• @SAS:

    It is a threat, especially if Russia flies some bombers over, but it is a threat with no backup.  With the rest of the Soviet army several turns away, once you take 18 hits you’re done.  So Russia has to be careful that while it is distracting Japan to win the Battle of the Pacific it doesn’t end up losing the war.

    Does the free 2 inf. per turn rule for Russia apply in the Global game? If so then you could get much more than just 18 hits……


  • @maverick_76:

    @SAS:

    It is a threat, especially if Russia flies some bombers over, but it is a threat with no backup.  With the rest of the Soviet army several turns away, once you take 18 hits you’re done.  So Russia has to be careful that while it is distracting Japan to win the Battle of the Pacific it doesn’t end up losing the war.

    Does the free 2 inf. per turn rule for Russia apply in the Global game? If so then you could get much more than just 18 hits……

    No, it doesn’t


  • @Fighter212:

    how about a penalty to one or both of them
    eather the won that declares war or both of them could be penalized when they are at war
    take away five ipc untill one of them losses thier capital

    Yes that’s true and your air force can be split up half to Pacific half to Asia, it can move in an unstoppable force.


  • As Japan I would attack Russia for a few reasons:

    1. J1 attack on UK, ANZAC, and USA will hurt other Axis in Global so Japan shouldn’t attack on J1 or even J2 (depending on situation).  Other than China and French Indo China, Japan needs other sources of IPC and that would be Russia.

    2. by going on the offensive against Russia, Japan can bring to bear the full force of their airforce and even navy.  even facing a stack of 18 infantry and maybe one fighter, japan can destroy this force with about 10 land units and most of their planes.

    3. by eliminating this stack (or two smaller stacks), Russia will be empty in the east and Japan can then turn most of their forces south and reposition for a J3 attack.

  • '10

    Who guarantees you a victory over 18 russian infs without loosing vital airplanes?


  • As the Japanese player, if I saw the Soviet player begin to move its stacks into Amur during R1, a preemptive attack there on J1 would be assured. The airpower from Manchuria and Japan, coupled with land and amphibious assualt, would prove devasting for the Soviets. Granted, casualties will be high, but I can imagine the Japanese exhausting their land forces before touching the air support.                          The Russian player will need to seize the moment and be extremely resourceful in the Pacific.


  • from what I remember

    Japan can send

    4 bombers, 11 fighters, 8 tactical bombers, 3 artillery, 5 infantry and 1 mechanized infantry.  that’s if japan decides to send all that it can to an amur stack of 18 infantry and maybe 1 fighter.  add 1 battleship and 2 cruiser for bombardment, the first round hit at average would be 17.7 hits vs Russia’s 6.7 hits.


  • That might be a viable strategy to look into, the good ol’ Japan push into Russia. Who knows, if they can do that it would definitely help Germany, but you also would be sacrificing the Pacific to the US and losing your NO bonuses for the islands. Risky but sounding like a sensible angle to take.


  • @shohoku201:

    As Japan I would attack Russia for a few reasons:

    1. J1 attack on UK, ANZAC, and USA will hurt other Axis in Global so Japan shouldn’t attack on J1 or even J2 (depending on situation).  Other than China and French Indo China, Japan needs other sources of IPC and that would be Russia.

    2. by going on the offensive against Russia, Japan can bring to bear the full force of their airforce and even navy.  even facing a stack of 18 infantry and maybe one fighter, japan can destroy this force with about 10 land units and most of their planes.

    3. by eliminating this stack (or two smaller stacks), Russia will be empty in the east and Japan can then turn most of their forces south and reposition for a J3 attack.

    I like that idea, bit do you need to do that, like what happens if you can’t get them out quick enough and everything else could be bad.


  • The Japanese can definitely squish the Russians if they’re foolish enough to stack all 18 troops on the border.  I think the key will be to hold them back one space.  That way, you’re immune to attack, but you still perform your primary task of holding Japanese troops and planes at the border.

