No scramble in z93.
If I’m limited to only 3-plane scramble in z31, no scramble. If I can scramble 4, I will do 4 fighters. Not sure on the rule here.
would have been nice to hold at least one of the territories…
Usa4
6 inf 2 rtl 1 arm 1 trn 1 ftr 1 ac
-alg 1 inf 1 arm
eca 2 inf
eus 1 inf 1 rtl
z12 1 ftr
z10 2 ftr
uk 1 ftr
-z15 1 trn
z12 1 ftr cwol
alg
a
Rolls: 2@1 2@2 4@3; Total Hits: 22@1: (2, 2)2@2: (5, 5)4@3: (2, 6, 6, 2)
d
Rolls: 1@2 1@3; Total Hits: 11@2: (5)1@3: (2)
alg twlo 1 inf
ncm, place per map (sorry have to jet, straight forward but if u need me to clarify let me know)
forgot to do China, sorry
-sik 2 inf
chi 4 inf 1 ftr
a
Rolls: 4@1 1@3; Total Hits: 04@1: (6, 2, 2, 3)1@3: (4)
d
Rolls: 2@2; Total Hits: 12@2: (6, 2)
a
Rolls: 3@1 1@3; Total Hits: 13@1: (5, 3, 4)1@3: (2)
d
Rolls: 2@2; Total Hits: 02@2: (6, 6)
a
Rolls: 3@1 1@3; Total Hits: 13@1: (6, 2, 4)1@3: (3)
d
Rolls: 1@2; Total Hits: 11@2: (1)
sik twlo 2 inf
ncm
sik-chi 1 ftr
haw-wus 1 rtl
eca-alg 1 inf 1 aa
eus-eca all
z10-z12 1 ac
z5-z7 1 trn
z56-z12 1 ftr
alg-egy 1 ftr
alg-z12 3 ftr
place
z56 1 ftr
wus 1 inf
eus 5 inf 2 rtl 1 arm
z10 1 trn 1 ac
52
Ger5
55 buys 6arm 1ftr 5inf
combat
Chi - 1arm Mos blitz thru Nov, 1arm mos blitz thru Kaz
Kar - 2arm Mos blitz thru Arc
Pol - 1inf 1arm 2ftr 2bmb Ger
Chi
Rolls: 2@3; Total Hits: 12@3: (3, 6)
Rolls: 1@4; Total Hits: 11@4: (2)
Chi twlo 1arm
Kar
Rolls: 2@3; Total Hits: 12@3: (2, 6)
Rolls: 1@2; Total Hits: 01@2: (4)
Kar twol
Pol
Rolls: 1@1 3@3 2@4; Total Hits: 31@1: (1)3@3: (2, 3, 5)2@4: (5, 5)
Rolls: 1@3; Total Hits: 11@3: (2)
Pol twlo 1inf
noncombat
2bmb Pol - Ger
2ftr Pol - Ger
4arm Mos - Epl
12arm Ger - Fra
build
6arm 3inf 1ftr Ger
2inf Cau
collect
48 + 15 = 63
hey eb i think you have one too many arm in chi?
R7
STC-YAK 5 inf
Sorry RD forgot to delete 1arm.
Jap5
47 buys 1ic 2ftr 1dd save 4
combat
Car - 3arm 3inf Jap via 3trn sz62 to sz51, 1bb sz50, 2ftr 1cru sz62
Ngu - 1arm Phi via 1trn sz50 to sz48
Sik - 1inf 1art 3ftr Nin
Bry - 2inf 1art 1arm Man
Ind - 1inf Bur
Car
Rolls: 3@1 6@3 1@4; Total Hits: 33@1: (6, 6, 4)6@3: (4, 2, 3, 6, 3, 6)1@4: (6)
Rolls: 1@2 1@3; Total Hits: 21@2: (2)1@3: (3)
Car twlo 1inf 1arm
Sik
Rolls: 2@2 3@3; Total Hits: 12@2: (3, 3)3@3: (6, 1, 4)
Rolls: 2@2; Total Hits: 02@2: (5, 3)
Sik rd2
Rolls: 2@2 3@3; Total Hits: 32@2: (5, 1)3@3: (2, 1, 4)
Rolls: 1@2; Total Hits: 01@2: (4)
Sik twol
noncombat
2ftr Car - sz51
1ac 2dd sz62 - sz51
1ac 2ftr 1cru sz50 - sz48
2dd sz50 - sz51
3ftr Sik - Kia
1inf Fuk - Fic
1aa Fic - Bur
build
2ftr 1dd sz62
1ic Bur
collect
41 + 15 = 56
and the last of the brave chinese exit the stage…mission impossible #2 continues…
UK5
3 inf 1 rtl 2 ftr 1 cru 1 ac
-nwe mt
gbr 1 inf twol
-pol 1 arm
gbr 1 inf 1 rtl
z7 1 ftr
-kar 2 arm
gbr 2 inf 2 arm
z7 2 cru 1 ftr
-lib mt
egy 1 inf twol
-ger sbr
uk 1 bmb
ger
aa
Rolls: 1@1; Total Hits: 01@1: (5)
b
Rolls: 1@6; Total Hits: 11@6: (5)
kar
a
Rolls: 2@1 5@3; Total Hits: 22@1: (4, 1)5@3: (6, 4, 5, 3, 4)
d
Rolls: 2@3; Total Hits: 12@3: (4, 1)
ger -5
kar twlo 1 inf
pol
a
Rolls: 2@2 1@3; Total Hits: 12@2: (3, 6)1@3: (3)
d
Rolls: 1@3; Total Hits: 01@3: (6)
pol twol
pol-z5 1 ftr
kar-z5 1 ftr
z7-z5 1 dd
ger-gbr 1 bmb
place
gbr 3 inf 1 rtl
z7 1 cru 1 ac 2 ftr
41