@The_Good_Captain Game History
Round: 1 Combat Move - Germans 1 mech and 2 tanks moved from El Agheila to Zella 1 mech, 1 scoutcar and 2 tanks moved from Zella to Mersa Brega 1 G-antitank and 1 artillery moved from El Agheila to Mersa Brega 1 G-bomber and 1 G-fighter moved from Tripoli to Mersa Brega Combat - Germans Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Turning on Edit Mode EDIT: Removing units owned by Germans from El Agheila: 1 5-supply EDIT: Adding units owned by Italians to El Agheila: 3 1-supplys EDIT: Removing units owned by British from Mersa Brega: 1 5-supply EDIT: Adding units owned by Uncontrolled to Mersa Brega: 3 1-supplys EDIT: Removing units owned by Italians from El Agheila: 2 1-supplys EDIT: Removing units owned by Germans from Mersa Brega: 1 scoutcar EDIT: Removing units owned by Germans from Mersa Brega: 1 artillery and 1 mech EDIT: Removing units owned by British from Mersa Brega: 1 artillery, 1 infantry and 1 matilda EDIT: Removing units owned by British from Mersa Brega: 1 UK-truck EDIT: Adding units owned by Germans to Mersa Brega: 1 UK-truck EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli 1 G-bomber and 1 G-fighter moved from Mersa Brega to El Agheila 1 mech moved from Tripoli to Mersa Brega Place Units - Germans 1 1-supply and 2 G-fighters placed in Tripoli Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 1 G-bomber moved from Sicily to Sea Zone 13 2 G-fighters moved from Tripoli Convoy G to Sea Zone 13 End Turn - Germans Germans collect 0 PUs; end with 4 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 29 PUsJenn (Axis) vs Noll (Allies) - Alpha+3 - most recent rules (11/25/11) - no tech
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SZ 18:
Attacker:
Rolls: 1@2 4@3 2@4; Total Hits: 41@2: (5)4@3: (1, 5, 1, 1)2@4: (5, 1)
Defender:
Rolls: 1@2; Total Hits: 01@2: (3) -
CRD:
Rolls: 1@2; Total Hits: 01@2: (4) -
Note, the French could not have attacked the German transports, Germany moves after France. Placing the French ships back in SZ 101 and returning the transports to the board.
Japan collects 29 IPC
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Japanese NCM change.
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You’re right.
You’re luring me to save time to get Volgograd or at least I think so.
US#9
IPCs: 70
Buys:
1seaport (15)
5dd (20)
2transports (14)
3inf (9)
2ss (12)Combat Moves:
1ss sz8 > sz6
2ss sz17 > sz18
1ss sz16 > sz18
1fig CAR > sz18
1dd 3fig sz35 > sz19 (you can KAMI if you want, I’ll reroll if so)
1inf 1arm EUS and CUS > WEI via transport2fig EUS > sz91
6dd 4ss 1ca 1cv > sz91
1inf 1rtl EUS > GIB via transport -
1ss sz8 > sz6 (twol)
2ss sz17 > sz18
1ss sz16 > sz18
1fig CAR > sz18
Rolls: 3@2 1@3; Total Hits: 13@2: (3, 1, 5)1@3: (4)
Rolls: 1@2; Total Hits: 11@2: (2)1dd 3fig sz35 > sz19 (you can KAMI if you want, I’ll reroll if so)
Rolls: 1@2 3@3; Total Hits: 01@2: (6)3@3: (6, 5, 5)
Rolls: 1@2; Total Hits: 01@2: (4)1inf 1arm EUS and CUS > WEI via transport
Rolls: 1@1 1@3; Total Hits: 01@1: (3)1@3: (5)
Rolls: 1@2; Total Hits: 01@2: (4)2fig EUS > sz91
6dd 4ss 1ca 1cv > sz91
1inf 1rtl EUS > GIB via transport
Input ErrorThere was an error in your dice throw: “/>” is not correct syntax.aaa 2@1 5@2 1@3 2@4: -
sz18 clear with loss of 1ss
