Scramble from Philippines?
L26 Classic The_Good_Captain (Axis+9) vs. VictoryFirst (Allies) - Now hopefully better dice for TGC!
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: Classic League
Game History
Round: 4 Purchase Units - British British buy 6 infantry; Remaining resources: 2 PUs; Combat Move - British 1 armour moved from Algeria to French West Africa British take French West Africa from Germans 1 armour moved from French West Africa to French Equatorial Africa British take French Equatorial Africa from Germans 1 armour moved from Algeria to Libya British take Libya from Germans 1 armour moved from Libya to French Equatorial Africa 4 infantry moved from Algeria to French Equatorial Africa 2 infantry moved from Sinkiang to India 1 bomber and 2 fighters moved from Sinkiang to India Combat - British Battle in India British attack with 1 bomber, 2 fighters and 2 infantry Japanese defend with 2 infantry British roll dice for 1 bomber, 2 fighters and 2 infantry in India, round 2 : 0/5 hits, 2,00 expected hits Japanese roll dice for 2 infantry in India, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the British lost in India British roll dice for 1 bomber, 2 fighters and 1 infantry in India, round 3 : 3/4 hits, 1,83 expected hits Japanese roll dice for 2 infantry in India, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the British lost in India 2 infantry owned by the Japanese lost in India British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 1 bomber and 2 fighters moved from India to Sinkiang 4 transports moved from West Spain Sea Zone to North Sea Zone 8 infantry moved from United Kingdom to North Sea Zone 8 infantry and 4 transports moved from North Sea Zone to West Spain Sea Zone 8 infantry moved from West Spain Sea Zone to Algeria Place Units - British 6 infantry placed in United Kingdom Turn Complete - British British collect 18 PUs; end with 20 PUsCombat Hit Differential Summary :
Japanese regular : 0,67 British regular : -0,83 -
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 armour and 11 infantry; Remaining resources: 1 PUs; Combat Move - Japanese 2 infantry moved from Manchuria to Yakut S.S.R. 3 infantry moved from Australia to North Australia Sea Zone 1 infantry and 1 transport moved from North Australia Sea Zone to New Zealand Sea Zone 2 infantry and 1 transport moved from North Australia Sea Zone to Hawaii Sea Zone 1 infantry moved from New Zealand Sea Zone to New Zealand Japanese take New Zealand from British 2 infantry moved from Hawaii Sea Zone to Hawaiian Islands 1 fighter moved from North Australia Sea Zone to Hawaiian Islands 1 battleship moved from Japan Sea Zone to Hawaii Sea Zone 1 fighter moved from French Indo China to Yakut S.S.R. 1 infantry moved from French Indo China to French Indo China Sea Zone 1 infantry and 1 transport moved from French Indo China Sea Zone to West Compass Sea Zone 1 infantry moved from West Compass Sea Zone to Madagascar Japanese take Madagascar from British Combat - Japanese Battle in Hawaiian Islands Japanese attack with 1 fighter and 2 infantry Americans defend with 1 infantry Japanese roll dice for 1 battleship in Hawaiian Islands, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Hawaiian Islands Japanese win, taking Hawaiian Islands from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Yakut S.S.R. Japanese attack with 1 fighter and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Yakut S.S.R., round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Yakut S.S.R., round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Yakut S.S.R., round 4 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 2 infantry moved from French Indo China to India 2 infantry moved from China to French Indo China 2 infantry moved from Manchuria to China 1 fighter moved from North Australia Sea Zone to French Indo China 1 carrier moved from North Australia Sea Zone to Hawaii Sea Zone 1 fighter moved from Hawaiian Islands to Hawaii Sea Zone 1 battleship moved from French Indo China Sea Zone to West Compass Sea Zone 1 submarine and 2 transports moved from French Indo China Sea Zone to Japan Sea Zone 9 infantry moved from Japan to Japan Sea Zone 9 infantry moved from Japan Sea Zone to Manchuria 1 fighter moved from Yakut S.S.R. to Manchuria 1 bomber moved from Germany to French Indo China Place Units - Japanese 1 armour and 11 infantry placed in Japan Turn Complete - Japanese Japanese collect 39 PUs; end with 40 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : -1.17 Russians regular : -1.00J4.tsvg Axis: +9.98 is a bit rough on the Allies this early in the game… you have my sympathies.
