@axis-dominion sounds good fire it up whenever you want
L12-G40 Mistergreen(axis) vs Shin Ji(allies)
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Reduced eUK ipc by three to 31. Map.
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Sorry about that. UK turns are so complex.
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ANZAC 1: 10 IPCs. Buying nothing. Save 10.
2 Inf NSW to Dgu (activate)
NCM:
1 Trn z62 to z45
1 Dst z62 to z54
1 Cru z63 to z54
2 Ftr Nze to Que
1 Inf Mal to ShnAnzac collects 10 from land, 10 saved, and 5 from NO. 25 total.
French NCM:
(UK BB is repaired at the start of French turn due to Normandy NB)
1 Inf Syr to Trj
1 Inf Alg to Mor
1 Inf Fwa to Fca
1 Dst z72 to z58 -
I did wonder why you put your ships in sz110. I’m sorry to inform you that ship’s are repaired in their owners purchase and repair phase. Do you want to alter your ncm for UK? As long as it dosn’t affect Italy to much…
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Darn! I misread that part.
Well, I guess the only real change I would make would be to send 1 Inf to Holland on the UK turn instead of the 1 Inf, 1 AA to Normandy. So London gets 3 more IPCs, but that’s about it. Here’s an updated map.
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Germany 2:
bank=70
10 trn@7=70
Repair bb sz112cm:
sz110(ss, 2 dd, 2 cc, bb(d)) Scramble?
cv, 2 ss, cc, tac(3), bb sz112
fig, 2 tac(3), bmb(5) wgr
fig(1), bmb(3) nitahol(inf)
inf, 2 mech, art frawfr(inf, art)
inf, 2 mech, 2 art fra -
wfr rd1:
A(inf, 2 mech, 2 art)
Rolls: 1@1 4@2; Total Hits: 31@1: (1)4@2: (4, 1, 1, 3)
D(inf, art)
Rolls: 2@2; Total Hits: 02@2: (4, 4) -
wfr twol.
hol rd1:
A(inf, 2 mech, art)
Rolls: 2@1 2@2; Total Hits: 02@1: (2, 2)2@2: (3, 4)
D(inf)
Rolls: 1@2; Total Hits: 11@2: (1) -
hol rd2:
A(2 mech, art)
Rolls: 1@1 2@2; Total Hits: 01@1: (3)2@2: (6, 4)
D(inf)
Rolls: 1@2; Total Hits: 01@2: (3) -
hol rd3:
A(2 mech, art)
Rolls: 1@1 2@2; Total Hits: 01@1: (5)2@2: (3, 5)
D(inf)
Rolls: 1@2; Total Hits: 01@2: (4)hol rd4:
A(2 mech, art) (won’t count the @1 if defense hit in rd3)
Rolls: 1@1 2@2; Total Hits: 01@1: (6)2@2: (6, 6)
D(inf)
Rolls: 1@2; Total Hits: 01@2: (6) -
hol rd5:
A(2 mech, art)
Rolls: 1@1 2@2; Total Hits: 01@1: (4)2@2: (5, 4)
D(inf)
Rolls: 1@2; Total Hits: 01@2: (6)hol rd6:
A(2 mech, art) (won’t count the @1 if defense hit in rd5)
Rolls: 1@1 2@2; Total Hits: 01@1: (4)2@2: (3, 5)
D(inf)
Rolls: 1@2; Total Hits: 01@2: (3) -
hol rd7:
A(2 mech, art)
Rolls: 1@1 2@2; Total Hits: 11@1: (2)2@2: (6, 1)
D(inf)
Rolls: 1@2; Total Hits: 01@2: (4)hol rd8:
A(2 mech, art) (won’t count the @1 if defense hit in rd7)
Rolls: 1@1 2@2; Total Hits: 01@1: (2)2@2: (4, 5)
D(inf)
Rolls: 1@2; Total Hits: 11@2: (2)Come on. This is a war not a picnic… :evil:
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I’ll scramble 3 Ftrs and hope for good dice.
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hol lbwl inf.
sz110 rd1:
A(cv, 2 ss, cc, 2 fig, 3 tac, 2 bmb, bb)
Rolls: 2@2 4@3 5@4; Total Hits: 72@2: (6, 2)4@3: (3, 5, 5, 1)5@4: (5, 1, 2, 2, 4)
D(ss, 2 dd, 2 cc, 3 fig, bb(d))
Rolls: 1@1 2@2 2@3 4@4; Total Hits: 41@1: (2)2@2: (5, 2)2@3: (5, 6)4@4: (3, 1, 5, 1) -
sz110 rd2:
A(cv(d), cc, 2 fig, 2 tac, 2 bmb, bb(d)) (one ss alive but not participating)
Rolls: 3@3 5@4; Total Hits: 43@3: (5, 1, 2)5@4: (6, 6, 6, 1, 1)
D(2 fig)
Rolls: 2@4; Total Hits: 12@4: (2, 5) -
sz110 twlo ss, fig, tac. (cv & bb damaged)
ncm:
fig, 2 tac, 2 bmb sz110 > wgr
11 inf ger > wgr
6 arm fra > wgr
3 arm yug > wgr
3 art, 3 aa ger > hun
6 inf, 2 art yug > hun
5 inf bul > rom
ss sz106 > sz108placement:
10 trn > sz112collect:
41+10=51 ipc -
USSR 2: 37 IPCs. Buying 11 Inf, 1 Art.
NCM
Place 2 inf, 1 Art Nov
3 Inf SUkr
6 Inf Rus18 Inf, 2 AA Sak to Bury
2 Inf NUkr to Epl
3 Inf SUkr to NUkr
2 inf Ros to SUkr
1 MInf, 1 Tnk Bry to Epl
1 Inf, 1 Art Bry to NUkr
1 Inf Bal to Epl
6 Inf, 1 Art, 1 Tnk, 1 MInf, 1 AA Bel to Epl
2 Inf, 1 Art Nov to Kar
6 Inf Rus to BryUSSR collects 37 IPCs
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Map didn’t save right.
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I noticed Anzac collected their NO last turn. They only collect if at war. Wanna redo Anzac and take cel or jav?





