@The_Good_Captain Game History
Round: 1 Place Submarines - Germans Turning on Edit Mode EDIT: Changing PUs for Germans from 2 to 0 EDIT: Turning off Edit Mode Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 G-bomber moved from Sicily to Malta 2 tanks moved from El Agheila to Zella 1 G-antitank, 1 artillery and 1 mech moved from El Agheila to Mersa Brega 1 scoutcar and 2 tanks moved from Zella to Mersa Brega Combat - Germans Battle in Mersa Brega Germans attack with 1 G-antitank, 1 artillery, 1 mech, 1 scoutcar and 2 tanks British defend with 1 5-supply, 1 UK-truck, 1 artillery, 1 infantry and 1 matilda Germans win with 1 G-antitank, 1 artillery and 2 tanks remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech and 1 scoutcar Casualties for British: 1 artillery, 1 infantry and 1 matilda Turning on Edit Mode EDIT: Removing units owned by Germans from Mersa Brega: 1 artillery and 1 tank EDIT: Removing units owned by Germans from Mersa Brega: 1 5-supply EDIT: Adding units owned by Germans to Mersa Brega: 3 1-supplys EDIT: Removing units owned by Germans from El Agheila: 1 5-supply EDIT: Adding units owned by Germans to El Agheila: 1 1-supply EDIT: Turning off Edit Mode Battle in Malta Germans attack with 1 G-bomber British defend with 2 1-supplys and 1 UK-fighter 1 UK-fighter owned by the British lost in Malta Germans win with 1 G-bomber remaining. Battle score for attacker is 10 Casualties for British: 1 UK-fighter Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Turning on Edit Mode EDIT: Removing units owned by British from Malta: 1 1-supply EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega 1 G-bomber moved from Malta to Sicily Place Units - Germans 1 5-supply, 1 G-bomber, 2 artilleries and 1 truck placed in Tripoli Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyMersa Brega: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyTripoli Convoy G: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyMersa Brega: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyMersa Brega: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 1 G-bomber moved from Tripoli Convoy G to Sea Zone 13 1 G-bomber and 1 G-fighter moved from Tripoli to Sea Zone 13 End Turn - GermansJenn (Axis) vs Noll (Allies) - Alpha+3 - most recent rules (11/25/11) - no tech
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SHN taken with loss of 1inf
NCM:
18 inf Ind > Bur
1mec 1arm 1inf 2rtl IRQ > NPR
1inf CPR > NPRUKP convoy (up to 3dmgs)
Rolls: 2@3; Total Hits: 12@3: (4, 3) -
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I’ll do anzac now since it won’t influence Italy.
I’ll do France during Russia turn.
ANZAC#5
IPCs: 26
Builds:
1minorIC (12)
2transports (14)Combat Moves:
1dd sz62 > sz42
1trn sz62 > sz42 (1inf 1rtl)
! -> 1inf 1rtl from QUE
Rolls: 2@2; Total Hits: 22@2: (1, 1)
Rolls: 2@2; Total Hits: 02@2: (4, 3) -
JAVA twol.
