@captainwalker shifted around some units in Borneo. should have no effect on China, in case you already move.
if not, then please take the latest post
Game History
Round: 2
Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Mines from BEN-BIR: 1 landmine
EDIT: Removing units owned by Mines from BIR-BRE: 2 landmines
EDIT: Turning off Edit Mode
1 I-tank moved from Mersa Brega to Benghazi
2 I-tanks moved from Benghazi to Bir Hacheim
1 I-bomber and 1 fighter moved from El Agheila to Bir Hacheim
1 I-infantry moved from Mersa Brega to Bir Hacheim
Combat - Italians
Non Combat Move - Italians
Trigger AddCoastRoadTripoli: Italians has 1 coast_road placed in Tripoli
Trigger AddCoastRoadMersa Brega: Italians has 1 coast_road placed in Mersa Brega
Turning on Edit Mode
EDIT: Removing units owned by British from Bir Hacheim: 1 UK-aaGun, 1 UK-scoutcar and 1 infantry
EDIT: Adding units owned by British to Mersa Matruh: 1 UK-aaGun, 1 UK-scoutcar and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Mersa Brega: 2 1-supplys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Italians in Mersa Brega
1 fighter moved from Bir Hacheim to El Agheila
1 I-bomber moved from Bir Hacheim to El Agheila
4 1-supplys and 1 truck moved from Tripoli to Benghazi
1 I-infantry and 1 artillery moved from Zella to Jalo
1 I-infantry moved from El Agheila to Mersa Brega
1 I-infantry moved from Sirte to El Agheila
1 I-infantry moved from Sokna to Zella
1 I-infantry moved from Tripoli to Sirte
Place Units - Italians
1 1-supply and 1 fighter placed in Tripoli Convoy I
1 I-destroyer placed in Sea Zone 10
Assign Convoy Escorts - Italians
Trigger SetItalianAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to fighter
Trigger SetItalianAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to I-bomber
Trigger ReduceMovementItalianAircraft: Setting movement to 2 for unitAttachment attached to fighter
Trigger ReduceMovementItalianAircraft: Setting movement to 2 for unitAttachment attached to I-bomber
Trigger RemoveSupplySaharaDesert: has removed 25 1-supplys and 4 5-supplys owned by Uncontrolled in Sahara Desert 1
Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1
Trigger 4British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1
Trigger 2British1-supplyMalta Convoy: Uncontrolled has 1 1-supply placed in Sahara Desert 1
Trigger 3British1-supplyMalta Convoy: Uncontrolled has 1 1-supply placed in Sahara Desert 1
Trigger 1British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1
Trigger 4British1-supplyMersa Matruh: Uncontrolled has 1 1-supply placed in Sahara Desert 1
Trigger 2Italian1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1
Trigger 1Italian1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1
Trigger 1British1-supplyMalta Convoy: Uncontrolled has 1 1-supply placed in Sahara Desert 1
Trigger 2British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1
Trigger 3British1-supplyMersa Matruh: Uncontrolled has 1 1-supply placed in Sahara Desert 1
Trigger 4Italian1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1
Trigger 6British1-supplyMersa Matruh: Uncontrolled has 1 1-supply placed in Sahara Desert 1
Trigger 5Italian1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1
Trigger 5British1-supplyMalta Convoy: Uncontrolled has 1 1-supply placed in Sahara Desert 1
Trigger 2British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1
Trigger 1German5-supplyTripoli Convoy G: Uncontrolled has 1 5-supply placed in Sahara Desert 1
Trigger 2British1-supplyMersa Matruh: Uncontrolled has 1 1-supply placed in Sahara Desert 1
Trigger 2Italian1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1
Trigger 1British5-supplyMersa Matruh: Uncontrolled has 1 5-supply placed in Sahara Desert 1
Trigger 1Italian1-supplyTripoli Convoy I: Uncontrolled has 1 1-supply placed in Sahara Desert 1
Trigger 1Italian1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1
Trigger 3Italian1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1
Trigger 4British1-supplyMalta Convoy: Uncontrolled has 1 1-supply placed in Sahara Desert 1
Trigger 3British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1
Trigger 3Italian1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1
Trigger 5British1-supplyMersa Matruh: Uncontrolled has 1 1-supply placed in Sahara Desert 1
Trigger 1British1-supplyMersa Matruh: Uncontrolled has 1 1-supply placed in Sahara Desert 1
Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to fighter
Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to fighter
Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to I-bomber
Trigger IncreaseAircraftMovementTo6: Setting movement to 6 for unitAttachment attached to I-bomber
Trigger AddCarrierToSea Zone 13Italians: Italians has 1 carrier placed in Sea Zone 13
1 fighter moved from Sicily to Sea Zone 13
1 fighter moved from Tripoli Convoy I to Sea Zone 13
1 I-destroyer and 1 submarine moved from Sea Zone 10 to Sea Zone 13
End Turn - Italians
Italians collect 0 PUs; end with 2 PUs
Objective Italians Base Income: Italians met a national objective for an additional 10 PUs; end with 12 PUs
@VictoryFirst im going for it. all two movers flanked from the south. detonate mines?

Yes, I will detonate all mines you crossed (three in total)
One mine in BIR-TOB (vs. 2 tanks, 1 mech):
[dice 3d10<=3]
Two mines in BEN-TOB (vs. 5 inf, 1 AT, 1 art)
[dice 6d10<=3]
3d10<=3: 9, 1, 1; Hits: 2
6d10<=3: 5, 3, 10, 8, 7, 1; Hits: 2
Good results! So over to you to choose four mine casualties.
