@lil-germanz said in Optimal Japanese opening move:
@taamvan though I agree that crippling Germany is challenging you really can slow it down if UK builds up a fleet in Canada and Air Force in London. Than you convoy any where possible and continuous bomb the factories. You will take loses but your spending your income delaying and slowing down Germany’s offensive which buys Russia more time and allows US to get involved. That’s about the only ways that I know that is effective against a powerful German player. You have to keep your fleet off the GB coast line to protect against a air assualt. Need to be able to scramble.
My issue with that is you can’t hit Germany, only W. Germany from London and Germany can leave 4 fighters there to put make repeated bombing runs unlikely.
Also, typical is Moscow being threatened about G6. Its tough to build a fleet that can worry Germany at all with UK when UK1 is building inf and a fighter, then a lot of your air power shifts to the Med to sink Italy’s fleet, can make it back for combat on UK4. So buys on UK2 and 3 are around 60ipcs. Do you really devote that to transports and ships to keep them afloat?
I’m usually a factory in Persia and UK3 and UK4 I spend 60 ipcs on fighters for Moscow. So UK1 is a London buy so no Sea Lion, UK2 you spend 12 ipcs on a factory and then maybe 25 on… it depends. Fighters? Bombers? Troops and a transport for S. Africa? UK planes can land on Russia’s Karaellia if its safe to make it to Moscow in 2 turns…Or shift South if Italy’s a problem.
And if Germany attacks Russian territories bordering Mongolia, Japan can reinforce without triggering the war with Mongolia.
mongolia is only triggered if the Japanese attack any Soviet territory that is adjacent to any Mongolian territory.