No intercept
12L AA50-41 DizzKneeLand33 (Axis) vs. U-505 (Allies +9) +NO -Tech
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TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :12
Purchase Units - Germans
Germans repair 3 damage on 3 factories; Remaining resources: 36 PUs;
Germans buy 2 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Bulgaria Romania to Ukraine
5 bombers moved from Germany to UkraineCombat - Germans
Battle in Ukraine
Germans attack with 5 bombers and 3 infantry
Russians defend with 1 armour and 2 infantry
Germans roll dice for 5 bombers and 3 infantry in Ukraine, round 1 : 3/8 hits
Russians roll dice for 1 armour and 2 infantry in Ukraine, round 1 : 2/3 hits
2 infantry owned by the Russians , 1 armour owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 5 bombers and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour and 2 infantry
Germans win with 5 bombers and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour and 2 infantry
Recording Battle StatisticsNon Combat Move - Germans
5 bombers moved from Ukraine to Germany
1 armour moved from Bulgaria Romania to Germany
1 infantry moved from Czechoslovakia Hungary to Bulgaria Romania
1 armour moved from Czechoslovakia Hungary to GermanyPlace Units - Germans
2 armour, 2 artilleries and 6 infantry placed in GermanyTurn Complete - Germans
Germans collect 25 PUs; end with 25 PUs total
Objective 3: Germans met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for Germans :
Balkans : 1 armour and 2 infantry
Czechoslovakia Hungary : 1 infantry
East Poland : 1 flag, France : 1 aaGun, 1 fighter and 15 infantry
Germany : 1 aaGun, 5 armour, 4 artilleries, 5 bombers, 1 factory and 18 infantry
Bulgaria Romania : 1 infantry
Ukraine : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 25 / 30
Russians : 16 / 34
Japanese : 60 / 76
British : 23 / 24
Italians : 9 / 9
Chinese : 0 / 0
Americans : 45 / 56 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :12
Purchase Units - Russians
Russians buy 5 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Caucasus
1 bomber and 1 fighter moved from Russia to Caucasus
2 armour moved from Poland to East Poland
Russians take East Poland from Germans
2 armour moved from East Poland to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 2 armour
Germans defend with 1 infantry
Russians roll dice for 2 armour in Ukraine, round 1 : 0/2 hits
Germans roll dice for 1 infantry in Ukraine, round 1 : 0/1 hits
Russians roll dice for 2 armour in Ukraine, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Russians win with 2 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 1 bomber, 1 fighter and 1 infantry
Japanese defend with 1 factory and 1 infantry
Russians roll dice for 1 bomber, 1 fighter and 1 infantry in Caucasus, round 1 : 3/3 hits
Japanese roll dice for 1 infantry in Caucasus, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Caucasus
Russians win, taking Caucasus from Japanese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Russians win with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
2 artilleries and 8 infantry moved from Eastern Ukraine to Russia
1 aaGun moved from Eastern Ukraine to Ukraine
1 bomber and 1 fighter moved from Caucasus to Russia
1 infantry moved from Karelia S.S.R. to ArchangelPlace Units - Russians
3 armour and 3 infantry placed in Russia
2 armour placed in Karelia S.S.R.Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Objective 2: Russians met a national objective for an additional 10 PUs; end with 33 PUsTerritory Summary for Russians :
Archangel : 1 infantry
Baltic States : 1 aaGun
Caucasus : 1 factory and 1 infantry
Karelia S.S.R. : 1 aaGun, 2 armour and 1 factory
Poland : 1 flag, 4 armour
Russia : 1 aaGun, 10 armour, 2 artilleries, 1 bomber, 1 factory, 1 fighter and 43 infantry
Ukraine : 1 aaGun and 2 armour
28 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 22 / 30
Russians : 23 / 33
Japanese : 56 / 76
British : 23 / 24
Italians : 9 / 9
Chinese : 0 / 0
Americans : 45 / 56 -
Winter is a lot more fun to play, 6 flats and all…. ;)
I’m musically challenged. Ever since high school I was fascinated with the bass guitar, but I never got around to it. 25 years later and……
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My musical ability can be summed up in one line from a movie that came out when we were in high school….
“Never had ONE lesson.”
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Do you want me to kill the bombers first in Russia on a full attack? I can roll first if you want to see that before deciding.
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Yes, kill the bombers.
Your advantage is significant enough that unless I come up big early Russia is going down this turn. I was debating using less Russian armor in Poland and/or putting all of the UK fighters in Russia instead of holding back 2 of them. I just eyeballed the numbers incorrectly last turn and I left myself a little lean.
