 3 infantry placed in Caucasus
1 infantry placed in ItalyTurn Complete - Italians
Italians collect 40 PUs; end with 40 PUs total
Objective 2: Italians met a national objective for an additional 5 PUs; end with 45 PUs
Objective 1: Italians met a national objective for an additional 5 PUs; end with 50 PUsTerritory Summary for Italians :
Baltic States : 1 infantry
Caucasus : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory and 6 infantry
Chinghai : 1 flag, Egypt : 1 flag, 1 artillery, 1 factory and 1 infantry
France : 1 armour, 2 artilleries and 12 infantry
Fukien : 1 flag, Germany : 1 artillery and 5 infantry
Gibraltar : 1 flag, Hupeh : 1 flag, 2 armour and 1 bomber
Italy : 1 aaGun, 1 factory and 1 infantry
Karelia S.S.R. : 2 armour and 1 artillery
Kazakh S.S.R. : 1 flag, 1 artillery and 2 infantry
Kiangsu : 1 flag, Manchuria : 1 flag, Ningxia : 1 flag, Norway : 3 armour
Persia : 1 flag, 1 infantry
Russia : 1 flag, 1 armour and 1 factory
Sikang : 1 flag, 1 aaGun, 5 armour, 5 artilleries and 2 infantry
Suiyuan : 1 flag, Trans-Jordan : 1 flag, Ukraine : 1 flag, Union of South Africa : 1 infantry
Yunnan : 1 flag, 1 infantry
28 Sea Zone : 1 transport
34 Sea Zone : 2 battleships, 1 carrier, 3 cruisers, 4 destroyers, 2 fighters, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 41 / 56
Russians : 0 / 0
Japanese : 28 / 28
British : 26 / 32
Italians : 40 / 50
Chinese : 0 / 0
Americans : 43 / 69 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :16
Combat Move - Americans
1 infantry moved from French Indo-China Thailand to Fukien
Chinese take Fukien from Italians
1 infantry moved from Burma to Yunnan
1 bomber and 2 fighters moved from French Indo-China Thailand to Yunnan
6 fighters moved from 36 Sea Zone to Yunnan
2 armour, 2 artilleries and 4 infantry moved from United Kingdom to 6 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from 6 Sea Zone to NorwayCombat - Americans
Battle in Yunnan
Americans attack with 1 bomber, 8 fighters and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 bomber, 8 fighters and 1 infantry in Yunnan, round 1 : 5/10 hits
Italians roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Yunnan
Americans win, taking Yunnan from Italians with 1 bomber, 8 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Americans win with 1 bomber, 8 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Norway
Americans attack with 2 armour, 2 artilleries and 4 infantry
Germans defend with 1 aaGun, 1 artillery, 1 factory and 2 infantry; Italians defend with 3 armour
Americans roll dice for 2 armour, 2 artilleries and 4 infantry in Norway, round 1 : 4/8 hits
Germans roll dice for 3 armour, 1 artillery and 2 infantry in Norway, round 1 : 4/6 hits
2 infantry owned by the Germans , 4 infantry owned by the Americans , 1 artillery owned by the Germans and 1 armour owned by the Italians lost in Norway
Americans roll dice for 2 armour and 2 artilleries in Norway, round 2 : 1/4 hits
Germans roll dice for 2 armour in Norway, round 2 : 0/2 hits
1 armour owned by the Italians lost in Norway
Americans roll dice for 2 armour and 2 artilleries in Norway, round 3 : 1/4 hits
Germans roll dice for 1 armour in Norway, round 3 : 1/1 hits
1 artillery owned by the Americans and 1 armour owned by the Italians lost in Norway
Americans win, taking Norway from Germans with 2 armour and 1 artillery remaining. Battle score for attacker is 9
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Italians: 3 armour
Casualties for Americans: 1 artillery and 4 infantry
Americans win with 2 armour and 1 artillery remaining. Battle score for attacker is 9
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Italians: 3 armour
