@The_Good_Captain Game History
Round: 4 Combat Move - Germans 2 submarines moved from Sea Zone 4 to Sea Zone 8 1 G-bomber and 1 G-fighter moved from Sicily to Sea Zone 12 Combat - Germans Battle in Sea Zone 8 Germans attack with 2 submarines British defend with 1 UK-destroyer Germans roll dice for 2 submarines in Sea Zone 8, round 2 : 6,1 British roll dice for 1 UK-destroyer in Sea Zone 8, round 2 : 2 1 UK-destroyer owned by the British lost in Sea Zone 8 Germans win with 1 submarine remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 UK-destroyer Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Trigger AddCoastRoadBenghazi: Germans has 1 coast_road placed in Benghazi Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Turning on Edit Mode EDIT: Removing units owned by British from Malta Convoy: 1 1-supply EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega Trigger RemoveCoastRoadBenghazi: has removed 1 coast_road owned by Germans in Benghazi 1 G-bomber and 1 G-fighter moved from Sea Zone 12 to Sicily 2 1-supplys and 1 truck moved from Tripoli to Benghazi 1 UK-truck moved from Benghazi to Tripoli 1 mech moved from Benghazi to Mersa Brega Place Units - Germans 1 G-bomber, 2 artilleries and 1 infantry placed in Benghazi Convoy G Assign Convoy Escorts - Germans Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-fighter Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger RemoveSupplySaharaDesert: has removed 10 1-supplys and 6 5-supplys owned by Uncontrolled in Sahara Desert 1 Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyBenghazi Convoy I: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British5-supplyMersa Matruh: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMersa Matruh: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-fighter Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-bomber Trigger AddCarrierToSea Zone 15Germans: Germans has 1 carrier placed in Sea Zone 15 4 G-fighters moved from Sicily to Sea Zone 15 1 G-bomber moved from Benghazi Convoy G to Sea Zone 15 End Turn - Germans Germans collect 0 PUs; end with 0 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 25 PUsJmite (allies) vs CJen (axis) game 6 no tech
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Usa 12
Buy 88
2 ac (32)
4 fgt (40)
1 trans (7)
1 inf (3)
1 art (4)
Save 2Combat
Walk ins on map
3 sub 1 dest z62 2 sub
2 sub 1 fgt z20 1 dest
1 sub 1 dest z19 1 dest
4 inf 1 fgt 1 tach1 sbm MAL 1 inf
1 fgt z8 undefended transMAL 1
A
Rolls: 4@1 1@3 2@4; Total Hits: 24@1: (5, 3, 6, 1)1@3: (1)2@4: (5, 5)
D
Rolls: 1@2; Total Hits: 01@2: (5)z19 1
A
Rolls: 2@2; Total Hits: 12@2: (3, 1)
D
