Adjust G purchase and unit placement on board.
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AANA_RLP_playetest3_I3.AAM
#6 z111
CWOL
#7 z112
ATT : BB, Cru, 2Ftr
Rolls: 1@4 3@3; Total Hits: 11@4: (6)3@3: (1, 5, 6)
DEF : 2Cr
Rolls: 2@3; Total Hits: 02@3: (6, 6)
:-o Rare I see a second round there… but rare I get flawless in z111
#7 z112 - Round 2
ATT : BB, Cru, 2Ftr
Rolls: 1@4 3@3; Total Hits: 21@4: (6)3@3: (3, 6, 1)
DEF : Cr
Rolls: 1@3; Total Hits: 11@3: (3)
#6 z111
CWOL
#7 z112
CWL : Ftr
With that extra Cr alive, I now wonder about german fleet… so I took Ftr as hit at z112 and shuffle around my planes for non combat moves.
NON COMBAT MOVES
For clarity, I’ll write down the whole thing instead of changes from what I annonced during combat moves
(From, Attacked at, land at)
Tactical Bomber :
POL > FRA > WGR
WGR > FRA > SITA
GER > FRA > WGR
WGR > z111> z112
WGR > z111> WGR
Figters
HOL > WFR > WGR
WGR > z111> WGR
WGR > z111> z112
NOR > z112> SITA
HUN > z112> Destroyed
ROMA > BULG : Inf - Retruits 4Inf.
NORW > FINL : Inf - Retruits 4Inf
W.POL> HUNG : 3Inf
E.GER> NORW : Inf, Art via Tr z113>z112
E.Ger> W.GER: Inf
DENM > W.GER: 2Inf
E.GER> HUNG : AA
PLACES NEW UNITS
z112 : AC
z113 : 2TR
COLLECT : 41 + 10(NO#1,5) + 19(France) + 0 Saved = 70
Russia:
Buy(37)
NCMs: Stuff from Karelia/Vyborg/Arkhangelsk and all aircraft to Novgorod
Stuff from Novgorod to Baltic
Stuff from Belarus/N. Ukraine/Bessarabia to E. Poland
Stuff from S. Ukraine to Bessarabia
Stuff from Moscow/Volgorod to Bryansk
Infantry from Caucasus to Rostov
All Eastern Russian units to Buryatia
Submarine from SZ 127 to SZ 111
Build: Infantry in S. Ukraine
Build: 3 Armor in Novgorod
Build: 4 MI in Russia
Collect: 37 IPC
JAPAN 1 - Full scale against Chang Kaï-chek’s army
DOW : Russia
PURCHASES (26)
Minor IC(12) + Tr(7) + Art(4) = 23 save 3
COMBAT MOVES
#1 Chahar (Empty)
JEH : 2Inf, Art
#2 Anhwe (empty)
SHA : 3Inf, Art
KSU : 3Inf, Art
#3 Hunnan (2Inf)
KSI : 3Inf, Art
FOR : Ftr - Land in KWA
MAN : Ftr, Tac - land in KWA
#4 Yunnan (4Inf)
KWA : 3Inf, Art
KSU : Ftr, Tac - Land in KWA
JAP : 2SB - Land in KWA
#5 Amur (empty)
MAN : 6Inf, Art, MInf
KOR : 4Inf
#6 Siberia (empty)
JAP : Inf, Arm via Tr z19
#3 Hunnan
ATT : 3Inf, Art, 2Ftr, Tac
Rolls: 2@1 2@2 2@3 1@4; Total Hits: 42@1: (5, 2)2@2: (2, 5)2@3: (2, 2)1@4: (3)
DEF : 2Inf
Rolls: 2@2; Total Hits: 02@2: (6, 3)
#3 Hunnan
TWOL
#4 Yunnan
KWA : 3Inf, Art, Ftr, Tac, 2SB
Rolls: 2@1 2@2 1@3 3@4; Total Hits: 22@1: (6, 4)2@2: (5, 1)1@3: (4)3@4: (2, 5, 6)
DEF : 4Inf
Rolls: 4@2; Total Hits: 24@2: (3, 5, 2, 2)
I was wondering if I would pay for that waste of luck at Hunan… Yes is the answer
#4 Yunnan - Round 2
KWA : Inf, Art, Ftr, Tac, 2SB
Rolls: 2@2 1@3 3@4; Total Hits: 22@2: (6, 2)1@3: (2)3@4: (6, 6, 6)
DEF : 2Inf
Rolls: 2@2; Total Hits: 12@2: (2, 3)
what luck?
