Triple allied move complete
Italy on the moveā¦
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 21
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Japanese
1 submarine moved from 33 Sea Zone to 21 Sea Zone
ANZAC take 22 Sea Zone from Japanese
Combat - ANZAC
Battle in 21 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 artillery moved from New Britain to 47 Sea Zone
1 artillery and 1 transport moved from 47 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 63 Sea Zone
1 cruiser, 1 destroyer, 2 submarines and 1 transport moved from 33 Sea Zone to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Queensland
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to New Zealand
1 aaGun and 5 infantry moved from South Australia to Queensland
8 fighters moved from 26 Sea Zone to Caroline Islands
2 infantry moved from Queensland to South Australia
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Norway to Southern France
Turn Complete - French
Combat Hit Differential Summary :
sz26: 2 ANZ FTRs on 1 US carrier
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 22
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Finland
1 fighter and 1 tactical_bomber moved from Western Germany to Finland
1 bomber moved from Western Germany to Finland
2 infantry moved from Baltic States to Belarus
3 artilleries and 10 infantry moved from Novgorod to Belarus
14 artilleries and 88 infantry moved from Eastern Poland to Belarus
Combat - Germans
Battle in Finland
Germans attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 2 infantry
Germans roll dice for 1 cruiser in Finland, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Finland, round 2 : 2/7 hits, 3.33 expected hits
Americans roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Belarus
Germans attack with 17 artilleries and 100 infantry
Russians defend with 1 infantry
Germans roll dice for 17 artilleries and 100 infantry in Belarus, round 2 : 36/117 hits, 25.17 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 17 artilleries and 100 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
5 carriers and 1 destroyer moved from 112 Sea Zone to 115 Sea Zone
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 submarine moved from 124 Sea Zone to 125 Sea Zone
8 fighters moved from 112 Sea Zone to Western Germany
1 artillery and 15 infantry moved from Western Germany to Northern Italy
1 infantry moved from Romania to Bessarabia
1 aaGun moved from Eastern Poland to Belarus
3 infantry moved from Romania to Eastern Poland
1 infantry moved from Eastern Poland to Belarus
1 aaGun moved from Baltic States to Belarus
1 fighter and 1 tactical_bomber moved from Finland to Novgorod
1 aaGun moved from Eastern Poland to Belarus
1 armour moved from Novgorod to Belarus
3 mech_infantrys moved from Novgorod to Belarus
1 armour and 3 mech_infantrys moved from Baltic States to Belarus
3 armour and 5 mech_infantrys moved from Chahar to Ulaanbaatar
1 bomber moved from Finland to Novgorod
1 fighter and 1 tactical_bomber moved from Finland to Western Germany
1 armour and 3 mech_infantrys moved from Southern Italy to Western Germany
1 fighter moved from Western Germany to Northern Italy
1 aaGun moved from Novgorod to Belarus
1 fighter moved from Western Germany to Novgorod
Place Units - Germans
3 mech_infantrys placed in Novgorod
3 artilleries and 6 infantry placed in Western Germany
2 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,4,6,4,3,4,4,1,5,1,2,5,4,3,6
Germans collect 39 PUs (2 lost to blockades); end with 39 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Russians regular : -0.33
Germans regular : 10.00
apologies for the delay!
actually will make one edit
never mind. all good.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 22
Purchase Units - Russians
Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
5 armour, 1 infantry and 3 mech_infantrys moved from Ukraine to Bryansk
1 infantry moved from Rostov to Bryansk
10 artilleries, 20 infantry and 6 mech_infantrys moved from Smolensk to Bryansk
2 infantry moved from Archangel to Vologda
1 aaGun and 2 infantry moved from Buryatia to Yakut S.S.R.
9 infantry moved from Dzavhan to Yakut S.S.R.
