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Rommel's Last Push - DoMan (Axsi) vs TGC (Allies) - Redo



  • @The_Good_Captain f65e88d7-405b-483d-9a0a-3e03f5d5a51f-image.png

    Italian navy moves into Tunis Convoy SZ. Mines detonate:

    [dice 3d10<=3]


  • 3d10<=3: 1, 4, 7; Hits: 1


  • @DoManMacgee 03ed5ca5-8a52-48a0-a1e6-7c45838fa9bb-image.png

    Battle in Tobruk:

    Allies choose not to detonate mine (they have 1 mine there, Axis have 2).

    AA Shot:
    [dice 1d10<=2]


  • 1d10<=2: 2; Hits: 1


  • Battle is:

    3 INF (@2)
    [dice 3d10<=2]
    2 INF/2 ART/1 TANK (@3) -2 supply
    [dice 5d10<=3]

    Vs.
    1 SC (@1)
    [dice 1d8<=1]
    2 AT (@3, targeted)
    [dice 2d8<=3]
    4 INF/1 ART (@3)
    [dice 5d8<=3]
    1 FTR (@5, no reroll)
    [dice 1d10<=5]


  • 3d10<=2: 4, 10, 7; Hits: 0
    5d10<=3: 5, 4, 8, 6, 7; Hits: 0
    1d8<=1: 5; Hits: 0
    2d8<=3: 1, 5; Hits: 1
    5d8<=3: 3, 1, 4, 8, 4; Hits: 2
    1d10<=5: 3; Hits: 1


  • Battle is:

    2 INF/2 ART (@3) -1 supply
    [dice 4d10<=3]
    Vs.
    1 SC (@1)
    [dice 1d8<=1]
    4 INF/1 ART/2AT (@3)
    [dice 7d8<=3]
    1 FTR (@5, no reroll)
    [dice 1d10<=5]


  • 4d10<=3: 2, 4, 7, 7; Hits: 1
    1d8<=1: 2; Hits: 0
    7d8<=3: 3, 7, 1, 2, 6, 6, 3; Hits: 4
    1d10<=5: 7; Hits: 0


  • @The_Good_Captain Game History

    Round: 6
    
        Combat Move - Italians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Sea Zone 15: 1 I-submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Mines from Sea Zone 8: 3 UK-seamines
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from El Agheila: 1 I-bomber
            EDIT: Turning off Edit Mode
            5 I-infantrys, 1 I-tank and 2 artilleries moved from Benghazi to Tobruk
            3 I-destroyers and 1 I-submarine moved from Sea Zone 15 to Sea Zone 11
            3 I-destroyers and 1 I-submarine moved from Sea Zone 11 to Sea Zone 8
    
        Combat - Italians
            Battle in Sea Zone 8
                Italians attack with 3 I-destroyers and 1 I-submarine
                British defend with 1 UK-submarine
                    Italians roll dice for 1 I-submarine in Sea Zone 8, round 2 : 0/1 hits, 0.40 expected hits
                    Italians roll dice for 3 I-destroyers in Sea Zone 8, round 2 : 1/3 hits, 1.20 expected hits
                    British roll dice for 1 UK-submarine in Sea Zone 8, round 2 : 0/1 hits, 0.20 expected hits
                1 UK-submarine owned by the British lost in Sea Zone 8
                Italians win with 3 I-destroyers and 1 I-submarine remaining. Battle score for attacker is 6
                Casualties for British: 1 UK-submarine
    
        Non Combat Move - Italians
            Trigger AddCoastRoadBenghazi: Italians has 1 coast_road placed in Benghazi
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Tobruk: 3 I-infantrys and 1 I-tank
            EDIT: Removing units owned by British from Tobruk: 1 1-supply
            EDIT: Removing units owned by Italians from Benghazi: 1 5-supply
            EDIT: Adding units owned by Italians to Benghazi: 3 1-supplys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Tobruk: 2 I-infantrys and 2 artilleries
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Benghazi: 1 1-supply
            EDIT: Removing units owned by British from Tobruk: 1 1-supply
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Tobruk: 1 UK-scoutcar
            EDIT: Turning off Edit Mode
            Trigger RemoveCoastRoadBenghazi: has removed 1 coast_road owned by Italians in Benghazi
    
        Place Units - Italians
            1 1-supply, 1 I-fighter and 1 I-infantry placed in Italy
            1 I-submarine placed in Sea Zone 10
    