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: Classic League
Game History
Round: 4 Purchase Units - Americans Americans buy 1 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Karelia S.S.R. to East Europe 1 bomber moved from Karelia S.S.R. to East Europe 2 fighters moved from Karelia S.S.R. to East Europe Combat - Americans Battle in East Europe Americans attack with 1 bomber, 2 fighters and 2 infantry Germans defend with 2 infantry Americans roll dice for 1 bomber, 2 fighters and 2 infantry in East Europe, round 2 : 1/5 hits, 2,00 expected hits Germans roll dice for 2 infantry in East Europe, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in East Europe 1 infantry owned by the Germans lost in East Europe Americans roll dice for 1 bomber, 2 fighters and 1 infantry in East Europe, round 3 : 2/4 hits, 1,83 expected hits Germans roll dice for 1 infantry in East Europe, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in East Europe 1 infantry owned by the Germans lost in East Europe Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Germans: 2 infantry Non Combat Move - Americans 1 bomber and 2 fighters moved from East Europe to Karelia S.S.R. 8 infantry moved from Finland Norway to Karelia S.S.R. 4 transports moved from North Sea Zone to East Canada Sea Zone 8 infantry moved from West Canada to East Canada Sea Zone 8 infantry and 4 transports moved from East Canada Sea Zone to North Sea Zone 8 infantry moved from North Sea Zone to Finland Norway 8 infantry moved from West US to West Canada 1 fighter moved from West US to West Canada Place Units - Americans 1 armour, 1 fighter and 8 infantry placed in West US Turn Complete - Americans Americans collect 35 PUs; end with 35 PUsCombat Hit Differential Summary :
Americans regular : -0,83 Germans regular : 1,00 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: Classic League
Game History
Round: 5 Purchase Units - Russians Russians buy 3 armour and 1 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Karelia S.S.R. to East Europe Russians take East Europe from Germans 2 infantry moved from Karelia S.S.R. to Caucasus 4 infantry moved from Russia to Kazakh S.S.R. 2 fighters moved from Karelia S.S.R. to Caucasus 1 fighter moved from Sinkiang to Kazakh S.S.R. Combat - Russians Battle in Kazakh S.S.R. Russians attack with 1 fighter and 4 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 4 infantry in Kazakh S.S.R., round 2 : 1/5 hits, 1,17 expected hits Germans roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Kazakh S.S.R. Russians win, taking Kazakh S.S.R. from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Caucasus Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Caucasus, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Caucasus 1 infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 armour moved from Evenki National Okrug to Sinkiang 1 armour moved from Russia to Sinkiang 1 fighter moved from Kazakh S.S.R. to Sinkiang 1 fighter moved from Caucasus to Karelia S.S.R. 1 fighter moved from Caucasus to Sinkiang 7 infantry moved from Karelia S.S.R. to Russia Place Units - Russians 3 armour and 1 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 24 PUsCombat Hit Differential Summary :
Germans regular : 0,33 Russians regular : 0,50 -
Game History
Round: 5 Purchase Units - Germans Germans buy 15 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Anglo Sudan Egypt to Libya Germans take Libya from British 1 armour moved from Libya to French Equatorial Africa 1 fighter and 2 infantry moved from Anglo Sudan Egypt to French Equatorial Africa 1 bomber and 3 fighters moved from West Europe to French Equatorial Africa 1 fighter and 2 infantry moved from Ukraine S.S.R. to Caucasus 3 infantry moved from Germany to East Europe Combat - Germans Battle in French Equatorial Africa Germans attack with 1 armour, 1 bomber, 4 fighters and 2 infantry British defend with 2 armour and 4 infantry Germans roll dice for 1 armour, 1 bomber, 4 fighters and 2 infantry in French Equatorial Africa, round 2 : 1/8 hits, 3.50 expected hits British roll dice for 2 armour and 4 infantry in French Equatorial Africa, round 2 : 0/6 hits, 2.00 expected hits 1 infantry owned by the