1 infantry moved from Central Mongolia to Tsagaan Olom
2 artilleries and 4 infantry moved from Suiyuyan to Shensi
1 armour and 1 mech_infantry moved from Suiyuyan to Novosibirsk
1 aaGun and 2 infantry moved from Suiyuyan to Kansu
2 infantry moved from Tsagaan Olom to Kansu
4 artilleries and 5 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Bryansk to Russia
5 mech_infantrys moved from Bryansk to Russia
Place Units - Russians
3 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 22
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 12 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Ulaanbaatar to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Buryatia to Amur
1 infantry moved from Chahar to Hopei
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Hunan to Kweichow
2 infantry moved from Yunnan to Szechwan
1 tactical_bomber moved from French Indo China to Szechwan
1 bomber moved from French Indo China to Hopei
1 bomber moved from French Indo China to Kweichow
Combat - Japanese
Battle in Kweichow
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Kweichow, round 2 : 2/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Hopei, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Hopei to French Indo China
1 bomber moved from Kweichow to French Indo China
1 aaGun moved from Yunnan to Hunan
1 tactical_bomber moved from Szechwan to French Indo China
2 fighters moved from French Indo China to Java
1 aaGun and 2 infantry moved from Malaya to Shan State
1 aaGun and 2 infantry moved from French Indo China to Yunnan
1 aaGun moved from Anhwe to Chahar
2 mech_infantrys moved from Ulaanbaatar to Chahar
1 armour moved from Anhwe to Chahar
1 infantry moved from Amur to Buyant-Uhaa
1 aaGun moved from Manchuria to Buyant-Uhaa
2 infantry moved from Manchuria to Jehol
1 aaGun moved from Anhwe to Jehol
1 artillery moved from Anhwe to Hunan
3 infantry moved from India to West India
1 infantry moved from Amur to Buyant-Uhaa
2 infantry and 4 marines moved from Philippines to 35 Sea Zone
1 transport moved from 35 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
4 infantry and 2 transports moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 5 infantry moved from 6 Sea Zone to Korea
2 battleships, 17 carriers, 2 cruisers, 2 destroyers, 18 fighters, 4 marines, 22 submarines and 10 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
4 marines moved from 6 Sea Zone to Japan
2 destroyers and 2 submarines moved from 35 Sea Zone to 36 Sea Zone
3 fighters and 1 tactical_bomber moved from Japan to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 fighter moved from 6 Sea Zone to French Indo China
Place Units - Japanese
3 infantry placed in India
3 infantry placed in Malaya
3 infantry placed in French Indo China
3 infantry placed in Manchuria
1 carrier, 1 destroyer, 2 submarines and 1 tactical_bomber placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 fighter
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Anhwe: 1 artillery
EDIT: Adding units owned by Japanese to Hunan: 1 artillery
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Japanese regular : 2.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 22
Purchase Units - Americans
Americans buy 6 fighters and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters and 3 infantry moved from Norway to Finland
1 bomber, 2 fighters and 2 tactical_bombers moved from Shensi to Szechwan
2 bombers, 1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
Combat - Americans
Battle in Finland
Americans attack with 2 fighters and 3 infantry
Germans defend with 2 infantry
Americans roll dice for 2 fighters and 3 infantry in Finland, round 2 : 2/5 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Kweichow
Americans attack with 2 bombers, 1 fighter and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Kweichow, round 2 : 4/4 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Americans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Americans attack with 1 bomber, 2 fighters and 2 tactical_bombers
Japanese defend with 1 infantry
Americans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in Szechwan, round 2 : 3/5 hits, 3.00 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Americans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Kweichow to Shensi
2 fighters and 2 tactical_bombers moved from Szechwan to Shensi
2 bombers moved from Kweichow to Russia
1 bomber moved from Szechwan to Russia
2 fighters moved from Finland to 110 Sea Zone
1 carrier moved from 104 Sea Zone to 109 Sea Zone
1 fighter moved from Gibraltar to Southern France
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 31 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from Wake Island to 33 Sea Zone
2 fighters moved from Hawaiian Islands to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands
1 submarine moved from 63 Sea Zone to 54 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
1 infantry moved from Wake Island to 31 Sea Zone
2 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship, 25 carriers, 3 cruisers, 6 destroyers, 2 fighters and 13 submarines moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
33 fighters and 2 tactical_bombers moved from Caroline Islands to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Southern France
3 fighters moved from 33 Sea Zone to Hawaiian Islands
Place Units - Americans
3 transports placed in 112 Sea Zone
6 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
Americans collect 58 PUs (1 lost to blockades); end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
14 infantry moved from Shensi to Hopei
1 infantry moved from Suiyuyan to Hopei
Combat - Chinese
Chinese creates battle in territory Kweichow
Chinese creates battle in territory Szechwan
Battle in Hopei
Chinese attack with 15 infantry
Japanese defend with 2 infantry
Chinese roll dice for 15 infantry in Hopei, round 2 : 3/15 hits, 2.50 expected hits
Japanese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Hopei
2 infantry owned by the Japanese lost in Hopei
Chinese win, taking Kweichow from Japanese, taking Szechwan from Japanese, taking Hopei from Japanese with 14 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Szechwan
Chinese undo move 1.
