X-PAD 01 Norse vs Attack OTKG

  • Moderator

    Alright, done with the turn. No way to get British turn summary up, the UK Pacific blocks it.

    GG

  • '18 '17 '16 '15 '13 '11 '10

    Not a big thing, but still…
    please ask if you want to change your casualties.
    I fully understand the “just-rolled-SZxx-now-on-to-SZyy-yes-3-hits-oh-forgot-to-see-what-was in-my-best-interest-to take-out-just-a-minute-ago” move, and right now it only gives Italy a fighting chance to clear up the med.

    But further down the line it could have a bigger impact on the game.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :1

    Purchase Units - Italians
                Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                Giving bonus movement to units
                2 artilleries and 2 infantry moved from Northern Italy to Southern France
                1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                1 cruiser moved from 95 Sea Zone to 93 Sea Zone
                1 bomber moved from Northern Italy to 93 Sea Zone
                1 submarine moved from 95 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                1 artillery and 1 infantry moved from Ethiopia to Kenya

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 bomber, 1 cruiser and 1 destroyer
                    French defend with 1 cruiser and 1 destroyer
                    Italians win, taking 93 Sea Zone from Neutral with 1 bomber, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 20
                    Casualties for French: 1 cruiser and 1 destroyer
                    Italians win with 1 bomber, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 20
                    Casualties for French: 1 cruiser and 1 destroyer
                Battle in 97 Sea Zone
                    Italians attack with 1 submarine
                    British defend with 1 cruiser
                    British win with 1 cruiser remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 submarine
                Battle in Tunisia
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                    Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                    Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Southern France
                    Italians attack with 2 artilleries and 2 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Southern France from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for French: 1 artillery and 1 infantry
                    Casualties for Italians: 1 infantry
                    Italians win with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for French: 1 artillery and 1 infantry
                    Casualties for Italians: 1 infantry
                Recording Battle Statistics
                Trigger Italians Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to French
                Trigger Japanese Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to French
                Setting uses for triggers used this phase.

    Non Combat Move - Italians
                1 bomber moved from 93 Sea Zone to Southern Italy
                1 transport moved from 95 Sea Zone to 93 Sea Zone
                1 armour and 2 infantry moved from Albania to Bulgaria
                1 armour moved from Northern Italy to Bulgaria
                2 aaGuns moved from Northern Italy to Yugoslavia
                4 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 armour and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 13 PUs (2 lost to blockades); end with 13 PUs total

  • Moderator

    [quote author=Bjergmose link=topic=27333.msg963728#msg963728 date=1337781313]
    Not a big thing, but still…
    please ask if you want to change your casualties.
    I fully understand the “just-rolled-SZxx-now-on-to-SZyy-yes-3-hits-oh-forgot-to-see-what-was in-my-best-interest-to take-out-just-a-minute-ago” move, and right now it only gives Italy a fighting chance to clear up the med.

    But further down the line it could have a bigger impact on the game.
    [/quote]

    I wasn’t even thinking when I removed it. It was the parting shot removal, and regardless of what the results of the Adriatic battle, I would have still just taken the fighter out. Will do though…

    GG

  • '18 '17 '16 '15 '13 '11 '10

    Cool.

    It was only because it could be misinterpreted.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :1

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units

    Non Combat Move - ANZAC
                1 fighter moved from Queensland to Java
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                2 fighters moved from New Zealand to Java
                1 cruiser moved from 63 Sea Zone to 62 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

  • Moderator

    For future use, Ancient History, can you use the acronym “AN” to represent ANZAC? It will differentiate the save files from American.

    GG

  • Moderator

    Round 1:

    Game History

    Combat Move - French

    Giving bonus movement to units

    Non Combat Move - French
    1 destroyer moved from 72 Sea Zone to 70 Sea Zone
    1 infantry moved from Algeria to Morocco
    1 infantry moved from French West Africa to French Central Africa

    Turn Complete - French

    Who’s ready for Round 2?

    GG

  • '18 '17 '16 '15 '13 '11 '10

    Ready.

    Bombing raid UK 2 str.bmb (ic)+ 2 tacs (air/harbour)

    Intercept?

  • '18 '17 '16 '15 '13 '11 '10

    Full story and pics  :-D

  • Moderator

    @Bjergmose:

    Ready.

    Bombing raid UK 2 str.bmb (ic)+ 2 tacs (air/harbour)

    Intercept?

    No intercepting fighters deployed.