    It’s much like Sea Lion.  Barring a serious luck imbalance, the Germans can’t succeed at Sea Lion unless the Brits are foolish enough to let them, but threatening it allows you to force the Brits to react to it and constrain their options.  Similarly, Russia can’t successfully attack Japan if Japan chooses to defend its border, but holding back all of those units is a significant cost for Japan.


  • The truh is that Japan and USSR start the game at war. Maybe the rules say other thing, but if USSR doesn’t want take Persia or aid China (USSR1 attack), they have two choices: retreat all to Buryatia or send some forces to Amur and try annoy Manchuria & Korea. First case, Japan will send one inf to Amur to start picking siberian IPCs; second case, Japan will toast any forces that USSR send to Amur with few losses … specially if soviets send the whole 18 infs, because then Japan cannot ignore them

    Even if you don’t attack, you cannot know if the other side will do so and you have to plan this way … exactly like UK cannot know for sure if Italy is going to attack Egypt or not. Larry could claim that Italy and UK are not at war at start of game (without giving them any non-agression rule) and still they would attack round 1 (in fact, if the game starts at May 1940, Italy and UK should not be at war yet) :wink:


  • @Funcioneta:

    The truh is that Japan and USSR start the game at war. Maybe the rules say other thing, but if USSR doesn’t want take Persia or aid China (USSR1 attack), they have two choices: retreat all to Buryatia or send some forces to Amur and try annoy Manchuria & Korea. First case, Japan will send one inf to Amur to start picking siberian IPCs; second case, Japan will toast any forces that USSR send to Amur with few losses … specially if soviets send the whole 18 infs, because then Japan cannot ignore them

    Even if you don’t attack, you cannot know if the other side will do so and you have to plan this way … exactly like UK cannot know for sure if Italy is going to attack Egypt or not. Larry could claim that Italy and UK are not at war at start of game (without giving them any non-agression rule) and still they would attack round 1 (in fact, if the game starts at May 1940, Italy and UK should not be at war yet) :wink:

    Don’t forget taking Iraq before Italy can.


  • Guys remember as soon as Russia takes manchuria China can build infantry there and Russia could move there infantry too Korea, and if Germany’s not planning a barborosa Build a minor IC


  • @finnman:

    Guys remember as soon as Russia takes manchuria China can build infantry there and Russia could move there infantry too Korea, and if Germany’s not planning a barborosa Build a minor IC

    What else would Germany be doing :?


  • @McMan:

    @finnman:

    Guys remember as soon as Russia takes manchuria China can build infantry there and Russia could move there infantry too Korea, and if Germany’s not planning a barborosa Build a minor IC

    What else would Germany be doing :?

    Sealion


  • From that other thread, it seems like Sealion is not a hugely promising prospect.

  • '10

    @Funcioneta:

    Even if you don’t attack, you cannot know if the other side will do so and you have to plan this way …

    Why not talk about special conditions?

    Think Japan and Russia are the only powers who have the possibilty to make an agreement at this small border.

    Shure, talking is over when 18 russian infantries marching to Amur, but the russian player is not forced to do this.

    He could concentrate the infantries in Buryata or Sakha and wait for the japanese reaction, or till the most jap-planes are figthing in the Pacific.

    There is a good chance for 2 - 3 turns peace between Russia and Japan.


  • Russia doesn’t have to attack to be at war.  I predict that most Soviet players (at least those aware of this fact) will declare war on Japan in order to be “at war” so they can take Persia and Iraq at the very least.


  • @SAS:

    Russia doesn’t have to attack to be at war.  I predict that most Soviet players (at least those aware of this fact) will declare war on Japan in order to be “at war” so they can take Persia and Iraq at the very least.

    Why can’t they wait?


  • @Dylan:

    @SAS:

    Russia doesn’t have to attack to be at war.  I predict that most Soviet players (at least those aware of this fact) will declare war on Japan in order to be “at war” so they can take Persia and Iraq at the very least.

    Why can’t they wait?

    OK, so in the rules declaring war does not actually have to be accompanied by an actual attack? Well, that does make some sense of course…(E.g the Phoney war period).

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