British lost in French Equatorial Africa Germans roll dice for 1 armour, 1 bomber, 4 fighters and 2 infantry in French Equatorial Africa, round 3 : 5/8 hits, 3.50 expected hits British roll dice for 2 armour and 3 infantry in French Equatorial Africa, round 3 : 3/5 hits, 1.67 expected hits 2 infantry owned by the Germans and 1 armour owned by the Germans lost in French Equatorial Africa 3 infantry owned by the British and 2 armour owned by the British lost in French Equatorial Africa Germans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 11 Casualties for British: 2 armour and 4 infantry Casualties for Germans: 1 armour and 2 infantry Battle in Caucasus Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 2 infantry in Caucasus, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in East Europe Germans attack with 3 infantry Russians defend with 1 infantry Germans roll dice for 3 infantry in East Europe, round 2 : 0/3 hits, 0.50 expected hits Russians roll dice for 1 infantry in East Europe, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 infantry in East Europe, round 3 : 1/3 hits, 0.50 expected hits Russians roll dice for 1 infantry in East Europe, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in East Europe Germans win, taking East Europe from Russians with 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from French Equatorial Africa to West Europe 1 fighter moved from French Equatorial Africa to West Europe 3 fighters moved from French Equatorial Africa to Anglo Sudan Egypt 1 infantry moved from Kenya-Rhodesia to Anglo Sudan Egypt 1 fighter moved from Caucasus to Ukraine S.S.R. 17 infantry moved from Germany to East Europe 2 infantry moved from South Europe to West Europe 1 fighter moved from Ukraine S.S.R. to Germany 6 infantry moved from South Europe to East Europe Place Units - Germans 15 infantry placed in Germany Germans undo move 1. 14 infantry placed in Germany 1 infantry placed in South Europe Turn Complete - Germans Germans collect 41 PUs; end with 41 PUsCombat Hit Differential Summary :
Russians regular : -1.33 Germans regular : -1.67 British regular : -0.67G5.tsvg Axis: +12.37
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@The_Good_Captain Wow… almost the same dice effect as in our previous game but then in the opposite way (in that game, it was +13.37 Allies at the end of G5)
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TripleA Turn Summary: British round 5
TripleA Turn Summary for game: Classic League
Game History
Round: 5 Purchase Units - British British buy 6 infantry; Remaining resources: 2 PUs; Combat Move - British 1 infantry moved from Algeria to Libya British take Libya from Germans Combat - British Non Combat Move - British 7 infantry moved from Algeria to French Equatorial Africa 4 transports moved from West Spain Sea Zone to North Sea Zone 6 infantry moved from United Kingdom to North Sea Zone 6 infantry and 4 transports moved from North Sea Zone to Karelia Sea Zone 6 infantry moved from Karelia Sea Zone to Karelia S.S.R. 1 battleship, 1 carrier and 1 fighter moved from West Spain Sea Zone to Karelia Sea Zone 1 bomber moved from Sinkiang to Karelia S.S.R. Place Units - British 6 infantry placed in United Kingdom Turn Complete - British British collect 16 PUs; end with 18 PUsCombat Hit Differential Summary :
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Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 bomber and 8 infantry; Remaining resources: 1 PUs; Combat Move - Japanese 1 infantry moved from Yakut S.S.R. to Evenki National Okrug Japanese take Evenki National Okrug from Russians 1 infantry moved from Yakut S.S.R. to Novosibirsk Japanese take Novosibirsk from Russians Combat - Japanese Non Combat Move - Japanese 1 infantry moved from India to Persia 1 infantry moved from French Indo China to India 1 armour moved from French Indo China to China 1 fighter moved from Manchuria to China 1 fighter moved from Hawaii Sea Zone to China 2 infantry moved from Hawaiian Islands to Hawaii Sea Zone 2 infantry and 1 transport moved from Hawaii Sea Zone to Japan Sea Zone 2 infantry moved from Japan Sea Zone to Manchuria 1 infantry moved from Manchuria to Yakut S.S.R. 10 infantry