How will you divide powers depending on the number of players?


  • It stands on its own even less in global. There’s a bigger war, and its the same size, except one extra inf.


  • @Tralis:

    It stands on its own even less in global. There’s a bigger war, and its the same size, except one extra inf.

    I’ve foolishly had the Australians take Siam from that infantry in Malaya, because of my terrible positioning


  • @Dylan:

    @Tralis:

    It stands on its own even less in global. There’s a bigger war, and its the same size, except one extra inf.

    I’ve foolishly had the Australians take Siam from that infantry in Malaya, because of my terrible positioning

    Why is that foolish? ANZAC gets its NO?


  • @calvinhobbesliker:

    @Dylan:

    @Tralis:

    It stands on its own even less in global. There’s a bigger war, and its the same size, except one extra inf.

    I’ve foolishly had the Australians take Siam from that infantry in Malaya, because of my terrible positioning

    Why is that foolish? ANZAC gets its NO?

    I think he means that he was Japan, and because of his positioning the Australians took Siam.


  • @hewhoisnickel:

    @calvinhobbesliker:

    @Dylan:

    @Tralis:

    It stands on its own even less in global. There’s a bigger war, and its the same size, except one extra inf.

    I’ve foolishly had the Australians take Siam from that infantry in Malaya, because of my terrible positioning

    Why is that foolish? ANZAC gets its NO?

    I think he means that he was Japan, and because of his positioning the Australians took Siam.

    Yes.

  • '18 '17 '16 '15 Customizer

    When I play with my group of 5… we rarely ever play with less than that… we each pick or roll for one of the major powers. Having 5 people makes it nice because you each get something worthwile to play with. As for the lesser powers, it is generally conidered joint control. For example if I were Germany and my cousin was Japan, we take Italy’s turn together, more or less. Typically, the Japanese player loses interest in Italy and just lets the German handle them… but it is generally discussed together what should be bought and how the units should be used.

    This joint control extends to your allies too. The German player and Japanese player will usually examine each others situation and give suggestions or ideas, sometimes involving a “do this” type of order… many of which are implemented as they benefit both teammates. Sometimes this extends to private meetings to discuss strategy. Same goes for the Allies. Obviously each player retains final authority and veto ability over their respective power.

    Is this what generally occurs in everyone elses playing… or is my group different in its constant collaboration between allies?


  • @LHoffman:

    When I play with my group of 5… we rarely ever play with less than that… we each pick or roll for one of the major powers. Having 5 people makes it nice because you each get something worthwile to play with. As for the lesser powers, it is generally conidered joint control. For example if I were Germany and my cousin was Japan, we take Italy’s turn together, more or less. Typically, the Japanese player loses interest in Italy and just lets the German handle them… but it is generally discussed together what should be bought and how the units should be used.

    This joint control extends to your allies too. The German player and Japanese player will usually examine each others situation and give suggestions or ideas, sometimes involving a “do this” type of order… many of which are implemented as they benefit both teammates. Sometimes this extends to private meetings to discuss strategy. Same goes for the Allies. Obviously each player retains final authority and veto ability over their respective power.

    Is this what generally occurs in everyone elses playing… or is my group different in its constant collaboration between allies?

    What’s your plan for a 5 player game?

  • '18 '17 '16 '15 Customizer

    @Dylan:

    What’s your plan for a 5 player game?

    For a Global 40 Game of 5 people I’d say this:

    1.  Germany/Italy
    2.  Japan
    3.  USSR
    4.  UK: Britain/ANZAC
    5.  USA/France/China

    Typically.

    Italy may be more or less a joint Axis operation. I can see how we might also do this:

    1. Germany/Italy
    2. Japan/Italy
    3. USSR
    4. UK/France/ANZAC
    5. USA/China

    Since France is so much nearer to Britain and more spread around the world like Britain.


  • @LHoffman:

    @Dylan:

    What’s your plan for a 5 player game?

    For a Global 40 Game of 5 people I’d say this:

    1.   Germany/Italy
    2.   Japan
    3.   USSR
    4.   UK: Britain/ANZAC
    5.   USA/France/China

    Typically.

    Italy may be more or less a joint Axis operation. I can see how we might also do this:

    1. Germany/Italy
    2. Japan/Italy
    3. USSR
    4. UK/France/ANZAC
    5. USA/China

    Since France is so much nearer to Britain and more spread around the world like Britain.

    US does more with ANZAC
    China does more with the UK alliance and the USSR.

    No one gets it!!!

    ANZAC SHOULD NOT BE WITH THE UNITED KINGDOM IT MAKES YOU HAVE MORE TO FREAK OUT ABOUT!!!
    SAME WITH CHINA AND US
    US AND ANZAC WORK!

  • '18 '17 '16 '15 Customizer

    @Dylan:

    US does more with ANZAC
    China does more with the UK alliance and the USSR.

    No one gets it!!!

    ANZAC SHOULD NOT BE WITH THE UNITED KINGDOM IT MAKES YOU HAVE MORE TO FREAK OUT ABOUT!!!
    SAME WITH CHINA AND US
    US AND ANZAC WORK!

    Geez… settle down man.

    I considered putting ANZAC with the US and China with Russia… but I didn’t like the thought of doing so. I’d prefer to keep the UK as the UK (UK, India, ANZAC… even Canada if they were a power). I like the Britain having her global presence… and that can only be reduced if ANZAC is given to the US player. Even if the US player will be in that theater more than the UK player will be. It is just a preference.

    As for China… they were more US allied during the war than they were USSR allied… so that, plus because I have gotten used to having the US player control them.

    France: Even though France is in the US box, they are physically closer to England, worked more closely with Britain durning the was and their units in Africa will be more of a British concern than an American one.

    I’d like to think my system works logically well.


  • I know that is how group games go, we all table-talk and if we are trying to hatch a devious plan, we text each other, lol  :lol:.

  • '18 '17 '16 '15 Customizer

    @maverick_76:

    I know that is how group games go, we all table-talk and if we are trying to hatch a devious plan, we text each other, lol  :lol:.

    Ah… shifty… nice. I guess that only works if you have cell phones.


  • @maverick_76:

    I know that is how group games go, we all table-talk and if we are trying to hatch a devious plan, we text each other, lol  :lol:.

    That’s a perfect idea.


  • maybe you could have multiple people play a country, with each controlling a portion of the countries’ forces to have teamwork included in it.

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