@mikawagunichi No scramble. Looks like this is going to hurt.
I’m amazed that after the first round attacks in PTV, the Axis don’t just trounce the Allies. But the map is bigger and stuff just seems to happen,.
L26 BM4 Playoff Surfer (X) vs Ghostglider (L+12)
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sz42: 5 ANZ FTRs on 3 US carriers + 2 ANZ FTRS on 1 ANZ FTR
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TripleA Turn Summary: Germans round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 21 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter and 26 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Western Germany to Holland Belgium 4 fighters and 4 tactical_bombers moved from Western Germany to Holland Belgium 2 infantry moved from Germany to Greater Southern Germany 3 fighters moved from Germany to Greater Southern Germany 3 tactical_bombers moved from Western Germany to Greater Southern Germany 1 bomber moved from Japan to 21 Sea Zone Combat - Germans Battle in 21 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Holland Belgium Germans attack with 4 fighters, 2 infantry and 4 tactical_bombers Americans defend with 2 infantry Germans roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Holland Belgium, round 2 : 5/10 hits, 5.00 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Holland Belgium 2 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Americans: 2 infantry Battle in Greater Southern Germany Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers British defend with 1 mech_infantry Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Greater Southern Germany, round 2 : 2/8 hits, 3.83 expected hits British roll dice for 1 mech_infantry in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Greater Southern Germany Germans win, taking Greater Southern Germany from British with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Germans 3 fighters and 3 tactical_bombers moved from Greater Southern Germany to Western Germany 3 fighters moved from Holland Belgium to Germany 1 fighter and 4 tactical_bombers moved from Holland Belgium to Western Germany 8 infantry moved from Germany to Western Germany 3 mech_infantrys moved from Baltic States to Germany 8 armour and 24 mech_infantrys moved from Bessarabia to Slovakia Hungary 2 armour and 2 mech_infantrys moved from Ukraine to Eastern Poland 2 infantry moved from Volgograd to Kazakhstan 1 aaGun moved from Caucasus to Kazakhstan 1 infantry moved from Volgograd to Caucasus 3 infantry moved from Rostov to Caucasus 3 infantry moved from Ukraine to Rostov 2 infantry moved from Shensi to Kweichow 2 mech_infantrys moved from Tsinghai to Shensi 1 cruiser, 5 submarines and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 armour moved from Soviet Far East to Amur 1 bomber moved from 21 Sea Zone to Japan Place Units - Germans 10 infantry placed in Western Germany 10 infantry placed in Germany 3 infantry placed in Ukraine 3 infantry placed in Volgograd 1 fighter placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1 Germans collect 63 PUs (1 lost to blockades); end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUsCombat Hit Differential Summary :
Americans regular : 0.33 Germans regular : -1.83 British regular : -0.33 -
TripleA Turn Summary: Russians round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 21 Combat Move - Russians Non Combat Move - Russians 2 aaGuns, 2 armour and 12 infantry moved from Anhwe to Chahar Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 21 Purchase Units - Japanese Japanese buy 1 fighter, 9 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 5 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Manchuria to Jehol 1 marine moved from Korea to 6 Sea Zone 1 battleship and 1 marine moved from 6 Sea Zone to 19 Sea Zone 1 marine moved from 19 Sea Zone to Jehol 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Shantung 1 infantry moved from Kwangtung to Kiangsi Japanese take Kiangsi from Chinese 2 infantry moved from Kwangtung to Kwangsi 2 infantry moved from Yunnan to Hunan 1 armour, 3 artilleries, 9 infantry and 4 mech_infantrys moved from Kweichow to Anhwe 1 infantry moved from Shensi to Hopei Japanese take Hopei from Chinese 1 mech_infantry moved from French Indo China to Malaya 1 fighter and 1 tactical_bomber moved from French Indo China to Malaya 1 fighter moved from French Indo China to 37 Sea Zone 1 tactical_bomber moved from French Indo China to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi 1 fighter and 1 tactical_bomber moved from French Indo China to Hunan 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Kiangsu 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kiangsu 1 marine moved from Korea to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 19 Sea Zone 1 marine moved from 19 Sea Zone to Kiangsu 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Shantung Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Hunan Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Kiangsu Japanese attack with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Kiangsu, round 