moved from Japan to Japan Sea Zone 1 submarine moved from Japan Sea Zone to Solomon Islands Sea Zone 10 infantry and 5 transports moved from Japan Sea Zone to French Indo China Sea Zone 10 infantry moved from French Indo China Sea Zone to French Indo China 1 infantry moved from Madagascar to West Compass Sea Zone 1 battleship, 1 infantry and 1 transport moved from West Compass Sea Zone to French Indo China Sea Zone 1 infantry moved from French Indo China Sea Zone to French Indo China 1 infantry moved from New Zealand to New Zealand Sea Zone 1 infantry and 1 transport moved from New Zealand Sea Zone to Caroline Islands Sea Zone 1 infantry moved from Caroline Islands Sea Zone to Caroline Islands 1 battleship and 1 carrier moved from Hawaii Sea Zone to Japan Sea Zone 8 infantry moved from Manchuria to China 1 fighter moved from French Indo China to China 1 aaGun moved from French Indo China to China Place Units - Japanese 1 bomber and 8 infantry placed in Japan Turn Complete - Japanese Japanese collect 43 PUs; end with 44 PUs -
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: Classic League
Game History
Round: 5 Purchase Units - Americans Americans buy 1 fighter and 7 infantry; Remaining resources: 2 PUs; Combat Move - Americans 2 infantry moved from Karelia S.S.R. to Caucasus 2 fighters moved from Karelia S.S.R. to Caucasus 1 fighter moved from Karelia Sea Zone to Caucasus 1 bomber moved from Karelia S.S.R. to Germany Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0,17 expected hits Bombing raid in Germany rolls: 1 and costs: 1 PU. Bombing raid costs 1 PU Battle in Caucasus Americans attack with 3 fighters and 2 infantry Germans defend with 2 infantry Americans roll dice for 3 fighters and 2 infantry in Caucasus, round 2 : 2/5 hits, 1,83 expected hits Germans roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Caucasus Americans win, taking Caucasus from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Americans 1 bomber moved from Germany to Karelia S.S.R. 8 infantry moved from Finland Norway to Karelia S.S.R. 3 fighters moved from Caucasus to Karelia S.S.R. 4 transports moved from North Sea Zone to East Canada Sea Zone 8 infantry moved from West Canada to East Canada Sea Zone 8 infantry and 4 transports moved from East Canada Sea Zone to North Sea Zone 8 infantry moved from North Sea Zone to Finland Norway 1 fighter moved from West Canada to Karelia S.S.R. 1 fighter moved from West US to Karelia Sea Zone 1 armour and 8 infantry moved from West US to West Canada 1 infantry moved from Sinkiang to Kazakh S.S.R. 2 infantry moved from Karelia S.S.R. to Russia Place Units - Americans 1 fighter and 7 infantry placed in West US Turn Complete - Americans Americans collect 35 PUs; end with 37 PUsCombat Hit Differential Summary :
Americans regular : 0,17 Germans AA : -0,17 Germans regular : -0,67 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: Classic League
Game History
Round: 6 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians Turning on Edit Mode EDIT: Removing units owned by Americans from Kazakh S.S.R.: 1 infantry EDIT: Adding units owned by Americans to Sinkiang: 1 infantry EDIT: Turning off Edit Mode 2 infantry moved from Sinkiang to India 2 fighters moved from Sinkiang to India 2 infantry moved from Kazakh S.S.R. to Persia 1 fighter moved from Karelia S.S.R. to Persia 6 armour moved from Sinkiang to Novosibirsk 1 armour and 3 infantry moved from Russia to Evenki National Okrug 1 infantry moved from Russia to Evenki National Okrug 4 infantry moved from Russia to Novosibirsk Combat - Russians Battle in Persia Russians attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Persia, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 infantry in Persia, round 3 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Persia, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Persia Russians win, taking Persia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Novosibirsk Russians attack with 6 armour and 4 infantry Japanese defend with 1 infantry Russians roll dice for 6 armour and 4 infantry in Novosibirsk, round 2 : 6/10 hits, 3,67 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 6 armour