Casualties for Americans: 1 artillery and 4 infantry
Recording Battle StatisticsNon Combat Move - Americans
6 fighters moved from Yunnan to 36 Sea Zone
1 bomber and 2 fighters moved from Yunnan to India
1 artillery and 5 infantry moved from Burma to India
3 armour moved from French Indo-China Thailand to India
1 transport moved from 36 Sea Zone to 50 Sea Zone
1 armour and 1 infantry moved from Philippine Islands to 50 Sea Zone
1 armour, 1 infantry and 1 transport moved from 50 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to French Indo-China Thailand
1 fighter moved from Brazil to 6 Sea Zone
1 fighter moved from Western United States to 2 Sea Zone
4 transports moved from 2 Sea Zone to 1 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from Eastern Canada to 1 Sea Zone
2 armour, 2 artilleries, 4 infantry and 4 transports moved from 1 Sea Zone to 2 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from 2 Sea Zone to United Kingdom
2 armour, 2 artilleries and 4 infantry moved from Eastern United States to Eastern CanadaPlace Units - Americans
2 fighters placed in 36 Sea Zone
2 infantry placed in Philippine Islands
1 fighter placed in Western United States
2 armour, 2 artilleries and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 46 PUs; end with 47 PUs total
Objective 2: Americans met a national objective for an additional 5 PUs; end with 52 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 62 PUsTerritory Summary for Americans :
Brazil : 1 bomber
Eastern Canada : 2 armour, 2 artilleries and 4 infantry
Eastern United States : 2 armour, 2 artilleries, 1 factory and 4 infantry
French Indo-China Thailand : 1 flag, 1 armour, 1 factory and 1 infantry
Formosa : 1 flag, Fukien : 1 infantry
Hawaiian Islands : 1 infantry
India : 6 armour, 1 artillery, 1 bomber, 2 fighters and 5 infantry
Iwo Jima : 1 flag, Norway : 1 flag, 1 aaGun, 2 armour, 1 artillery and 1 factory
Philippine Islands : 1 factory and 2 infantry
United Kingdom : 2 armour, 2 artilleries and 4 infantry
Western United States : 1 aaGun, 1 factory and 1 fighter
Yunnan : 1 infantry
2 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 4 transports
6 Sea Zone : 1 carrier, 1 fighter and 4 transports
36 Sea Zone : 3 battleships, 4 carriers, 1 destroyer, 8 fighters, 5 submarines and 2 transportsProduction/PUs Summary :
Germans : 38 / 56
Russians : 0 / 0
Japanese : 28 / 28
British : 26 / 32
Italians : 38 / 50
Chinese : 2 / 0
Americans : 46 / 62 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :17
Purchase Units - Germans
Germans buy 10 armour and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Germany to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Norway
1 fighter moved from 5 Sea Zone to NorwayCombat - Germans
Battle in Norway
Germans attack with 1 fighter and 2 infantry
Americans defend with 1 aaGun, 2 armour, 1 artillery and 1 factory
AA guns fire in Norway : 0/1 hits
Germans roll dice for 2 battleships in Norway, round 1 : 2/2 hits
Germans roll dice for 1 fighter and 2 infantry in Norway, round 1 : 1/3 hits
Americans roll dice for 2 armour and 1 artillery in Norway, round 1 : 2/3 hits
1 artillery owned by the Americans , 2 infantry owned by the Germans and 2 armour owned by the Americans lost in Norway
Germans win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 2 infantry
Casualties for Americans: 2 armour and 1 artillery
Germans win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 2 infantry
Casualties for Americans: 2 armour and 1 artillery
Recording Battle StatisticsNon Combat Move - Germans
1 fighter moved from Norway to Karelia S.S.R.
6 fighters moved from 5 Sea Zone to Karelia S.S.R.Place Units - Germans
2 infantry placed in Karelia S.S.R.