3 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Purchase Units - British
British buy 1 factory_minor, 6 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - British
2 units repaired.
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
4 fighters moved from 110 Sea Zone to 125 Sea Zone
2 fighters moved from United Kingdom to 125 Sea Zone
1 battleship, 3 cruisers, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
4 carriers moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
Combat - British
Battle in Denmark
Battle in 125 Sea Zone
British attack with 1 destroyer and 6 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 6 fighters in 125 Sea Zone, round 2 : 4/7 hits, 3.33 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British lost in 125 Sea Zone
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking Denmark from Germans with 6 fighters remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Germans: 1 submarine
Non Combat Move - British
1 fighter moved from Gibraltar to Southern France
6 infantry moved from Normandy Bordeaux to Southern France
1 submarine moved from 110 Sea Zone to 105 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Norway
2 carriers and 2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 112 Sea Zone
3 fighters moved from 125 Sea Zone to Scotland
3 fighters moved from 125 Sea Zone to 112 Sea Zone
2 fighters moved from 112 Sea Zone to Southern France
1 fighter moved from 112 Sea Zone to United Kingdom
1 tactical_bomber moved from 112 Sea Zone to United Kingdom
1 fighter moved from 112 Sea Zone to Norway
1 fighter moved from Southern France to Norway
6 infantry moved from Persia to Eastern Persia
6 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
Place Units - British
3 infantry placed in Southern France
1 factory_minor placed in Iraq
3 transports placed in 109 Sea Zone
3 infantry placed in Egypt
British undo move 4.
2 infantry placed in Egypt
1 infantry placed in Normandy Bordeaux
Turn Complete - British
British collect 43 PUs; end with 43 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 55 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.50
Americans regular : 2.00
Japanese regular : -0.33
Germans regular : 0.17
British regular : 0.67
I assumed no scramble to sz112
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 22
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 bomber moved from Novgorod to Western Germany
1 fighter moved from Western Germany to Southern Italy
2 fighters and 1 tactical_bomber moved from Western Germany to Germany
1 aaGun and 1 infantry moved from Northern Italy to Southern Italy
2 aaGuns and 8 infantry moved from Northern Italy to Western Germany
1 infantry moved from Bulgaria to Romania
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,2,3,4,1,4,1,1,1,2,6,3,4,1,1
Italians collect 3 PUs (10 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 22
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 bomber moved from Novgorod to Western Germany
1 fighter moved from Western Germany to Southern Italy
2 fighters and 1 tactical_bomber moved from Western Germany to Germany
1 aaGun and 1 infantry moved from Northern Italy to Southern Italy
2 aaGuns and 8 infantry moved from Northern Italy to Western Germany
1 infantry moved from Bulgaria to Romania
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,2,3,4,1,4,1,1,1,2,6,3,4,1,1
Italians collect 3 PUs (10 lost to blockades); end with 5 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Ulaanbaatar: 1 armour
EDIT: Adding units owned by Italians to Manchuria: 1 armour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 22
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 transports; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
Combat - ANZAC
Battle in Marshall Islands
Non Combat Move - ANZAC
1 submarine moved from 21 Sea Zone to 33 Sea Zone
1 artillery and 1 transport moved from 30 Sea Zone to 33 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 submarine moved from 63 Sea Zone to 54 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone
1 cruiser, 1 destroyer and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
9 fighters moved from Caroline Islands to 33 Sea Zone
2 fighters moved from Queensland to 33 Sea Zone
2 infantry moved from South Australia to Queensland
Place Units - ANZAC
2 transports placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Southern France to Norway
Turn Complete - French
Combat Hit Differential Summary :
sz33: 13 ANZ FTRs on 7 US carriers
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 23
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 armour moved from Belarus to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Smolensk
Germans take Smolensk from Russians
2 infantry moved from Western Germany to Denmark
2 infantry moved from Western Germany to Holland Belgium
5 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter moved from Northern Italy to Denmark
4 fighters and 1 tactical_bomber moved from Western Germany to Denmark
2 armour and 2 mech_infantrys moved from Ulaanbaatar to Central Mongolia
Germans take Central Mongolia from Russians
2 armour and 2 mech_infantrys moved from Central Mongolia to Tsagaan Olom