#4 Yunnan
Ouf! Still taken but lost 3Inf
NON COMBAT MOVES
JAP > KOR : Inf, Art via Tr z20
MAN > JEH : AA
OKI > KWA : Inf via Tr z6
JAP > KWA : Art via Tr z6
KOR > JEH : Ftr
OKI > JEH : Ftr
z19 > z36 : Sub, BB, DD
z20 > z36 : Cr
z6 > z31 : 2Ac, 2Ftr, 2Tac
z33 > z31 : AC, Ftr, Tac
MAN > JAP : Ftr, Tac
z6 > z31 : BB, Sub, DD
z6 > z36 : DD, Cr
z33 > z31 : DD
PLACES NEW UNITS
JAP : Art, Tr
MAN : Minor IC
COLLECT : 32 + 10(NO#1) + 3Saved = 45
@Cmdr:
what luck?
At Hunan, I did 4 hits with combat value of 16 (normal is 2.7). Since I over hit (and over killed), the average got me at Yunan where I usually get 4 hits (normal is 3.5)… and certainly not suffer 3 hits.
But still, just little things, certainly not close to a game changer! :lol:
But still, just little things, certainly not close to a game changer! :lol:
Oh. I was about to say, I didn’t have a turn with China yet, how could I have gotten lucky!
USA:
Buy(52)
NCMs on Map
Collect 52
China:
Buy(12)
Combat Moves:
2 INfantry, Fighter to Yunnan
Combat:
Attacker:
Rolls: 2@1 1@3; Total Hits: 02@1: (2, 4)1@3: (5)
Defender:
Rolls: 1@2; Total Hits: 01@2: (6)
A waste of a perfectly good 15 seconds. Now I have to wait for the post timer to expire before trying the round again!
Attacker:
Rolls: 2@1 1@3; Total Hits: 22@1: (6, 1)1@3: (3)
Defender:
Rolls: 1@2; Total Hits: 11@2: (2)
Fighter to SZE
Infantry to KWE
Infantry to HOP
Build 4 Infantry in SHE
Collect: 9 IPC + 6 Burma Road = 15 IPC
England:
Buy(28/17)
Combat Moves:
Infantry, Artillery from India to C. Persia
Infantry, Fighter from Malta to Tobruk
Artillery, MI from Egypt to Tobruk
2 Infantry, Artillery, Armor from Alexandria to Tobruk
Combat:
Tobruk:
Attacker:
Rolls: 2@1 4@2 2@3; Total Hits: 32@1: (4, 5)4@2: (2, 2, 3, 3)2@3: (3, 6)
Defender:
Rolls: 5@2 1@3; Total Hits: 15@2: (3, 3, 6, 3, 2)1@3: (5)
Attacker:
Rolls: 1@1 4@2 2@3; Total Hits: 21@1: (4)4@2: (4, 2, 6, 1)2@3: (5, 6)
Defender:
Rolls: 2@2 1@3; Total Hits: 12@2: (6, 4)1@3: (1)
Round 3:
Attacker:
Rolls: 4@2 2@3; Total Hits: 34@2: (6, 3, 1, 1)2@3: (2, 6)
Defender:
Rolls: 1@3; Total Hits: 01@3: (4)
Non-Coms on map. Pretty straight forward I think, so I won’t detail them. Lots of ships moved to SZ 92, a blocker was left in SZ 94, the battleship and destroyer in the Indian Ocean changed places, the destroyer off S. Africa moved up the West coast of Africa, Scottish units moved south, etc.
Note, I did the French Non-Com there so you don’t have to wait for France ot take it’s turn after you do Italy.
Australia:
Buy(10)
NCM stuff to Queensland/SZ 54
Collect 10
Hi,
You start with 1 Inf in SCO, 2Inf in ENG and you bought 8, for a total of 11.
I don’t see how you end up with 10 Inf in ENG + 2Inf in ALG.
Please could you type you NCM for that area, thank you :)