TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Russians Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Hit Differential Summary :
I moved 1 UK inf and 1 UK aa gun from London to sz 110 (USA transport)
no more edits
please use the 2nd map
Triple allied move done.
Italy may proceed
Godspeed :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Purchase Units - Italians
Italians buy 3 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery moved from Tobruk to Alexandria
1 bomber moved from Southern Italy to 81 Sea Zone
2 infantry moved from Greece to 97 Sea Zone
2 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from 99 Sea Zone to Crete
Combat - Italians
Battle in 81 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Crete
Battle in Cyprus
Battle in Alexandria
Italians attack with 1 artillery
British defend with 1 infantry
Italians roll dice for 1 artillery in Alexandria, round 2 : 1/1 hits, 0,33 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Alexandria from British with 1 artillery remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 battleship, 2 cruisers and 1 destroyer moved from 97 Sea Zone to 99 Sea Zone
2 armour and 1 mech_infantry moved from Greece to Romania
2 infantry moved from Greece to Bulgaria
1 mech_infantry moved from Northern Italy to Romania
1 armour moved from Northern Italy to Romania
1 armour moved from Southern France to Yugoslavia
1 infantry moved from Southern France to France
1 aaGun moved from Southern France to France
1 artillery moved from Southern France to France
1 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to Western Germany
1 artillery moved from Southern France to Northern Italy
1 bomber moved from 81 Sea Zone to Italian Somaliland
1 infantry moved from British Somaliland to Italian Somaliland
Place Units - Italians
1 submarine placed in 97 Sea Zone
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : 0,67
British regular : -0,33
@Amon-Sul Turn complete!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
Place Units - ANZAC
1 carrier and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
Place Units - ANZAC
1 carrier and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 infantry moved from South Australia to New South Wales
EDIT: French undo move 2.
EDIT: 1 infantry moved from South Australia to Queensland
EDIT: 1 artillery moved from New South Wales to Queensland
EDIT: 1 fighter moved from Queensland to 62 Sea Zone
EDIT: French undo move 2.
EDIT: French undo move 1.
EDIT: 1 infantry moved from South Australia to New South Wales
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Algeria to Morocco
1 fighter moved from Gibraltar to United Kingdom
1 destroyer moved from 78 Sea Zone to 72 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
2nd round complete
Germany on the move…
Please pull one ANZAC inf from Cairo to Sudan
Thanks
Germany may go
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Germans
1 mech_infantry moved from Germany to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
3 mech_infantrys moved from Western Germany to Holland Belgium
4 fighters and 4 tactical_bombers moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Southern Italy to Holland Belgium
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
Combat - Germans
Battle in Holland Belgium
Germans attack with 5 fighters, 3 mech_infantrys and 5 tactical_bombers
British defend with 1 aaGun and 1 infantry; Americans defend with 1 infantry
British roll AA dice in Holland Belgium : 1/3 hits, 0,50 expected hits
1 tactical_bomber owned by the Germans lost in Holland Belgium
Germans roll dice for 5 fighters, 3 mech_infantrys and 4 tactical_bombers in Holland Belgium, round 2 : 7/12 hits, 5,67 expected hits
Americans roll dice for 1 aaGun and 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
1 aaGun owned by the British, 1 infantry owned by the Americans and 1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 5 fighters, 3 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 aaGun and 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Germans
1 fighter moved from Holland Belgium to Southern Italy
4 fighters and 4 tactical_bombers moved from Holland Belgium to Western Germany
9 mech_infantrys moved from Germany to Eastern Poland
9 infantry moved from Slovakia Hungary to Eastern Poland
2 aaGuns moved from Romania to Eastern Poland
1 aaGun, 3 armour, 5 artilleries and 23 infantry moved from Romania to Bessarabia
2 mech_infantrys moved from Western Germany to Poland
2 bombers moved from Italian Somaliland to Sumatra
1 cruiser, 1 destroyer, 2 submarines and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 mech_infantry moved from Norway to Finland
3 armour moved from Bessarabia to Eastern Poland
6 armour and 3 mech_infantrys moved from Yugoslavia to Eastern Poland
Place Units - Germans
10 mech_infantrys placed in Germany
3 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 42 PUs; end with 42 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 49 PUs
Combat Hit Differential Summary :
Americans regular : -0,67
British AA : 0,50
Germans regular : 1,33
@Amon-Sul turn complete
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Germans
1 mech_infantry moved from Germany to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
3 mech_infantrys moved from Western Germany to Holland Belgium
4 fighters and 4 tactical_bombers moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Southern Italy to Holland Belgium
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
Combat - Germans
Battle in Holland Belgium
Germans attack with 5 fighters, 3 mech_infantrys and 5 tactical_bombers
British defend with 1 aaGun and 1 infantry; Americans defend with 1 infantry