Rolls: 1@2; Total Hits: 01@2: (6)z20 1
A
Rolls: 2@2 1@3; Total Hits: 22@2: (1, 4)1@3: (3)
D
Rolls: 1@2; Total Hits: 01@2: (6)z62 1
A
Rolls: 4@2; Total Hits: 24@2: (1, 5, 2, 3)
D
Rolls: 1@1; Total Hits: 01@1: (3) -
Collect 62tt +10no + 5no (latin) + 5no (phil) + 2 left over = 84
China 12
Buy 3
1 inf (3)
Collect 3UK 12
Buy
UKL 47
3 arm (18)
1 minor ind (12)
5 inf (15)
2 left overUKI 8
2 inf (6)
Save 2Combat
2 inf 2 art 10 arm 5 fgt 2 tach IRQ 5 inf 1 mech 4 arm
4 inf 1 fgt 1 tach HOL 2 inf
3 inf 1 arm 1 fgt WFR 2 inf
Walk ins on mapWFR 1
A
Rolls: 3@1 2@3; Total Hits: 13@1: (5, 4, 4)2@3: (1, 6)
D
Rolls: 2@2; Total Hits: 12@2: (3, 2)HOL 1
A
Rolls: 4@1 1@3 1@4; Total Hits: 34@1: (6, 6, 5, 1)1@3: (2)1@4: (1)
D
Rolls: 2@2; Total Hits: 02@2: (3, 5)IRQ 1
A
Rolls: 4@2 15@3 2@4; Total Hits: 104@2: (4, 1, 1, 3)15@3: (6, 3, 5, 3, 4, 1, 2, 4, 6, 2, 2, 6, 1, 5, 4)2@4: (2, 5)
D
Rolls: 6@2 4@3; Total Hits: 46@2: (6, 3, 4, 6, 2, 4)4@3: (1, 3, 1, 6) -
WFR 2
A
Rolls: 2@1 2@3; Total Hits: 02@1: (5, 5)2@3: (5, 5)
D
Rolls: 1@2; Total Hits: 11@2: (2) -
WFR 2
A
Rolls: 1@1 2@3; Total Hits: 21@1: (1)2@3: (6, 3)
D
Rolls: 1@2; Total Hits: 01@2: (3) -
UKL
40tt + 2 left over + 5no + 5no = 52
UKI
13tt + 2tt = 15ANZ 12
Buy 32
1 trans (7)
2 fgt (20)
Save 5Combat
7 fgt SZE 3 infSZE 1
A
Rolls: 7@3; Total Hits: 37@3: (1, 1, 5, 6, 3, 5, 4)
D
Rolls: 3@2; Total Hits: 03@2: (4, 4, 3) -
Collect
14 tt + 5 left over + 5no + 5no = 29 -
revised map
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Italy:
Buy(19)
- 5 Infantry
- 1 Artillery
Combat Moves:
4 Infantry, 2 Artillery to Bryansk
Infantry, Fighter, Tactical Bomber to Yugoslavia
Infantry, Artillery, 2 Fighters, Tactical Bomber to W. FranceCombat:
Bryansk:
Attacker:
Rolls: 2@1 4@2; Total Hits: 12@1: (5, 4)4@2: (6, 6, 2, 5)
Defender:
Rolls: 1@2; Total Hits: 01@2: (6)
W. France:
Attacker:
Rolls: 2@2 2@3 1@4; Total Hits: 32@2: (4, 5)2@3: (2, 2)1@4: (4)
Defender:
Rolls: 1@2 1@3; Total Hits: 01@2: (6)1@3: (5)
Yugoslavia:
Attacker:
Rolls: 1@1 1@3 1@4; Total Hits: 11@1: (2)1@3: (6)1@4: (1)
Defender:
Rolls: 1@3; Total Hits: 11@3: (3) -
Collect: 16
Germany:
Buy(52)
- 2 Infantry
- 8 Infantry
- 2 Artillery
Combat Moves:
Infantry, 2 Fighters, 2 Tactical Bombers to Novgorod
3 Infantry, 10 Armor to E. Poland
2 Armor, 3 Fighters, 2 Tactical Bombers, 3 Strategic Bombers to HungaryCombat:
E. Poland:
Attacker:
Rolls: 3@1 10@3; Total Hits: 43@1: (4, 4, 6)10@3: (1, 5, 2, 4, 6, 4, 6, 3, 5, 3)
Defender:
Rolls: 4@2; Total Hits: 24@2: (4, 2, 1, 4)
Hungary:
Attacker:
Rolls: 5@3 5@4; Total Hits: 35@3: (2, 5, 6, 6, 5)5@4: (2, 5, 1, 6, 6)
Defender:
Rolls: 2@3; Total Hits: 12@3: (2, 6)
Novgorod:
Attacker:
Rolls: 1@1 2@3 2@4; Total Hits: 31@1: (1)2@3: (1, 3)2@4: (5, 6)
Defender:
Rolls: 1@2; Total Hits: 01@2: (4) -
Had my E. Pol and Hungary forces reversed…if you want rerolls on those, I can do that. The tank stack should be Hungary, the Aircraft Stacks shoulda been in E. Poland…
Anyway, map Germany collects 41 (43 - 2 CRD)
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Russia 13
Buy 52
3 arm (18)
11 inf (33)
Repair last damage (1)Combat
3 inf NOV 1 inf
2 inf 1 art SUI 1 inf
3 inf 1 art SHE 1 inf
Walk ins on mapSHE 1
A
Rolls: 2@1 2@2; Total Hits: 12@1: (1, 2)2@2: (5, 3)
D
Rolls: 1@2; Total Hits: 01@2: (6)SUI 1
A
Rolls: 1@1 2@2; Total Hits: 01@1: (5)2@2: (3, 3)
D
Rolls: 1@2; Total Hits: 11@2: (2)NOV 1
A
Rolls: 3@1; Total Hits: 03@1: (3, 5, 6)
D
Rolls: 1@2; Total Hits: 11@2: (2) -
SUI 2
A
Rolls: 2@2; Total Hits: 02@2: (6, 3)
D
Rolls: 1@2; Total Hits: 01@2: (3)NOV 2
A
Rolls: 2@1; Total Hits: 02@1: (3, 3)
D
Rolls: 1@2; Total Hits: 11@2: (1) -
SUI 3
A
Rolls: 2@2; Total Hits: 12@2: (3, 1)
D
Rolls: 1@2; Total Hits: 01@2: (4)NOV 3
A
Rolls: 1@1; Total Hits: 01@1: (5)
D
Rolls: 1@2; Total Hits: 11@2: (1) -
Collect 36tt + 5no + 3no = 44
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Japan:
Buy(59)
- 1 Fighter
- 5 Infantry
- 1 Artillery
- 1 Submarine
- 3 Destroyers
Combat Moves:
None
NCMs on Map
Build: 3 Infantry in KSU
Build: 3 Infantry in HON
Build: Fighter, Submarien, 3 Destroyers in Japan/SZ 6Collect 48 (includes NOs and CRD)
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i think japan should be 46 not 48 – there are convoy zones in 19 20 and 37 (for the extra 2 ipc)
cheers
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Usa 13
Buy 84
1 trans (7)
1 inf (3)
1 art (4)
2 fgt (20)
1 tach (11)
1 ac (16)
2 dest (16)
1 trans (7)Combat
1 inf 1 arm ALE 1 inf
Walk ins on mapALE 1
A
Rolls: 1@1 1@3; Total Hits: 11@1: (6)1@3: (1)
D
Rolls: 1@2; Total Hits: 01@2: (5) -
Collect 63tt + 10no + 5no +5no +5no = 88
China 13
Buy 3
1 inf (3)
Collect 6UK 13
Buy
UKL 52
6 arm (36)
4 inf (12)
1 art (4)UKI 15
5 inf (15)Combat
Walk ins on map
4 inf 1 fgt 1 tach WFR 2 inf
7 inf 1 art 1 fgt NOR 1 infNOR 1
A
Rolls: 6@1 2@2 1@3; Total Hits: 46@1: (4, 1, 2, 5, 3, 2)2@2: (2, 2)1@3: (2)
D
Rolls: 1@2; Total Hits: 01@2: (6)WFR 1
A
Rolls: 4@1 1@3 1@4; Total Hits: 14@1: (4, 4, 2, 2)1@3: (4)1@4: (4)
D
Rolls: 2@2; Total Hits: 22@2: (1, 1) -
WFR 2
A
Rolls: 2@1 1@3 1@4; Total Hits: 12@1: (1, 6)1@3: (4)1@4: (5)
D
Rolls: 1@2; Total Hits: 01@2: (6) -
Collect
UKL 43tt + 5no + 5no = 53
UKI = 14ANZ 13
Buy 29
2 trans (14)
1 fgt (10)
Save 6combat
1 inf 1 arm CAR 1 infCAR 1
A
Rolls: 1@1 1@3; Total Hits: 01@1: (2)1@3: (5)
D
Rolls: 1@2; Total Hits: 01@2: (5)