    GG

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :2

    Purchase Units - Germans
                Germans buy 1 airfield, 1 armour, 1 fighter, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                2 bombers moved from Western Germany to United Kingdom
                2 tactical_bombers moved from Western Germany to United Kingdom
                2 infantry moved from Western Germany to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                      Germans take Gibraltar from British
                6 infantry moved from Bulgaria to Greece
                3 armour moved from Yugoslavia to Greece
                2 fighters and 1 tactical_bomber moved from Western Germany to 97 Sea Zone
                1 armour, 1 artillery and 1 mech_infantry moved from France to Normandy Bordeaux
                Game Loaded
                    Japanese are now being played by: Human
                    Germans are now being played by: Human
                    French is now being played by: Human
                    British are now being played by: Human
                    Chinese are now being played by: Human
                    Dutch is now being played by: Human
                    Neutral_Axis are now being played by: Human
                    Neutral_Allies are now being played by: Human
                    ANZAC is now being played by: Human
                    Russians are now being played by: Human
                    UK_Pacific is now being played by: Human
                    Mongolians are now being played by: Human
                    Neutral_True is now being played by: Human
                    Italians are now being played by: Human
                    Americans are now being played by: Human

    Combat - Germans
                Battle in Greece
                    Germans attack with 3 armour and 6 infantry
                    Neutral_Allies defend with 4 infantry
                    Germans win, taking Greece from Neutral_Allies with 3 armour and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Germans: 3 infantry
                    Germans win with 3 armour and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Germans: 3 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 1 artillery and 1 mech_infantry
                    French defend with 1 artillery, 1 factory_minor and 1 harbour
                    Germans win, taking Normandy Bordeaux from French with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 artillery
                    Casualties for French: 1 artillery
                    Germans win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 artillery
                    Casualties for French: 1 artillery
                Battle in 97 Sea Zone
                    Germans attack with 2 fighters and 1 tactical_bomber
                    British defend with 1 cruiser
                    Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                    Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Air Battle in United Kingdom
                Germans attacks with 4 units heading to United Kingdom
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in United Kingdom
                Bombing raid in United Kingdom causes: 5 damage to unit: harbour
                Bombing raid in United Kingdom causes: 8 damage to unit: factory_major
                Bombing raid in United Kingdom causes: 5 damage to unit: airfield
                    Bombing raid in United Kingdom causes 18 damage total.
    Damaged units is as follows: harbour = 5, factory_major = 8, airfield = 5
                Recording Battle Statistics
                Cleaning up after air battles

    Non Combat Move - Germans
                1 submarine moved from 111 Sea Zone to 119 Sea Zone
                1 battleship and 1 submarine moved from 110 Sea Zone to 91 Sea Zone
                1 cruiser moved from 112 Sea Zone to 91 Sea Zone
                2 tactical_bombers moved from United Kingdom to Holland Belgium
                2 bombers moved from United Kingdom to Western Germany
                2 fighters moved from 97 Sea Zone to Romania
                2 artilleries and 4 infantry moved from Yugoslavia to Romania
                3 infantry moved from Slovakia Hungary to Poland
                5 armour moved from France to Yugoslavia
                1 aaGun moved from Western Germany to Germany
                2 infantry moved from Norway to Finland
                1 aaGun moved from Western Germany to Holland Belgium
                1 tactical_bomber moved from 97 Sea Zone to Romania

    Place Units - Germans
                2 transports placed in 100 Sea Zone
                1 airfield placed in Romania
                1 submarine and 1 transport placed in 112 Sea Zone
                1 fighter placed in Western Germany
                2 infantry placed in Germany
                2 infantry placed in France
                1 armour placed in Germany

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs

  • '18 '17 '16 '15 '13 '11 '10

    There is something wrong with the SBR option.
    Tacs are not allowed to attack ic, but I think they did.
    But when I choose what to attack the ic was always an option.
    I thought, wrongly, that when I had the option to attack ic it must be my strat.

    So it is always lowest dice (i.e tacs) first or what?


  • tacs bombing ic is a bug, was addressed to veq and will be fixd in next version as far as I know.

    not sure about bombing order.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :2

    Purchase Units - Russians
                Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Giving bonus movement to units

    Non Combat Move - Russians
                2 infantry moved from Novgorod to Belarus
                1 aaGun moved from Bryansk to Ukraine
                1 mech_infantry moved from Rostov to Volgograd
                1 armour moved from Bryansk to Volgograd
                2 infantry moved from Rostov to Ukraine
                1 aaGun, 1 artillery and 1 infantry moved from Bryansk to Ukraine
                1 infantry moved from Western Ukraine to Ukraine
                1 infantry moved from Western Ukraine to Ukraine
                4 mech_infantrys moved from Russia to Bryansk
                2 infantry moved from Yakut S.S.R. to Yenisey
                2 aaGuns and 15 infantry moved from Buryatia to Amur

    Place Units - Russians
                3 infantry placed in Ukraine
                3 infantry placed in Volgograd
                3 infantry placed in Novgorod
                1 armour and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Yenisey : 2 infantry
        Amur : 2 aaGuns and 16 infantry
        Belarus : 2 aaGuns, 1 artillery and 14 infantry
        Bryansk : 1 armour and 5 mech_infantrys
        Russia : 1 airfield, 1 armour, 1 factory_major and 1 mech_infantry
        Ukraine : 2 aaGuns, 2 artilleries, 1 factory_minor and 10 infantry
        Western Ukraine : 1 artillery and 4 infantry
        Volgograd : 1 armour, 1 factory_minor, 3 infantry and 1 mech_infantry
        Novgorod : 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 8 infantry and 1 tactical_bomber
        125 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 29 / 41
        Americans : 52 / 53
        Chinese : 9 / 15
        British : 29 / 35
        UK_Pacific : 21 / 21
        Italians : 15 / 13
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :2

