@fasthard immer lachen. geht nicht anders. ist schon abgefahren… Fighter passt.
2025 BM4 Playoffs Adam514 (Axis) vs Avner (Allies+20)
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter and 5 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 mech_infantry moved from Western Ukraine to Bryansk Italians take Bryansk from Russians 1 artillery and 3 infantry moved from Kenya to Belgian Congo 2 mech_infantrys moved from Romania to Baltic States 1 mech_infantry moved from Romania to Baltic States 1 armour moved from Bessarabia to Baltic States 1 bomber moved from Southern Italy to Baltic States Combat - Italians Battle in Belgian Congo Italians attack with 1 artillery and 3 infantry French defend with 1 infantry Italians roll dice for 1 artillery and 3 infantry in Belgian Congo, round 2 : 1/4 hits, 1.00 expected hits British roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Belgian Congo Italians win, taking Belgian Congo from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Baltic States Italians attack with 1 armour, 1 bomber and 3 mech_infantrys Russians defend with 1 infantry Italians roll dice for 1 armour, 1 bomber and 3 mech_infantrys in Baltic States, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Italians win, taking Baltic States from Russians with 1 armour, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Baltic States to Germany 1 aaGun moved from Bessarabia to Western Ukraine 1 armour moved from Western Ukraine to Bryansk 1 mech_infantry moved from Romania to Western Ukraine 1 aaGun and 2 infantry moved from France to Normandy Bordeaux 3 infantry moved from Southern France to Normandy Bordeaux 4 infantry moved from Northern Italy to Western Germany 2 fighters moved from Western Germany to Norway 1 artillery moved from Tunisia to 94 Sea Zone 1 marine moved from Tunisia to 94 Sea Zone 1 submarine moved from 94 Sea Zone to 98 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 1 marine and 1 transport moved from 94 Sea Zone to 97 Sea Zone 1 marine moved from 97 Sea Zone to Southern Italy 1 artillery moved from 97 Sea Zone to Northern Italy 1 artillery moved from Tunisia to Libya Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 1 infantry placed in Northern Italy 1 infantry placed in Southern France 1 infantry placed in Northern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Western Germany: 1 infantry EDIT: Adding units owned by Italians to Southern Italy: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 23 PUs; end with 24 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUsCombat Hit Differential Summary :
Italians regular : 0.33 Russians regular : -0.33 British regular : -0.33 -
TripleA Manual Gamesave Post: ANZAC round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 55 Sea Zone to 42 Sea Zone 1 cruiser and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau IslandCombat Hit Differential Summary :
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OOL?
thx
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@Avner It will depend on the number of hits you get.
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TripleA Manual Gamesave Post: ANZAC round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 55 Sea Zone to 42 Sea Zone 1 cruiser and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island Combat - ANZAC Battle in Paulau Island Battle in 42 Sea Zone ANZAC attack with 1 cruiser, 2 destroyers, 3 fighters and 1 submarine Japanese defend with 2 carriers, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 cruiser, 2 destroyers and 3 fighters in 42 Sea Zone, round 2 : 3/6 hits, 2.67 expected hitsCombat Hit Differential Summary :
ANZAC regular : 0.00 -
3 hit
…
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Kill 1 carrier and 1 sub.
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I get an error when i roll the response dice… I don’t remember how to use the dice bot…
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You can roll dice for each combat value like this.
[dice 1d6] -
1d6: 3
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@Adam514 said in 2025 BM4 Playoffs Adam514 (Axis) vs Avner (Allies+20):
[dice 1d6]
Rispondi
fire def
1 sub
[dice 1d6]
2 DD
[dice 2d6]
2 CV
[dice 2d6]
1 TC
[dice 1d6]
2 FIg
[dice 2d6] -
1d6: 4
2d6: 3, 5
2d6: 6, 3
1d6: 5
2d6: 6, 2 -
1 hit remain: 1 carrier 2 dd 1 tc 2 F VS 2 DD 1 CR 3 F (anz)
2 round attack
2 DD
[dice 2d6]
1 CR
[dice 1d6]
3 F
[dice 3d6] -
2d6: 4, 3
1d6: 6
3d6: 4, 6, 5 -
0 HIT…
def1 CV
[dice 1d6]
2 DD
[dice 2d6]
1 TC
[dice 1d6]
2 F
[dice 2d6] -
1d6: 6
2d6: 4, 3
1d6: 6
2d6: 4, 3 -
@Avner said in 2025 BM4 Playoffs Adam514 (Axis) vs Avner (Allies+20):
1 hit remain: 1 carrier 2 dd 1 tc 2 F VS 2 DD 1 CR 3 F (anz)
1 hit remain: 1 carrier 2 dd 1 tc 2 F VS 1 DD 1 - CR - 3 F (anz)
3 round attack
1DD
[dice 1d6]
1 CR
[dice 1d6]
3 F
[dice 3d6] -
1d6: 6
1d6: 1
3d6: 2, 3, 6 -
3 hit… OOL?
(1 carrier 2 dd 1 tc 2 F )
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Kill 2 DD 1 tc.