British roll AA dice in Holland Belgium : 1/3 hits, 0,50 expected hits
1 tactical_bomber owned by the Germans lost in Holland Belgium
Germans roll dice for 5 fighters, 3 mech_infantrys and 4 tactical_bombers in Holland Belgium, round 2 : 7/12 hits, 5,67 expected hits
Americans roll dice for 1 aaGun and 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
1 aaGun owned by the British, 1 infantry owned by the Americans and 1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 5 fighters, 3 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 aaGun and 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Germans
1 fighter moved from Holland Belgium to Southern Italy
4 fighters and 4 tactical_bombers moved from Holland Belgium to Western Germany
9 mech_infantrys moved from Germany to Eastern Poland
9 infantry moved from Slovakia Hungary to Eastern Poland
2 aaGuns moved from Romania to Eastern Poland
1 aaGun, 3 armour, 5 artilleries and 23 infantry moved from Romania to Bessarabia
2 mech_infantrys moved from Western Germany to Poland
2 bombers moved from Italian Somaliland to Sumatra
1 cruiser, 1 destroyer, 2 submarines and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 mech_infantry moved from Norway to Finland
3 armour moved from Bessarabia to Eastern Poland
6 armour and 3 mech_infantrys moved from Yugoslavia to Eastern Poland
Place Units - Germans
10 mech_infantrys placed in Germany
3 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 42 PUs; end with 42 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 49 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Holland Belgium: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0,67
British AA : 0,50
Germans regular : 1,33
@Amon-Sul turn complete 2.0 ;-)
@fasthard said in L26 BM4 fasthard(X) vs Amon-Sul(L+24):
@Amon-Sul turn complete 2.0 ;-)
ok, let see the map :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Russians
Russians buy 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
1 artillery and 1 infantry moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Baltic States
1 artillery moved from Novgorod to Karelia
1 fighter moved from Novgorod to Karelia
1 artillery and 1 tactical_bomber moved from Novgorod to Vyborg
Combat - Russians
Battle in Karelia
Russians attack with 1 artillery and 1 fighter
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 fighter in Karelia, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Karelia
1 infantry owned by the Germans lost in Karelia
Russians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Russians: 1 artillery
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Baltic States, round 2 : 3/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vyborg
Russians attack with 1 artillery and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 tactical_bomber in Vyborg, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun and 1 infantry moved from Novgorod to Belarus
2 armour and 2 mech_infantrys moved from Belarus to Smolensk
2 infantry moved from Bryansk to Ukraine
1 aaGun, 8 artilleries and 17 infantry moved from Belarus to Bryansk
6 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Vyborg to Russia
1 fighter moved from Baltic States to Russia
1 fighter moved from Karelia to Russia
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
1 submarine moved from 110 Sea Zone to 125 Sea Zone
Place Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
3 artilleries, 1 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans regular : 0.00
Russians regular : 2.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Russians
Russians buy 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
1 artillery and 1 infantry moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Baltic States
1 artillery moved from Novgorod to Karelia
1 fighter moved from Novgorod to Karelia
1 artillery and 1 tactical_bomber moved from Novgorod to Vyborg
Combat - Russians
Battle in Karelia
Russians attack with 1 artillery and 1 fighter
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 fighter in Karelia, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Karelia
1 infantry owned by the Germans lost in Karelia
Russians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Russians: 1 artillery
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Baltic States, round 2 : 3/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vyborg
Russians attack with 1 artillery and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 tactical_bomber in Vyborg, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun and 1 infantry moved from Novgorod to Belarus
2 armour and 2 mech_infantrys moved from Belarus to Smolensk
2 infantry moved from Bryansk to Ukraine
1 aaGun, 8 artilleries and 17 infantry moved from Belarus to Bryansk
6 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Vyborg to Russia
1 fighter moved from Baltic States to Russia
1 fighter moved from Karelia to Russia
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
1 submarine moved from 110 Sea Zone to 125 Sea Zone
Place Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
3 artilleries, 1 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 aaGun
EDIT: Adding units owned by Russians to Ukraine: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 0.00
Russians regular : 2.17
@Amon-Sul said in L26 BM4 fasthard(X) vs Amon-Sul(L+24):
no edits
turn done!Japan on the move
Godspeed :)
sorry
one small edit in the end
aa gun from Bryansk to Ukraine
please use the 2nd map
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 4 fighters, 1 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
1 battleship moved from 41 Sea Zone to 38 Sea Zone
2 artilleries and 4 infantry moved from French Indo China to Shan State