1 armour and 1 mech_infantry moved from Ulaanbaatar to Dzavhan
Germans take Dzavhan from Russians
1 armour and 1 mech_infantry moved from Dzavhan to Tsagaan Olom
Combat - Germans
Battle in Holland Belgium
Germans attack with 5 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 5/8 hits, 3.50 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Denmark
Germans attack with 5 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Denmark, round 2 : 5/8 hits, 3.50 expected hits
British roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Denmark
Germans win, taking Denmark from British with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tsagaan Olom
Germans attack with 3 armour and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour and 3 mech_infantrys in Tsagaan Olom, round 2 : 2/6 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Tsagaan Olom, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Tsagaan Olom
1 infantry owned by the Russians lost in Tsagaan Olom
Germans win, taking Tsagaan Olom from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 mech_infantrys moved from Ulaanbaatar to Tsagaan Olom
1 artillery and 15 infantry moved from Northern Italy to Western Germany
3 fighters moved from Holland Belgium to Western Germany
2 fighters and 1 tactical_bomber moved from Holland Belgium to Germany
5 fighters and 1 tactical_bomber moved from Denmark to Germany
1 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Eastern Poland to Belarus
4 aaGuns, 1 armour, 17 artilleries, 101 infantry and 6 mech_infantrys moved from Belarus to Smolensk
8 mech_infantrys moved from Novgorod to Smolensk
1 bomber moved from Novgorod to Western Germany
1 fighter and 1 tactical_bomber moved from Novgorod to Germany
1 armour and 1 mech_infantry moved from Western Germany to Germany
2 infantry moved from Western Germany to Germany
Place Units - Germans
3 mech_infantrys placed in Novgorod
1 aaGun and 9 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,1,1,3,2,6,3,6,5,1,6,3,5,3,2
Germans collect 41 PUs (2 lost to blockades); end with 41 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : 3.00
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 23
Purchase Units - Russians
Russians buy 8 artilleries; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Western Ukraine
2 fighters moved from Russia to Western Ukraine
1 tactical_bomber moved from Bryansk to Western Ukraine
2 fighters moved from Russia to Western Ukraine
4 armour and 4 mech_infantrys moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Western Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 4 armour, 1 artillery, 1 infantry and 4 mech_infantrys
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 4 armour, 1 artillery, 1 infantry and 4 mech_infantrys in Ukraine, round 2 : 4/10 hits, 3.33 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 4 armour, 1 artillery, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/7 hits, 3.00 expected hits
Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
1 aaGun, 1 armour, 14 artilleries and 111 infantry moved from Bryansk to Russia
1 armour and 1 mech_infantry moved from Novosibirsk to Russia
1 aaGun and 11 infantry moved from Yakut S.S.R. to Yenisey
1 artillery and 7 infantry moved from Shensi to Kansu
1 infantry moved from Russia to Bryansk
Place Units - Russians
8 artilleries placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Germans regular : -0.33
Russians regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 23
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 fighters, 15 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 32 Sea Zone
Combat - Japanese
Battle in 32 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 32 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
3 infantry moved from India to West India
2 infantry moved from Shan State to Yunnan
3 infantry moved from Malaya to Shan State
3 infantry moved from French Indo China to Yunnan
2 infantry moved from Yunnan to Hunan
1 infantry moved from Jehol to Anhwe
1 aaGun and 3 artilleries moved from Anhwe to Chahar
1 aaGun moved from Jehol to Chahar
2 infantry moved from Buyant-Uhaa to Chahar
1 infantry moved from Jehol to Chahar
1 fighter moved from Japan to Chahar
1 artillery and 5 infantry moved from Korea to Manchuria
1 armour moved from Amur to Manchuria
1 aaGun moved from Buyant-Uhaa to Manchuria
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
2 fighters moved from Java to 35 Sea Zone
2 destroyers and 2 submarines moved from 36 Sea Zone to 35 Sea Zone
2 infantry and 4 marines moved from Japan to 6 Sea Zone
2 battleships, 18 carriers, 2 cruisers, 3 destroyers, 2 infantry, 4 marines, 24 submarines and 3 transports moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 bombers moved from French Indo China to Philippines
1 tactical_bomber moved from 6 Sea Zone to Japan
19 fighters and 10 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
3 fighters moved from 35 Sea Zone to Philippines
4 marines moved from 35 Sea Zone to Philippines
Place Units - Japanese
1 submarine placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in Manchuria
3 infantry placed in India
Japanese undo move 5.