Ill leave an armor and mech behind in Bir Hachim
I’ll leave two infantry behind in Benghazi
UK AA rolls [dice 3d10]
3d10: 7, 9, 4
@VictoryFirst im going to assume youre defending for many good reasons.
Here is the German roll:
Flanking German armor [dice 1d7]
German infantry [dice 2d10]
German arty/infantry [dice 2d10]
German atg [dice 1d10] targeted tanks
German fighters [dice 2d10]
German bombers [dice 2d10] targeted tanks
1d7: 5
2d10: 5, 4
2d10: 9, 5
1d10: 9
2d10: 8, 5
2d10: 1, 8
@VictoryFirst the british must lose the armor and one other unit. Which other unit would you like to lose?
@The_Good_Captain Let’s lose the AA gun.
British return fire, all 9s and 10s of land units are rerolled, equivalent to rolling a d8.
UK fighter [dice 1d10<=5]
Matilda [dice 1d8<=5]
UK antitank [dice 1d8<=3] targetting tanks
UK infantry [dice 6d8<=3]
1d10<=5: 1; Hits: 1
1d8<=5: 5; Hits: 1
1d8<=3: 4; Hits: 0
6d8<=3: 4, 1, 8, 2, 7, 1; Hits: 3
The Germans must choose five units that die, can be anything
@VictoryFirst even after the extra mine hit, we both should have hit roughly four… huh. what a mess. our games have been very swingy lately. I’ll keep the air and the anti-tank gun. I think that is the end of the “push” part of the game.
@The_Good_Captain Yeah that was quite an unlucky battle for you. But it’s only round 3 so anything can happen still.
Malta convoy isn’t adjacent to Malta, I have that fixed in version 1.5
Game History
Round: 3
Combat Move - British
1 UK-fighter moved from Malta to Sicily
Combat - British
Battle in Sicily
British attack with 1 UK-fighter
Italians defend with 1 aaGun and 1 factory
Italians roll AA dice in Sicily : 0/1 hits, 0,20 expected hits
British roll dice for 1 UK-fighter in Sicily, round 2 : 1/1 hits, 0,40 expected hits
Italians roll dice for 1 aaGun in Sicily, round 2 : 0/0 hits, 0,00 expected hits
1 aaGun owned by the Italians lost in Sicily
British win with 1 UK-fighter remaining. Battle score for attacker is 3
Casualties for Italians: 1 aaGun
Non Combat Move - British
Trigger AddCoastRoadCairo: British has 1 coast_road placed in Cairo
Trigger AddCoastRoadMersa Matruh: British has 1 coast_road placed in Mersa Matruh
Trigger RemoveCoastRoadMersa Matruh: has removed 1 coast_road owned by British in Mersa Matruh
Trigger RemoveCoastRoadCairo: has removed 1 coast_road owned by British in Cairo
1 UK-fighter moved from Sicily to Malta
1 UK-aaGun moved from Mersa Matruh to Tobruk
1 UK-antitank and 1 infantry moved from Cairo to Mersa Matruh
1 matilda moved from Cairo to Mersa Matruh
1 infantry moved from Mersa Matruh to Tobruk
1 UK-truck moved from Cairo to Mersa Matruh
1 5-supply and 1 UK-truck moved from Mersa Matruh to Tobruk
1 UK-truck moved from Cairo to Mersa Matruh
5 1-supplys and 1 UK-truck moved from Mersa Matruh to Cairo
Place Units - British
1 UK-aaGun and 2 UK-fighters placed in Malta Convoy
1 UK-aaGun, 1 infantry and 2 matildas placed in Atlantic Ocean Convoy
Assign Convoy Escorts - British
Trigger SetBritishAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to UK-fighter
Trigger SetBritishAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to bomber
Trigger ReduceMovementBritishAircraft: Setting movement to 2 for unitAttachment attached to UK-fighter
Trigger ReduceMovementBritishAircraft: Setting movement to 2 for unitAttachment attached to bomber
Trigger RemoveSupplySaharaDesert: has removed 20 1-supplys and 5 5-supplys owned by Uncontrolled in Sahara Desert 1
Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1
Trigger 4British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1
Trigger 2British1-supplyMalta Convoy: Uncontrolled has 1 1-supply placed in Sahara Desert 1
Trigger 7British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1
Trigger 1British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1
Trigger 6British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1
Trigger 1British1-supplyMalta Convoy: Uncontrolled has 1 1-supply placed in Sahara Desert 1
Trigger 1British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1
Trigger 2British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1
Trigger 9British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1
Trigger 2German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1
Trigger 3German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1
Trigger 2British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1
Trigger 8British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1
Trigger 2British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1
Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1
Trigger 5British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1
Trigger 1German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1
Trigger 1German5-supplyTripoli Convoy G: Uncontrolled has 1 5-supply placed in Sahara Desert 1
Trigger 2German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1
Trigger 1Italian1-supplyTripoli Convoy I: Uncontrolled has 1 1-supply placed in Sahara Desert 1
Trigger 1German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1
Trigger 3British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1
Trigger 1German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1
Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to UK-fighter
Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to UK-fighter
Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to bomber
Trigger IncreaseAircraftMovementTo6: Setting movement to 6 for unitAttachment attached to bomber
Trigger AddCarrierToSea Zone 12British: British has 1 carrier placed in Sea Zone 12
2 UK-fighters moved from Malta Convoy to Sea Zone 12
1 UK-fighter moved from Malta to Sea Zone 12
End Turn - British
British collect 0 PUs; end with 5 PUs
Objective British Base Income: British met a national objective for an additional 6 PUs; end with 11 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from Mersa Matruh: 1 coast_road
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Tripoli: 1 coast_road
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0,00
British regular : 0,60
Italians AA : -0,20