2 : 3/5 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 37 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport; ANZAC defend with 4 submarines 4 submarines owned by the ANZAC submerged Japanese roll dice for 1 fighter in 37 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 transport in 37 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 transport owned by the Americans lost in 37 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Jehol Japanese attack with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 battleship in Jehol, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Jehol, round 2 : 0/4 hits, 1.67 expected hits Chinese roll dice for 2 infantry in Jehol, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Jehol 1 infantry owned by the Chinese lost in Jehol Japanese roll dice for 1 fighter, 1 marine and 1 tactical_bomber in Jehol, round 3 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Jehol, round 3 : 1/1 hits, 0.33 expected hits 1 marine owned by the Japanese lost in Jehol 1 infantry owned by the Chinese lost in Jehol Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 infantry and 1 marine Casualties for Chinese: 2 infantry Battle in Shantung Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 cruiser in Shantung, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shantung, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shantung 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Kwangsi Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Anhwe Japanese attack with 1 armour, 3 artilleries, 9 infantry and 4 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 1 armour, 3 artilleries, 9 infantry and 4 mech_infantrys in Anhwe, round 2 : 2/17 hits, 4.17 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 armour, 3 artilleries, 9 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Malaya Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Americans defend with 1 harbour and 1 infantry Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Malaya, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Malaya Japanese win, taking Malaya from Americans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Malaya to French Indo China 1 fighter moved from 37 Sea Zone to French Indo China 1 tactical_bomber moved from 43 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China 1 fighter and 1 tactical_bomber moved from Hunan to French Indo China 1 bomber moved from India to French Indo China 1 fighter moved from Jehol to 19 Sea Zone 1 tactical_bomber moved from Jehol to 19 Sea Zone 5 infantry moved from Korea to Manchuria 1 mech_infantry moved from Szechwan to Anhwe 1 mech_infantry moved from India to Yunnan 1 mech_infantry moved from Yunnan to Szechwan 2 infantry moved from India to Burma 16 fighters and 4 tactical_bombers moved from 6 Sea Zone to French Indo China 1 infantry moved from French Indo China to Yunnan 1 fighter moved from Kiangsu to 19 Sea Zone 1 tactical_bomber moved from Kiangsu to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from Shantung to 19 Sea Zone 3 carriers moved from 6 Sea Zone to 19 Sea Zone 1 carrier moved from 6 Sea Zone to 19 Sea Zone 1 fighter moved from 6 Sea Zone to 19 Sea Zone 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Soviet Far East to Siberia Place Units - Japanese 3 infantry placed in French Indo China 1 infantry and 2 mech_infantrys placed in Kwangtung 3 infantry placed in India 1 fighter and 2 infantry placed in Japan 1 transport placed in 6 Sea Zone Japanese undo move 4. 1 fighter placed in 6 Sea Zone 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,5,2,6,2,5,5 Japanese collect 46 PUs (4 lost to blockades); end with 46 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : -0.33 Japanese regular : -1.67 ANZAC regular : 0.00 -
@Ghostglider Every time I make a gain somewhere on the board, you take something else away from me…
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TripleA Manual Gamesave Post: Americans round 21
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 21 Purchase Units - Americans Americans buy 3 artilleries, 5 fighters, 8 infantry, 1 submarine, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber, 1 fighter and 2 tactical_bombers moved from France to 113 Sea Zone 4 fighters moved from 110 Sea Zone to 113 Sea Zone 1 fighter moved from United Kingdom to 113 Sea Zone 1 destroyer moved from 42 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Burma 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya 3 fighters and 3 tactical_bombers moved from 42 Sea Zone to India 3 fighters and 3 tactical_bombers moved from 42 Sea Zone to Burma 2 fighters moved from 42 Sea Zone to Malaya 2 fighters moved from Sumatra to India 2 fighters moved from 42 Sea Zone to India 2 fighters moved from 42 Sea Zone to Burma 1 fighter moved from 42 Sea Zone to India 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to India 5 submarines moved from 42 Sea Zone to 41 Sea Zone 3 fighters and 3 tactical_bombers moved from Chahar to Kansu Combat - AmericansCombat Hit Differential Summary :
