TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 14 infantry and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 unit repaired. 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 9 transports moved from 114 Sea Zone to 115 Sea Zone 1 cruiser moved from 114 Sea Zone to 115 Sea Zone 1 marine moved from Western Germany to 115 Sea Zone 5 armour, 1 artillery and 2 mech_infantrys moved from Western Germany to 115 Sea Zone 8 infantry moved from Western Germany to 115 Sea Zone 5 armour, 1 artillery, 8 infantry, 2 mech_infantrys and 9 transports moved from 115 Sea Zone to 113 Sea Zone 1 infantry moved from Normandy Bordeaux to 113 Sea Zone 5 armour, 1 artillery, 9 infantry and 2 mech_infantrys moved from 113 Sea Zone to United Kingdom 1 cruiser and 1 marine moved from 115 Sea Zone to 113 Sea Zone 1 marine moved from 113 Sea Zone to United Kingdom 4 armour, 2 artilleries, 9 infantry and 3 mech_infantrys moved from Scotland to United Kingdom Combat - Germans Battle in United Kingdom Germans attack with 9 armour, 3 artilleries, 18 infantry, 1 marine and 5 mech_infantrys British defend with 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 19 infantry; French defend with 1 infantry Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 9 armour, 3 artilleries, 18 infantry, 1 marine and 5 mech_infantrys in United Kingdom, round 2 : 14/36 hits, 11.00 expected hits British roll dice for 5 aaGuns and 20 infantry in United Kingdom, round 2 : 6/20 hits, 6.67 expected hits 6 infantry owned by the Germans lost in United Kingdom 5 aaGuns owned by the British and 10 infantry owned by the British lost in United Kingdom Germans roll dice for 9 armour, 3 artilleries, 12 infantry, 1 marine and 5 mech_infantrys in United Kingdom, round 3 : 8/30 hits, 10.00 expected hits British roll dice for 10 infantry in United Kingdom, round 3 : 4/10 hits, 3.33 expected hits 4 infantry owned by the Germans lost in United Kingdom 1 infantry owned by the French and 7 infantry owned by the British lost in United Kingdom Germans roll dice for 9 armour, 3 artilleries, 8 infantry, 1 marine and 5 mech_infantrys in United Kingdom, round 4 : 11/26 hits, 9.33 expected hits British roll dice for 2 infantry in United Kingdom, round 4 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in United Kingdom Germans captures 32PUs while taking British capital Germans converts factory_major into different units Germans win, taking United Kingdom from British with 9 armour, 3 artilleries, 8 infantry, 1 marine and 5 mech_infantrys remaining. Battle score for attacker is 55 Casualties for Germans: 10 infantry Casualties for British: 5 aaGuns and 19 infantry Casualties for French: 1 infantry triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans Non Combat Move - Germans 1 infantry moved from Norway to Finland 1 destroyer moved from 113 Sea Zone to 128 Sea Zone 1 aaGun, 5 artilleries and 16 infantry moved from Poland to Germany 2 aaGuns and 5 infantry moved from Slovakia Hungary to Yugoslavia 1 fighter moved from 113 Sea Zone to Southern Italy 1 tactical_bomber moved from 113 Sea Zone to Southern Italy 1 carrier and 1 fighter moved from 114 Sea Zone to 113 Sea Zone 1 tactical_bomber moved from 113 Sea Zone to Southern Italy 1 aaGun moved from Normandy Bordeaux to Southern France 1 fighter moved from 114 Sea Zone to 113 Sea Zone Place Units - Germans 1 submarine placed in 113 Sea Zone 2 artilleries and 8 infantry placed in Germany 6 infantry placed in Western Germany Germans undo move 3. 1 infantry placed in Normandy Bordeaux 5 infantry placed in Western Germany Turn Complete - Germans Germans collect 50 PUs; end with 82 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 85 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 90 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 95 PUsCombat Hit Differential Summary :
Germans regular : 2.50 British regular : -0.67
Rolls: 3@1 2@2 3@3; Total Hits: 13@1: (2, 4, 2)2@2: (3, 4)3@3: (4, 1, 5)