2 infantry placed in India
1 infantry placed in India
2 fighters and 6 infantry placed in Japan
Japanese undo move 6.
1 infantry placed in Japan
Japanese undo move 3.
1 artillery and 1 infantry placed in Malaya
1 infantry placed in India
Japanese undo move 8.
1 infantry placed in India
Japanese undo move 6.
1 infantry placed in Malaya
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Japan: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 23
Purchase Units - Americans
Americans buy 1 carrier, 5 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 destroyer, 8 fighters and 3 tactical_bombers moved from 33 Sea Zone to 32 Sea Zone
3 fighters and 3 tactical_bombers moved from Shensi to Anhwe
6 infantry moved from Norway to 112 Sea Zone
6 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 112 Sea Zone to Holland Belgium
2 fighters and 1 tactical_bomber moved from Southern France to Holland Belgium
1 infantry moved from Southern France to Northern Italy
Americans take Northern Italy from Italians
1 infantry moved from Southern France to France
French take France from Germans
French take Normandy Bordeaux from British
French take Southern France from British
French take Tunisia from Americans
1 infantry moved from Finland to Karelia
Russians take Karelia from Germans
3 bombers moved from Russia to Romania
1 infantry moved from Finland to Vyborg
Russians take Vyborg from Germans
Combat - Americans
Battle in Guam
Battle in Holland Belgium
Americans attack with 4 fighters, 6 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans roll dice for 4 fighters, 6 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/11 hits, 3.67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Guam from Japanese, taking Holland Belgium from Germans with 4 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 32 Sea Zone
Americans attack with 1 destroyer, 8 fighters and 3 tactical_bombers
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 8 fighters and 3 tactical_bombers in 32 Sea Zone, round 2 : 7/12 hits, 6.33 expected hits
Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 32 Sea Zone
Americans win with 1 destroyer, 8 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Anhwe
Americans attack with 3 fighters and 3 tactical_bombers
Japanese defend with 1 infantry
Americans roll dice for 3 fighters and 3 tactical_bombers in Anhwe, round 2 : 2/6 hits, 3.50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Americans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Romania
Americans attack with 3 bombers
Italians defend with 1 infantry
Americans roll dice for 3 bombers in Romania, round 2 : 3/3 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Americans lost in Romania
1 infantry owned by the Italians lost in Romania
Americans win with 2 bombers remaining. Battle score for attacker is -11
Casualties for Americans: 1 bomber
Casualties for Italians: 1 infantry
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3
Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3
Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3
Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3
Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3
Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3
Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3
Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3
Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3
Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3
Non Combat Move - Americans
2 bombers moved from Romania to Southern France
1 carrier moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from Holland Belgium to United Kingdom
1 infantry moved from Southern France to France
2 infantry moved from Algeria to Morocco
3 fighters and 3 tactical_bombers moved from Anhwe to Shensi
8 fighters and 3 tactical_bombers moved from 32 Sea Zone to 33 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
6 fighters moved from Western United States to Hawaiian Islands
5 fighters and 1 tactical_bomber moved from Hawaiian Islands to Caroline Islands
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Hawaiian Islands to 26 Sea Zone
Place Units - Americans
3 infantry placed in Norway
1 carrier and 1 transport placed in 10 Sea Zone
5 fighters and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Combat - Chinese