        Assign Convoy Escorts - Italians
            Trigger AllowItalianBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to I-bomber
            Trigger AllowItalianFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to I-fighter
            Trigger ReduceMovementItalianAircraft: Setting movement to 2 for unitAttachment attached to I-fighter
            Trigger ReduceMovementItalianAircraft: Setting movement to 2 for unitAttachment attached to I-bomber
            Trigger RemoveSupplySaharaDesert: has removed 10 1-supplys and 7 5-supplys owned by Uncontrolled in Sahara Desert 1
            Trigger 1Italian1-supplyItaly: Uncontrolled has 1 1-supply placed in Sahara Desert 1
            Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1
            Trigger 2British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1
            Trigger 1British5-supplyMalta Convoy: Uncontrolled has 1 5-supply placed in Sahara Desert 1
            Trigger 4British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1
            Trigger 1Italian5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1
            Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1
            Trigger 1British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1
            Trigger 5British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1
            Trigger 1British5-supplyAtlantic Ocean Convoy: Uncontrolled has 1 5-supply placed in Sahara Desert 1
            Trigger 2Italian1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1
            Trigger 1Italian1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1
            Trigger 1British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1
            Trigger 2British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1
            Trigger 3British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1
            Trigger 3Italian1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1
            Trigger 1British5-supplyIndian Ocean Convoy: Uncontrolled has 1 5-supply placed in Sahara Desert 1
            Trigger IncreaseAircraftMovementTo6: Setting movement to 6 for unitAttachment attached to I-bomber
            Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to I-fighter
    
        End Turn - Italians
            Italians collect 0 PUs; end with 0 PUs
            Objective Italians Base Income: Italians met a national objective for an additional 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.60
    British regular : -0.20
    

  • 6db46c6d-968c-4ab4-94f9-991e94ee18f3-image.png One mine detonates + AA fires:

    [dice 3d10<=3]
    [dice 3d10<=2]


  • 3d10<=3: 5, 9, 10; Hits: 0
    3d10<=2: 2, 3, 8; Hits: 1


  • Fight is:

    1 INF/1 MECH/4 ART (6@3) -2 supply
    [dice 6d10<=3]
    1 FTR (@4)
    [dice 1d10<=4]
    1 BOMB (@5, targeted-land)
    [dice 1d10<=5]

    Vs.
    4 INF/1 ART/2AT (@3) (Germany has no tanks so the AT targeting does not apply) -1 supply
    [dice 7d8<=3]
    1 FTR (@5, no reroll)
    [dice 1d10<=5]


  • 6d10<=3: 6, 1, 5, 1, 9, 3; Hits: 3
    1d10<=4: 1; Hits: 1
    1d10<=5: 6; Hits: 0
    7d8<=3: 5, 5, 8, 6, 6, 4, 7; Hits: 0
    1d10<=5: 2; Hits: 1


  • 1 MECH/4 ART (5@3) -1 supply
    [dice 5d10<=3]
    1 FTR (@4)
    [dice 1d10<=4]
    1 BOMB (@5, targeted-land)
    [dice 1d10<=5]

    Vs.
    1 INF/1 ART/2AT (4@3) (The UK AA soaked one of the hits last combat round) -1 supply
    [dice 4d8<=3]
    1 FTR (@5, no reroll)
    [dice 1d10<=5]


  • 5d10<=3: 8, 8, 9, 9, 5; Hits: 0
    1d10<=4: 1; Hits: 1
    1d10<=5: 4; Hits: 1
    4d8<=3: 3, 1, 4, 1; Hits: 3
    1d10<=5: 8; Hits: 0


  • 2ART (2@3) -1 supply
    [dice 2d10<=3]
    1 FTR (@4)
    [dice 1d10<=4]
    1 BOMB (@5, targeted-land)
    [dice 1d10<=5]

    Vs.
    2AT (2@3) -1 supply
    [dice 2d8<=3]
    1 FTR (@5, no reroll)
    [dice 1d10<=5]


  • 2d10<=3: 2, 6; Hits: 1
    1d10<=4: 9; Hits: 0
    1d10<=5: 6; Hits: 0
    2d8<=3: 8, 2; Hits: 1
    1d10<=5: 10; Hits: 0


  • 1ART (1@3) -1 supply
    [dice 2d10<=3]
    1 FTR (@4)
    [dice 1d10<=4]
    1 BOMB (@5, targeted-land)
    [dice 1d10<=5]

    Vs.
    1AT (2@3) -1 supply
    [dice 2d8<=3]
    1 FTR (@5, no reroll)
    [dice 1d10<=5]


  • 2d10<=3: 9, 1; Hits: 1
    1d10<=4: 9; Hits: 0
    1d10<=5: 1; Hits: 1
    2d8<=3: 7, 1; Hits: 1
    1d10<=5: 9; Hits: 0

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