and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Evenki National Okrug Russians attack with 1 armour and 4 infantry Japanese defend with 1 infantry Russians roll dice for 1 armour and 4 infantry in Evenki National Okrug, round 2 : 1/5 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Evenki National Okrug Russians win, taking Evenki National Okrug from Japanese with 1 armour and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in India Russians attack with 2 fighters and 2 infantry Japanese defend with 2 infantry Russians roll dice for 2 fighters and 2 infantry in India, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 2 infantry in India, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in India Russians roll dice for 2 fighters and 2 infantry in India, round 3 : 3/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry in India, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in India Russians win, taking India from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Russians 2 fighters moved from India to Karelia S.S.R. 1 fighter moved from Persia to Karelia S.S.R. 2 armour moved from Russia to Karelia S.S.R. 4 infantry moved from Karelia S.S.R. to Russia 1 aaGun moved from Sinkiang to Novosibirsk 1 infantry moved from Sinkiang to Kazakh S.S.R. Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
Japanese regular : -1,67 Germans regular : -0,67 Russians regular : 2,83 -
Game History
Round: 6 Purchase Units - Germans Germans buy 13 infantry; Remaining resources: 1 PUs; Combat Move - Germans 3 infantry moved from Ukraine S.S.R. to Caucasus 1 fighter moved from Germany to Caucasus 1 infantry moved from Anglo Sudan Egypt to Libya 3 fighters moved from Anglo Sudan Egypt to Libya Combat - Germans Battle in Caucasus Germans attack with 1 fighter and 3 infantry Americans defend with 2 infantry Germans roll dice for 1 fighter and 3 infantry in Caucasus, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 fighter and 3 infantry in Caucasus, round 3 : 2/4 hits, 1.00 expected hits Russians roll dice for 2 infantry in Caucasus, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Caucasus 2 infantry owned by the Americans lost in Caucasus Germans win, taking Caucasus from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Americans: 2 infantry Battle in Libya Germans attack with 3 fighters and 1 infantry British defend with 1 infantry Germans roll dice for 3 fighters and 1 infantry in Libya, round 2 : 1/4 hits, 1.67 expected hits British roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Libya Germans win, taking Libya from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 3 fighters moved from Libya to West Europe 1 fighter moved from Caucasus to Ukraine S.S.R. 2 armour moved from Germany to West Europe 1 fighter moved from West Europe to East Europe 2 infantry moved from South Europe to East Europe 1 infantry moved from West Europe to Germany 2 infantry moved from East Europe to Ukraine S.S.R. 11 infantry moved from Germany to East Europe 4 infantry moved from East Europe to Ukraine S.S.R. 1 fighter moved from East Europe to Germany 4 infantry moved from Germany to West Europe 6 armour moved from West Europe to Germany Place Units - Germans 13 infantry placed in Germany Turn Complete - Germans Germans collect 40 PUs; end with 41 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -0.67 British regular : -0.33G6.tsvg Axis: +9.62
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TripleA Turn Summary: British round 6
TripleA Turn Summary for game: Classic League
Game History
Round: 6 Purchase Units - British British buy 6 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from French Equatorial Africa to Anglo Sudan Egypt British take Anglo Sudan Egypt from Germans 2 infantry moved from French Equatorial Africa to Congo British take Congo from Germans 4 infantry moved from French Equatorial Africa to Libya 1 bomber moved from Karelia S.S.R. to Germany Combat - British Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0,17 expected hits Bombing raid in Germany rolls: 5 and costs: 5 PUs. Bombing raid costs 5 PUs Battle in Libya British attack with 4 infantry Germans defend with 1 infantry British roll dice for 4 infantry