    Purchase Units - Japanese
                Japanese buy 1 artillery, 6 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 artillery moved from Chahar to Hopei
                1 mech_infantry moved from Chahar to Hopei
                1 infantry moved from Hunan to Kweichow
                      Japanese take Kweichow from Chinese
                2 artilleries and 6 infantry moved from Anhwe to Hopei
                1 artillery and 1 infantry moved from Hunan to Yunnan
                2 infantry moved from Kwangsi to Yunnan
                2 artilleries moved from Kwangsi to Yunnan
                2 bombers, 9 fighters and 7 tactical_bombers moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 3 artilleries, 2 bombers, 9 fighters, 3 infantry and 7 tactical_bombers
                    Chinese defend with 3 infantry
                        Japanese roll dice for 3 artilleries, 2 bombers, 9 fighters, 3 infantry and 7 tactical_bombers in Yunnan, round 1 :  13/24 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 1 :  2/3 hits
                        2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 3 artilleries, 2 bombers, 9 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 3 infantry
                    Japanese win with 3 artilleries, 2 bombers, 9 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 3 infantry
                Recording Battle Statistics

    Non Combat Move - Japanese
                1 fighter moved from 36 Sea Zone to Siam
                2 tactical_bombers moved from Yunnan to 36 Sea Zone
                2 fighters moved from Yunnan to 36 Sea Zone
                2 bombers, 7 fighters and 5 tactical_bombers moved from Yunnan to Kwangsi
                1 aaGun and 6 infantry moved from Jehol to Chahar
                4 infantry moved from Manchuria to Jehol
                1 infantry moved from Korea to Manchuria
                1 armour moved from Korea to Jehol
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                2 artilleries and 4 infantry moved from 36 Sea Zone to Kwangsi
                1 fighter moved from 33 Sea Zone to Caroline Islands
                1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                2 transports moved from 36 Sea Zone to 19 Sea Zone
                4 fighters moved from Kwangsi to Kiangsu
                4 tactical_bombers moved from Kwangsi to Kiangsu
                1 infantry moved from 6 Sea Zone to Korea

    Place Units - Japanese
                2 submarines and 1 transport placed in 6 Sea Zone
                1 artillery and 6 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
        Paulau Island : 1 infantry
        Kwangsi : 2 artilleries, 2 bombers, 3 fighters, 4 infantry and 1 tactical_bomber
        Korea : 1 infantry
        Kiangsu : 4 fighters and 4 tactical_bombers
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 6 infantry
        Jehol : 1 armour and 4 infantry
        Siam : 1 fighter and 2 infantry
        Manchuria : 1 infantry
        Yunnan : 1 flag, 3 artilleries and 1 infantry
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag,    Hopei : 1 flag, 3 artilleries, 7 infantry and 1 mech_infantry
        Chahar : 1 flag, 1 aaGun and 6 infantry
        Anhwe : 1 flag,    33 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 submarine
        36 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 3 transports
        19 Sea Zone : 2 transports
        6 Sea Zone : 2 submarines and 2 transports

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 33 / 43
        Americans : 52 / 53
        Chinese : 5 / 15
        British : 29 / 35
        UK_Pacific : 21 / 21
        Italians : 15 / 13
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :2

    Purchase Units - Americans
                Americans buy 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                Giving bonus movement to units

    Non Combat Move - Americans
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 49 Sea Zone to 54 Sea Zone
                1 submarine moved from 49 Sea Zone to 54 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone

    Place Units - Americans
                1 battleship and 1 destroyer placed in 101 Sea Zone
                1 fighter placed in Eastern United States
                1 cruiser placed in 10 Sea Zone
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 1 :  2/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                    Chinese win with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Chinese
                8 infantry moved from Shensi to Kansu
                1 fighter moved from Kweichow to Kansu

    Place Units - Chinese
                5 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total

    Territory Summary for Chinese :

    Kweichow : 1 infantry
        Kansu : 1 fighter and 13 infantry

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 32 / 43
        Americans : 52 / 52
        Chinese : 6 / 6
        British : 29 / 35
        UK_Pacific : 21 / 21
        Italians : 15 / 13
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • Moderator

    Laptop battery is out on my laptop (new one on the way) and I’m borrowing time on someone else’s computer. I will have the turn up on Tuesday or Wednesday… Sorry for the delay!

    GG

  • Moderator

    Got a compy to use! Will have these up faster in future…

    GG

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Axis & Allies Boardgaming Custom Painted Miniatures

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