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TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :12
Purchase Units - Japanese
Japanese buy 6 armour, 3 artilleries, 1 bomber and 7 infantry; Remaining resources: 1 PUs;Combat Move - Japanese
3 infantry moved from Persia to Caucasus
3 armour moved from India to Caucasus
1 infantry moved from East Indies to 38 Sea Zone
1 artillery moved from East Indies to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 34 Sea Zone
1 transport moved from 34 Sea Zone to 35 Sea Zone
1 artillery moved from India to 35 Sea Zone
1 infantry moved from India to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
2 artilleries moved from 34 Sea Zone to Trans-Jordan
2 infantry moved from 34 Sea Zone to Trans-Jordan
2 fighters moved from 35 Sea Zone to Trans-Jordan
1 infantry moved from Urals to Russia
1 infantry moved from Novosibirsk to Russia
22 armour, 12 artilleries and 29 infantry moved from Kazakh S.S.R. to Russia
2 fighters moved from 34 Sea Zone to Russia
1 fighter moved from Persia to Russia
1 bomber moved from Persia to Russia
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
Russians are now being played by: Human
British are now being played by: Human
Italians are now being played by: Human
Americans are now being played by: Human
Chinese are now being played by: HumanCombat - Japanese
Battle in Trans-Jordan
Japanese attack with 2 artilleries, 2 fighters and 2 infantry
Americans defend with 1 armour and 1 infantry
Japanese roll dice for 1 battleship in Trans-Jordan, round 1 : 0/1 hits
Japanese roll dice for 2 artilleries, 2 fighters and 2 infantry in Trans-Jordan, round 1 : 4/6 hits
British roll dice for 1 armour and 1 infantry in Trans-Jordan, round 1 : 2/2 hits
2 infantry owned by the Japanese , 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Trans-Jordan
Japanese win, taking Trans-Jordan from British with 2 artilleries and 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 armour and 1 infantry
Japanese win with 2 artilleries and 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in Caucasus
Japanese attack with 3 armour and 3 infantry
Russians defend with 1 factory and 1 infantry
Japanese roll dice for 3 armour and 3 infantry in Caucasus, round 1 : 0/6 hits
Russians roll dice for 1 infantry in Caucasus, round 1 : 1/1 hits
1 infantry owned by the Japanese lost in Caucasus
Japanese roll dice for 3 armour and 2 infantry in Caucasus, round 2 : 3/5 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Caucasus
Japanese win, taking Caucasus from Russians with 3 armour and 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantry
Japanese win with 3 armour and 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantry
Battle in Russia
Japanese attack with 22 armour, 12 artilleries, 1 bomber, 3 fighters and 31 infantry
British defend with 1 bomber and 4 fighters; Russians defend with 1 aaGun, 10 armour, 2 artilleries, 1 bomber, 1 factory, 1 fighter and 43 infantry; Americans defend with 1 bomber
AA guns fire in Russia : 1/4 hits
1 fighter owned by the Japanese lost in Russia
Japanese roll dice for 22 armour, 12 artilleries, 1 bomber, 2 fighters and 31 infantry in Russia, round 1 : 22/68 hits
Russians roll dice for 10 armour, 2 artilleries, 3 bombers, 5 fighters and 43 infantry in Russia, round 1 : 23/63 hits
1 bomber owned by the Russians , 19 infantry owned by the Russians , 1 bomber owned by the British , 23 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Russia
Japanese roll dice for 22 armour, 12 artilleries, 1 bomber, 2 fighters and 8 infantry in Russia, round 2 : 17/45 hits
Russians roll dice for 10 armour, 2 artilleries, 5 fighters and 24 infantry in Russia, round 2 : 15/41 hits
17 infantry owned by the Russians , 8 infantry owned by the Japanese and 7 artilleries owned by the Japanese lost in Russia
Japanese roll dice for 22 armour, 5 artilleries, 1 bomber and 2 fighters in Russia, round 3 : 11/30 hits
Russians roll dice for 10 armour, 2 artilleries, 5 fighters and 7 infantry in Russia, round 3 : 10/24 hits
7 infantry owned by the Russians , 2 armour owned by the Russians , 5 armour owned by the Japanese , 2 artilleries owned by the Russians and 5 artilleries owned by the Japanese lost in Russia
Japanese roll dice for 17 armour, 1 bomber and 2 fighters in Russia, round 4 : 11/20 hits
Russians roll dice for 8 armour and 5 fighters in Russia, round 4 : 6/13 hits
8 armour owned by the Russians , 6 armour owned by the Japanese and 3 fighters owned by the British lost in Russia
Japanese roll dice for 11 armour, 1 bomber and 2 fighters in Russia, round 5 : 10/14 hits
Russians roll dice for 2 fighters in Russia, round 5 : 1/2 hits
1 armour owned by the Japanese , 1 fighter owned by the Russians and 1 fighter owned by the British lost in Russia
Japanese captures 33PUs while taking Russians capital
Japanese win, taking Russia from Russians with 10 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 62
Casualties for Japanese: 12 armour, 12 artilleries, 1 fighter and 31 infantry
Casualties for Russians: 10 armour, 2 artilleries, 1 bomber, 1 fighter and 43 infantry
Casualties for British: 1 bomber and 4 fighters
Casualties for Americans: 1 bomber
Japanese win with 10 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 62
Casualties for Japanese: 12 armour, 12 artilleries, 1 fighter and 31 infantry
Casualties for Russians: 10 armour, 2 artilleries, 1 bomber, 1 fighter and 43 infantry
Casualties for British: 1 bomber and 4 fighters
Casualties for Americans: 1 bomber
Recording Battle StatisticsNon Combat Move - Japanese
2 infantry moved from India to Persia
1 transport moved from 35 Sea Zone to 38 Sea Zone
2 infantry moved from East Indies to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to India
1 transport moved from 35 Sea Zone to 38 Sea Zone
2 artilleries and 8 infantry moved from Evenki National Okrug to Urals
2 fighters moved from Russia to Urals
2 fighters moved from Trans-Jordan to 35 Sea Zone
3 armour moved from Stanovoj Chrebet to Evenki National Okrug
1 artillery and 2 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
2 artilleries and 4 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
3 armour moved from Manchuria to Ningxia
1 infantry moved from Chinghai to Kazakh S.S.R.