10 armour placed in GermanyTurn Complete - Germans
Germans collect 38 PUs; end with 38 PUs total
Objective 1: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 53 PUsTerritory Summary for Germans :
Anglo-Egypt Sudan : 1 flag, Archangel : 1 flag, Baltic States : 1 flag, Belorussia : 1 flag, East Poland : 1 flag, France : 1 aaGun
Germany : 1 aaGun, 10 armour and 1 factory
Italian Africa : 1 flag, Karelia S.S.R. : 1 flag, 1 aaGun, 1 factory, 7 fighters and 2 infantry
Eastern Ukraine : 1 flag, 5 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 5 submarines and 3 transportsProduction/PUs Summary :
Germans : 38 / 53
Russians : 0 / 0
Japanese : 28 / 28
British : 26 / 32
Italians : 38 / 50
Chinese : 2 / 0
Americans : 46 / 62 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :17
Purchase Units - Japanese
Japanese buy 2 fighters; Remaining resources: 8 PUs;Combat Move - Japanese
6 fighters moved from Hupeh to Fukien
6 fighters moved from Hupeh to Yunnan
10 fighters moved from Hupeh to French Indo-China ThailandCombat - Japanese
Battle in Yunnan
Japanese attack with 6 fighters
Americans defend with 1 infantry
Japanese roll dice for 6 fighters in Yunnan, round 1 : 4/6 hits
Chinese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Yunnan
Japanese win with 6 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Japanese win with 6 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Fukien
Japanese attack with 6 fighters
Americans defend with 1 infantry
Japanese roll dice for 6 fighters in Fukien, round 1 : 4/6 hits
Chinese roll dice for 1 infantry in Fukien, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Fukien
Japanese win with 6 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Japanese win with 6 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in French Indo-China Thailand
Japanese attack with 10 fighters
Americans defend with 1 armour, 1 factory and 1 infantry
Japanese roll dice for 10 fighters in French Indo-China Thailand, round 1 : 6/10 hits
Americans roll dice for 1 armour and 1 infantry in French Indo-China Thailand, round 1 : 0/2 hits
1 armour owned by the Americans and 1 infantry owned by the Americans lost in French Indo-China Thailand
Japanese win with 10 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 armour and 1 infantry
Japanese win with 10 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 armour and 1 infantry
Recording Battle StatisticsNon Combat Move - Japanese
10 fighters moved from French Indo-China Thailand to Hupeh
6 fighters moved from Yunnan to Hupeh
6 fighters moved from Fukien to Hupeh
3 fighters moved from Japan to HupehPlace Units - Japanese
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 28 PUs; end with 36 PUs totalTerritory Summary for Japanese :
Anglo-Egypt Sudan : 1 artillery
Belgian Congo : 1 flag, Buryatia S.S.R. : 1 flag, East Indies : 1 flag, 1 aaGun, 1 artillery, 1 factory and 14 infantry
Evenki National Okrug : 1 flag, French Equatorial Africa : 1 flag, French Madagascar : 1 flag, French West Africa : 1 flag, Hupeh : 25 fighters
Japan : 1 aaGun, 2 armour, 1 factory, 2 fighters and 23 infantry
Novosibirsk : 1 flag, Rhodesia : 1 flag, Soviet Far East : 1 flag, Stanovoj Chrebet : 1 flag, Union of South Africa : 1 flag, Urals : 1 flag, Wake Island : 1 flag, 2 infantry
Yakut S.S.R. : 1 flag, 65 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 38 / 53
Russians : 0 / 0
Japanese : 28 / 36
British : 26 / 32
Italians : 38 / 50
Chinese : 2 / 0
Americans : 46 / 62 -
It took my CV’s as casualties instead of subs (sorry about that), and I wasn’t sure if you were planning on saving a destroyer. Since you would have had 2 units left (a destroyer and a BB), I’ll roll the dice here and edit off 2 more subs if needed.
Rolls: 1@2 1@4; Total Hits: 11@2: (4)1@4: (3) -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :17
Purchase Units - British
British buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Finland
6 battleships, 3 carriers, 1 destroyer, 5 fighters and 8 submarines moved from 6 Sea Zone to 5 Sea Zone
1 bomber moved from India to EgyptCombat - British
Strategic bombing raid in Egypt
Bombing raid in Egypt costs: 3 production.