1dd 3fig sz35 > sz19 (you can KAMI if you want, I’ll reroll if so)
Rolls: 1@2 3@3; Total Hits: 21@2: (5)3@3: (2, 3, 4)
Rolls: 1@2; Total Hits: 11@2: (1)1inf 1arm EUS and CUS > WEI via transport
Rolls: 1@1 1@3; Total Hits: 21@1: (1)1@3: (2)
Rolls: 1@2; Total Hits: 01@2: (6)2fig EUS > sz91
6dd 4ss 1ca 1cv > sz91
1inf 1rtl EUS > GIB via transport
Rolls: 10@2 3@3; Total Hits: 610@2: (6, 2, 2, 4, 3, 2, 6, 3, 1, 4)3@3: (5, 3, 2)
Rolls: 2@1 5@2 1@3 2@4; Total Hits: 32@1: (4, 5)5@2: (4, 2, 5, 5, 4)1@3: (6)2@4: (4, 2) -
sz19 clear with loss of 1dd
WEI twol
A: 1ss 6dd 1ca 1cv 2fig
Rolls: 7@2 3@3; Total Hits: 37@2: (3, 6, 5, 6, 5, 2, 5)3@3: (2, 5, 2)D: 3dd 1tac 1fig 1bb*
Rolls: 3@2 1@3 2@4; Total Hits: 23@2: (1, 6, 5)1@3: (6)2@4: (4, 5) -
A: 5dd 1ca 1cv 2fig
Rolls: 5@2 3@3; Total Hits: 15@2: (6, 4, 3, 4, 3)3@3: (5, 1, 6)D: 1tac 1fig 1bb*
Rolls: 1@3 2@4; Total Hits: 21@3: (3)2@4: (1, 5) -
A: 3dd 1ca 1cv 2fig
Rolls: 3@2 3@3; Total Hits: 33@2: (3, 4, 2)3@3: (1, 5, 2)D: 1fig 1bb*
Rolls: 2@4; Total Hits: 12@4: (5, 2) -
Muskvha
Volgograd
Toronto
Washington…makes no never mind to me! -
sz91 cleared with 2dd 1cv 1ca 2fig surviving
NCM:
1ss sz7 > sz6
1dd sz16 > sz7
1dd sz26 > sz1
1dd sz26 > sz9
3fig sz19 > sz6
1fig sz18 > sz6
16dd 2cv > sz63dd 1cv 2fig 1transport 1inf 1rtl sz26/HAW > sz64/PAN
3mecinf SMX > PAN1transport 1with 1inf and 1mec from sz26 to sz63
Mobilize:
1seaport PAN
5dd, 2transports, 2ss -> sz101
3inf CUSCRD:
Rolls: 2@3; Total Hits: 02@3: (4, 6) -
Collects: 54 (tt) +25 (nos) = 79IPCs
China#9
IPCs: 29
Buys:
2rtl ( 8 )
7inf (21)NCM:
9inf 2rtl YUN > SZE
1fig YUN > JEH
1inf KWA > YUN
2inf 2rtl ANH > JEHMobilize:
6inf KAN
1inf 1rtl JEHCollects: 20 (tt) +6 (no) = 26
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UK#9
UKP ipcs: 24
Buys: 4arm (24)
NCM:
25inf EPR > CPR
1arm EPR > NPR
1fig IND > NPR
1arm IND > EPR
2inf BUR > INDMobilize: 4arm IND
Collects: 18 (tt) +5 (no) = 23
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ANZAC#9
IPCs: 28
Buys:
2transports (14)
1dd (8)
1ss (6)Combat Moves:
1rtl PHI > KOR via transport
1rtl PHI > FOR via transportNCM:
1dd sz23 > sz6
2ss sz54 > sz42
1ss sz54 > sz41
2trn sz35 > sz54
1inf QUE > NSWMobilize:
1trn 1dd 1ss QUE
1trn NSWCollects: 17(tt) +10 (NOs) = 27
France NCM:
1dd sz101 > sz104
1cr sz101 > sz91 -
Jenn > please remember France goes AFTER Italy so you can’t sink the dd in sz104 with the Italian fighters.
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Jenn > you can also play Japan before me playing Russia, 'cause the only difference will be 1IPC that I will still count.
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you can stop getting LUCKY ASS DICE ROLLS anytime now!
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I noticed Germany had 3 more figs in NOV than they should (I guess due to map crashing during Russia’s turn I forgot to delete them again)
I updated the map. Good luck to you.
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Italy:
Buy(44)
- 5 Infantry
- 1 Artillery
- 2 Armor
- 1 Aircraft Carrier
Combat Moves:
Strategic Bomber to Volgograd - SBR
Mech, 5 Armor to Arkhangelsk
5 Infantry, Strategic to BessarabiaCombat:
Volgograd:
Defender:
Rolls: 1@1; Total Hits: 01@1: (6)
Attacker:
Rolls: 1@6; Total Hits: 11@6: (5)
+2





