'12 L AA50 1941\. souL (x) v. dizzkneeland33 (Allies +11)

  • 20 16 15 14

    TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :15

    Turn Complete - Russians

    Territory Summary for Russians :

    6 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 41 / 58
        Russians : 0 / 0
        Japanese : 28 / 36
        British : 23 / 33
        Italians : 34 / 44
        Chinese : 9 / 0
        Americans : 43 / 66


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :15

    Purchase Units - Japanese
                Japanese buy 3 fighters and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                21 fighters moved from Japan to Suiyuan

    Combat - Japanese
                Battle in Suiyuan
                    Japanese attack with 21 fighters
                    Chinese defend with 1 infantry
                        Japanese roll dice for 21 fighters in Suiyuan, round 1 :  10/21 hits
                        Chinese roll dice for 1 infantry in Suiyuan, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Suiyuan
                    Japanese win with 21 fighters remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Japanese win with 21 fighters remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Japanese
                21 fighters moved from Suiyuan to Ningxia
                1 fighter moved from East Indies to India
                1 artillery moved from French Equatorial Africa to Anglo-Egypt Sudan
                1 artillery and 1 infantry moved from Chinghai to Ningxia

    Place Units - Japanese
                3 fighters placed in Japan
                2 infantry placed in East Indies

    Turn Complete - Japanese
                Japanese collect 28 PUs; end with 28 PUs total
                Objective 3: Japanese met a national objective for an additional 5 PUs; end with 33 PUs

    Territory Summary for Japanese :

    Anglo-Egypt Sudan : 1 artillery
        Belgian Congo : 1 flag,    Buryatia S.S.R. : 1 flag,    East Indies : 1 flag, 1 aaGun, 1 artillery, 1 factory and 14 infantry
        Evenki National Okrug : 1 flag,    French Equatorial Africa : 1 flag,    French Madagascar : 1 flag,    French West Africa : 1 flag,    India : 1 fighter
        Japan : 1 aaGun, 2 armour, 1 factory, 3 fighters and 22 infantry
        Ningxia : 1 artillery, 21 fighters and 1 infantry
        Novosibirsk : 1 flag,    Rhodesia : 1 flag,    Soviet Far East : 1 flag,    Stanovoj Chrebet : 1 flag,    Union of South Africa : 1 flag,    Urals : 1 flag,    Wake Island : 1 flag, 2 infantry
        Yakut S.S.R. : 1 flag,    65 Sea Zone : 2 submarines

    Production/PUs Summary :

    Germans : 41 / 58
        Russians : 0 / 0
        Japanese : 28 / 33
        British : 23 / 33
        Italians : 34 / 44
        Chinese : 9 / 0
        Americans : 43 / 66

  • 20 16 15 14

    First, a quick note:  I hit India once and retreated, and you have two survivors.  I left the Jap fighter and the German artillery, but feel free to edit that to an Italian inf or two if you’d rather have those.

    Secondly, 2 of my subs hit.  I allocated the sub hits to the 2 BB’s (one each).

    Your subs missed.

    With the remaining attackers, I hit 8 times.  Let me know what 8 casualties you would like to take.

    Thanks!


  • 4 sub 1 cv 3 ca

  • 20 16 15 14

    TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :15

    Purchase Units - British
                British buy 2 infantry and 4 submarines; Remaining resources: 3 PUs;

    Combat Move - British
                3 armour, 1 bomber, 1 fighter and 3 infantry moved from Burma to India
                6 battleships, 3 carriers, 2 destroyers, 6 fighters and 5 submarines moved from 6 Sea Zone to 5 Sea Zone

    Combat - British
                Battle in India
                    British attack with 3 armour, 1 bomber, 1 fighter and 3 infantry
                    Japanese defend with 1 fighter; Germans defend with 1 artillery and 4 infantry; Italians defend with 1 infantry
                        British roll dice for 3 armour, 1 bomber, 1 fighter and 3 infantry in India, round 1 :  5/8 hits
                        Italians roll dice for 1 artillery, 1 fighter and 5 infantry in India, round 1 :  2/7 hits
                        2 infantry owned by the British , 4 infantry owned by the Germans and 1 infantry owned by the Italians lost in India
                    1 infantry owned by the British and 3 armour owned by the British retreated to Burma
                    Italians win with 1 artillery and 1 fighter remaining. Battle score for attacker is 9
                    Casualties for Germans: 4 infantry
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 infantry
                Battle in 5 Sea Zone
                    British attack with 6 battleships, 3 carriers, 2 destroyers, 6 fighters and 5 submarines
                    Germans defend with 2 battleships, 5 carriers, 4 cruisers, 1 destroyer, 8 fighters, 4 submarines and 3 transports
                        British roll dice for 5 submarines in 5 Sea Zone, round 1 :  2/5 hits
                    Units damaged: 2 battleships owned by the Germans
                        Germans roll dice for 4 submarines in 5 Sea Zone, round 1 :  0/4 hits
                        British roll dice for 6 battleships, 3 carriers, 2 destroyers and 6 fighters in 5 Sea Zone, round 1 :  8/17 hits
                        Germans roll dice for 2 battleships, 5 carriers, 4 cruisers, 1 destroyer, 8 fighters and 3 transports in 5 Sea Zone, round 1 :  13/20 hits
                    Units damaged: 6 battleships owned by the British
                        3 cruisers owned by the Germans , 1 carrier owned by the Germans , 1 fighter owned by the British , 5 submarines owned by the British , 4 submarines owned by the Germans and 1 destroyer owned by the British lost in 5 Sea Zone
                    6 battleships owned by the British , 3 carriers owned by the British and 1 destroyer owned by the British retreated to 6 Sea Zone
                    Germans win with 2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 8 fighters and 3 transports remaining. Battle score for attacker is 26
                    Casualties for Germans: 1 carrier, 3 cruisers and 4 submarines
                    Casualties for British: 1 destroyer, 1 fighter and 5 submarines
                Recording Battle Statistics

    Non Combat Move - British
                5 fighters moved from 5 Sea Zone to 6 Sea Zone
                1 bomber and 1 fighter moved from India to Burma

    Place Units - British
                4 submarines placed in 6 Sea Zone
                2 infantry placed in Burma

    Turn Complete - British
                British collect 23 PUs; end with 26 PUs total
                Objective 1: British met a national objective for an additional 5 PUs; end with 31 PUs
                8 units repaired.

    Territory Summary for British :

    Australia : 1 aaGun
        Burma : 3 armour, 1 bomber, 1 factory, 1 fighter and 3 infantry
        Caroline Islands : 1 flag,    United Kingdom : 1 aaGun, 1 factory and 1 infantry
        6 Sea Zone : 6 battleships, 3 carriers, 1 destroyer, 5 fighters, 4 submarines and 4 transports

    Production/PUs Summary :

    Germans : 41 / 58
        Russians : 0 / 0
        Japanese : 28 / 33
        British : 23 / 31
        Italians : 34 / 44
        Chinese : 9 / 0
        Americans : 43 / 66


  • Said there was an error posting the turn.  Here’s the map… you got a hit in hupeh, the only battle I partook in.

  • 20 16 15 14

    TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :15

    Place Units - Chinese
                1 infantry placed in Fukien

    Turn Complete - Chinese

    Territory Summary for Chinese :

    Fukien : 1 infantry
        Sikang : 4 infantry
        Yunnan : 1 infantry

    Production/PUs Summary :

    Germans : 38 / 58
        Russians : 0 / 0
        Japanese : 28 / 33
        British : 26 / 31
        Italians : 37 / 51
        Chinese : 3 / 0
        Americans : 46 / 8

  • 20 16 15 14

    TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :15

    Turn Complete - Americans
                Americans collect 46 PUs; end with 54 PUs total
                Objective 2: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective 3: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective 4: Americans met a national objective for an additional 5 PUs; end with 69 PUs

    Territory Summary for Americans :

    Brazil : 1 bomber and 1 fighter
        Burma : 1 artillery and 6 infantry
        Eastern Canada : 2 armour, 2 artilleries and 4 infantry
        Eastern United States : 2 armour, 2 artilleries, 1 factory and 4 infantry
        French Indo-China Thailand : 1 flag, 3 armour, 1 bomber, 1 factory, 2 fighters and 1 infantry
        Formosa : 1 flag,    Hawaiian Islands : 1 infantry
        India : 3 armour
        Iwo Jima : 1 flag,    Norway : 1 flag, 1 aaGun, 1 armour, 1 factory and 4 infantry
        Philippine Islands : 1 armour, 1 factory and 1 infantry
        United Kingdom : 2 armour, 2 artilleries and 4 infantry
        Western United States : 1 aaGun, 1 factory and 1 fighter
        2 Sea Zone : 1 carrier, 1 destroyer and 4 transports
        6 Sea Zone : 1 carrier and 4 transports
        36 Sea Zone : 3 battleships, 4 carriers, 1 destroyer, 6 fighters, 5 submarines and 2 transports

    Production/PUs Summary :

    Germans : 38 / 58
        Russians : 0 / 0
        Japanese : 28 / 33
        British : 26 / 31
        Italians : 37 / 51
        Chinese : 3 / 0
        Americans : 46 / 69


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :16

    Purchase Units - Germans
                Germans buy 2 destroyers and 7 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 4 infantry moved from Germany to 5 Sea Zone
                1 artillery and 4 infantry moved from 5 Sea Zone to Norway
                1 infantry moved from Finland to Norway
                3 fighters moved from 5 Sea Zone to Norway

    Combat - Germans
                Battle in Norway
                    Germans attack with 1 artillery, 3 fighters and 5 infantry
                    Americans defend with 1 aaGun, 1 armour, 1 factory and 4 infantry
                        AA guns fire in Norway :  1/3 hits
                        1 fighter owned by the Germans lost in Norway
                        Germans roll dice for 2 battleships and 1 cruiser in Norway, round 1 :  2/3 hits
                        Germans roll dice for 1 artillery, 2 fighters and 5 infantry in Norway, round 1 :  2/8 hits
                        Americans roll dice for 1 armour and 4 infantry in Norway, round 1 :  3/5 hits
                        3 infantry owned by the Germans and 4 infantry owned by the Americans lost in Norway
                        Germans roll dice for 1 artillery, 2 fighters and 2 infantry in Norway, round 2 :  2/5 hits
                        Americans roll dice for 1 armour in Norway, round 2 :  0/1 hits
                        1 armour owned by the Americans lost in Norway
                    Germans win, taking Norway from Americans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 fighter and 3 infantry
                    Casualties for Americans: 1 armour and 4 infantry
                    Germans win with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 fighter and 3 infantry
                    Casualties for Americans: 1 armour and 4 infantry
                Recording Battle Statistics

    Non Combat Move - Germans
                2 fighters moved from Norway to 5 Sea Zone

    Place Units - Germans
                2 destroyers and 7 submarines placed in 5 Sea Zone

    Turn Complete - Germans
                Germans collect 41 PUs; end with 41 PUs total
                Objective 1: Germans met a national objective for an additional 5 PUs; end with 46 PUs
                Objective 2: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective 3: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    Territory Summary for Germans :

    Anglo-Egypt Sudan : 1 flag,    Archangel : 1 flag,    Baltic States : 1 flag,    Belorussia : 1 flag,    East Poland : 1 flag,    France : 1 aaGun
        Finland : 1 infantry
        Germany : 1 aaGun and 1 factory
        Italian Africa : 1 flag,    Karelia S.S.R. : 1 flag, 1 aaGun and 1 factory
        Eastern Ukraine : 1 flag,    Norway : 1 aaGun, 1 artillery, 1 factory and 2 infantry
        5 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 3 destroyers, 7 fighters, 7 submarines and 3 transports

    Production/PUs Summary :

    Germans : 41 / 56
        Russians : 0 / 0
        Japanese : 28 / 33
        British : 26 / 31
        Italians : 37 / 51
        Chinese : 3 / 0
        Americans : 43 / 69


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :16

    Purchase Units - Japanese
                Japanese buy 3 fighters; Remaining resources: 3 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Ningxia to Sikang
                6 fighters moved from Ningxia to Fukien
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

  • 20 16 15 14

    The save that you have uploaded doesn’t allow me to progress to my turn.  Your posting says something about “edit mode” and then was cut off (for some reason).  Perhaps you could try reposting the Japan turn where the end turn function is?