1 artillery and 5 infantry moved from Japan to 62 Sea Zone
1 artillery and 5 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 bomber moved from Japan to Urals
1 bomber moved from Russia to UralsPlace Units - Japanese
3 armour placed in India
3 armour placed in Manchuria
1 artillery and 3 infantry placed in East Indies
2 artilleries, 1 bomber and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 67 PUs; end with 101 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 106 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 111 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 116 PUsTerritory Summary for Japanese :
Australia : 1 flag, Borneo : 1 flag, Burma : 1 flag, Buryatia S.S.R. : 1 flag, 1 artillery and 5 infantry
Caroline Islands : 1 bomber and 2 infantry
Caucasus : 1 flag, 3 armour, 1 factory and 1 infantry
Chinghai : 1 flag, East Indies : 1 flag, 1 artillery, 1 factory and 3 infantry
Evenki National Okrug : 1 flag, 3 armour
French Madagascar : 1 flag, Fukien : 1 flag, Hupeh : 1 flag, India : 1 flag, 1 aaGun, 3 armour, 1 factory and 2 infantry
Iwo Jima : 1 infantry
Japan : 2 artilleries, 1 bomber, 1 factory and 4 infantry
Kazakh S.S.R. : 1 flag, 1 infantry
Kwangtung : 1 flag, Manchuria : 1 aaGun, 3 armour and 1 factory
New Guinea : 1 flag, New Zealand : 1 flag, Ningxia : 1 flag, 3 armour
Novosibirsk : 1 flag, Persia : 1 flag, 2 infantry
Philippine Islands : 1 flag, Russia : 1 flag, 1 aaGun, 10 armour and 1 factory
Sikang : 1 flag, Solomon Islands : 1 flag, Soviet Far East : 1 flag, Stanovoj Chrebet : 1 flag, 2 artilleries and 4 infantry
Suiyuan : 1 flag, Trans-Jordan : 1 flag, 2 artilleries
Urals : 1 flag, 2 artilleries, 2 bombers, 2 fighters and 8 infantry
Yakut S.S.R. : 1 flag, 1 artillery and 2 infantry
Yunnan : 1 flag, 34 Sea Zone : 1 battleship, 1 carrier and 2 transports
35 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
38 Sea Zone : 1 transport
62 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 3 transportsProduction/PUs Summary :
Germans : 22 / 30
Russians : 13 / 0
Japanese : 67 / 116
British : 22 / 24
Italians : 9 / 9
Chinese : 0 / 0
Americans : 45 / 56 -
It is amazing how a few units make such a big difference. It is also amazing how close to the odds that battle went. I’m so used to the dice of the CD (been playing classic that way since 1999) that it’s a refreshing change to see more “normal” dice lol.
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I’m attacking France with the UK. I assume you want the Italian units killed last, with the exception of the fighter, since they move before the US, but you can change it post battle if you wish.
I’m just going to run one or 2 additional turns just to see if I can bring down Germany before the Japanese hordes arrive. I don’t expect miracles, but I’ve seen the dice do crazy things before. Actually, if this battle goes poorly, I’ll end up resigning.
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Alright. We’re done here. Are you up for another game?
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gg!
Another one sounds great – it looks like we can play two games vs each other in league, and a third if we each win one?
Did you want to switch sides with the same bid, or rebid the game? As soon as we know that, let’s set up a new thread for the second game.
The possibilities in AA50 are seemingly endless!
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We should probably bid again since 9 is considered a low bid by many people. I’ll start with 11.
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I’ll bid 9. ;)
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Ok. I’ll take the Axis. Where’s your placement?
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2 inf Egypt, 1 inf Karelia. See you on the next thread!
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Coming up. Good luck.