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I assume no scramble to sz113-
If you want to scramble, I will reroll the battle -
TripleA Turn Summary: UK_Pacific round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 21 Purchase Units - Americans Americans buy 3 artilleries, 5 fighters, 8 infantry, 1 submarine, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber, 1 fighter and 2 tactical_bombers moved from France to 113 Sea Zone 4 fighters moved from 110 Sea Zone to 113 Sea Zone 1 fighter moved from United Kingdom to 113 Sea Zone 1 destroyer moved from 42 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Burma 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya 3 fighters and 3 tactical_bombers moved from 42 Sea Zone to India 3 fighters and 3 tactical_bombers moved from 42 Sea Zone to Burma 2 fighters moved from 42 Sea Zone to Malaya 2 fighters moved from Sumatra to India 2 fighters moved from 42 Sea Zone to India 2 fighters moved from 42 Sea Zone to Burma 1 fighter moved from 42 Sea Zone to India 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to India 5 submarines moved from 42 Sea Zone to 41 Sea Zone 3 fighters and 3 tactical_bombers moved from Chahar to Kansu Combat - Americans Battle in Malaya Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 harbour and 1 mech_infantry Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 2/6 hits, 2.50 expected hits Japanese roll dice for 1 mech_infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Malaya Americans win, taking Malaya from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Burma Americans attack with 5 fighters, 2 infantry and 3 tactical_bombers Japanese defend with 2 infantry Americans roll dice for 5 fighters, 2 infantry and 3 tactical_bombers in Burma, round 2 : 7/10 hits, 4.83 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Burma Americans win, taking Burma from Japanese with 5 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in India Americans attack with 1 artillery, 9 fighters, 1 infantry and 4 tactical_bombers Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry Americans roll dice for 1 artillery, 9 fighters, 1 infantry and 4 tactical_bombers in India, round 2 : 8/15 hits, 7.83 expected hits Japanese roll dice for 4 infantry in India, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Americans lost in India 4 infantry owned by the Japanese lost in India Americans win, taking India from Japanese, taking Burma from Americans, taking Malaya from Americans, taking Borneo from ANZAC with 1 artillery, 9 fighters and 4 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Americans: 1 infantry Casualties for Japanese: 4 infantry Battle in Kansu Americans attack with 3 fighters and 3 tactical_bombers Japanese defend with 1 mech_infantry Americans roll dice for 3 fighters and 3 tactical_bombers in Kansu, round 2 : 1/6 hits, 3.50 expected hits Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Americans lost in Kansu 1 mech_infantry owned by the Japanese lost in Kansu Americans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -6 Casualties for Americans: 1 fighter Casualties for Japanese: 1 mech_infantry Battle in 113 Sea Zone Americans attack with 1 bomber, 6 fighters and 2 tactical_bombers Germans defend with 1 destroyer Americans roll dice for 1 bomber, 6 fighters and 2 tactical_bombers in 113 Sea Zone, round 2 : 6/9 hits, 5.00 expected hits Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 113 Sea Zone Americans win with 1 bomber, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 41 Sea Zone Americans attack with 1 destroyer and 5 submarines Japanese defend with 1 submarine Americans roll dice for 5 submarines in 41 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits 1 submarine owned by the Japanese lost in 41 Sea Zone Americans win, taking 41 Sea Zone from Neutral with 1 destroyer and 5 submarines remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine 4 fighters moved from 113 Sea Zone to 110 Sea Zone 1 bomber, 2 fighters and 2 tactical_bombers moved from 113 Sea Zone to France 7 infantry moved from Spain to Southern France 2 artilleries and 11 infantry moved from Southern France to France 4 infantry moved from Eastern United States to 101 Sea Zone 10 infantry moved from Central United States to 101 Sea Zone 14 infantry and 7 transports moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 2 submarines moved from 91 Sea Zone to 110 Sea Zone 2 submarines moved from 110 Sea Zone to 125 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 artillery and 15 infantry moved from 91 Sea Zone to Spain 1 fighter and 1 tactical_bomber moved from Western United States to 91 Sea Zone 2 fighters and 3 tactical_bombers moved from Kansu to Suiyuyan 3 fighters and 1 tactical_bomber moved from Malaya to 38 Sea Zone 5 fighters and 3 tactical_bombers moved from Burma to 38 Sea Zone 1 battleship, 18 carriers, 2 cruisers, 10 destroyers and 5 fighters moved from 42 Sea Zone to 38 Sea Zone 1 carrier moved from 38 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone 8 fighters and 3 tactical_bombers moved from India to West India 1 fighter moved from Western United States to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Caroline Islands 1 submarine moved from 10 Sea Zone to 30 Sea Zone 2 submarines moved from 30 Sea Zone to 54 Sea Zone Place Units - Americans 3 artilleries placed in Spain 2 transports placed in 101 Sea Zone 8 infantry placed in Central United States 1 submarine placed in 10 Sea Zone 2 fighters and 2 tactical_bombers placed in Eastern United States 3 fighters placed in Western United States Turn Complete - Americans Americans collect 71 PUs; end with 71 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 76 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 101 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 106 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 111 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 116 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 121 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu 1 fighter and 1 infantry moved from Chahar to Hopei Combat - Chinese Chinese creates battle in territory Kansu Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Kansu from Japanese with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 19 infantry moved from Chahar to Suiyuyan 1 fighter moved from Hopei to Suiyuyan Place Units - Chinese 4 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 2 artilleries and 17 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Southern France to Northern Italy 3 fighters moved from France to Northern Italy 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 fighter moved from France to Holland Belgium 1 fighter moved from France to Northern Italy 1 infantry moved from Albania to Yugoslavia British take Yugoslavia from Italians 1 bomber moved from Persia to Northern Italy Combat - British Battle in Holland Belgium British attack with 3 fighters and 2 infantry Germans defend with 1 infantry British roll dice for 2 battleships in Holland Belgium, round 2 : 2/2 hits, 1.33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Northern Italy British attack with 1 bomber, 4 fighters and 2 infantry Italians defend with 1 factory_minor and 1 infantry British roll dice for 1 bomber, 4 fighters and 2 infantry in Northern Italy, round 2 : 5/7 hits, 3.00 expected hits Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northern Italy British win, taking Northern Italy from Italians with 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 bomber and 4 fighters moved from Northern Italy to France 6 infantry moved from Southern France to France 8 infantry moved from Normandy Bordeaux to France 1 carrier, 1 cruiser and 2 transports moved from 92 Sea Zone to 110 Sea Zone 1 artillery and 5 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from Holland Belgium to United Kingdom 1 fighter moved from Holland Belgium to 110 Sea Zone 1 fighter moved from France to Gibraltar 3 infantry moved from Egypt to Trans-Jordan 3 infantry moved from Trans-Jordan to Iraq 6 infantry moved from Iraq to Northwest Persia 1 infantry moved from West India to India 1 fighter moved from Persia to India 3 armour and 11 mech_infantrys moved from Persia to West India 2 artilleries and 7 infantry moved from Eastern Persia to West India 1 artillery and 2 infantry moved from Persia to Northwest Persia 1 aaGun and 2 marines moved from France to Normandy Bordeaux 1 artillery moved from France to Normandy Bordeaux 1 aaGun moved from France to Normandy Bordeaux Place Units - British 3 infantry placed in Persia 3 infantry placed in Iraq 3 infantry placed in Egypt 2 artilleries and 8 infantry placed in United Kingdom Turn Complete - British British collect 52 PUs; end with 52 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 55 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 58 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 61 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 64 PUs Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 0.67 Italians regular : -0.33 Japanese regular : 0.00 Germans regular : -0.67 British regular : 2.67 -
TripleA Turn Summary: Italians round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 21 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 21 PUs; Combat Move - Italians 2 infantry moved from Southern Italy to Northern Italy 2 fighters moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 1 fighter moved from Germany to Yugoslavia 1 fighter moved from Western Germany to Yugoslavia 1 armour moved from Bulgaria to Albania Italians take Albania from British 1 armour moved from Albania to Yugoslavia 1 armour, 1 artillery and 3 mech_infantrys moved from Bulgaria to Yugoslavia Combat - Italians Battle in Northern Italy Italians attack with 2 fighters and 3 infantry British defend with 1 factory_minor and 2 infantry Italians roll dice for 2 fighters and 3 infantry in Northern Italy, round 2 : 3/5 hits, 1.50 expected hits British roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Northern Italy Italians win, taking Northern Italy from British with 2 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Yugoslavia Italians attack with 2 armour, 1 artillery, 2 fighters and 3 mech_infantrys British defend with 1 infantry Italians roll dice for 2 armour, 1 artillery, 2 fighters and 3 mech_infantrys in Yugoslavia, round 2 : 0/8 hits, 3.00 expected hits British roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 armour, 1 artillery, 2 fighters and 3 mech_infantrys in Yugoslavia, round 3 : 3/8 hits, 3.00 expected hits British roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yugoslavia Italians win, taking Yugoslavia from British with 2 armour, 1 artillery, 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Yugoslavia to Germany 1 fighter moved from Yugoslavia to Western Germany 2 fighters moved from Northern Italy to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,6,6,4,3,4,5,1,5,6,2,3,1 Italians collect 7 PUs (10 lost to blockades); end with 28 PUsCombat Hit Differential Summary :
Italians regular : -1.50 British regular : -1.33 -
TripleA Turn Summary: French round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 21 Purchase Units - ANZAC ANZAC buy 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to Ceylon 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Shan State Combat - ANZAC Battle in Ceylon Battle in Shan State Non Combat Move - ANZAC 2 infantry moved from New South Wales to Queensland 1 submarine moved from 42 Sea Zone to 37 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 38 Sea Zone 2 fighters moved from 42 Sea Zone to 38 Sea Zone 3 fighters moved from Java to 54 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland Place Units - ANZAC 2 transports placed in 54 Sea Zone 1 infantry placed in Queensland 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Purchase Units - French French buy 6 infantry; Remaining resources: 0 PUs; Combat Move - French Non Combat Move - French 1 infantry moved from Southern France to France 1 destroyer moved from 71 Sea Zone to 81 Sea Zone Place Units - French 3 infantry placed in France 3 infantry placed in Southern France Turn Complete - French French collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 22 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 10 artilleries, 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Western Germany to Holland Belgium 4 fighters and 4 tactical_bombers moved from Western Germany to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 4 fighters, 3 infantry and 4 tactical_bombers British defend with 2 infantry Germans roll dice for 4 fighters, 3 infantry and 4 tactical_bombers in Holland Belgium, round 2 : 6/11 hits, 5.17 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 4 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by ANZAC from 37 Sea Zone: 1 transport EDIT: Removing units owned by Americans from 37 Sea Zone: 1 transport EDIT: Turning off Edit Mode 4 tactical_bombers moved from Holland Belgium to Western Germany 4 fighters moved from Holland Belgium to Western Germany 2 infantry moved from Greater Southern Germany to Western Germany 10 infantry moved from Germany to Western Germany 8 armour and 24 mech_infantrys moved from Slovakia Hungary to Germany 2 armour and 2 mech_infantrys moved from Eastern Poland to Germany 5 submarines moved from 115 Sea Zone to 113 Sea Zone 1 fighter moved from Novgorod to Western Germany 1 tactical_bomber moved from Caucasus to Germany 1 fighter moved from Caucasus to Germany 3 infantry moved from Volgograd to Caucasus 3 infantry moved from Rostov to Caucasus 3 infantry moved from Ukraine to Rostov 1 infantry moved from Kazakhstan to Sikang 1 aaGun and 1 infantry moved from Kazakhstan to Tsinghai 1 mech_infantry moved from Shensi to Szechwan 1 infantry moved from Kweichow to Hunan 1 bomber moved from Japan to French Indo China Place Units - Germans 10 artilleries placed in Western Germany 1 armour and 9 mech_infantrys placed in Germany 2 infantry placed in Volgograd Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1,5,3,5,1 Germans collect 61 PUs (3 lost to blockades); end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUsCombat Hit Differential Summary :
Germans regular : 0.83 British regular : -0.67 -
@Ghostglider I forgot to kill the transports in SZ37 with bomber. So edited. Probably doesn’t matter much since not leaving FIC and Japan could kill them as well.
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TripleA Turn Summary: Russians round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 22 Combat Move - Russians Non Combat Move - Russians 2 aaGuns, 2 armour and 12 infantry moved from Chahar to Suiyuyan Turn Complete - RussiansCombat Hit Differential Summary :
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@Ghostglider I yield. GG. I’ll be able to push you from France, but not into the water. I was going to play on for a few more rounds, since losing France would be a coup for the Germans, but the Japanese are just toast. With a 1000 IPC lead, it is just time.
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S surfer referenced this topic
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Thank you for the game!