Chinese creates battle in territory Anhwe
Non Combat Move - Chinese
1 infantry moved from Szechwan to Shensi
1 infantry moved from Kweichow to Hopei
Place Units - Chinese
3 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Purchase Units - British
British buy 1 factory_minor, 13 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
12 fighters moved from Southern France to Southern Italy
1 fighter moved from 112 Sea Zone to Southern Italy
2 fighters moved from Norway to Denmark
1 fighter moved from 112 Sea Zone to Denmark
3 fighters moved from Scotland to Denmark
1 fighter and 1 tactical_bomber moved from United Kingdom to Denmark
Combat - British
Battle in Denmark
British attack with 7 fighters and 1 tactical_bomber
Germans defend with 2 infantry
British roll dice for 7 fighters and 1 tactical_bomber in Denmark, round 2 : 5/8 hits, 4.17 expected hits
Germans roll dice for 2 infantry in Denmark, round 2 : 1/2 hits, 0.67 expected hits
1 fighter owned by the British lost in Denmark
2 infantry owned by the Germans lost in Denmark
British win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for British: 1 fighter
Casualties for Germans: 2 infantry
Battle in Southern Italy
British attack with 13 fighters
Italians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
Italians roll AA dice in Southern Italy : 2/3 hits, 0.50 expected hits
2 fighters owned by the British lost in Southern Italy
British roll dice for 11 fighters in Southern Italy, round 2 : 6/11 hits, 5.50 expected hits
Italians roll dice for 1 aaGun, 1 fighter and 3 infantry in Southern Italy, round 2 : 1/4 hits, 1.67 expected hits
1 fighter owned by the British lost in Southern Italy
1 aaGun owned by the Italians, 1 fighter owned by the Italians and 3 infantry owned by the Italians lost in Southern Italy
British win with 10 fighters remaining. Battle score for attacker is -6
Casualties for British: 3 fighters
Casualties for Italians: 1 aaGun, 1 fighter and 3 infantry
Non Combat Move - British
10 fighters moved from Southern Italy to France
1 infantry moved from Normandy Bordeaux to France
1 submarine moved from 105 Sea Zone to 112 Sea Zone
3 transports moved from 112 Sea Zone to 110 Sea Zone
3 transports moved from 109 Sea Zone to 110 Sea Zone
2 aaGuns and 10 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns and 10 infantry moved from 110 Sea Zone to Holland Belgium
6 fighters and 1 tactical_bomber moved from Denmark to France
13 infantry moved from Southern France to France
1 battleship, 6 carriers, 3 cruisers, 1 destroyer and 2 submarines moved from 112 Sea Zone to 110 Sea Zone
6 infantry moved from Iraq to Persia
2 fighters and 1 tactical_bomber moved from Eastern Persia to Syria
Place Units - British
1 factory_minor placed in Persia
3 infantry placed in Iraq
2 infantry and 1 mech_infantry placed in Egypt
8 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -1.50
Italians regular : -0.67
Japanese regular : -0.50
Germans regular : 0.67
British regular : 1.33
Italians AA : 1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 23
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
2 infantry moved from Western Germany to Northern Italy
2 fighters and 1 tactical_bomber moved from Germany to Northern Italy
1 bomber moved from Western Germany to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Northern Italy, round 2 : 2/6 hits, 2.67 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Northern Italy
1 infantry owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 bomber, 2 fighters and 1 tactical_bomber moved from Northern Italy to Western Germany
2 aaGuns, 1 fighter and 6 infantry moved from Western Germany to Denmark
Place Units - Italians
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,4,6,5,5,2,1,5,1,1,5,5,3,5,4
Italians collect 1 PU (10 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Italians regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 23
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
2 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Marianas
Combat - ANZAC
Battle in Java
Battle in Marianas
Battle in Paulau Island
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
1 fighter moved from 33 Sea Zone to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Norway to France
Turn Complete - French
French collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :