@surfer Well, that mighty stand by the French will help the Allied cause
L26 BM4 Playoff Surfer (X) vs Ghostglider (L+12)
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@Ghostglider Every time I make a gain somewhere on the board, you take something else away from me…
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TripleA Manual Gamesave Post: Americans round 21
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 21 Purchase Units - Americans Americans buy 3 artilleries, 5 fighters, 8 infantry, 1 submarine, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber, 1 fighter and 2 tactical_bombers moved from France to 113 Sea Zone 4 fighters moved from 110 Sea Zone to 113 Sea Zone 1 fighter moved from United Kingdom to 113 Sea Zone 1 destroyer moved from 42 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Burma 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya 3 fighters and 3 tactical_bombers moved from 42 Sea Zone to India 3 fighters and 3 tactical_bombers moved from 42 Sea Zone to Burma 2 fighters moved from 42 Sea Zone to Malaya 2 fighters moved from Sumatra to India 2 fighters moved from 42 Sea Zone to India 2 fighters moved from 42 Sea Zone to Burma 1 fighter moved from 42 Sea Zone to India 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to India 5 submarines moved from 42 Sea Zone to 41 Sea Zone 3 fighters and 3 tactical_bombers moved from Chahar to Kansu Combat - AmericansCombat Hit Differential Summary :
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I assume no scramble to sz113-
If you want to scramble, I will reroll the battle -
TripleA Turn Summary: UK_Pacific round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 21 Purchase Units - Americans Americans buy 3 artilleries, 5 fighters, 8 infantry, 1 submarine, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber, 1 fighter and 2 tactical_bombers moved from France to 113 Sea Zone 4 fighters moved from 110 Sea Zone to 113 Sea Zone 1 fighter moved from United Kingdom to 113 Sea Zone 1 destroyer moved from 42 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Burma 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya 3 fighters and 3 tactical_bombers moved from 42 Sea Zone to India 3 fighters and 3 tactical_bombers moved from 42 Sea Zone to Burma 2 fighters moved from 42 Sea Zone to Malaya 2 fighters moved from Sumatra to India 2 fighters moved from 42 Sea Zone to India 2 fighters moved from 42 Sea Zone to Burma 1 fighter moved from 42 Sea Zone to India 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to India 5 submarines moved from 42 Sea Zone to 41 Sea Zone 3 fighters and 3 tactical_bombers moved from Chahar to Kansu Combat - Americans Battle in Malaya Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 harbour and 1 mech_infantry Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 2/6 hits, 2.50 expected hits Japanese roll dice for 1 mech_infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Malaya Americans win, taking Malaya from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Burma Americans attack with 5 fighters, 2 infantry and 3 tactical_bombers Japanese defend with 2 infantry Americans roll dice for 5 fighters, 2 infantry and 3 tactical_bombers in Burma, round 2 : 7/10 hits, 4.83 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Burma Americans win, taking Burma from Japanese with 5 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in India Americans attack with 1 artillery, 9 fighters, 1 infantry and 4 tactical_bombers Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry Americans roll dice for 1 artillery, 9 fighters, 1 infantry and 4 tactical_bombers in India, round 2 : 8/15 hits, 7.83 expected hits Japanese roll dice for 4 infantry in India, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Americans lost in India 4 infantry owned by the Japanese lost in India Americans win, taking India from Japanese, taking Burma from Americans, taking Malaya from Americans, taking Borneo from ANZAC with 1 artillery, 9 fighters and 4 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Americans: 1 infantry Casualties for Japanese: 4 infantry Battle in Kansu Americans attack with 3 fighters and 3 tactical_bombers Japanese defend with 1 mech_infantry Americans roll dice for 3 fighters and 3 tactical_bombers in Kansu, round 2 : 1/6 hits, 3.50 expected hits Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Americans lost in Kansu 1 mech_infantry owned by the Japanese lost in Kansu Americans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -6 Casualties for Americans: 1 fighter Casualties for Japanese: 1 mech_infantry Battle in 113 Sea Zone Americans attack with 1 bomber, 6 fighters and 2 tactical_bombers Germans defend with 1 destroyer Americans roll dice for 1 bomber, 6 fighters and 2 tactical_bombers in 113 Sea Zone, round 2 : 6/9 hits, 5.00 expected hits Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 113 Sea Zone Americans win with 1 bomber, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 41 Sea Zone Americans attack with 1 destroyer and 5 submarines Japanese defend with 1 submarine Americans roll dice for 5 submarines in 41 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits 1 submarine owned by the Japanese lost in 41 Sea Zone Americans win, taking 41 Sea Zone from Neutral with 1 destroyer and 5 submarines remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine 4 fighters moved from 113 Sea Zone to 110 Sea Zone 1 bomber, 2 fighters and 2 tactical_bombers moved from 113 Sea Zone to France 7 infantry moved from Spain to Southern France 2 artilleries