  • Here’s the exact same spot.

  • 20 16 15 14

    Same problem.  What did you do during the turn posting phase when uploading the file?  There are no buttons for me to click to proceed with the turn.

    If you look at your posting for the Japan turn, you’ll see what I’m talking about.  It didn’t post an entire game log – you were in some sort of edit mode and it cut off there.  I think that’s why I can’t use the file?!

    I can open it and see the map.  But under “actions” where we click buttons, there are no buttons to click.  There is also a Java error page loading…


  • Ok… I’ve opened the file and I see it now… I don’t know what’s going on.  I’ll try some different things.


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :16

    Purchase Units - Japanese
                Japanese buy 3 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Ningxia to Sikang
                3 fighters moved from Japan to Fukien
                6 fighters moved from Ningxia to Yunnan
                3 fighters moved from Ningxia to Fukien
                12 fighters moved from Ningxia to Sikang

    Combat - Japanese
                Battle in Sikang
                    Japanese attack with 1 artillery, 12 fighters and 1 infantry
                    Chinese defend with 4 infantry
                    Japanese win with 11 fighters remaining. Battle score for attacker is -5
                    Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
                    Casualties for Chinese: 4 infantry
                    Japanese win with 11 fighters remaining. Battle score for attacker is -5
                    Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
                    Casualties for Chinese: 4 infantry
                Battle in Yunnan
                    Japanese attack with 6 fighters
                    Chinese defend with 1 infantry
                    Japanese win with 6 fighters remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Japanese win with 6 fighters remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Fukien
                    Japanese attack with 6 fighters
                    Chinese defend with 1 infantry
                    Japanese win with 5 fighters remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 fighter
                    Casualties for Chinese: 1 infantry
                    Japanese win with 5 fighters remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 fighter
                    Casualties for Chinese: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Japanese
                5 fighters moved from Fukien to Hupeh
                11 fighters moved from Sikang to Hupeh
                6 fighters moved from Yunnan to Hupeh

    Place Units - Japanese
                3 fighters and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 28 PUs; end with 28 PUs total


  • Best thing I could do was redo every turn.  I fared significantly worse.

  • 20 16 15 14

    Test summary from TripleA 16:50:55

  • 20 16 15 14

    Well, how do you want to handle this?  Are you okay with this position, or should we try to edit (but I’m assuming that you tried that)?  Or even call it a draw – although I have no idea who is winning or why here.  I just want to make sure you don’t feel “wronged” in any way…

    Let me know your thoughts before I proceed with a turn.  :)

  • 20 16 15 14

    The file works completely fine now, btw….

  • 20 16 15 14

    TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :16

    Purchase Units - British
                British buy 2 infantry and 4 submarines; Remaining resources: 1 PUs;

    Combat Move - British
                1 bomber moved from Burma to Caucasus

    Combat - British
                Strategic bombing raid in Caucasus
                Bombing raid in Caucasus costs: 2 production.
                    AA raid costs 2  production in Caucasus
                Recording Battle Statistics

    Non Combat Move - British
                1 bomber moved from Caucasus to India
                3 armour, 1 fighter and 3 infantry moved from Burma to India

    Place Units - British
                2 infantry placed in Burma
                4 submarines placed in 6 Sea Zone

    Turn Complete - British
                British collect 26 PUs; end with 27 PUs total
                Objective 1: British met a national objective for an additional 5 PUs; end with 32 PUs

    Territory Summary for British :

    Australia : 1 aaGun
        Burma : 1 factory and 2 infantry
        Caroline Islands : 1 flag,    India : 1 aaGun, 3 armour, 1 bomber, 1 fighter and 3 infantry
        United Kingdom : 1 aaGun, 1 factory and 1 infantry
        6 Sea Zone : 6 battleships, 3 carriers, 1 destroyer, 5 fighters, 8 submarines and 4 transports

    Production/PUs Summary :

    Germans : 41 / 56
        Russians : 0 / 0
        Japanese : 28 / 28
        British : 26 / 32
        Italians : 37 / 51
        Chinese : 3 / 0
        Americans : 43 / 69

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