AA raid costs 3 production in Egypt
Battle in 5 Sea Zone
British attack with 6 battleships, 3 carriers, 1 destroyer, 5 fighters, 8 submarines and 1 transport
Germans defend with 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 5 submarines and 3 transports
British roll dice for 8 submarines in 5 Sea Zone, round 1 : 2/8 hits
Units damaged: 2 battleships owned by the Germans
Germans roll dice for 5 submarines in 5 Sea Zone, round 1 : 1/5 hits
Units damaged: 1 battleship owned by the British
British roll dice for 6 battleships, 3 carriers, 1 destroyer, 5 fighters and 1 transport in 5 Sea Zone, round 1 : 4/15 hits
Germans roll dice for 2 battleships, 4 carriers, 1 cruiser, 2 destroyers and 3 transports in 5 Sea Zone, round 1 : 6/9 hits
Units damaged: 5 battleships owned by the British
1 submarine owned by the British and 4 submarines owned by the Germans lost in 5 Sea Zone
British roll dice for 7 submarines in 5 Sea Zone, round 2 : 2/7 hits
Germans roll dice for 1 submarine in 5 Sea Zone, round 2 : 1/1 hits
British roll dice for 6 battleships, 3 carriers, 1 destroyer, 5 fighters and 1 transport in 5 Sea Zone, round 2 : 6/15 hits
Germans roll dice for 2 battleships, 4 carriers, 1 cruiser, 2 destroyers and 3 transports in 5 Sea Zone, round 2 : 3/9 hits
1 cruiser owned by the Germans , 4 carriers owned by the Germans , 2 destroyers owned by the Germans , 1 submarine owned by the British , 3 carriers owned by the British and 1 submarine owned by the Germans lost in 5 Sea Zone
British roll dice for 6 submarines in 5 Sea Zone, round 3 : 4/6 hits
2 transports owned by the Germans and 2 battleships owned by the Germans lost in 5 Sea Zone
British roll dice for 6 battleships, 1 destroyer, 5 fighters and 1 transport in 5 Sea Zone, round 3 : 6/12 hits
1 transport owned by the Germans lost in 5 Sea Zone
British win with 6 battleships, 1 destroyer, 5 fighters, 6 submarines and 1 transport remaining. Battle score for attacker is 121
Casualties for Germans: 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 5 submarines and 3 transports
Casualties for British: 3 carriers and 2 submarines
British win with 6 battleships, 1 destroyer, 5 fighters, 6 submarines and 1 transport remaining. Battle score for attacker is 121
Casualties for Germans: 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 5 submarines and 3 transports
Casualties for British: 3 carriers and 2 submarines
Recording Battle StatisticsNon Combat Move - British
Turning on Edit Mode
EDIT: British player Removing units owned by PlayerID named:British from 5 Sea Zone: 4 submarines
EDIT: British player Adding units owned by PlayerID named:British to 5 Sea Zone: 3 carriers
EDIT: Turning off Edit Mode
3 transports moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to India
1 bomber moved from Egypt to IndiaPlace Units - British
2 infantry placed in Burma
2 artilleries and 6 infantry placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 28 PUs total
Objective 1: British met a national objective for an additional 5 PUs; end with 33 PUs
6 units repaired.Territory Summary for British :
Australia : 1 aaGun
Burma : 1 factory and 2 infantry
Caroline Islands : 1 flag, Finland : 1 flag, 1 infantry
India : 1 aaGun, 3 armour, 1 bomber, 1 fighter and 4 infantry
United Kingdom : 1 aaGun, 2 artilleries, 1 factory and 6 infantry
Yunnan : 1 infantry
5 Sea Zone : 6 battleships, 3 carriers, 1 destroyer, 5 fighters, 2 submarines and 4 transportsProduction/PUs Summary :
Germans : 36 / 53
Russians : 0 / 0
Japanese : 28 / 36
British : 28 / 33
Italians : 38 / 50
Chinese : 2 / 0
Americans : 46 / 62