in Libya, round 2 : 1/4 hits, 0,67 expected hits Germans roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Libya British win, taking Libya from Germans with 4 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 2 fighters moved from Sinkiang to Karelia S.S.R. 4 transports moved from Karelia Sea Zone to North Sea Zone 6 infantry moved from United Kingdom to North Sea Zone 6 infantry and 4 transports moved from North Sea Zone to Karelia Sea Zone 6 infantry moved from Karelia Sea Zone to Karelia S.S.R. 1 bomber moved from Germany to Karelia S.S.R. Place Units - British 6 infantry placed in United Kingdom Turn Complete - British British collect 23 PUs; end with 23 PUsCombat Hit Differential Summary :
Germans AA : -0,17 Germans regular : -0,33 British regular : 0,33 -
Game History
Round: 6 Purchase Units - Japanese Japanese buy 12 infantry; Remaining resources: 8 PUs; Combat Move - Japanese 2 infantry moved from China to Sinkiang 2 infantry moved from French Indo China to French Indo China Sea Zone 1 battleship, 2 infantry and 1 transport moved from French Indo China Sea Zone to Red Sea Zone 2 infantry moved from Red Sea Zone to Anglo Sudan Egypt 1 bomber moved from French Indo China to Persia 1 bomber moved from Japan to Sinkiang 2 fighters moved from French Indo China to Persia 2 infantry moved from French Indo China to French Indo China Sea Zone 2 infantry and 1 transport moved from French Indo China Sea Zone to Red Sea Zone 2 infantry moved from Red Sea Zone to Persia 12 infantry moved from French Indo China to India 1 fighter moved from China to India 1 fighter moved from China to Sinkiang 1 fighter moved from China to India 1 armour moved from China to India Combat - Japanese Battle in Anglo Sudan Egypt Japanese attack with 2 infantry British defend with 1 infantry Japanese roll dice for 1 battleship in Anglo Sudan Egypt, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Anglo Sudan Egypt, round 2 : 0/2 hits, 0.33 expected hits British roll dice for 1 infantry in Anglo Sudan Egypt, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry in Anglo Sudan Egypt, round 3 : 0/2 hits, 0.33 expected hits British roll dice for 1 infantry in Anglo Sudan Egypt, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry in Anglo Sudan Egypt, round 4 : 0/2 hits, 0.33 expected hits British roll dice for 1 infantry in Anglo Sudan Egypt, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry in Anglo Sudan Egypt, round 5 : 0/2 hits, 0.33 expected hits British roll dice for 1 infantry in Anglo Sudan Egypt, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anglo Sudan Egypt Japanese roll dice for 1 infantry in Anglo Sudan Egypt, round 6 : 0/1 hits, 0.17 expected hits British roll dice for 1 infantry in Anglo Sudan Egypt, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Anglo Sudan Egypt, round 7 : 0/1 hits, 0.17 expected hits British roll dice for 1 infantry in Anglo Sudan Egypt, round 7 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Anglo Sudan Egypt, round 8 : 1/1 hits, 0.17 expected hits British roll dice for 1 infantry in Anglo Sudan Egypt, round 8 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anglo Sudan Egypt 1 infantry owned by the British lost in Anglo Sudan Egypt British win with no units remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for British: 1 infantry Battle in Persia Japanese attack with 1 bomber, 2 fighters and 2 infantry Russians defend with 2 infantry Japanese roll dice for 1 bomber, 2 fighters and 2 infantry in Persia, round 2 : 2/5 hits, 2.00 expected hits British roll dice for 2 infantry in Persia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Persia 2 infantry owned by the Russians lost in Persia Japanese win, taking Persia from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 2 infantry Battle in Sinkiang Japanese attack with 1 bomber, 1 fighter and 2 infantry Americans defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Sinkiang, round 2 : 2/4 hits, 1.50 expected hits Americans roll dice for 1 infantry in Sinkiang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sinkiang 1 infantry owned by the Americans lost in Sinkiang Japanese win, taking Sinkiang