@The_Good_Captain Game History
Round: 4 Combat Move - Germans 2 submarines moved from Sea Zone 4 to Sea Zone 8 1 G-bomber and 1 G-fighter moved from Sicily to Sea Zone 12 Combat - Germans Battle in Sea Zone 8 Germans attack with 2 submarines British defend with 1 UK-destroyer Germans roll dice for 2 submarines in Sea Zone 8, round 2 : 6,1 British roll dice for 1 UK-destroyer in Sea Zone 8, round 2 : 2 1 UK-destroyer owned by the British lost in Sea Zone 8 Germans win with 1 submarine remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 UK-destroyer Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Trigger AddCoastRoadBenghazi: Germans has 1 coast_road placed in Benghazi Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Turning on Edit Mode EDIT: Removing units owned by British from Malta Convoy: 1 1-supply EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega Trigger RemoveCoastRoadBenghazi: has removed 1 coast_road owned by Germans in Benghazi 1 G-bomber and 1 G-fighter moved from Sea Zone 12 to Sicily 2 1-supplys and 1 truck moved from Tripoli to Benghazi 1 UK-truck moved from Benghazi to Tripoli 1 mech moved from Benghazi to Mersa Brega Place Units - Germans 1 G-bomber, 2 artilleries and 1 infantry placed in Benghazi Convoy G Assign Convoy Escorts - Germans Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-fighter Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger RemoveSupplySaharaDesert: has removed 10 1-supplys and 6 5-supplys owned by Uncontrolled in Sahara Desert 1 Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyBenghazi Convoy I: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British5-supplyMersa Matruh: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMersa Matruh: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-fighter Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-bomber Trigger AddCarrierToSea Zone 15Germans: Germans has 1 carrier placed in Sea Zone 15 4 G-fighters moved from Sicily to Sea Zone 15 1 G-bomber moved from Benghazi Convoy G to Sea Zone 15 End Turn - Germans Germans collect 0 PUs; end with 0 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 25 PUsKrychek (Axis) Vs Cmdr Jennifer (Allies) G40 Alpha+2 NO's No Tech Low Luck Game2
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but I mean I did roll round 2 @ 1 but you got 4 so even @2 you wouldnt have hitted right :P?
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I mean I did count every of your units for the first round and the 2nd round I made it like you got 2 hits on carrier then 1 hit on BB but instead you are taking 1 hit bb 1 hit AC 1 sub so your ROUND 2 is a @2 instead of @1 but the roll was 4. It’s up to you wheter ro not you want to reroll it (I would def prefer not) if you disagree just roll @2 here :(
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No, I’m good, was just clarifying the OOL
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SZ113 Rnd3
1 BB 1 Ftr 1 Sbmb
1 Hit
Vs
1 Damaged BB
Rolls: 1@4; Total Hits: 11@4: (2) -
Germany will hold ! 99% chance to survive according to sim and that’s with your planes :P
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NCMs
7 Inf Fin to Kar
1 Inf Vyb to Kar
1 Trn SZ93 to SZ98 With 1 Inf 1 Arm Sfr to Syr
4 Inf 2 Rtl 1 AA Yugo to Nita
1 Inf Yugo to Sgr
8 Trn SZ110 to SZ113 With 1 Inf 3 Rtl 5 Arm Uk to Ger
6 Inf Wgr to Ger
1 Ftr SZ113 to Ger
1 Trn SZ110 to SZ113 With 1 AA Wfr to GerPlaces + Collects 58 IPCs
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Russia:
Buy(62)
- 8 Infantry
- 2 Artillery
- 6 Armor
Combat Moves:
2 Fighters from Novgorod to S. Germany
2 Infantry from Hungary to S. GermanyCombat:
Attacker:
HitDefender:
Rolls: 1@2; Total Hits: 01@2: (6) -
Inf in Nov
7 Inf, 2 Art, Arm in Rus
3 Arm in S. Ukr
2 Arm in NovCollect: 59 IPC
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There is an Anzac DD over a Jap SS in SZ46 what’s the matter with this one :P?
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There is an Anzac DD over a Jap SS in SZ46 what’s the matter with this one :P?
Nothing. A submarine or a transport of an enemy nation has no bearing as to the combat or non-combat movements of your ships.
If you choose to attack the destroyer on your turn, you may do so. If you choose to disengage you may feel free to move your submarine elsewhere, even to attack my units elsewhere. The only thing you cannot do (because it is an enemy destroyer present) is to submerge. If I had a cruiser or something, you could choose to submerge instead.
Essentially, I elected to ignore your submarine, instead of attacking it, which is my discretion.
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Pro
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Think of it this way, instead of your submarine defending at 1, you can use it to attack at 2!