and 11 infantry moved from Southern France to France 4 infantry moved from Eastern United States to 101 Sea Zone 10 infantry moved from Central United States to 101 Sea Zone 14 infantry and 7 transports moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 2 submarines moved from 91 Sea Zone to 110 Sea Zone 2 submarines moved from 110 Sea Zone to 125 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 artillery and 15 infantry moved from 91 Sea Zone to Spain 1 fighter and 1 tactical_bomber moved from Western United States to 91 Sea Zone 2 fighters and 3 tactical_bombers moved from Kansu to Suiyuyan 3 fighters and 1 tactical_bomber moved from Malaya to 38 Sea Zone 5 fighters and 3 tactical_bombers moved from Burma to 38 Sea Zone 1 battleship, 18 carriers, 2 cruisers, 10 destroyers and 5 fighters moved from 42 Sea Zone to 38 Sea Zone 1 carrier moved from 38 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone 8 fighters and 3 tactical_bombers moved from India to West India 1 fighter moved from Western United States to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Caroline Islands 1 submarine moved from 10 Sea Zone to 30 Sea Zone 2 submarines moved from 30 Sea Zone to 54 Sea Zone Place Units - Americans 3 artilleries placed in Spain 2 transports placed in 101 Sea Zone 8 infantry placed in Central United States 1 submarine placed in 10 Sea Zone 2 fighters and 2 tactical_bombers placed in Eastern United States 3 fighters placed in Western United States Turn Complete - Americans Americans collect 71 PUs; end with 71 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 76 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 101 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 106 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 111 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 116 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 121 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu 1 fighter and 1 infantry moved from Chahar to Hopei Combat - Chinese Chinese creates battle in territory Kansu Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Kansu from Japanese with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 19 infantry moved from Chahar to Suiyuyan 1 fighter moved from Hopei to Suiyuyan Place Units - Chinese 4 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 2 artilleries and 17 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Southern France to Northern Italy 3 fighters moved from France to Northern Italy 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 fighter moved from France to Holland Belgium 1 fighter moved from France to Northern Italy 1 infantry moved from Albania to Yugoslavia British take Yugoslavia from Italians 1 bomber moved from Persia to Northern Italy Combat - British Battle in Holland Belgium British attack with 3 fighters and 2 infantry Germans defend with 1 infantry British roll dice for 2 battleships in Holland Belgium, round 2 : 2/2 hits, 1.33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Northern Italy British attack with 1 bomber, 4 fighters and 2 infantry Italians defend with 1 factory_minor and 1 infantry British roll dice for 1 bomber, 4 fighters and 2 infantry in Northern Italy, round 2 : 5/7 hits, 3.00 expected hits Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northern Italy British win, taking Northern Italy from Italians with 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 bomber and 4 fighters moved from Northern Italy to France 6 infantry moved from Southern France to France 8 infantry moved from Normandy Bordeaux to France 1 carrier, 1 cruiser and 2 transports moved from 92 Sea Zone to 110 Sea Zone 1 artillery and 5 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from Holland Belgium to United Kingdom 1 fighter moved from Holland Belgium to 110 Sea Zone 1 fighter moved from France to Gibraltar 3 infantry moved from Egypt to Trans-Jordan 3 infantry moved from Trans-Jordan to Iraq 6 infantry moved from Iraq to Northwest Persia 1 infantry moved from West India to India 1 fighter moved from Persia to India 3 armour and 11 mech_infantrys moved from Persia to West India 2 artilleries and 7 infantry moved from Eastern Persia to West India 1 artillery and 2 infantry moved from Persia to Northwest Persia 1 aaGun and 2 marines moved from France to Normandy Bordeaux 1 artillery moved from France to Normandy Bordeaux 1 aaGun moved from France to Normandy Bordeaux Place Units - British 3 infantry placed in Persia 3 infantry placed in Iraq 3 infantry placed in Egypt 2 artilleries and 8 infantry placed in United Kingdom Turn Complete - British British collect 52 PUs; end with 52 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 55 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 58 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 61 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 64 PUs Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 0.67 Italians regular : -0.33 Japanese regular : 0.00 Germans regular : -0.67 British regular : 2.67 -