from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in India Japanese attack with 1 armour, 2 fighters and 12 infantry Russians defend with 2 infantry Japanese roll dice for 1 armour, 2 fighters and 12 infantry in India, round 2 : 4/15 hits, 3.50 expected hits British roll dice for 2 infantry in India, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in India Japanese win, taking India from British with 1 armour, 2 fighters and 12 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Japanese 1 carrier moved from Japan Sea Zone to French Indo China Sea Zone 1 fighter moved from India to French Indo China Sea Zone 1 fighter moved from India to French Indo China Sea Zone 2 infantry moved from Japan to Japan Sea Zone 2 infantry and 1 transport moved from Japan Sea Zone to French Indo China Sea Zone 2 infantry moved from French Indo China Sea Zone to French Indo China 4 transports moved from French Indo China Sea Zone to Japan Sea Zone 2 fighters moved from Persia to French Indo China 1 bomber moved from Sinkiang to French Indo China 1 fighter moved from Sinkiang to French Indo China 7 infantry moved from China to French Indo China 2 infantry moved from Manchuria to China 1 infantry moved from China to French Indo China 1 aaGun moved from China to French Indo China 1 bomber moved from Persia to French Indo China 1 infantry moved from Caroline Islands to Caroline Islands Sea Zone 1 infantry and 1 transport moved from Caroline Islands Sea Zone to Japan Sea Zone 7 infantry moved from Japan to Japan Sea Zone 8 infantry moved from Japan Sea Zone to Manchuria 1 armour moved from Japan to Japan Sea Zone 1 armour moved from Japan Sea Zone to Manchuria 1 battleship moved from Japan Sea Zone to French Indo China Sea Zone Place Units - Japanese 12 infantry placed in Japan Turn Complete - Japanese Japanese collect 42 PUs; end with 50 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : -0.50 British regular : -0.67J6.tsvg Axis: +7.36
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: Classic League
Game History
Round: 6 Purchase Units - Americans Americans buy 1 fighter and 8 infantry; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber and 4 fighters moved from Karelia S.S.R. to Red Sea Zone 2 infantry moved from Russia to Caucasus 1 fighter moved from Karelia Sea Zone to Caucasus Combat - Americans Battle in Red Sea Zone Americans attack with 1 bomber and 4 fighters Japanese defend with 1 battleship and 2 transports Americans roll dice for 1 bomber and 4 fighters in Red Sea Zone, round 2 : 3/5 hits, 2,67 expected hits Japanese roll dice for 1 battleship and 2 transports in Red Sea Zone, round 2 : 2/3 hits, 1,00 expected hits 2 fighters owned by the Americans lost in Red Sea Zone 2 transports owned by the Japanese and 1 battleship owned by the Japanese lost in Red Sea Zone Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 16 Casualties for Americans: 2 fighters Casualties for Japanese: 1 battleship and 2 transports Battle in Caucasus Americans attack with 1 fighter and 2 infantry Germans defend with 2 infantry Americans roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Caucasus 1 fighter owned by the Americans retreated 1 infantry owned by the Americans retreated to Karelia S.S.R. Germans win with 2 infantry remaining. Battle score for attacker is -3 Casualties for Americans: 1 infantry Non Combat Move - Americans 1 fighter moved from Caucasus to Karelia S.S.R. 1 bomber and 2 fighters moved from Red Sea Zone to Anglo Sudan Egypt 8 infantry moved from Finland Norway to Karelia S.S.R. 4 transports moved from North Sea Zone to East Canada Sea Zone 8 infantry moved from West Canada to East Canada Sea Zone 8 infantry and 4 transports moved from East Canada Sea Zone to North Sea Zone 8 infantry moved from North Sea Zone to Finland Norway 1 fighter moved from West US to Karelia Sea Zone Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from West US: 7 infantry EDIT: Adding units owned by Americans to West Canada: 7 infantry EDIT: Turning off Edit Mode 1 fighter and 8 infantry placed in West US Turn Complete - Americans Americans collect 33 PUs; end with 34 PUsCombat Hit Differential Summary :