NCM:
2fig NTE > PHI
1fig QUE > PHI
1dd sz62 > sz54Mobilize:
1minor IC QUE
2trn NSWCollects:
14 (tt) + 5 (mo) = 19 IPCs -
Italy:
Buy(28)
- 2 Infantry
- 1 Artillery
- 3 Armor
Combat Moves:
Infantry to Bulgaria
4 Infantry, 2 Fighters, Strategic, 2 Cruisers to AlbaniaCombat:
Attacker:
Rolls: 4@1 4@3 1@4; Total Hits: 24@1: (5, 6, 5, 6)4@3: (6, 3, 1, 4)1@4: (5)
Defender:
Rolls: 1@2; Total Hits: 01@2: (5) -
Collect 28 IPC
Germany:
Buy(52)
- Destroyer
- 4 Infantry
- 2 Artillery
- 4 Armor
Combat Moves:
2 Infantry, Artillery, 4 Fighters, 4 Tacticals to Hungary
2 Infnatry, Strategic to Baltic
2 Infantry, Strategic to E. PolandCombat:
Hungary:
Attacker:
Rolls: 1@1 2@2 4@3 4@4; Total Hits: 61@1: (4)2@2: (1, 3)4@3: (1, 2, 3, 3)4@4: (5, 6, 6, 4)
Defender:
Rolls: 2@2; Total Hits: 02@2: (4, 6) -
E. Poland:
Attacker:
Rolls: 2@1 1@4; Total Hits: 12@1: (4, 2)1@4: (4)
Defender:
Rolls: 1@2; Total Hits: 01@2: (6) -
Baltic States:
Attacker:
Rolls: 2@1 1@4; Total Hits: 12@1: (2, 5)1@4: (4)
Defender:
Rolls: 1@2; Total Hits: 11@2: (1) -
Build Destroyer in SZ 109
Build 4 Infantry, 2 Artillery, 4 Armor in GermanyCollect: 5 Sweeden + 49 TT = 54 IPC
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Russia#6
IPCs: 58
6inf (18)
1fig (10)
6rtl (24)
1arm (6)Combat Moves:
2inf ROM > BUL (1inf)
Rolls: 2@1; Total Hits: 02@1: (3, 2)
Rolls: 1@2; Total Hits: 11@2: (2)2inf NOV + 1fig BEL + 1tac RUS > BAL (1inf)
Rolls: 2@1 1@3 1@4; Total Hits: 12@1: (3, 1)1@3: (4)1@4: (6)
Rolls: 1@2; Total Hits: 01@2: (4)2inf 1fig 1tac BEL + 1inf NUKR (2inf)
Rolls: 2@1 1@3 1@4; Total Hits: 22@1: (5, 6)1@3: (1)1@4: (3)
Rolls: 1@2; Total Hits: 01@2: (3) -
BAL twol
EPL twol
1inf ROM > BUL (1inf)
Rolls: 1@1; Total Hits: 01@1: (6)
Rolls: 1@2; Total Hits: 11@2: (1) -
BUL battle lost.
NCM:
all the airplanes lands in BEL
2inf 5rtl SMO > BEL
3arm SUKR > CAU
1inf VOL > CAU
6inf KAZ > CAU
9inf RUS > BRY
3inf NOV > BELMobilize:
3inf NOV
3inf SUKR
6rtl 1fig RUS
1arm VOLCollects:
42 (tt) +3 (No) = 55
Japan convoy sz6
Rolls: 8@3; Total Hits: 68@3: (3, 3, 4, 1, 5, 1, 2, 2) -
55 - 3 = 52 IPCs
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wait Jenn I forgot to move the Russians in Asia
it’s 10inf 2aa JEH > ANH
1inf SHA > ANH
1inf KOR > MAN -
Japan:
Buy(46)
- 2 Destroyers
- 1 Transport
- 1 Infantry
- 1 Cruiser
- 2 Artillery
Combat:
4 Infantry to Java
Fighter, Tactical to SZ 42
5 Infantry, Artillery to Philippines
Cruiser, 2 Battleship Bombardments - if Fighters dont Scramble
Fighter, Tactical to Philippines
Fighter, Tactical, 2 Carriers, Cruiser, 2 Battleships to SZ 35
Infantry to SHaCombat:
Philippines:
Attaker:
Rolls: 4@1 2@2 2@3 3@4; Total Hits: 44@1: (4, 4, 4, 3)2@2: (2, 3)2@3: (3, 6)3@4: (2, 6, 3)
Defender:
Rolls: 2@2 3@4; Total Hits: 22@2: (1, 6)3@4: (3, 6, 6) -
Attaker:
Rolls: 2@1 2@2 1@3 1@4; Total Hits: 32@1: (2, 1)2@2: (3, 1)1@3: (5)1@4: (2)
Defender:
Rolls: 1@4; Total Hits: 01@4: (6) -
Java:
Attacker:
Rolls: 4@1; Total Hits: 14@1: (6, 1, 3, 6)
Defender:
Rolls: 2@2; Total Hits: 02@2: (6, 3) -
Java:
Attacker:
Rolls: 4@1; Total Hits: 04@1: (2, 4, 4, 4)
Defender:
Rolls: 1@2; Total Hits: 01@2: (5) -
Java:
Attacker:
Rolls: 4@1; Total Hits: 04@1: (5, 3, 2, 6)
Defender:
Rolls: 1@2; Total Hits: 01@2: (6) -
Java:
Attacker:
Rolls: 4@1; Total Hits: 04@1: (6, 6, 2, 3)
Defender:
Rolls: 1@2; Total Hits: 01@2: (3)