TripleA Turn Summary: Italians round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 21 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 21 PUs; Combat Move - Italians 2 infantry moved from Southern Italy to Northern Italy 2 fighters moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 1 fighter moved from Germany to Yugoslavia 1 fighter moved from Western Germany to Yugoslavia 1 armour moved from Bulgaria to Albania Italians take Albania from British 1 armour moved from Albania to Yugoslavia 1 armour, 1 artillery and 3 mech_infantrys moved from Bulgaria to Yugoslavia Combat - Italians Battle in Northern Italy Italians attack with 2 fighters and 3 infantry British defend with 1 factory_minor and 2 infantry Italians roll dice for 2 fighters and 3 infantry in Northern Italy, round 2 : 3/5 hits, 1.50 expected hits British roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Northern Italy Italians win, taking Northern Italy from British with 2 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Yugoslavia Italians attack with 2 armour, 1 artillery, 2 fighters and 3 mech_infantrys British defend with 1 infantry Italians roll dice for 2 armour, 1 artillery, 2 fighters and 3 mech_infantrys in Yugoslavia, round 2 : 0/8 hits, 3.00 expected hits British roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 armour, 1 artillery, 2 fighters and 3 mech_infantrys in Yugoslavia, round 3 : 3/8 hits, 3.00 expected hits British roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yugoslavia Italians win, taking Yugoslavia from British with 2 armour, 1 artillery, 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Yugoslavia to Germany 1 fighter moved from Yugoslavia to Western Germany 2 fighters moved from Northern Italy to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,6,6,4,3,4,5,1,5,6,2,3,1 Italians collect 7 PUs (10 lost to blockades); end with 28 PUsCombat Hit Differential Summary :
Italians regular : -1.50 British regular : -1.33 -
TripleA Turn Summary: French round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 21 Purchase Units - ANZAC ANZAC buy 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to Ceylon 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Shan State Combat - ANZAC Battle in Ceylon Battle in Shan State Non Combat Move - ANZAC 2 infantry moved from New South Wales to Queensland 1 submarine moved from 42 Sea Zone to 37 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 38 Sea Zone 2 fighters moved from 42 Sea Zone to 38 Sea Zone 3 fighters moved from Java to 54 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland Place Units - ANZAC 2 transports placed in 54 Sea Zone 1 infantry placed in Queensland 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Purchase Units - French French buy 6 infantry; Remaining resources: 0 PUs; Combat Move - French Non Combat Move - French 1 infantry moved from Southern France to France 1 destroyer moved from 71 Sea Zone to 81 Sea Zone Place Units - French 3 infantry placed in France 3 infantry placed in Southern France Turn Complete - French French collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 22 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 10 artilleries, 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Western Germany to Holland Belgium 4 fighters and 4 tactical_bombers moved from Western Germany to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 4 fighters, 3 infantry and 4 tactical_bombers British defend with 2 infantry Germans roll dice for 4 fighters, 3 infantry and 4 tactical_bombers in Holland Belgium, round 2 : 6/11 hits, 5.17 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 4 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by ANZAC from 37 Sea Zone: 1 transport EDIT: Removing units owned by Americans from 37 Sea Zone: 1 transport EDIT: Turning off Edit Mode 4 tactical_bombers moved from Holland Belgium to Western Germany 4 fighters moved from Holland Belgium to Western Germany 2 infantry moved from Greater Southern Germany to Western Germany 10 infantry moved from Germany to Western Germany 8 armour and 24 mech_infantrys moved from Slovakia Hungary to Germany 2 armour and 2 mech_infantrys moved from Eastern Poland to Germany 5 submarines moved from 115 Sea Zone to 113 Sea Zone 1 fighter moved from Novgorod to Western Germany 1 tactical_bomber moved from Caucasus to Germany 1 fighter moved from Caucasus to Germany 3 infantry moved from Volgograd to Caucasus 3 infantry moved from Rostov to Caucasus 3 infantry moved from Ukraine to Rostov 1 infantry moved from Kazakhstan to Sikang 1 aaGun and 1 infantry moved from Kazakhstan to Tsinghai 1 mech_infantry moved from Shensi to Szechwan 1 infantry moved from Kweichow to Hunan 1 bomber moved from Japan to French Indo China Place Units - Germans 10 artilleries placed in Western Germany 1 armour and 9 mech_infantrys placed in Germany 2 infantry placed in Volgograd Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1,5,3,5,1 Germans collect 61 PUs (3 lost to blockades); end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUsCombat Hit Differential Summary :
Germans regular : 0.83 British regular : -0.67 -
@Ghostglider I forgot to kill the transports in SZ37 with bomber. So edited. Probably doesn’t matter much since not leaving FIC and Japan could kill them as well.
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TripleA Turn Summary: Russians round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 22 Combat Move - Russians Non Combat Move - Russians 2 aaGuns, 2 armour and 12 infantry moved from Chahar to Suiyuyan Turn Complete - RussiansCombat Hit Differential Summary :
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@Ghostglider I yield. GG. I’ll be able to push you from France, but not into the water. I was going to play on for a few more rounds, since losing France would be a coup for the Germans, but the Japanese are just toast. With a 1000 IPC lead, it is just time.
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S surfer referenced this topic
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Thank you for the game!