Americans regular : -0,50 Japanese regular : 1,00 Germans regular : 0,33 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: Classic League
Game History
Round: 7 Purchase Units - Russians Russians buy 6 infantry; Remaining resources: 2 PUs; Combat Move - Russians 2 infantry moved from Karelia S.S.R. to Caucasus 2 fighters moved from Karelia S.S.R. to Caucasus 1 infantry moved from Kazakh S.S.R. to Persia 1 infantry moved from Kazakh S.S.R. to Persia 1 fighter moved from Karelia S.S.R. to Persia 2 infantry moved from Evenki National Okrug to Yakut S.S.R. 2 infantry moved from Novosibirsk to Sinkiang 1 infantry moved from Karelia S.S.R. to Caucasus Combat - Russians Battle in Yakut S.S.R. Russians attack with 2 infantry Japanese defend with 1 infantry Russians roll dice for 2 infantry in Yakut S.S.R., round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Yakut S.S.R. 1 infantry owned by the Russians retreated to Evenki National Okrug Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Persia Russians attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Persia, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 infantry in Persia, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Persia, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Persia Russians win, taking Persia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Sinkiang Russians attack with 2 infantry Japanese defend with 1 infantry Russians roll dice for 2 infantry in Sinkiang, round 2 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sinkiang Russians win, taking Sinkiang from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Caucasus Russians attack with 2 fighters and 3 infantry Germans defend with 2 infantry Russians roll dice for 2 fighters and 3 infantry in Caucasus, round 2 : 3/5 hits, 1,50 expected hits Germans roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Caucasus 2 infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter moved from Persia to Karelia S.S.R. 2 fighters moved from Caucasus to Karelia S.S.R. 1 armour moved from Evenki National Okrug to Karelia S.S.R. 6 armour moved from Novosibirsk to Karelia S.S.R. 2 infantry moved from Evenki National Okrug to Novosibirsk 12 infantry moved from Russia to Novosibirsk 1 infantry moved from Novosibirsk to Evenki National Okrug Place Units - Russians 6 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 22 PUsCombat Hit Differential Summary :
Japanese regular : -0,33 Germans regular : 0,33 Russians regular : 1,17 -
Game History
Round: 7 Purchase Units - Germans Germans buy 12 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Ukraine S.S.R. to Caucasus 1 fighter moved from Ukraine S.S.R. to Caucasus 1 fighter moved from Germany to Caucasus 1 bomber moved from West Europe to Karelia S.S.R. Combat - Germans Strategic bombing raid in Karelia S.S.R. Americans roll AA dice in Karelia S.S.R. : 0/1 hits, 0.17 expected hits Bombing raid in Karelia S.S.R. rolls: 4 and costs: 4 PUs. Bombing raid costs 4 PUs Battle in Caucasus Germans attack with 2 fighters and 2 infantry Russians defend with 2 infantry Germans roll dice for 2 fighters and 2 infantry in Caucasus, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Caucasus Germans roll dice for 2 fighters and 2 infantry in Caucasus, round 3 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 1 bomber moved from Karelia S.S.R. to West Europe 1 fighter moved from Caucasus to Germany 1 fighter moved from Caucasus to Ukraine S.S.R. 9 infantry moved from East Europe to Ukraine S.S.R. 13 infantry moved from Germany to East Europe 1 armour moved from Ukraine S.S.R. to East Europe 1 armour moved from Ukraine S.S.R. to Germany 1 infantry moved from East Europe to Ukraine S.S.R. 1 infantry moved from Germany to East Europe 2 infantry moved from West Europe to Germany Place Units - Germans 12 infantry placed in Germany Turn Complete - Germans Germans collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Americans AA : -0.17 Russians regular : -1.00 Germans regular : -0.67G7.tsvg Axis: +11.18
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How did the dice statistic go from +7 to +11? You got some luck in Caucasus while I got some bad luck, but I don’t feel that explains the large increase in this number.