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Chahar to Hopei
1 infantry moved from Chahar to Hopei
2 bombers moved from Anhwe to Hopei
1 infantry moved from Hunan to Kweichow
1 infantry moved from Hunan to Yunnan
1 infantry moved from Hunan to Yunnan
2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from Anhwe to Hopei
1 tactical_bomber moved from Yunnan to Kweichow
1 artillery moved from Hunan to Kweichow
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 armour moved from Java to 42 Sea Zone
1 armour and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 armour moved from 37 Sea Zone to Shan State
1 infantry moved from Chahar to Hopei
2 fighters moved from Anhwe to Kweichow
1 tactical_bomber moved from French Indo China to Kweichow
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Burma
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
1 fighter moved from French Indo China to Burma
1 tactical_bomber moved from 42 Sea Zone to Malaya
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kweichow
Japanese attack with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers in Kweichow, round 2 : 5/9 hits, 4,33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese lost in Kweichow
2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 2 infantry
Battle in Hopei
Japanese attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Hopei, round 2 : 4/7 hits, 3,00 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Hopei
1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 1 artillery
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits, 2,00 expected hits
Chinese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
1 artillery owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery
Battle in Burma
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 battleship in Burma, round 2 : 1/1 hits, 0,67 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 armour, 3 artilleries and 5 infantry
British defend with 1 infantry
Japanese roll dice for 1 armour, 3 artilleries and 5 infantry in Shan State, round 2 : 4/9 hits, 2,83 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 3 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Malaya, round 2 : 2/5 hits, 2,33 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 fighter moved from 45 Sea Zone to 37 Sea Zone
1 carrier moved from 41 Sea Zone to 38 Sea Zone
2 fighters moved from Burma to 38 Sea Zone
1 tactical_bomber moved from Burma to French Indo China
1 fighter moved from Malaya to 37 Sea Zone
2 tactical_bombers moved from Malaya to French Indo China
2 carriers moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 battleship moved from 44 Sea Zone to 36 Sea Zone
3 tactical_bombers moved from Kweichow to French Indo China
3 fighters moved from Kweichow to French Indo China
1 fighter moved from Yunnan to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 fighter and 1 tactical_bomber moved from Hopei to French Indo China
2 bombers moved from Hopei to French Indo China
1 mech_infantry moved from Hunan to Shan State
2 artilleries and 1 infantry moved from Hunan to Kwangsi
3 infantry moved from Jehol to Manchuria
1 infantry moved from Chahar to Anhwe
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 44 Sea Zone to 36 Sea Zone
1 marine moved from Guam to 21 Sea Zone
1 cruiser and 1 marine moved from 21 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to Kwangsi
1 destroyer moved from 21 Sea Zone to 36 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
Place Units - Japanese
1 transport placed in 36 Sea Zone
1 infantry and 1 marine placed in French Indo China
1 submarine placed in 6 Sea Zone
4 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 59 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : 1,00
Japanese regular : 3,83
UK_Pacific regular : -1,00
@Amon-Sul Turn complete!
Japan is on fire (when there are working on their side of the map ;-))
@fasthard said in L26 BM4 fasthard(X) vs Amon-Sul(L+24):
@Amon-Sul Turn complete!
Japan is on fire (when there are working on their side of the map ;-))
:D
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 3 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 3 infantry, 1 marine and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery, 3 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
1 armour moved from Tunisia to Tobruk
Americans take Libya from Italians
Americans take Tobruk from Italians
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 3 infantry and 1 marine
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 artillery, 3 infantry and 1 marine in Caroline Islands, round 2 : 0/5 hits, 1.33 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 artillery, 3 infantry and 1 marine in Caroline Islands, round 3 : 3/5 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Caroline Islands
2 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 1 marine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
3 carriers and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Midway to 33 Sea Zone
2 fighters moved from Queensland to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun, 2 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Brazil to 86 Sea Zone
2 aaGuns, 1 artillery, 6 infantry, 1 marine and 3 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 aaGuns, 1 artillery, 1 carrier, 1 cruiser, 6 infantry, 1 marine, 3 mech_infantrys and 6 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns, 1 artillery, 6 infantry, 1 marine and 3 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 bomber moved from Western United States to Gibraltar
Place Units - Americans
1 artillery, 2 fighters and 1 infantry placed in Western United States
2 carriers, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : 0.17
Japanese regular : -0.33