Granted, I thought the 17% chance of losing my destroyer if I attacked you exceeded my risk tolerance for not blocking the Japanese fleet from SZ 33….
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One another question =D
What is ACME wall exactly? isn’t it something about china can’t move troops out of china ? Like your Flying tigers in Burma :P?
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One another question =D
What is ACME wall exactly? isn’t it something about china can’t move troops out of china ? Like your Flying tigers in Burma :P?
No idea, never ran into it, but Burma is a valid landing zone for the Chinese fighter, as is Hong Kong.
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kk
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J5
Purchases
1 mIC Hon 12 IPCs
Sha: 1 Minf 2 Arm (3) 16 IPCs
Jap: 2 SS 3 Ftr 1 Inf (6) 45 IPCsCMs
SZ42
1 SS SZ46 to SZ42
2 Ftr SZ35 to SZ42SZ37
1 SS SZ44 to SZ37
2 Ftr SZ35 to SZ37SZ22
1 DD SZ35 to SZ43
2 Ftr SZ35 to SZ43Snh
2 Inf Mal to Shn
1 Sbmb Kwe to ShnSik
1 Inf 1 Rtl She to Sik
2 Arm Kwe to Sik
1 Ftr 6 Tbmb Kwe to SikYun
2 Inf Kwe to Yun
1 Sbmb Ksi to YunSze
1 Inf 2 Rtl Kwe to Sze
1 Ftr 1 Tbmb Ksi to SzeKan
2 Minf 2 Arm Kwe to Kan -
Kan Def
Rolls: 1@2; Total Hits: 01@2: (4)Sze Def
Rolls: 1@4; Total Hits: 11@4: (4)Yun Def
Rolls: 1@2; Total Hits: 01@2: (5)Shn Def
Rolls: 1@2; Total Hits: 11@2: (1)SZ37 Def
Rolls: 1@2; Total Hits: 11@2: (2)SZ42 Def
Rolls: 1@2; Total Hits: 01@2: (3)SZ22 Def
Rolls: 1@2; Total Hits: 11@2: (2)Sik Rnd1
1 Inf 1 Rtl 2 Arm 1 Ftr 6 Tbmb
5 Hits + 1@4
Rolls: 1@4; Total Hits: 11@4: (2)
Vs
8 Inf
2 Hit + 1@4
Rolls: 1@4; Total Hits: 01@4: (5) -
SZ42 Cwol
SZ37 Cwlo 1 SS
SZ22 Cwlo 1 DDKan Twlo
Yun Twol
Swe Twlo 1 Inf
Shn Twlo 1 InfSik Rnd2
2 Arm 1 Ftr 6 Tbmb
Dead
Vs
2 Inf
Rolls: 1@4; Total Hits: 01@4: (6) -
Sik Twlo 1 Inf 1 Rtl
NCMs
1 Cru SZ44 to SZ35
1 AC SZ19 to SZ35
1 Arm 1 Minf Sha to Kwe
1 Inf Anh to Kwe
1 Rtl Kwe to She
1 Trn SZ35 to SZ6 (Empty)
1 Trn SZ20 to SZ6 (Empty)
1 Trn SZ44 to SZ35 WIth 1 Rtl Cel to Phi
1 DD SZ44 to SZ35
2 Ftr Jap to SZ35
1 Rtl Hon to Kwa
1 Arm Fic to HonPlaces + collects 63 IPCs
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USA:
Buy(75)
- 3 Infantry
- 1 Armor
- 6 Destroyerss
- 2 Submarines
Combat Moves:
2 Infantry to Brazil
NCM:
2 Fighters, Carrier from SZ 31 to SZ 33
Bomber from Wake to Carolines
Fighter, Carrier, Cruiser, Destroyer, Submarine to SZ 109 from SZ 91
2 Transports to SZ 101
Transport to SZ 86
8 Destroyers to SZ 31Build: 3 Infantry, Armor in E. USA
Build: 2 Destroyers, 2 Submarines in SZ 101
Build: 4 Destroyers in SZ 10Collect: 25 NO + 52 TT = 77 IPC
China: No Action
England:
Buy(11)
- 3 Infantry
- Save 2
Combat Moves:
2 Infantry from Burma to Yunnan
Fighter, 2 Tactical Bombers from India to Yunnan
2 Infantry from Burma to Sham State
2 Fighters from SZ 41 to Sham StateCombat:
Sham State:
Attacker: 1 hit
Defender:
Rolls: 1@2; Total Hits: 01@2: (5)
Yunnan:
Attacker: 2 hits
Defender:
Rolls: 1@4; Total Hits: 01@4: (5)





